Dragon Age 3: Inquisition announced

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chavo12345

Senior member
Jun 7, 2011
339
5
81
Bought the game for ~$42.00 (not from mexico store) and unlocked it via VPN. Having fun so far but as said before it suffers from screen flickering and some stuttering.
 
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Aug 11, 2008
10,451
642
126
I dont get it. Dont the devs play these games before releasing them. I mean, if you can have a day 1 patch ready, why not just put it in the game? This game, Watchdogs, ACU, all were terrible on release.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I dont get it. Dont the devs play these games before releasing them. I mean, if you can have a day 1 patch ready, why not just put it in the game? This game, Watchdogs, ACU, all were terrible on release.

I don't think DAI is going to be terribly buggy at release despite having a day 1 patch. At least, none of the reviewers on the early week embargo have been reporting massive bugs.

Edit - And if it is, DAI is an EA title, so you could return it under EA's Great Game Guarantee.
https://www.origin.com/en-us/great-game-guarantee



I am curious though, just from the last few pages, there's a number of people unlocking the game early with VPN, buying keys from Mexico/other regions, and/or using various discount codes. Think we'll see a massive influx of people getting their keys/Origin accounts banned ala what happened with Sniper Elite a while back?
 
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QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
The graphics of this game are amazing. Definitely inside, but on the way up out of, the uncanny valley. I played around with customizing a character resembling myself, but then I tried changing the face shape option. Ugh, weird!

Playing on a 980, getting around 30-40 fps at 1440p with all settings at max, 2x MSAA. Also, the male voice is a Benedict Cumberbatch soundalike, which I approve of. Just fooled around so far, will wait until a patch fixes the frame rate/jerky problems before playing for real.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
OK finally got around to playing it. 1440p maxed settings, SLI seems to be working. The only flickering textures I see are in cut scenes. And the cut scenes are choppy.

I'm terribly disappointed so far at the graphical fidelity, although admittedly I'm just at the beginning stages of the game. The game looks decidedly cross gen to me, especially in the surrounding environment which looks blocky and unrefined. Almost as bad as DAO in some respects.

The only impressive thing so far to me is that the texture quality is pretty good when you set it to "fade touched." Otherwise, you can definitely tell that the game was designed to run on last gen consoles, there's no doubt about it. That said, I'm sure it will still be a good game. Bioware if anything do know how to write a catching story.
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,883
1,096
126
OK finally got around to playing it. 1440p maxed settings, SLI seems to be working. The only flickering textures I see are in cut scenes. And the cut scenes are choppy.

I'm terribly disappointed so far at the graphical fidelity, although admittedly I'm just at the beginning stages of the game. The game looks decidedly cross gen to me, especially in the surrounding environment which looks blocky and unrefined. Almost as bad as DAO in some respects.

The only impressive thing so far to me is that the texture quality is pretty good when you set it to "fade touched." Otherwise, you can definitely tell that the game was designed to run on last gen consoles, there's no doubt about it. That said, I'm sure it will still be a good game. Bioware if anything do know how to write a catching story.

I played for maybe 90 minutes. Too early to tell about the gameplay but the menus are annoying as hell (consolitis as usual). Graphics wise it so far seems kinda mixed. It's by no means ugly and I agree the texture quality seems pretty good, but yeah, some of the environment looks kinda....blah. But I get the impression this engine will look its best in forest environments. Also, performance is pretty good with my 280x at Ultra at 1080p so they've refined it well enough.

But there's a lot of effort gone into the game, so I give Bioware some respect for that. Clearly they learned from the phone it in effort of DA2.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
91
I am curious though, just from the last few pages, there's a number of people unlocking the game early with VPN, buying keys from Mexico/other regions, and/or using various discount codes. Think we'll see a massive influx of people getting their keys/Origin accounts banned ala what happened with Sniper Elite a while back?

I have never had an issue buying keys from places like Greenman Gaming. Those appear to be legit keys (mine was a North American key). I'm not sure about buying from other regions however.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
I dont get it. Dont the devs play these games before releasing them. I mean, if you can have a day 1 patch ready, why not just put it in the game? This game, Watchdogs, ACU, all were terrible on release.

Well yes they test and play them but the nature of the development means that at some point before release you have to say here is the stop point to hit manufacturing and shipping for online and retail releases.

Anything developed after that point will be in the day one release and hopefully all the big stuff(Prefromance, stability etc) has been done prior and only minor issues are left.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I played for maybe 90 minutes. Too early to tell about the gameplay but the menus are annoying as hell (consolitis as usual). Graphics wise it so far seems kinda mixed. It's by no means ugly and I agree the texture quality seems pretty good, but yeah, some of the environment looks kinda....blah. But I get the impression this engine will look its best in forest environments. Also, performance is pretty good with my 280x at Ultra at 1080p so they've refined it well enough.

But there's a lot of effort gone into the game, so I give Bioware some respect for that. Clearly they learned from the phone it in effort of DA2.


You using Mantle API?

Second question for PC gamers using mouse and keyboard I hear it's not as good control wise as previous DA games ,any comment?
 
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Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Did you find DA2's story good?

DA2's story wasn't bad, it was just half baked. It was the shoddy gameplay and 3 environments that sank the game. There's still the amusing party banter and conversations in the game, though you're better off just watching them on Youtube rather than suffering through the game.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
Second question for PC gamers using mouse and keyboard I hear it's not as good control wise as previous DA games ,any comment?
^ I'd like to know this too. Even the higher rated 8,9,10 out of 10 Metcritic user reviews are admitting keyb + mouse is secondary, the combat is mostly a "button mashing fest", and the tactical view camera controls are "clunky":-

- "they very much tailored EVERYTHING to work better on the gamepad even on the PC"
- "Keyboard+mouse option was a last minute addition so on PC controls are awkward as hell"
- "
Having said that, there are some serious issues with the PC controls. It seems like Bioware completely disregarded the PC version in favor of consoles. Some examples: you can't right click to automatically move to loot, interact with, or attack things. This seems like such a simple thing but it is really annoying. You also can't auto attack unless you're in tactical mode. Tactical mode itself has a lot of problems. For one, the zoom is really weird and it is very difficult to get an overview of the battle. When I was doing the first boss (Pride Demon), I had to switch to normal view just to click on the Rift. Also, being forced to use WASD instead of mouse scroll to look in tactical view is very awkward and clunky. Also, there's no key to select all party members at once. Another really strange thing is no ability tooltips on your action bar - if you want to know what a skill does during a fight, you have to open your skill menu and read it there.")
- "No longer can you click and move because that doesn't exist on consoles. If you click anywhere your character does their attack animation which is very long so you're sitting there wasting time. No longer can you click on loot to pick them up because that doesn't exist on consoles"
- "Is not a port, but it was clearly developed focusing on console when you look at the PC controls, it does not feel like previous Dragon Ages regarding that matter"

 
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ramj70

Senior member
Aug 24, 2004
764
1
81
^ I'd like to know this too. Even the higher rated 8,9,10 out of 10 Metcritic user reviews are admitting keyb + mouse is secondary, the combat is mostly a "button mashing fest", and the tactical view camera controls are "clunky":-

- "they very much tailored EVERYTHING to work better on the gamepad even on the PC"
- "Keyboard+mouse option was a last minute addition so on PC controls are awkward as hell"
- "
Having said that, there are some serious issues with the PC controls. It seems like Bioware completely disregarded the PC version in favor of consoles. Some examples: you can't right click to automatically move to loot, interact with, or attack things. This seems like such a simple thing but it is really annoying. You also can't auto attack unless you're in tactical mode. Tactical mode itself has a lot of problems. For one, the zoom is really weird and it is very difficult to get an overview of the battle. When I was doing the first boss (Pride Demon), I had to switch to normal view just to click on the Rift. Also, being forced to use WASD instead of mouse scroll to look in tactical view is very awkward and clunky. Also, there's no key to select all party members at once. Another really strange thing is no ability tooltips on your action bar - if you want to know what a skill does during a fight, you have to open your skill menu and read it there.")
- "No longer can you click and move because that doesn't exist on consoles. If you click anywhere your character does their attack animation which is very long so you're sitting there wasting time. No longer can you click on loot to pick them up because that doesn't exist on consoles"
- "Is not a port, but it was clearly developed focusing on console when you look at the PC controls, it does not feel like previous Dragon Ages regarding that matter"


Yep, everything you quoted there is how it is. It takes some getting used to and I don't really care for it. I don't know how many times I clicked to move and I end up wasting time attacking thin air :\
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
I dont get it. Dont the devs play these games before releasing them. I mean, if you can have a day 1 patch ready, why not just put it in the game? This game, Watchdogs, ACU, all were terrible on release.

Game ran with zero crashes/stability issues at max settings, no msaa, 1440p on a 780ti/i5-2500k @ 4.5. Flicker was present but very rare, generally only in some cutscenes.

OK finally got around to playing it. 1440p maxed settings, SLI seems to be working. The only flickering textures I see are in cut scenes. And the cut scenes are choppy.

I'm terribly disappointed so far at the graphical fidelity, although admittedly I'm just at the beginning stages of the game. The game looks decidedly cross gen to me, especially in the surrounding environment which looks blocky and unrefined. Almost as bad as DAO in some respects.

The only impressive thing so far to me is that the texture quality is pretty good when you set it to "fade touched." Otherwise, you can definitely tell that the game was designed to run on last gen consoles, there's no doubt about it. That said, I'm sure it will still be a good game. Bioware if anything do know how to write a catching story.

Textures are amazing (nearly max Skyrim level, but the overall engine is better), and you need to get out of the starting winter-themed zone. It's a good looking game.

I played for maybe 90 minutes. Too early to tell about the gameplay but the menus are annoying as hell (consolitis as usual). Graphics wise it so far seems kinda mixed. It's by no means ugly and I agree the texture quality seems pretty good, but yeah, some of the environment looks kinda....blah. But I get the impression this engine will look its best in forest environments. Also, performance is pretty good with my 280x at Ultra at 1080p so they've refined it well enough.

But there's a lot of effort gone into the game, so I give Bioware some respect for that. Clearly they learned from the phone it in effort of DA2.

See above. First non-starting environment is pretty darn good. Menus and overall UI is a huge plus for those of us using a gamepad

Actual gameplay is a mixed bag. Most fights (only starting zone and started first area) do not require the tactical camera, but they required a little bit of planning. I'm also playing as a mage, which provides my party with two freeze options. This is also on normal, and I did encounter one rift zone where I would get my arse handed to me even with tactical camera, which may be due to either lack of sleep + poor planning, or the encounter was too high a level (most likely the latter due to me hugging the edge of the map and avoiding the actual quest area).

Definitely an improvement over DA:2 at this point, and I'm enjoying it.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Over at their forums, a few stating PC controls are crap,


http://forum.bioware.com/topic/520469-pc-controls-are-horrible/



So, I've been playing quite a bit now, and the PC controls STILL suck. I thought it was just something I had to get used to, but no, they are still very clunky and a huge step back from DAO and DA2.

-The tactical camera is very bad. It doesn't zoom out nearly far enough and moving it feels very clunky as it gets stuck a lot.

-Why can't I press TAB to highlight all enemies in combat?

-If you are playing with an only ranged party and want to snipe enemies from afar, then good luck. The tactical camera has a limited reach which is not nearly enough for an all ranged party.

-You HAVE to go to tactical camera to issue movement and attack orders. WHY?

-Can't use CTRL + A to select everyone.

-V to see stuff is also weird. This feature was annoying in the Witcher 2, and is also annoying here. Why not TAB to see stuff like previous DA titles?

- No auto attack, and no attack cancelation (except if you jump in the middle of the animation).

I might be wrong on some of these points, and I HOPE I am, but so far these are all very annoying issues that should be fixed ASAP, in my opinion.

Is it just me, or do you guys agree? Help me see the light please


More here http://forum.bioware.com/topic/519931-pc-controls-and-suggestions/


I have tried to leave my personal opinions out of it, but some made it in

I have also made some suggestions on what could be improved.

General
Cannot bind mouse 4 and mouse 5 buttons (the 2 thumb buttons on most mice). Thats really annoying as 99% of other games let you bind them!

Mouse wheel scrolling and double clicking work where you expect them to.

Left mouse or R are the basic attack keys. Press once for 1 attack, hold it down to continue attacking. There is no auto attack outside of the tactical cam.
Pressing attack wont move you to an enemy like previous DA games. you have to manually move to an enemy and attack (unless in tac cam), just like other action/adventure games.

A result of this means you cannot hold down left and right mouse buttons to drive your character.

Its going to take some time getting used to having jump on space instead of pause. Can rebind though.

Ability Tooltips dont show any info on them unless your in the skill tree. Really annoying when your out adventuring and want that info quickly. (detailed tooltips mod please!)

Animations
Having to wait for the bending animation when looting gets annoying really really fast.

It seems to me that you have to wait for an animation to finish before that action registers or you can do anything else. Example is the looting, and in combat animations have to finish before you can move again.

Looting
The V key searches for nearby loot and highlights it.

The highlight does not stay on screen for long enough, and it highlight is so subtle you easily miss items.....forcing you to spam the key.

Personally i much preferred the previous games method of holding a key down.

Right clicking or pressing F collects loot. But you have to be standing next to the loot. It will not walk you over to the loot like previous games.

On the loot screen you have to click the take all button or single items you want.

There is no take all key like in DA2.
Could easily make the F key do that though, strange why they havent.


Tactical Camera
For me the tactical camera doesnt scroll out far enough. But thats just my personal opinion.

You can move the Tac cam by using WASD, holding down the mouse wheel button or holding both left and right mouse buttons down.

You can pan the Tac camera by holding shift, or holding right mouse button down.

When in tactical cam view, selecting a party member jumps the camera to them.........would LOVE it to be a toggle as i would rather it not jump.

Tac cam can get stuck on objects like boxes. Also on building roofs.

Could do with an option that disables the mouse wheel going into Tac cam mode when scrolling back. Occasionally i have accidently gone into Tac cam mode when i just want to scroll out.

Occasionally i exit Tac cam mode when im pan around .......and i dont know why that happens.

UI
Annoyance of mine is Interface screens which starts text halfway up the screen so requires more scrolling to go through......like the inventory screen, attributes screen and options screen.

Crafting and upgrading are seperate screens, and require you to move to another workbench to open those screens......pointless and annoying.

Skill tree menu requires you to scroll a lot to see all available skill. Could have been improved, especially for PC where we dont need everything to be large.

For now thats it, may post more later.
 
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thejunglegod

Golden Member
Feb 12, 2012
1,358
36
91
I cannot believe that I stay in a country where a game like this is banned because of the presence of "some homosexual" presence. I'd pre-ordered from Origin and was uber-excited ready to pre-load only to receive a message saying that my order has been cancelled and that DA:I is not going to be releasing in India.
I'm seriously considering moving to another country
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
Deep down, I had a gut feeling that would happen. I "hoped for the best but prepared for the worst" and am not disappointed - for all the wrong reasons... At best, this is going to be a "bargain bin" job for me 1-2 years down the line. It's certainly not worth full price with "giant icons designed for a big TV at 10ft + controller" on the PC version with no apparent attempt at HUD scaling or play-testing on a mouse. Absolutely nothing like the original DAO in terms of gameplay, controls, HUD or PC optimization despite the over-hype. The only reason Oblivion & Skyrim are playable with their "out of the box" 10ft UI HUD's is Darnified & SkyUI mods. Be interesting to see how moddable this game is after a month or so given persistent rumors of the engine not being very moddable at all. If this stuff can't be fixed, I'll be leaving it on the shelf (even at $5). :thumbsdown:

In the mean-time I've bought about 18x GOG games for next to nothing over the past week (inc NWN 1 & 2 with about 80x hours gameplay each) so that should more than last me until Witcher 3.
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
Patch is said to be incoming tomorrow. Hopefully will fix some of the most outstanding issues.

Have EA released the day one patch?

Nvidia released the newest drivers geared towards DA inquisition (344.75), and it has fixed the flickering issue somewhat, they still pop in and out a little in the distance or if you minimize and go maximize again, but its drastically reduced.

I'm hoping with the day one patch and the new Nvidia drivers the problem would be completely resolved.
 

chimaxi83

Diamond Member
May 18, 2003
5,456
61
101
I cannot believe that I stay in a country where a game like this is banned because of the presence of "some homosexual" presence. I'd pre-ordered from Origin and was uber-excited ready to pre-load only to receive a message saying that my order has been cancelled and that DA:I is not going to be releasing in India.
I'm seriously considering moving to another country

Screw them. VPN it I'd you really want it.


Seriously? wtf happened to this games roots in DA:O? With this being Frostbite, one would think there are PC optimizations, starting with something as simple as HUD and controls. Guess we'll see how this turns out, but I guess console crap strikes again.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
AMD and Nvidia have drivers out for this game,

http://support.amd.com/en-us/kb-articles/Pages/AMDCatalyst14-11-2-BetaWINReleaseNotes.aspx

Compatible Operating Systems
The latest version of the AMD Catalyst™ Software Suite, AMD Catalyst™ 14.11.2 Beta Driver is designed to support the following Microsoft Windows platforms:

    • Windows 8.1 (32 & 64-bit version)
    • Windows 7 (32 & 64-bit version with SP1 or higher)
Highlights of AMD Catalyst™ 14.11.2 Windows® Beta Driver Performance Improvements

  • Dragon Age: Inquisition performance optimizations
    - Up to 5% performance increase over Catalyst™ 14.11.1 beta in single GPU scenarios with Anti-Aliasing enabled.
    - Optimized AMD CrossFire™ profile
  • Far Cry 4 performance optimizations
    - Up to 50% performance increase over Catalyst™ 14.11.1 beta in single GPU scenarios with Anti-Aliasing enabled.

http://www.nvidia.com/download/driverResults.aspx/79891/en-us


New in GeForce Game Ready Drivers
The latest GeForce Game Ready driver, release 344.75 WHQL, provides support for Maxwell’s new Multi-Frame Sampled Anti-Aliasing (MFAA) mode. In addition, this Game Ready WHQL driver ensures you'll have the best possible gaming experience for Far Cry 4, Dragon Age: Inquisition, The Crew, and World of Warcraft: Warlords of Draenor

Game Ready
Best gaming experience for Far Cry 4, Dragon Age: Inquisition, The Crew, and World of Warcraft: Warlords of Draenor

Gaming Technology
Supports Multi-Frame Sampled Anti-Aliasing (MFAA) mode
 
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