Mem
Lifer
- Apr 23, 2000
- 21,476
- 13
- 81
The point was that the Inquisition needs to sit down and talk occasionally via diplomacy not just murdering everything in sight. Looks like story based RPGs are not your forte.
Problem was your choice for right dialogue is very limited if you want approval rating.
It's one thing to try and not kill everybody but to have your mouth tied is another thing.
Personally did not like that quest at all,could of been done way better in fact could of done it better myself if I had their programming skill,these are Bioware's best?