Dragon Age 3: Inquisition announced

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bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Why should you have to though? Bioware developed first and made their best games for PC. Why screw up the controls now? Using a controller is a complete no-go for me. Probably will wait for a sale. Not willing to pay full price for a game with a problematic control scheme.

I don't know why they decided to, but it isn't the first time Bioware has screwed up the controls of an RPG like this. NWN's controls were poor, NWN 2 was worse. DA: Origins was great, DA2 was not as good, and DA: I is poor. But in all the games, I enjoyed playing them a lot, and logged in 100's of hours. You get used to the controls, but it does make it hard to get into the game at first.

I guess by this pattern, expect the next game to have good controls again.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
I'm more happy to have spent $70 on DA:I as I am with my free Far Cry 4...

DA:I, not DA:O but a worthy successor and a great RPG so far.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
I don't know why they decided to, but it isn't the first time Bioware has screwed up the controls of an RPG like this. NWN's controls were poor, NWN 2 was worse. DA: Origins was great, DA2 was not as good, and DA: I is poor.
Eh? I though original NWN's controls were superb. 36x quickslots (F1-F12 quickslots plus CTRL + SHIFT modifiers) which could be double-stacked for one-touch access to dual-wield / sword & shield combinations, right-click radial action wheel (mapped to numeric keypad), one hotkey access to all commonly used screens (spells, journal, inventory, character, etc), 2ft PC optimized HUD (which could be completely hidden), variable sized zoomable map overlays, hotkeys for henchmen commands "wait here", "follow me", "attack nearest", etc, & skills (disable trap, pick pocket, etc), variable selectable camera modes (chase, top-down, driving), right click-examine on skills / spells for detailed infotips, adjustable screen-edge turning sensitivity, fully rebindable keys, etc.

DAI's "HUD designed for TV's at 10ft + controllers even on the PC version" looks like a broken child's toy in comparison. :thumbsdown:
 

Squeetard

Senior member
Nov 13, 2004
815
7
76
Played 5 hours last night. So far I am enjoying it a lot. I also enjoyed DA2 (despite the nerd rage) and the controls are similar.
But the graphics, wow. They are definitely next gen. Best I've seen in the high fantasy genre for sure. I've got 7970's in xfire, playing on ultra with mantle, msaa off, using post AA. Bounces from 50-120 fps but it is very smooth. Not a single glitch so far.
Mostly it is the tesselation that is blowing me away, rocks and tiles and walls all have depth to them. Very well done.

Edit: Load times are crazy long though, wft? I've got an 840 evo with ram caching too.
 
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Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
Guys, give the controls a chance and try them with an open mind, it's not that bad. sure it's not what you can expect for a PC game and it's a bit alien but give it 30 minutes and you'll get used to.

It's very similar to DA:O which were not perfect either but really manageable after a few minutes of gameplay.

Anyways it's just me and my eternal positiveness...
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I'm more happy to have spent $70 on DA:I as I am with my free Far Cry 4...

DA:I, not DA:O but a worthy successor and a great RPG so far.


I'm a little bit disappointed with my CE box which arrived this morning,I should of got the standard version anyway CE was pre-ordered and paid for awhile back so I should be happy,my DA-I is preloaded for UK unlock tomorrow,too bad busy for next week or so,so probably won't get to play it until end of next week,hopefully be a patch out by then.
 

GrantMeThePower

Platinum Member
Jun 10, 2005
2,940
2
0
Go ahead and hate...but I like the controls a lot. The tactical view is great for the tough battles, but being able to just get through a quick random encounter without needing to take the time to set up each thing as if it was a major fight is really great too.

PLUS, i love going straight from playing the game with the controller to my nvidia shield and not having to get used to a different set of controls.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Eh? I though original NWN's controls were superb. 36x quickslots (F1-F12 quickslots plus CTRL + SHIFT modifiers) which could be double-stacked for one-touch access to dual-wield / sword & shield combinations, right-click radial action wheel (mapped to numeric keypad), one hotkey access to all commonly used screens (spells, journal, inventory, character, etc), 2ft PC optimized HUD (which could be completely hidden), variable sized zoomable map overlays, hotkeys for henchmen commands "wait here", "follow me", "attack nearest", etc, & skills (disable trap, pick pocket, etc), variable selectable camera modes (chase, top-down, driving), right click-examine on skills / spells for detailed infotips, adjustable screen-edge turning sensitivity, fully rebindable keys, etc.

DAI's "HUD designed for TV's at 10ft + controllers even on the PC version" looks like a broken child's toy in comparison. :thumbsdown:

I'm not talking about the HUD. I'm talking about the movement controls, which is the part people are complaining about the most. NWN and NWN 2 had 3 different camera modes, and all 3 were funky. This new control/camera setup is actually very similar, but with 2 modes.
 

JeffNY35

Senior member
Dec 16, 2009
294
2
76
I don't hate the tactical Camera in fact i appreciate the idea. Its just a little hard to rotate to see my target which seems to be the biggest advantage to using it.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
91
I don't hate the tactical Camera in fact i appreciate the idea. Its just a little hard to rotate to see my target which seems to be the biggest advantage to using it.

I found it a little easier to use the camera by binding the camera controls to WASD just like the movement controls.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
The tactical view would be a lot better if it would start in a more forward looking angle, or zoomed out further. I usually zoom out and adjust the angle so I'm looking more forward at the battlefield. Setting up a new default camera angle in tactical view would help a lot.
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,803
581
126
This game gives me the impression that the granularity of control they give you doesn't make the game very fun. What I mean is you could play in normal mode and just faceroll to win, or you can play in hard and just be frustrated by the cumbersome tactical camera, inability to quick assign orders to party members in action combat mode, and insufficient tactical behavior assignments.

Are all these videos giving me the wrong impression here? It just seems like they combined DAO and Mass Effect while managing to take a huge step back from both.
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
Im loving the game, but has anyone noticed the minimap is completely useless??? Some of the areas are huge, and the minimap is completely blank aside from quest markers. Whats up with that?? I have to keep switching between main map & the game just to figure out where i am....totally lame that they neglected that!
 

tential

Diamond Member
May 13, 2008
7,355
642
121
Go ahead and hate...but I like the controls a lot. The tactical view is great for the tough battles, but being able to just get through a quick random encounter without needing to take the time to set up each thing as if it was a major fight is really great too.

PLUS, i love going straight from playing the game with the controller to my nvidia shield and not having to get used to a different set of controls.

I really want to switch to Nvidia because of the Shield. I have played a LOT with steam in home streaming and the Shield would be the perfect addition to that. Playing however I feel like really nice.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Im loving the game, but has anyone noticed the minimap is completely useless??? Some of the areas are huge, and the minimap is completely blank aside from quest markers. Whats up with that?? I have to keep switching between main map & the game just to figure out where i am....totally lame that they neglected that!

Perhaps it's not a minimap, but a compass instead. That's all I use it for, to make sure I'm heading in the right direction.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
Im loving the game, but has anyone noticed the minimap is completely useless??? Some of the areas are huge, and the minimap is completely blank aside from quest markers. Whats up with that?? I have to keep switching between main map & the game just to figure out where i am....totally lame that they neglected that!

At last you can actually enjoy the game instead of looking at the minimap all the time.

The minimap is back at it's optional role and it's awesome
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,301
68
91
www.frostyhacks.blogspot.com
After the absolute diabolical and unforgiveable $!*&ing mess that DA2 was I've put this out of my mind despite being a massive fan of the original game, I couldn't bare to get excited for it and then be disappointed so I've literally ignored everything about it to date.

So here's a question aimed at people who loved DA:O for the older Baldur's gate feel and also hated DA2, is DA3 any good?

Is it worth getting for fans of the original who hated what they did to number 2?
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
This game is more like DA 2 in the way combat is and the level ups. It does, however, not have a bunch of repeating maps (maps are more like Skyrim so far), and everyone gets normal loot, which are the only 2 points I really disliked about DA2.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
After the absolute diabolical and unforgiveable $!*&ing mess that DA2 was I've put this out of my mind despite being a massive fan of the original game, I couldn't bare to get excited for it and then be disappointed so I've literally ignored everything about it to date.

So here's a question aimed at people who loved DA:O for the older Baldur's gate feel and also hated DA2, is DA3 any good?

Is it worth getting for fans of the original who hated what they did to number 2?

If you actually played DA2 and honestly thought it was a "absolute diabolical and unforgiveable $!*&ing mess" then no you will not enjoy DA3 at all. Do no buy it. DA3 may be the best RPG of the last 10 years but your hate mongering will prevent you from enjoying it in any way.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
At last you can actually enjoy the game instead of looking at the minimap all the time.

The minimap is back at it's optional role and it's awesome

That actually sounds like it could be a bug, but I hoep its not. The minimap gets in the way of immersion a lot of the time.

If you actually played DA2 and honestly thought it was a "absolute diabolical and unforgiveable $!*&ing mess" then no you will not enjoy DA3 at all. Do no buy it. DA3 may be the best RPG of the last 10 years but your hate mongering will prevent you from enjoying it in any way.

I don't think that fair. DA2 had a lot of issues with it. Some people didn't mind the changes, but I thought it was an unpleasant experience. I wouldn't recommend DA2 for $5.

If DA3 is as good or better than DA:O, then I don't think anyone who disliked DA2 would be upset.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Ugh I looked at the HUD/interface and it has that DA2 feel. It just reminds me of those toys you give to small children to help them learn basic shapes/colours.

This is what happens when consoles rule the industry, in large part due to pirating. Unfortunately, this is the future of PC gaming. We get console interfaces. You either have to live with it, or complain all day.
 

Punter

Senior member
Jul 21, 2006
318
1
81
I really miss having the old tactics system. It is annoying watching my companions just fire off skills willy-nilly instead of operating as an orchestrated team. Tedious business having to disable context skills then pausing to switch over to that character when necessary.
 
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