From Scylla Costa, producer on Dragon Age: Inquisition
Hi everyone,
On November 18, we released Dragon Age: Inquisition to the world. Since then, the team has listened to feedback and is working towards the first of an ongoing series of patches and feature/content updates in an effort to support your DAI experience.
As a live service, we wanted to let you know about our strategy moving forward. Heres a brief outline of two initiatives were working on, in order of priority.
Priority 1 Patches
Were committed to providing long-term gameplay and stability improvements. We have already released a Day 1 Patch, and in December we will release our second patch. We expect the patch to roll out on PC, PS3, PS4, and Xbox 360 on December 9, 2014. We are working hard to get Patch 2 out on Xbox One as soon as possible.
Patch 2 is focused on stability, but does include numerous improvements and fixes across the board. Full patch notes will be available soon, but generally Patch 2 includes fixes to:
Stability Various crashes, freezes, audio/voice glitches, and many stability improvements.
Gameplay Conversations, quests, plot states, combat, UI, camera, controls, follower/enemy AI and path finding, exploits, radar, and search.
Multiplayer In addition to some of the gameplay improvements listed above, multiplayer fixes also cover areas such as animations, game mode bugs, stat reporting, and stability/crash fixes.
PC Numerous control & UI fixes, fixes to some hitching, improved Mantle performance, graphical glitches.
Beyond Patch 2 well continue to release patches that focus on gameplay improvements. Weve already lined up a number of improvements and fixes wed like to include in Patch 3, and of course well continue listening to you to make sure were addressing your concerns.
I wanted to call out a few specific topics as well, as they relate to patches:
Keyboard & Mouse controls Patch 2 includes the first range of fixes towards addressing the feedback weve received on the PC controls; it cleans things up so youll see fewer problems with the current layout. This gives us a more stable base upon which to work. After Patch 2 goes out, our next priority is to improve the PC mouse/keyboard controls further. Were investigating how to expand on PC usability and functionality to address specific requests from the community. Keep an eye on this thread by Mark Darrah for more updates.
Some people have reported problems with party banter firing. To find out more about how the Banter System works please go here. We have also identified that in some edge scenarios, banter isnt firing as often as wed like, so well be increasing the percentage chance of it happening. This increase will come after Patch 2.
Priority 2 Features and content
As massive as Dragon Age: Inquisition already is, there were some things the team wanted to get in at launch, but we just ran out of time. Well be creating these new features and content and adding them into your game over time because we love our DAI players. Multiplayer will also be receiving regular content updates.
In closing, Id like to thank you for your patience. We appreciate your feedback, so keep it coming! Were going to keep working on these patches and content while youre off adventuring in the world of Dragon Age. In the meantime, please visit EAs help website for the latest workarounds and updates.