Well there's an argument to be made that, with inflation and expanding game development costs, that games should be $70, but no publisher is brave enough to start selling games at that price, so they've snuck it in through things like day 1 DLC and "deluxe" editions of games. But that's tangential to the discussion about multiplayer.
All I'm saying is that I found ME3's multiplayer system to be fair and that it benefited both paying and non-players. I don't pay anything, under that system, but I still get the maps, weapons, characters, etc. If they keep it that way, I'm fine with it. If they do something like charge monthly for multiplayer or what not -- which, you know, is not really that outlandish of an idea, as evidenced by the success of paid MMORPGs. But the decline of paid MMORPGs is also an indication that other multiplayer games won't head that direction -- then I'll respond by not paying for it. I enjoyed Mass Effect 3's multiplayer, but I wouldn't pay extra for it past the cost of buying the game.
Agreed about ME3's multiplayer, it's really fun.
According to Origin I got 1413 hours in ME3. I only played the campaign one time (early adopter, on launch... finished it about a week after its release) and it took me about 38 hours or so. So the rest is all multiplayer... yup, I like it.
Inquisition's MP by comparison - to me - feels very slow-paced, sluggish and just overall uninteresting (regardless of the micro transactions being really horrible, or so I've read). I'll actually play DA:I's MP if they include dragons and giants or make things more interesting. For now it feels slow, small (maps) and just way too generic.
I DO really like how the characters speak to each others though, nice touch there, now that part is better than ME3's non-talkative MP characters (other than just yelling "Banshee!!!" or "I'm down!"). I admit, however, that hearing the same lines from the MP characters in Inquisition over and over again do start to get old at some point (not "annoying" per say, just... old, it's predictable and you get to memorize everything). I've seen suggestions on the BioWare forums and one of them was asking for a new MP-related option in the audio settings to disable MP characters speech, that would be nice (for some people certainly).
So anyway... losing my train of thoughts here...
Yeah so ME3's MP is really good. My only problem with it is of course that BioWare stopped supporting it just a year after the game's release (essentially after the Citadel DLC was out) and to this day there's MANY obvious bugs that linger and regularly [negatively] affect the MP experience (any ME3 MP players around knows about that). They would have needed at least another year to work on it, fixing bugs and rebalancing a few things here and there. I don't really like Inquisition's MP (for now) but I do hope for the fanbase and those who actually enjoy it that Inquisition's team will have the budget/time to support that one longer than they did ME3's MP.