Dragon Age 3: Inquisition announced

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escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
The mouse control is retarded. You should be able to free look with the mouse and move with WASD not hold right click or left click to look around. Tactical view (which I don't use much) is also irritating as there is no sense of scale - early on you have to click on a section of the first rift except you can't as you have to pan back first (not up, there is no up) to see the icon turn into a hand. Grrr. Playing on casual and some of the areas will still murder you - 6hrs in found a revenant with a few thousand HP I still can't kill on the easiest difficulty. UI is consolized.

The potion system works well until you run into enemies you can't handle. No more spamming. Health potions are free though (at least the basic rejuv potions in the beginning).

More pretty screenshots:





 

AMDZen

Lifer
Apr 15, 2004
12,589
0
76
OK I'm sure this is dumb but I am a couple hours in and got 4 power and it says "Go to the war room" I have no idea where i am supposed to go. Google is no help

Any body?
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
So far for me this game is complete garbage. I haven't even passed the first stage yet as the control interface is so craptastic and unintuitive for M&K users. I can't believe they managed to screw this up for DAI when it was implemented so well in the first two games. D:

For the first time ever, I'm contemplating using my Xbox controller for a Dragon Age game, which to me is just weird. I usually only use my controller for Batman and Assassin's Creed games, which lend themselves well to controllers.

But a game like DAI should be better with M&K than with a controller.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
OK I'm sure this is dumb but I am a couple hours in and got 4 power and it says "Go to the war room" I have no idea where i am supposed to go. Google is no help

Any body?

Open up the map, then click the world map at the top left corner. From there, select Haven. Your War room is in Haven. You'll be leaving the area you are currently in, but you can return, though you may want to look around the town of Haven for new quests, talk to your party members, and upgrade gear.

Oh, and it took me a while to figure that out too.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
So far for me this game is complete garbage. I haven't even passed the first stage yet as the control interface is so craptastic and unintuitive for M&K users. I can't believe they managed to screw this up for DAI when it was implemented so well in the first two games. D:

For the first time ever, I'm contemplating using my Xbox controller for a Dragon Age game, which to me is just weird. I usually only use my controller for Batman and Assassin's Creed games, which lend themselves well to controllers.

But a game like DAI should be better with M&K than with a controller.
I agree that it seems silly to change the controls of this game, when the previous ones worked well, but the new UI does work, it is just different. You'll likely become used to it in a couple days if you stick with it.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
OK I'm sure this is dumb but I am a couple hours in and got 4 power and it says "Go to the war room" I have no idea where i am supposed to go. Google is no help

Any body?

Its at the back of the Chantry in Haven and you really should keep on top of it as a critical priority. It basically IS the guts of the Inquisition. Bioware has done an excellent job here - in the world some of the stuff you complete gives you agent(s) which can give you inquisition points you spend on missions to expand your influence and power along with points toward inquisition perks that increase the perks you get - like discounts or schematics or plot points in conversations. Very nicely integrated into the game. Its not just saving the world, its rebuilding the world.

That said, it doesn't seem to have much of an impact. Like, a secret road you discover, you give it to the soliders they will rebuild it and everyone will know. You give it to the merchants and you get gold (I think, its still counting down). 30hrs later, does it really matter? Importing the keep decisions so far seems to have updated the ingame codex and er that is it.
 
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bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Do you like the new system though? Does it make the battles better?

I personally preferred Origins set combat scenarios, rather than random fights like this one, but I did like DA2 actual combat with combos. The maps, feel more like Skyrim, where they are open world, sand box like. The combat fights are also quite different. You just have random fights every where. I feel like the RPG has been turned into a console game. I haven't had to micromanage much yet, and I haven't adjust the tactics of my party either. I have a feeling I'll be micromanaging a lot more in the near future. Early levels don't force you to really fine tune your play. That should change.

I started as a mage, but the way the combat is, I think a 1h and shield warrior would really be the most interesting class. You'd get to manage all the enemy, pulling them off your damage dealers, slowing and knocking them down. The damage dealers, so far, are pretty boring. Though I imagine a dual wield rogue would also be interesting.

I'm not sold yet, but we'll see in time. I haven't found any advanced classes yet and there is a lot to see that can change things a lot.
 

AMDZen

Lifer
Apr 15, 2004
12,589
0
76
Open up the map, then click the world map at the top left corner. From there, select Haven. Your War room is in Haven. You'll be leaving the area you are currently in, but you can return, though you may want to look around the town of Haven for new quests, talk to your party members, and upgrade gear.

Oh, and it took me a while to figure that out too.

Thanks man

Dunno why I couldn't figure that out but I guess I never really saw the world map button up there.

This game is so much fun. Knowing how very little I've done and how much more there is to do makes me downright giddy. Definitely like Origins
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
OK after about an hour of playing on controller, I have to say that it's much better. The game seems designed around controller use in fact, rather than mouse and keyboard.

So until Bioware releases a patch or update for better M&K support, I recommend using a controller.

On another note, the game is coming a long nicely and is starting to pull me in. The Frostbite 3 implementation in DAI is clearly more advanced than it was in BF4, especially with the lighting model. It looks like there's support for PBR and subsurface scattering as well. Metallic surfaces reflect light very noticeably in this game..

Tip for NVidia SLI users. If you're using the in game V-sync, disable it and use the V-sync option in the driver control panel instead. Makes the game smoother, and also reduces the amount of flickering textures.

Also, if you see plenty of flickering, try reloading. That seems to work pretty well..
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,801
581
126
It's just fact. You're not comfortable with a keyboard and mouse setup thats why.

idk, I've only ever played AC and Batman with kbm, but that said I think I'd rather just plop down on the couch with a controller for those types of games.
 

pathos

Senior member
Aug 12, 2009
461
0
0
Are the controls in this game actually different than in previous DA games? They seem exactly the same to me. What is it that people are having such a problem with? The only difference I have seen is not being able to right click on an object across the screen and have your character auto move to it. Normal navigation is the same as it has always been from what I have seen. It's almost like people are expecting FPS or Assassins Creed / Mass Effect style controls and these games have never had that to start with.

Since I haven't actually bought the game, I can't answer it with 100% certainty, but from what I've read...

I plan on playing in tactical mode pretty much 100% of the time, at least during battles. So, people saying that tactical mode not zooming out far enough would be a problem.

wasd for movement is fine, although I prefer sdfc. As long as they allow me to rebind keys, then that's fine. In tactical mode, however, I'd prefer it if they allowed me to click on an opponent, to move to that opponent and attack. I also would like being able to click on the ground, and have my character move to that spot. Also, alot of people have complained about methods of party member selection (or lack there of). I know alot of bio's previous games would allow you to click and drag to select party members, or control click members to get them selected. If this game doesn't allow that, it will get annoying.

Basically, the only thing I've read about that I'd call major would be tactical mode not zooming out far enough (but, without seeing it for myself, I can't say it for sure). Everything else would just be small annoyances. But, if it stack up enough of the small annoyances, it turns into one very large annoyance.

I'm sure if I played the game long enough as is, I'd probably get used to it...eventually. The question is, why do I have to be annoyed at a game for 2, 5, or 10 hours, to get to a point where I can tolerate it? That sort of reminds me of people arguing in favor of FF13. I remember the start of the game being very linear, basically just running down some tunnel from 1 cut scene to the next, quite boriing. But, I was told if played the game till "x" chapter, some 10 hours in, that the game stopped being as linear, and got to be much more fun....but, why must I suffer so long to get to where the game is actually good? The answer is easy...I didn't.

Well, comparing this game to ff13 I'm sure is quuuuuiiiite the stretch, and unfair. But, since bioware has been making pc rpg's for quite some time, it's kind of hard to believe they'd make a game that the controls aren't intuitively easy to pick up and use at this point. So, it's kind of disappointing when I read about alot of people having issues with the controls.

Well, I'm sure I'll probably pick it up sooner or later, patch or no patch, and I'll be able to see it for myself when I do if all the fuss was actually justified or not.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
So has this game dropped all aspects of a 'tactical RPG' and is now the run-of-the-mill 'action RPG'/'hack and slash'? That's really disappointing to here.

I was hoping to play out combat nearly 100% in tactical view, but it sounds like that would just be a hindrance and I'm better off button mashing on a controller.

What about the sidequests? Are they generic MMO like fetch quests? Or do they have some meat to them?
 

tential

Diamond Member
May 13, 2008
7,348
642
121
Looks like the Mouse/Keyboard and the fact that it was developed for Consoles REALLY hurt this games potential from the comments I've read here.

How does this compare to Enemy Unknown for those of you who played both? I know they aren't the "same type" of game but I really enjoyed Xcom's consolized port (I played it as a kid on PC and it was vastly more difficult to me but I was far younger then).
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Only slight related to DAI, but damn, this company has really made some the genre defining RPGs.

 

StinkyPinky

Diamond Member
Jul 6, 2002
6,886
1,103
126
Seriously guys, if you like epic scale RPG's with the usual Bioware flavor then just buy the game. It's fantastic, the more I play the more I get into it. Don't worry about the controls you will get used to them. The game is huge with lots of content, the characters seem interesting, the locations varied and it feels like a good Bioware game. And we all know Bioware make some of the best in the business, Dragon Age 2 aside.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I don't know what company that is.

Characters from Bioware's biggest titles. And at least one, I think, from Obsidian. I can name all of them pretty easily, with a little fuzziness on the KOTOR characters.



On topic, can we got a Buy/No Buy poll on the thread?
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
91
Since I haven't actually bought the game, I can't answer it with 100% certainty, but from what I've read...

I plan on playing in tactical mode pretty much 100% of the time, at least during battles. So, people saying that tactical mode not zooming out far enough would be a problem.

wasd for movement is fine, although I prefer sdfc. As long as they allow me to rebind keys, then that's fine. In tactical mode, however, I'd prefer it if they allowed me to click on an opponent, to move to that opponent and attack.

I have played it, although only about 4 hours so far as I am trying to wrap up DA2 first and I want to get my new video card installed so I can play this game with everything turned on.

The tactical camera not zooming out far enough is a real and valid complaint that hopefully can be addressed at some point.

What you are wishing for in tactical view is already how the game works. If you switch to tactical and select an enemy you will move to them and attack. It is only in the default "action" mode where you have to manually move up to an enemy and attack them. You can also select any of your party members and give them targets / orders just like in the previous games.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
I would say that the tactical camera not zooming far enough out is about the only "major" thing that annoys me now.

I have become used to the rest of the controls, although navigating the menus especially for armour/weapon crafting is sometime clunky, but those I would class as minor.

Another thing that you will find out is that you wont be clearing out a zone in one go, for example the starter zone The Hinterlands, there is sections that are a little higher level than you would be, this zone seems to be separated into a low level less than 6, then mid level 6+ , with 1 or two areas that have higher level enemies level 12
 
Aug 11, 2008
10,451
642
126
I agree that it seems silly to change the controls of this game, when the previous ones worked well, but the new UI does work, it is just different. You'll likely become used to it in a couple days if you stick with it.

Why should you have to though? Bioware developed first and made their best games for PC. Why screw up the controls now? Using a controller is a complete no-go for me. Probably will wait for a sale. Not willing to pay full price for a game with a problematic control scheme.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
Only slight related to DAI, but damn, this company has really made some the genre defining RPGs.


Let see how many I can see,
The Three in the front is, Female Gray Warden,Female Hawke, FemShep
On the left there is
Leigon, Some Elf, Sten, Samara, Aveline.
At the table is Tali and Not Sure

At the middle table is
Alistair, Garrius, Isabella, Fenris

At the top is Jack and Morrigan

On the Stairs is EDI and at the door is Joker

And the four on the right I cannot say, except for Wynne
 
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