Dragon Age 3: Inquisition announced

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Kev

Lifer
Dec 17, 2001
16,367
4
81
Speaking of collecting junk... is anyone actually doing shard collecting? What does it even give you?

I don't understand why devs feel the need to litter the game with junk like this.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Crafting is from tier 1 to tier 4 resources(dragon resources being tier 4) and obviously higher the tier the better your gear can be,remember to look at all your material resources while adding them to your gear while crafting at the station as it tells you what stats you can end up with,obviously different resources give you different stats.


I did not start crafting until about level 12 or so,you should be on at least tier 2 resources by then.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Speaking of collecting junk... is anyone actually doing shard collecting? What does it even give you?

I don't understand why devs feel the need to litter the game with junk like this.



I did finish the shard collecting it does this
you use them to open doors on forbidden oasis map temple where you get loot and permanent stat increases for spirit,fire,ice,lighting etc,there are three main doors so you choose which one first or all of them if you got all shards,and further doors inside that get unlocked via shards,do note you can open first door once you got enough shards so don't need to wait until you have them all.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Speaking of collecting junk... is anyone actually doing shard collecting? What does it even give you?

I don't understand why devs feel the need to litter the game with junk like this.

"Mr. Dubois, are you fully aware of the extent to which gamers love collecting crap?"
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
Crafting is from tier 1 to tier 4 resources(dragon resources being tier 4) and obviously higher the tier the better your gear can be,remember to look at all your material resources while adding them to your gear while crafting at the station as it tells you what stats you can end up with,obviously different resources give you different stats.


I did not start crafting until about level 12 or so,you should be on at least tier 2 resources by then.

Cool, thanks. I'm only level 8 right meow.

KT
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
What does "crafting" the slots mean? Also, if I were to start crafting, is there a particular time I should start, or do I have to start early so I can level it up like in MMOs?

KT

You really want to craft. I had 280+ protection heavy armor at the end of the game + 250+ DPS 2h weapons and high damage single handed weapons. The stuff you pick up, look at it in the crafting menu, it will say if its high or low armor + all the stats. These stats change depending on slots (offense or defense). Pick up something like lazurite or the storm metal, pump it in a slot and watch the quality rise.

I've played this once but I don't I'll bother coming back. All that effort you put in the first time. Eh.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
I did. Originally Bioware never intended to make the Inquisitor role available to other races I believe. It was only after the massive backlash that they did, and they ended up delaying the game to implement other races as playable.

Source

From a plotline perspective, the Inquisitor being a human makes the most sense. What would a Qunari, dwarf or dalish elf be doing at the conclave? I'm sure Bioware concocted some explanation (as spies or some such), but when you consider the entire religious overtone then it becomes less credible..

The elf is a spy, the qunari is part of a mercenary company hired to help secure the conclave. I think the dwarf is a surfacer Carta smuggler? Anyways. I liked the angle you could take with the elf. Instead of feeling sorrow for the people who died, my elf character basically can respond along the lines of "You think I did it? What a surprise. What happens now?" and basically treat the whole thing with apprehension and hostility.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
From a plotline perspective, the Inquisitor being a human makes the most sense. What would a Qunari, dwarf or dalish elf be doing at the conclave? I'm sure Bioware concocted some explanation (as spies or some such), but when you consider the entire religious overtone then it becomes less credible..

You can be forgiven for thinking this. The backstory for the Inquisitor exists only in a codex entry; there's no hour long character origin quest in DAI nor do you get a buildup prologue chapter.
 

zinfamous

No Lifer
Jul 12, 2006
111,541
30,753
146
Cool, thanks. I'm only level 8 right meow.

KT

I think I crafted ~4 peices of armor (and 3 of those were at the beginning of the game), and 3 or 4 swords or axes throughout my 130 hours play through. all for my inquisitor, then used those as hand-me-downs.

....it really is somewhat unnecessary. I played on hard and it never felt all that problematic having underleveled gear at times.

I'm a sucker for it, though, so I can't help myself but to gather any and everything that is in my field of view.
 

zinfamous

No Lifer
Jul 12, 2006
111,541
30,753
146
Each to his own. If you like the witcher better, I can understand that. Admittedly, the first game, I played maybe a couple of hours and quit. The combat just drove me nuts.

I did try really hard to like the second game and put maybe 10 or 20 hours into it, but still couldn't get into it.

I agree with DA:I though. I though the story was much better developed in DA:O than DA:I. I played through DA:O three times I think, but DA:I may be one and done.

I put 22 hours into Witcher 1 and 18 hours into Witcher 2. I really want to like these things. I feel like I should like these games. Vishnu knows--I sure make the effort.

But I just don't like them. I think it's because I finish up something like DA:O, thoroughly enjoy it and want to try something similar, so I try the Witcher (1), but I'm already burned out on general RPGing for that time (the level and loot grinding)

So maybe it's just bad timing? well...not really. I don't mind the combat in Witcher, it's miles better than Skyrim (which I seem to have no trouble dumping ~600 hours into...). I think it's the type of grinding. It's crafting all these different types of potions and bombs and traps that you really do need to use for success...and tonicing yourself to oblivion prior to most fights. Especially with Witcher 2--sitting down and meditating and swallowing 3 or 4 various tonics before certain fights...got old fast. i was done.

Anyway, I'll never learn. I am going to try Witcher 1 again, at some point, and will eventually pick up Witcher 3 (if it truly is open world--at least DA:I version of open world), then I will probably enjoy it a lot more than the others.
 

zinfamous

No Lifer
Jul 12, 2006
111,541
30,753
146
That's very interesting.

The only issue that I have with the way this game portrays homosexuality is that for all characters, you can woo them regardless of gender. Even in a society where people can have open preferences, some people just won't be open to same sex relations and some won't be open to opposite sex relations. Why are all of these characters bi-sexual then? It isn't realistic, even in the fictitious world.

I don't see why some characters, when you hit on them, can't just be like "oh sorry, don't swing that way but you're cool and stuff" instead of "where's the bed? let's get at it!"

Being straight does not mean you don't support an open and fair society. But protraying a world in a way where bi-sexuality is ubiquitous arguably does harm to the movement to support an open and fair society because it rejects the notion that individuals can have individual tastes. In doing this, and replacing this idea with the idea that everyone has the same sexuality, it's like saying "I don't see gender" similar to "I don't see race."

EDIT: I do think it is awesome that the player controlled character can have whatever sexuality they want though.


have you played DA:I? because that isn't true. The core characters are either straight, gay/lesbian, or bi (I think Iron Bull is the only "bi" one, but according to Qunari, there isn't really such a thing as "bisexual" or sexual...or whatever).

Anyway, you can't woo everyone as either gender. I think you could do that in DA2, which pissed people off.
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
have you played DA:I? because that isn't true. The core characters are either straight, gay/lesbian, or bi (I think Iron Bull is the only "bi" one, but according to Qunari, there isn't really such a thing as "bisexual" or sexual...or whatever).

Anyway, you can't woo everyone as either gender. I think you could do that in DA2, which pissed people off.

Yeah I was corrected above. No worries. I just assumed it was the same as DA2. I don't really understand the point of relationships so I don't do them.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
There's actually a debate over the sexuality of characters in the game? Seriously? Of the things to complain about in DAI, sexuality shouldn't even make a top 100 list.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I put 22 hours into Witcher 1 and 18 hours into Witcher 2. I really want to like these things. I feel like I should like these games. Vishnu knows--I sure make the effort.

But I just don't like them. I think it's because I finish up something like DA:O, thoroughly enjoy it and want to try something similar, so I try the Witcher (1), but I'm already burned out on general RPGing for that time (the level and loot grinding)

So maybe it's just bad timing? well...not really. I don't mind the combat in Witcher, it's miles better than Skyrim (which I seem to have no trouble dumping ~600 hours into...). I think it's the type of grinding. It's crafting all these different types of potions and bombs and traps that you really do need to use for success...and tonicing yourself to oblivion prior to most fights. Especially with Witcher 2--sitting down and meditating and swallowing 3 or 4 various tonics before certain fights...got old fast. i was done.

Anyway, I'll never learn. I am going to try Witcher 1 again, at some point, and will eventually pick up Witcher 3 (if it truly is open world--at least DA:I version of open world), then I will probably enjoy it a lot more than the others.

Both the Witcher games require you to get past the first areas before you start to understand what is going on around, and truly enjoy them. Both games felt like work in the first areas, and even when you start in the 2nd area, as you need to regain your bearings. But if you stick it out, you will likely enjoy both of them.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
have you played DA:I? because that isn't true. The core characters are either straight, gay/lesbian, or bi (I think Iron Bull is the only "bi" one, but according to Qunari, there isn't really such a thing as "bisexual" or sexual...or whatever).

Anyway, you can't woo everyone as either gender. I think you could do that in DA2, which pissed people off.

Josephine is also bi.
 

zinfamous

No Lifer
Jul 12, 2006
111,541
30,753
146
Both the Witcher games require you to get past the first areas before you start to understand what is going on around, and truly enjoy them. Both games felt like work in the first areas, and even when you start in the 2nd area, as you need to regain your bearings. But if you stick it out, you will likely enjoy both of them.

yeah, but 22 hours....

I made it to near the end of the 2nd area--that decent-sized city with large sewers and even larger swamp outside with some wizard tower and wolves and bats or vampires or some such"

40 hours into both of those games...still can't get into them. :\

still, it's something I really want to like, it is something that I should like, but it just never happens
 
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zinfamous

No Lifer
Jul 12, 2006
111,541
30,753
146
Yeah I was corrected above. No worries. I just assumed it was the same as DA2. I don't really understand the point of relationships so I don't do them.

I think a lot of the problem is the endless dumbing-down of the conversation wheel. In DAI, it's dominated by icons that are supposed to mean something.

I think most people interpret the big-ass heart as "relationship/love" option, which is certainly understandable. However, in practice, it is more accurate to call it the "flattery" option. While I lot of your responses will tends toward flirting, not all of them are. I take it as the positive reinforcement response which, add it up enough, becomes the relationship trajectory if you keep pushing that button.

Very few of the characters (saving Sera, who will seemingly nail anything with tits), first respond to those options in a flirtatious way.

Think about the most rabid homophobe you will find in P&N: they'll certainly flatter their straight-as-aboard pals, as well. "Hey Carl, that new Sig Saur you go there is right perdy. Let's go shoot some holes in a tree and then go buy some freedom chicken at Chik Fil-A!"

etc...
 

facetman

Senior member
Aug 30, 2014
201
4
81
Did you purchase all of the Tier 3 schematics? I didn't find anything through drops that were even in the same ballpark of what I could craft once I got the best schematics, especially when I could craft my own "add-on" items (arms and legs for armor, staff blades and grips, etc.).

I agree with the combat complaints however. I would set up a battle just how I wanted with my ranged characters in back and my melee people up front. Go into battle and next thing I know my ranged fighters are popping health potions like mad because they had run into melee range. The tactics options for your party are somewhat lacking to say the least. I have to say this also happens to me in DA:O, but the combat is so much more chaotic in DA:I that it becomes much harder to manage.


I meant besides my crafted tier 3 bow for my elf inquisitor. Maybe I was lucky and picked up great stuff- but I could not craft better armor - not even close. I found that if you Mastercrafted armor, then you could not add on the arms/legs. So, if you had tier 3 armor arms/legs when you added then to the tier 3 armor it far outweighed the 10% improvement you got from the Mastercrafing - did you get 20% improvement with mastercraft? Mine was definitely 10%. I happen to pick up better armor than I could craft for most of my group.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
yeah, but 22 hours....

I made it to near the end of the 2nd area--that decent-sized city with large sewers and even larger swamp outside with some wizard tower and wolves and bats or vampires or some such"

40 hours into both of those games...still can't get into them. :\

still, it's something I really want to like, it is something that I should like, but it just never happens

Are you talking about the 1st game? If so, you were really close to moving to the more interesting areas. Even the final battles of that zone can be fun, though the early parts of it were fairly boring. I wasn't counting the short time in the Witcher castle when I said 1st town.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I meant besides my crafted tier 3 bow for my elf inquisitor. Maybe I was lucky and picked up great stuff- but I could not craft better armor - not even close. I found that if you Mastercrafted armor, then you could not add on the arms/legs. So, if you had tier 3 armor arms/legs when you added then to the tier 3 armor it far outweighed the 10% improvement you got from the Mastercrafing - did you get 20% improvement with mastercraft? Mine was definitely 10%. I happen to pick up better armor than I could craft for most of my group.

You bought the wrong schematics. That was the issue for you. Anything that is listed as relating to a particular group doesn't have the arms and leg slots. Prowler, battlemaster, mattlemage, enchanter and a few others, all have arms and leg slots. If you pick up Dalish, Warden, Templar and others named after particular groups, they don't have arms and legs.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
You bought the wrong schematics. That was the issue for you. Anything that is listed as relating to a particular group doesn't have the arms and leg slots. Prowler, battlemaster, mattlemage, enchanter and a few others, all have arms and leg slots. If you pick up Dalish, Warden, Templar and others named after particular groups, they don't have arms and legs.

A lot of the purple 'unique' armors don't have legs or arms either.
 

zinfamous

No Lifer
Jul 12, 2006
111,541
30,753
146
Are you talking about the 1st game? If so, you were really close to moving to the more interesting areas. Even the final battles of that zone can be fun, though the early parts of it were fairly boring. I wasn't counting the short time in the Witcher castle when I said 1st town.

22 hours....
 

pathos

Senior member
Aug 12, 2009
461
0
0
yeah, but 22 hours....

I made it to near the end of the 2nd area--that decent-sized city with large sewers and even larger swamp outside with some wizard tower and wolves and bats or vampires or some such"

40 hours into both of those games...still can't get into them. :\

still, it's something I really want to like, it is something that I should like, but it just never happens

Well, you're not alone. I want to like the witcher games as well, but don't. Of course, I don't like them because of 2 reasons

1 biggest reason, is I just don't like the combat. I prefer turn based, more strategical combat, over action based. I will play action based when I have to though. Witcher combat was extremely clunky though. I will note I played the first game MUCH longer than the second game, so perhaps the 2nd game improved on it. What little I played didn't really feel like it though.

2 much smaller gripe - travel time. After leaving the witcher castle, and then finishing up the village outside the first major city, and then getting into the first major city....i got really tired of running back and forth, from the city, to the same couple of outside maps, over and over again. I'd run around the city picking up every quest I could find...run outside, finish them all up, go back inside, and suddenly find 10 more quests for the same area, that either just opened up, or I somehow had managed to miss the first time around...or the 2nd, or the 3rd. Felt like I kept having to go back to the same area like 10 times in a row. Got pretty tired of it. The game seriously needed a fast travel option.

As a side note - the combat in this game is why I STILL haven't bought this game yet. I want to, but all the game play videos I've seen, all the reviews I've read, show the combat as moving towards more twitch based, geared towards controllers, and the keyboard and mouse controls as being mostly crap.

I assume at some point I will break down and buy this game, but that lingering feeling of disappointment at how they've changed the game hasn't allowed me to yet.
 

zinfamous

No Lifer
Jul 12, 2006
111,541
30,753
146
As a side note - the combat in this game is why I STILL haven't bought this game yet. I want to, but all the game play videos I've seen, all the reviews I've read, show the combat as moving towards more twitch based, geared towards controllers, and the keyboard and mouse controls as being mostly crap.

I assume at some point I will break down and buy this game, but that lingering feeling of disappointment at how they've changed the game hasn't allowed me to yet.

Well, this is one of my favorite games this year. But, I will say, if that is going to be a gamebreaker for you, if that is your primary fun, then you will hate it.

I tried the prologue on KB/M. couldn't do it.

tweaked my character, switched to 360 controller, and it was much better. I don't think there is any way to "fix" keyboard and mouse for this. combat, and the design of the skill system, was all about 8 buttons on the gamepad.

There are less skills, and even within those skills, you have stacked effects (basically--what would have been 2 or even 3 skills in DA:O or other comparable games, is combined into 1 skill in DA:I). Honestly, I don't think that's a horrible design choice, but I can see why people would balk over that. For one thing: passives tend to be far more powerful than active skills.

Mages are a good bit neutered in comparison to most RPGs

So, build design, far beyond combat, pretty much says that there is no hope for KB/M in this game. Now, people still use their KB/M--because they are stubborn, I guess--but even tolerating that means that you accept only moving in cardinal directions which, to me, is revolting.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Now, people still use their KB/M--because they are stubborn, I guess--but even tolerating that means that you accept only moving in cardinal directions which, to me, is revolting.
You do realize if you just always hold the right mouse button, you move in any direction you want with mouse turning.
 
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