- Jan 29, 2007
- 8,762
- 30
- 91
Rich Geldreich is a Valve employee that has worked on all of Valve's OpenGL efforts so far. He went on a bit of a rant today, but what he has written I pretty much agree with even though I am a fan of OpenGL more than I am DirectX.
What drives him nuts about OpenGL
http://richg42.blogspot.com/2014/05/things-that-drive-me-nuts-about-opengl.html
I think OpenGL's compatibility is a double edged sword. It's both nice to have and it's Achilles Heel. It will be interesting to see how the Khronos group will sort this out.
The truth about OpenGL driver quality.
http://richg42.blogspot.com/2014/05/the-truth-on-opengl-driver-quality.html
Boy, is that a mess.
If anyone is wondering what the Vendors are.
Vendor A = Nvidia
Vendor B = AMD
Vendor C Driver #1 = Intel Linux Driver
Vendor C Driver #2 = Intel Windows Driver
Nvidia's and AMD's OpenGL driver are the same on at Windows/Linux, it could be the same one they use on Mac OSX as well.
What drives him nuts about OpenGL
http://richg42.blogspot.com/2014/05/things-that-drive-me-nuts-about-opengl.html
I think OpenGL's compatibility is a double edged sword. It's both nice to have and it's Achilles Heel. It will be interesting to see how the Khronos group will sort this out.
The truth about OpenGL driver quality.
http://richg42.blogspot.com/2014/05/the-truth-on-opengl-driver-quality.html
Boy, is that a mess.
If anyone is wondering what the Vendors are.
Vendor A = Nvidia
Vendor B = AMD
Vendor C Driver #1 = Intel Linux Driver
Vendor C Driver #2 = Intel Windows Driver
Nvidia's and AMD's OpenGL driver are the same on at Windows/Linux, it could be the same one they use on Mac OSX as well.