Dragon Age 3: Inquisition announced

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Mem

Lifer
Apr 23, 2000
21,476
13
81
The point was that the Inquisition needs to sit down and talk occasionally via diplomacy not just murdering everything in sight. Looks like story based RPGs are not your forte.


Problem was your choice for right dialogue is very limited if you want approval rating.

It's one thing to try and not kill everybody but to have your mouth tied is another thing.

Personally did not like that quest at all,could of been done way better in fact could of done it better myself if I had their programming skill,these are Bioware's best?
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Patch seems to work fine for me. Played the prologue with a new character, where I had significqant "cutscene hitching" towards the start. Anecdotally, it feels a lot smoother to me now. I never used the 60 FPS workaround before this. Enabling the FPS counter through the console (PerfOverlay.DrawFPS 1) reveals that cutscene framerates are still capped at 30 FPS, but it does seem like it's no longer "locked" at 30 FPS. Previously it seemed that the framerate was locked at 30 FPS either up or down, and if the PC hardware couldn't keep up, animations would start hitching even though the frame rate output by the graphics card was still technically 30 FPS. That seems disabled now, allowing the cutscene FPS to drop below 30 FPS. Sometimes the framerate can drop significantly on my graphics card, but I prefer that to having hitching all over the place.

I do wonder how this might affect the 60 FPS workaround, as it's still applicable since the framerate is still capped at 30 FPS.

There's some talk about the patch causing crafted shields to have an armor rating of 0 or just flat out disappear, though.
 
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QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
The system for determining who becomes Divine goes beyond simply supporting one over the other, but involves having the right conversation choices and plot decisions.

http://dragonage.wikia.com/wiki/Divine_election

The person I wanted as Divine (Cassandra) was elected. Which is a little odd seeing how all the plot decisions I made kind of counted against her. In any case, it seems the game choosing the wrong Divine is a bug, not a situation of the game purposefully taking choice away from you.

It seemed pretty simple to me. I told Leliana that I would support her and I told Cassandra she should refuse the opportunity (as well skipping her war room mission to support her) and I got Leliana as desired.
 

Blanky

Platinum Member
Oct 18, 2014
2,457
12
46
The point was that the Inquisition needs to sit down and talk occasionally via diplomacy not just murdering everything in sight. Looks like story based RPGs are not your forte.
Absolutely true. I think it is a mistake having a combat based game and then forcing a two hours long conversation into it. I see many people hated this mission
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
It seemed pretty simple to me. I told Leliana that I would support her and I told Cassandra she should refuse the opportunity (as well skipping her war room mission to support her) and I got Leliana as desired.

Actually then I got Vivienne when I did something like what you describe. Viv was never mentioned as a choice ever once so I didn't even consider talking to her. How's that for a poorly written storyline?
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
No....I did have the conversations and did the applicable mission on the board too. I dissuaded two individuals and encouraged another (plus doing the associated mission for them). My absolute least-favorite person was chosen. Sucked. The game is a little broken here, IMHO.

There is more than just the missions that you have to do and when I did it last, I could easily see that someone might think they were done, even if they weren't.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Of all the choices where was the one to abolish the Chantry? I can't remember talking to anyone and I wouldn't have picked either one. I wanted to throw Vivienne over that balcony, slap Leliana silly, and tell Cassandra to get over herself.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
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Of all the choices where was the one to abolish the Chantry? I can't remember talking to anyone and I wouldn't have picked either one. I wanted to throw Vivienne over that balcony, slap Leliana silly, and tell Cassandra to get over herself.

Good luck doing that. The Chantry's not going anywhere; it's too engrained in the culture of Thedas. Trying to abolish the Chantry altogether would cause the Inquisition's support to nosedive, and the College of Clerics probably telling the Inquisition to screw off. By influencing who gets picked as Divine, you at least have some sway over the future path of the Chantry.
 

Udgnim

Diamond Member
Apr 16, 2008
3,665
112
106
'Changed Tactical Camera so that it no longer re-centers when the player changes party members.'

DA:I game testers finally tried using the Tactical Camera
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
There is more than just the missions that you have to do and when I did it last, I could easily see that someone might think they were done, even if they weren't.

So what exactly 'more' is required vs. exhausting the conversations with each individual and completing (or choosing not to) associated quests/items on the mission board?

The process is a joke, quite literally, and poorly done.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Good luck doing that. The Chantry's not going anywhere; it's too engrained in the culture of Thedas. Trying to abolish the Chantry altogether would cause the Inquisition's support to nosedive, and the College of Clerics probably telling the Inquisition to screw off. By influencing who gets picked as Divine, you at least have some sway over the future path of the Chantry.

Says who? The Chantry is dead, I am the Inquisition, I have soldiers everywhere, I can do damn well what I want. You didn't go running around in the fade or stop ancient evil dead on did you?
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
That quest could have been a shining example of choice and content and make or break the Inquisition. Except it wasn't. And the stupid quest was bugged (or parts of it), I still have the quest to go open that room after finishing the game. Meh. Just meh.

Yeah, agreed. It was fun (for a time) but felt a bit long as you got toward the end of the quest. The idea was really cool, just could have been executed a bit better. The collecting side-quests were annoying, but I enjoyed the discussion with the nobles and interactions there. That was pretty fun, as was getting the choice as who to 'throw under the bus' at the end. I do wish there were some others options, but overall it was fun.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
So what exactly 'more' is required vs. exhausting the conversations with each individual and completing (or choosing not to) associated quests/items on the mission board?

The process is a joke, quite literally, and poorly done.

I can't look at what you have done to know. Either you are not fulling going through the required dialog, which can be effected by your approval by the character, or you got hit with a bug.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
I can't look at what you have done to know. Either you are not fulling going through the required dialog, which can be effected by your approval by the character, or you got hit with a bug.

Yeah, I don't know either. Seriously, I exhausted all convo options and was very clear on who I wanted to be the next Divine. What do you do? *shrug*

It would have been much simpler to just have had an event at Skyhold where the game point-blank chooses you to back someone for Divine. Then have some additional dialogue and missions related, that you need to do in order to pursue that option. I would even be OK with the game telling me I 'failed' and someone else was chosen because of X Y or Z and they out-did my actions. But give me a reason and a recourse. That's all I ask.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yeah, I don't know either. Seriously, I exhausted all convo options and was very clear on who I wanted to be the next Divine. What do you do? *shrug*



It would have been much simpler to just have had an event at Skyhold where the game point-blank chooses you to back someone for Divine. Then have some additional dialogue and missions related, that you need to do in order to pursue that option. I would even be OK with the game telling me I 'failed' and someone else was chosen because of X Y or Z and they out-did my actions. But give me a reason and a recourse. That's all I ask.


Yes especially when thew world can be thrown into chaos with certain choices in the ending. A couple of choices for divine are extremely controversial in the game world, really want to shake things up. If you don't want that you should have control over that when from my perspective, I didn't have control there.
 

artemicion

Golden Member
Jun 9, 2004
1,006
1
76
Yes especially when thew world can be thrown into chaos with certain choices in the ending. A couple of choices for divine are extremely controversial in the game world, really want to shake things up. If you don't want that you should have control over that when from my perspective, I didn't have control there.

If it makes you feel any better, the person appointed at the ending won't matter a lick in Dragon Age 4, other than some throwaway text or encounter that'll ultimately be the same for all three possibilities.

Dragon Age 4: Predestination. Millions of choices. Same quests, locations, enemies and bosses. Doesn't matter what you do, you'll always end up in the same place. Time is a river, you can throw all the rocks you want but it won't ever change the flow, blah blah blah.

They should make the protagonist in Dragon Age 4 a depressed nihilist who realizes that nothing he does in the world matters because the same shit will happen no matter what he does with his life.

^_^
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Still get CTD in MP,only been in there for like 1 minute(first time in after latest patch), guess back to ME3 MP at least that is rock stable,now what do I do with my 6.5 million credits?
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Still get CTD in MP,only been in there for like 1 minute(first time in after latest patch), guess back to ME3 MP at least that is rock stable,now what do I do with my 6.5 million credits?

Glad I wrapped-up my game before the latest patch.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
If it makes you feel any better, the person appointed at the ending won't matter a lick in Dragon Age 4, other than some throwaway text or encounter that'll ultimately be the same for all three possibilities.

Dragon Age 4: Predestination. Millions of choices. Same quests, locations, enemies and bosses. Doesn't matter what you do, you'll always end up in the same place. Time is a river, you can throw all the rocks you want but it won't ever change the flow, blah blah blah.

They should make the protagonist in Dragon Age 4 a depressed nihilist who realizes that nothing he does in the world matters because the same shit will happen no matter what he does with his life.

^_^

That isn't nihilism. Nihilism rejects meaning, the concept of change is entirely separate.
 

artemicion

Golden Member
Jun 9, 2004
1,006
1
76
That isn't nihilism. Nihilism rejects meaning, the concept of change is entirely separate.

The protagonist comes to believe his life, and everyone else's life, lacks any meaning because their choices have no material impact on the world, which is how he becomes a nihilist. I can write up a draft story script for the game if you'd like.
 
Aug 11, 2008
10,451
642
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The protagonist comes to believe his life, and everyone else's life, lacks any meaning because their choices have no material impact on the world, which is how he becomes a nihilist. I can write up a draft story script for the game if you'd like.

Sounds like a fun game. As if real life isnt depressing enough!
 
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