Dragon Age 3: Inquisition announced

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Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
This is what happens when consoles rule the industry, in large part due to pirating. Unfortunately, this is the future of PC gaming. We get console interfaces. You either have to live with it, or complain all day.

A lot of games still has great PC interfaces. I don't think saying 'live with it' is a good suggestion, when you can instead vote with your wallet and not buy half-assed ports.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
A lot of games still has great PC interfaces. I don't think saying 'live with it' is a good suggestion, when you can instead vote with your wallet and not buy half-assed ports.

Unfortunately, that doesn't really apply to RPG's. A lot of game interfaces work just fine for both, but tactical RPG's are one genre that doesn't work for consoles well and more and more, you see them being designed around the console limitations, rather than the PC strengths and if you like the genre, then you either live with the few games we get, or not play them at all.
 

Larnz

Senior member
Dec 15, 2010
247
1
76
I hate the vote with your wallet argument. I agree the controls are half arsed and frustrating but all me not buying the game is going to do is stop me from playing it...

If anything more people buying it and complaining their tits off about the controls are more likely to make a change at somewhere like Bioware than not.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
This is what happens when consoles rule the industry, in large part due to pirating. Unfortunately, this is the future of PC gaming. We get console interfaces. You either have to live with it, or complain all day.

Complaining half the day isn't an option?
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Unfortunately, that doesn't really apply to RPG's. A lot of game interfaces work just fine for both, but tactical RPG's are one genre that doesn't work for consoles well and more and more, you see them being designed around the console limitations, rather than the PC strengths and if you like the genre, then you either live with the few games we get, or not play them at all.

It sounds like DA:I is barely even a tactical RPG. I mean, 'tactical mode' sounds like a complete afterthought. It seems like you are supposed to play it like a third person action rpg so you can do things like manually block, dodge, aim, etc. It really sounds like they should have dropped all vestiges of DA:O's tactical side and gone full action RPG.

I'd rather just give money to more deserved tactical RPGs (Divinity Original Sin, Wasteland 2, likely Pillar of Eternity and Tides of Numeria) than give money to a half-assed console action RPG compromise.

I'd rather wait to pick up a generic fantasy action RPG at $15 or so, since I'm not a big fan of the genre really.

I hate the vote with your wallet argument. I agree the controls are half arsed and frustrating but all me not buying the game is going to do is stop me from playing it...

If anything more people buying it and complaining their tits off about the controls are more likely to make a change at somewhere like Bioware than not.

How are companies going to realize they made a mistake if sales don't suffer as a result? That is the only thing that really matters in the end - their bottom line.

By preordering DA:I and recommend others do the same, you are not only excusing DA2 but also excusing their shoddy PC port efforts.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
*shrug* I enjoy the game with my Xbox one controller. That's what matters. Not whether the keyboard controls aren't perfect and my elitist side is catered to.
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
Why are there so many damn resource nodes... I'm only a few hours in and I've already collected from roughly a couple hundred nodes. This is going to completely kill any replay value for me, what an utter waste of time. They could cut down the number of nodes by 50% and there would still be too way too many...
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
It sounds like DA:I is barely even a tactical RPG. I mean, 'tactical mode' sounds like a complete afterthought. It seems like you are supposed to play it like a third person action rpg so you can do things like manually block, dodge, aim, etc. It really sounds like they should have dropped all vestiges of DA:O's tactical side and gone full action RPG.

I'd rather just give money to more deserved tactical RPGs (Divinity Original Sin, Wasteland 2, likely Pillar of Eternity and Tides of Numeria) than give money to a half-assed console action RPG compromise.

I'd rather wait to pick up a generic fantasy action RPG at $15 or so, since I'm not a big fan of the genre really.

Tactical mode still works. You can still completely control every action of your party. You just have to adjust the tactics for each party member so they don't do anything without your order. By default, they have the party members fighting on their own, just like in Dragon Age Origins, but unlike Dragon Age Origins, you do not get all the options to assign to your party members how to react to different conditions, and neither does any of the games you mentioned. You don't have to go into the tactical mode for this either. That is just a camera angle thing.

I've played a few of those games. They were fun, but so is Dragon Age Inquisition. I personally enjoy watching all the acting with voices more than reading everything in at least some of those games you mentioned.

But if you don't want to play it, there is nothing stopping you either. You'll just be missing out.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Why are there so many damn resource nodes... I'm only a few hours in and I've already collected from roughly a couple hundred nodes. This is going to completely kill any replay value for me, what an utter waste of time. They could cut down the number of nodes by 50% and there would still be too way too many...

That's kind of funny, as it may help my replay value. I simply don't collect things I have a lot of. If in the future I need some, it is easy to find, as there are lots of nodes.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Guys, give the controls a chance and try them with an open mind, it's not that bad. sure it's not what you can expect for a PC game and it's a bit alien but give it 30 minutes and you'll get used to.

I don't want to get used to it. The PC controls are garbage period, and fall far short of the two previous games, which had very optimized controls for K&M.

Playing with an Xbox controller is far superior to using K&M at this time. Maybe a future patch will change that though..

On another note, they need auto attack back. Having to constantly press the attack button decreases the strategic aspect of the game, because it forces you to have to pay close attention to whatever character you're controlling is doing.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
91
I don't want to get used to it. The PC controls are garbage period, and fall far short of the two previous games, which had very optimized controls for K&M.

Playing with an Xbox controller is far superior to using K&M at this time. Maybe a future patch will change that though..

On another note, they need auto attack back. Having to constantly press the attack button decreases the strategic aspect of the game, because it forces you to have to pay close attention to whatever character you're controlling is doing.

You do auto attack if you use tactical mode.

I think the whole controller thing is just personal preference. Nobody is going change anyone else's mind most likely. I have tried the game with and without an X360 controller. I can't stand playing it with the controller so I went back to kb+m which I think works OK. I missed not having the action bar readily available and was always hunting for the right button. Then again, I generally suck using controllers so I'm not an ideal test subject. It could be better for sure, but I don't have any major problems playing the game with a mix of tactical for bosses and action mode for regular mobs.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
IT IS just personal preferences and I can get the impatient type not having the will to actually get used to it.

Just don't generalize like it's THE way of thinking and just be careful how you say things..."I don't like the M&K controls" is really different then "M&K controls are garbage".
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
It sounds like DA:I is barely even a tactical RPG. I mean, 'tactical mode' sounds like a complete afterthought. It seems like you are supposed to play it like a third person action rpg so you can do things like manually block, dodge, aim, etc. It really sounds like they should have dropped all vestiges of DA:O's tactical side and gone full action RPG.

I'd rather just give money to more deserved tactical RPGs (Divinity Original Sin, Wasteland 2, likely Pillar of Eternity and Tides of Numeria) than give money to a half-assed console action RPG compromise.

I'd rather wait to pick up a generic fantasy action RPG at $15 or so, since I'm not a big fan of the genre really.



How are companies going to realize they made a mistake if sales don't suffer as a result? That is the only thing that really matters in the end - their bottom line.

By preordering DA:I and recommend others do the same, you are not only excusing DA2 but also excusing their shoddy PC port efforts.

An AAA version of Planescape will never happen. Could you imagine a console user squinting at their TV trying to read the novels that were conversations in that game? RPGs now are all action RPGs if they are big budget. It just isn't 1995 anymore. I thoroughly enjoyed Planescape but I'd never play it again. Its archaic.

Despite the console UI this is a whole lot more interesting than the Tolkien knock off that was Origins.
 

alcoholbob

Diamond Member
May 24, 2005
6,311
357
126
You could play all of Dragon Age: Origins in tactical mode, and actually ages well if you play in that mode.

This game really isn't designed for tactical mode except in a few instances you are in a wide open map in a flat plain. Anytime there is a ceiling obstruction you can going to be staring at the ground from 3 feet up looking at your characters feet.
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
Personally, for action rpgs i feel the controller is way better. Especially rpgs that suck u in for hours at a time! I get a sore wrist from using the mouse for hours on end, with a controller i never get sore. DAI is great with a controller & i dont own any consoles. Last one was nintendo 64!
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
You could play all of Dragon Age: Origins in tactical mode, and actually ages well if you play in that mode.

This game really isn't designed for tactical mode except in a few instances you are in a wide open map in a flat plain. Anytime there is a ceiling obstruction you can going to be staring at the ground from 3 feet up looking at your characters feet.

If you right click and move your mouse, you can change the angle of your camera, and still use the tactical mode. Unless you don't consider anything but isometric view to be tactical.
 

pathos

Senior member
Aug 12, 2009
461
0
0
I have played it, although only about 4 hours so far as I am trying to wrap up DA2 first and I want to get my new video card installed so I can play this game with everything turned on.

The tactical camera not zooming out far enough is a real and valid complaint that hopefully can be addressed at some point.

What you are wishing for in tactical view is already how the game works. If you switch to tactical and select an enemy you will move to them and attack. It is only in the default "action" mode where you have to manually move up to an enemy and attack them. You can also select any of your party members and give them targets / orders just like in the previous games.

Good, as long as tactical mode plays like I want it to play, that would all it would take to make me happy. If they can fix the zooming issue, then I'll have no complaints, sounds like.

Basically, what I want is a story driven, tactical combat styled rpg, ala baldur's gate, planescape torment, arcanum, temple of elemental evil, etc etc.

What I don't want is an action rpg, such as the witcher games, fable, or the like. Those games have their place, but I vastly prefer the tactical types myself, and it's what I was expecting when they announced the game.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
What I don't want is an action rpg, such as the witcher games, fable, or the like. Those games have their place, but I vastly prefer the tactical types myself, and it's what I was expecting when they announced the game.

It's half way in between action RPG's and old-school CRPG's. Very similar to Mass Effect 2 & 3 although a bit more on the tactical side.
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,300
68
91
www.frostyhacks.blogspot.com
If you actually played DA2 and honestly thought it was a "absolute diabolical and unforgiveable $!*&ing mess" then no you will not enjoy DA3 at all. Do no buy it. DA3 may be the best RPG of the last 10 years but your hate mongering will prevent you from enjoying it in any way.

If DA3 is anything even remotely like DA2 then the idea that it could be the best RPG in the last 10 years is utterly laughable at best.

Thanks for the feedback though, sounds like DA3 is basically just DA2, which is to say awful
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I decided to pull the trigger on DAI.

Initial impressions:

- Tactical mode is useless.
- Herald not moving to the target is annoying; he just stands there and stabs the air
- Had to rebind Pause and jump. Put the Pause to Space and Jump to Ctrl; must less annoying.
- Cutscenes look choppy as hell, even though my gameplay frame rate doesn't seem much better.
- Game has some annoyingly long load times.
- FRAPS doesn't seem to work in DAI; I don't get a frame rate overlay.
- Ingame benchmark using DX11 and Ultra settings/2x MSAA at 1440p gives me a choppy 28/33 fps. Turning MSAA off entirely jumps it up to 38/47. Using Catalyst 14.9, just installed the 14.11.2s, will see if those offer any improvements.
- Mantle is greyed out for me. I have a 290X, which should work with Mantle. Intel CPU though.

Edit -

Ok, FRAPs now works. As does Mantle, after updating to 14.11.2. But, wtf does it force a windowed mode? No full screen and Mantle? Performance with DX11 at the same settings above was 50/39. Under Mantle, 44/38. Yeah, I'll be going back to DX11, I think.
 
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Jaydip

Diamond Member
Mar 29, 2010
3,691
21
81
Hmm started playing it and absolutely hate the pc controls.You guys have any idea where I will get all the deluxe edition goodies? the tactical camera is bonkers and it was damn near impossible to click the disrupt rift button while slaying the prologue boss.I would recommend playing as an archer/mage if you want to have a better experience in PC.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
91
Good, as long as tactical mode plays like I want it to play, that would all it would take to make me happy. If they can fix the zooming issue, then I'll have no complaints, sounds like.

Basically, what I want is a story driven, tactical combat styled rpg, ala baldur's gate, planescape torment, arcanum, temple of elemental evil, etc etc.

What I don't want is an action rpg, such as the witcher games, fable, or the like. Those games have their place, but I vastly prefer the tactical types myself, and it's what I was expecting when they announced the game.

I agree that the tactical camera needs to be fixed. They need to increase how far we can zoom out by a big margin. Hopefully this gets addressed at some point. While they are at it I would love to see them implement a targeting system that doesn't assume I am using an analogue stick to move a reticle around the screen. Very odd decision there.

I was also hoping for something more like DA:O when this game was announced, but if you paid any attention at all to the pre-release videos and information you knew this wasn't going to be the case. I went into this knowing it would be more action oriented than the original so perhaps that's why I'm not as disappointed as some others are. So far I am enjoying the game for what it is.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I found out had some of the codes was missing from my CE box like deluxe edition key code,anyway went on their EA online chat program and they sorted it out for me and gave me 15% discount code as well,apparently a lot of CE owners are getting damaged contents ie broken items and codes missing,you have to love quality control and delivery/despatch companies.


 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
If DA3 is anything even remotely like DA2 then the idea that it could be the best RPG in the last 10 years is utterly laughable at best.

Thanks for the feedback though, sounds like DA3 is basically just DA2, which is to say awful

All this without having tried the game. You must be a Prophet or some kind of Oracle to be so sure of something you didn't see...

I agree with you on DA2 which was awful but DA:I is far from DA2.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
I'm having fun with DA:I so far. I'd say that I still dislike the combat for similar reasons I disliked it in DA:2. But the game overall itself is much more engaging than DA:2.

I put it at a solid B rating right now. Will probably have more thoughts later when I get more into it (have about 4-5 hours in right now).
 
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