Dragon Age reviews and press

s44

Diamond Member
Oct 13, 2006
9,427
16
81
So, for people possibly interested in the actual game, I thought I'd put together what the press is saying about it after playing.

First -- though it's not an actual review -- here's the GiantBomb Quick Look video. About 20 minutes of gameplay (with their usual commentary) from a point very early in the game (so no real spoilers). Probably the best footage so far in showing how the gameplay works.

Second, the first official reviews were from the Polish magazine CD-Action. One reviewer gave the game a 8.5, while complaining that the game was too hard-core (not easy), insufficiently shiny graphically, and didn't allow respec (seriously!?). There's a translation here, though it's via RPGCodex and has their usual snarky comments interspersed. One interesting tidbit:
The devs claim that DA takes 120 hours to complete with all the sidequests. Even if they're exaggerating, it would appear that not too much - after 26 hours and getting to something that looks like a final boss fight, it came out that I completed only 34% of the game, while exploring 86% of the map. Plus, I spent a lot more time with it, since I had a lot of reloadings caused by deaths.
The other, giving a 9, said this:
What I can say, I had great expectations towards this game. Although I have to agree with all the cons mentioned by Allor, yet I do think that the game diserves better rate and even the quality mark. We should keep in mind that DA: O has to be approached in specific ways. This is not next-gen RPG game .[...] We have playability in old, very classic style. Gathering the party, prepering for hours for major battles, plodding at a development tree and pondering investing in which areas will eventually pay off - that is the very core of the game. We haven't got many games nowdays requiring so much involvement from a player. At the same time none of them offers so complex, multi-threaded and interesting plot, which is the most important thing. Thanks to it you really wanna spend dozens (or even houndreds!) hours with DA: O. I recommend the game to all hardcore RPG's fans. [...]

Third, GameInformer gave it a 9, in this short spoiler-free review.
While some time is spent exploring and conversing, the biggest thrills in Dragon Age are found in combat. This is no breezy hack ?n slash affair; the best encounters feel like puzzles, forcing you to use your resources wisely and make calculated decisions on the path to victory. Which enemy poses the largest threat? How do you stem the tide of oncoming skeletons? Can your tank stand in the middle of your mage?s electrical storm long enough to take down the ogre? Your answers to these questions change depending on your party members and their skills, leaving some space for experimentation. Almost every fight can kill you if you aren?t focused, but the satisfaction of standing in the midst of your slaughtered foes after a well-fought battle makes it all worthwhile.
[...]
In the middle of reviewing Dragon Age, I had a couple vacation days scheduled. During my long out-of-state weekend, the game was constantly popping into my mind ? how I could have won a fight differently, or how I might spend my next few talent points. As soon as my flight landed back in Minneapolis, I didn?t even fight the urge; I drove straight into the office and spent an entire Sunday night in front of the computer fighting darkspawn and saving Ferelden. The number of titles that can foster this level of dedication and obsession are few, and Dragon Age: Origins is among the best of them.

Fourth, German magazine PCAction gave it a 91. I don't think the whole review is up anywhere, but there are some tidbits here.

Desslock's review in PC Gamer should come out in a week or so. He has been talking the game up in the QT3 thread, if you want some preview bits.

UPDATE: French magazine PC Jeux gave it a 95. There's a translation here (careful! some mild spoilers), French here. Non spoilery excerpt:
About 8 brothers in arms, varied, and well made, will follow you, and they wont act like simple puppets, but will benefit from personal background, and personality, that will lead you into secondary quests, as long as you develop your friendship with them.
Thus, they all have their own objectives, and will react to your decisions, and actions, some aren't angels [snip] and every cross into the story will bring you to make hard decisions, some of them won't have consequences...until hours later, and of course, there's no karma, or alignment, so you wont know what will be the impact of your choices on your companions.
For PCJEUX, such a storyline has rarely been seen, get ready for short nights, an average 70 hours of game play to finish the main story, if you take the time to explore as much as possible, with the temptation of trying a new origin, with a new group, and to make different choices.
Much more, the game is full of tactical encounters, where you will have to coordinate the actions of your companions (only 3 can follow you). The fights will give you the occasion to use a vast range of spells and special hits, witchcraft is very powerful if you use it well, but the spells can also affect your companions, so be careful when aiming!
On the enemy side, monsters use their capacities quite well, so you better use the strategic pause to give orders.

UPDATE AGAIN:
Not many details yet, but apparently PC Gamer in France, Sweden, and the UK are giving the game 94%+.

Thread on the UK version here. More tidbits here.
This is the most enormously detailed game world I've experienced, its history stretching back thousands of years, its cultures vivid, beautiful and flawed, the battles enormous, the humour superb. Roleplaying games now have a great deal to live up to.

Verdict
A truly astonishing game. Vast, vivid and microscopically detailed. Dragon Age is the RPG of the decade

94%

The Swedish one isn't in print yet, but from this blog post has the news of their highest score awarded in four years (which means at least 94%):
Epic role-playing with unprecedented emotion.

And from France, a 95%:
Old-school gameplay with a fast rythm and a foregrounding of the story, this title mixes together the best of what Bioware has done in the last few years. The intensity of a Baldur's Gate and the depth of a good book series, what more could you ask for?

Desslock's review for the US version of PC Gamer will be in their Holiday issue.

UPDATE YET AGAIN:
Some more foreign reviews, but the big names should drop today. IGN UK weighs in first with a 9.2 and text that's even more favorable:
And what of criticism? Well, the loading screens can be a bit long, and most of the conversation animations are reused by a lot of the NPCs. Animation during conversations on the whole is stilted, which would lessen the impact of the voice acting if the quality of it wasn't so fantastic to begin with. Oh, and it would be nice to quick-travel to the map screen without having to trudge your way back to a starting location, but it's clear why this isn't the case – lots can and does happen on that homeward bound, but we're plain lazy. And that's about all we've got. Simply expect one of the best RPGs you have yet played.
10/10 Lasting Appeal
Words like epic don't do it justice.

RELEASE DAY UPDATE:
Gamespot gives it a 95:
When was the last time you felt totally lost in a fantasy gameworld? When was the last time you played a game with such a well-crafted and enjoyable story that you knew you’d remember it for a long, long time? Dragon Age: Origins is that kind of game, so rich and involving that you are powerless to resist its wiles and whims, so touching and triumphant that your mind and heart will be moved. In the fictional land of Ferelden, you meet memorable characters and fight for a cause you believe in, and it's this backdrop that makes developer BioWare's newest role-playing game so extraordinary. Dragon Age is more than a well-crafted story, however: It's a lengthy, intricate, and thoroughly entertaining adventure that's easy to fall in love with.

Giantbomb gives a full five stars.

Also, the main forums are up and down (mostly down).
 
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Ultralight

Senior member
Jul 11, 2004
990
1
76
I like classical style especially since the party based RPGs have been lacking for some time though Draakansang is the exception. Thanks for posting these reviews. Dragon Age, Risen, and Divinity Two are on my must play lists.
 

NYHoustonman

Platinum Member
Dec 8, 2002
2,642
0
0
Just scrolling through that QT3 thread, reading only Desslock's posts, and I'm getting more and more excited for the release of this game . I was honestly expecting more of a 'fantasy Mass Effect' than a return to older-style RPGs (which I admittedly have very little experience with), but a lot of what he brings up - the need for strategy, the setting (specifically, how magic is handled), etc., sounds very cool.
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
"Depending on your choice, you'll get unique first two hours of the game. Starting all of them is kind of a good idea, since it gives a good view of the social and political situations of various places, like dwarven politics or human love for the 'first night' tradition, especiall with female elves (durr hurr, mature)." = freakin awesome!

lol at the 20 minute video - sounds like a couple of normal dudes just playing an rpg... and what looks to be the same area I saw being showcased at PAX last year [the also showcased how the dialogue/choices available change depending upon what race/class you play].


 

alcoholbob

Diamond Member
May 24, 2005
6,311
357
126
This is the game I've been waiting for since Baldur's Gate 2. Damn consoles made me wait far too long for this!!
 
Oct 30, 2004
11,442
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Is it really like BG2? How many characters can you have in a party? Can you control and micromanage each one of them? Do you have 100% control of their inventory and equipment?
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Originally posted by: s44
Desslock's review in PC Gamer should come out in a week or so. He has been talking the game up in the QT3 thread, if you want some preview bits.

I go to QT3 occasionally, have been doing so since 2005, but damn, the NERD is very strong in that thread, lol
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
It looks like a good game, I might buy it, didn't BioWare worked about five years on that game? It sounds like colossal work, but BioWare are used to that, and they generally do it right. I don't think I would end up "disappointed" anyway, I know it can't be perfect, no games are, but it will certainly help me hold my breath until The Elder Scrolls V becomes a reality. And I'll probably get Borderlands as well, so November will be the first real "gaming" month for me for this entire year, because to be honest, so far, 2009 has been... average, and maybe that's giving too much credits, the only things that I was satisfied with so far were the Fallout 3 DLCs... and not even all of them.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
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Originally posted by: WhipperSnapper

Is it really like BG2? How many characters can you have in a party? Can you control and micromanage each one of them? Do you have 100% control of their inventory and equipment?
4-person party. Full control, with micromanagement and multi-select (on PC anyway, consoles are a bit gimped), plus very flexible tactical options for AI. Full loot control, though non-equipped stuff is in a pooled party inventory (no weight/bulk limit, but there is an absolute item limit that you can upgrade).

I've only played the tower sequence that's in the GiantBomb demo, but if you use the high overhead perspective, it seemed like basically BG2 with KOTOR/Mass Effect cutscene dialogue. (Fully written out PC lines without voicing, like KOTOR, but the fancy expressions of Mass Effect.) And a really mouth-watering toolset including what's apparently a remarkable cinematic editor.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
I buy every Bioware game, so I'll be getting this one. I have it pre-ordered.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
I watched some gameplay videos, and I have to say the ideas are brilliant, and the execution, near flawless.
 

Chriscross3234

Senior member
Jun 4, 2006
756
1
0
It does look surprisingly good and seems to stick to the BG formula, except more streamlined. That 20 minute video really impressed me, and the focus of that was just on combat...
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Originally posted by: s44
Originally posted by: WhipperSnapper

Is it really like BG2? How many characters can you have in a party? Can you control and micromanage each one of them? Do you have 100% control of their inventory and equipment?
4-person party. Full control, with micromanagement and multi-select (on PC anyway, consoles are a bit gimped), plus very flexible tactical options for AI. Full loot control, though non-equipped stuff is in a pooled party inventory (no weight/bulk limit, but there is an absolute item limit that you can upgrade).

I've only played the tower sequence that's in the GiantBomb demo, but if you use the high overhead perspective, it seemed like basically BG2 with KOTOR/Mass Effect cutscene dialogue. (Fully written out PC lines without voicing, like KOTOR, but the fancy expressions of Mass Effect.) And a really mouth-watering toolset including what's apparently a remarkable cinematic editor.

No voice acting? Are you sure? Maybe ti was just part of the alpha build/demo and voices will be added later? I can't imagine DA will come without voice acting.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Originally posted by: Dkcode
It gets my money.

Please release it on Steam too.

They just inked a Steam deal and said it should be up on Steam within a week. I'll be buying it.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
Originally posted by: mwmorph
Originally posted by: s44
Originally posted by: WhipperSnapper

Is it really like BG2? How many characters can you have in a party? Can you control and micromanage each one of them? Do you have 100% control of their inventory and equipment?
4-person party. Full control, with micromanagement and multi-select (on PC anyway, consoles are a bit gimped), plus very flexible tactical options for AI. Full loot control, though non-equipped stuff is in a pooled party inventory (no weight/bulk limit, but there is an absolute item limit that you can upgrade).

I've only played the tower sequence that's in the GiantBomb demo, but if you use the high overhead perspective, it seemed like basically BG2 with KOTOR/Mass Effect cutscene dialogue. (Fully written out PC lines without voicing, like KOTOR, but the fancy expressions of Mass Effect.) And a really mouth-watering toolset including what's apparently a remarkable cinematic editor.

No voice acting? Are you sure? Maybe ti was just part of the alpha build/demo and voices will be added later? I can't imagine DA will come without voice acting.
Just as in KOTOR, all NPCs in conversations are voiced, while PC lines are not voiced. There are several reasons: first, it would be redundant with the line you just read as text; second, it would severely limit player RP and control; third, it would be prohibitively resource-intensive (three races, two sexes... you do the math, and that's assuming no distinction between the origins so that the street thug dwarf talks just like the noble).
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Originally posted by: s44
Originally posted by: mwmorph
Originally posted by: s44
Originally posted by: WhipperSnapper

Is it really like BG2? How many characters can you have in a party? Can you control and micromanage each one of them? Do you have 100% control of their inventory and equipment?
4-person party. Full control, with micromanagement and multi-select (on PC anyway, consoles are a bit gimped), plus very flexible tactical options for AI. Full loot control, though non-equipped stuff is in a pooled party inventory (no weight/bulk limit, but there is an absolute item limit that you can upgrade).

I've only played the tower sequence that's in the GiantBomb demo, but if you use the high overhead perspective, it seemed like basically BG2 with KOTOR/Mass Effect cutscene dialogue. (Fully written out PC lines without voicing, like KOTOR, but the fancy expressions of Mass Effect.) And a really mouth-watering toolset including what's apparently a remarkable cinematic editor.

No voice acting? Are you sure? Maybe ti was just part of the alpha build/demo and voices will be added later? I can't imagine DA will come without voice acting.
Just as in KOTOR, all NPCs in conversations are voiced, while PC lines are not voiced. There are several reasons: first, it would be redundant with the line you just read as text; second, it would severely limit player RP and control; third, it would be prohibitively resource-intensive (three races, two sexes... you do the math, and that's assuming no distinction between the origins so that the street thug dwarf talks just like the noble).

I didn't think about that, I guess Mass Effect would have much less dialogue sine it is (supposed to be) a much shorter game so maybe ym expectations are too high.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
Originally posted by: mwmorph
I didn't think about that, I guess Mass Effect would have much less dialogue sine it is (supposed to be) a much shorter game so maybe ym expectations are too high.
To quote a developer...
Originally posted by: Georg Zoeller
Well, it's really quite simple. If DA had player voice over, it would be a game about 50% shorter.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
This isn't anything new. Tbh, I don't really care about the player having a voice, because it isn't really all that necessary. The voice acting I have seen so far in DA seems over the top compared to anything else, including Oblivion, which really helped set the standard, in my opinion.
 

Dkcode

Senior member
May 1, 2005
995
0
0
Originally posted by: datalink7
Originally posted by: Dkcode
It gets my money.

Please release it on Steam too.

They just inked a Steam deal and said it should be up on Steam within a week. I'll be buying it.

Im from UK and its not listed here yet. Thanks for the heads up though, it should be available soon.
 

brblx

Diamond Member
Mar 23, 2009
5,499
2
0
Originally posted by: TehMac
This isn't anything new. Tbh, I don't really care about the player having a voice, because it isn't really all that necessary. The voice acting I have seen so far in DA seems over the top compared to anything else, including Oblivion, which really helped set the standard, in my opinion.

are you kidding? oblivion had terrible voice acting, aside from five minutes of captain picard.

i'm not really understanding this game. it seems like a step backward for bioware- the graphics are bland, including the characters, and the cinematic feel of mass effect (or even jade empire) seems to be gone. not big on most of the voiceovers i've heard, either.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Originally posted by: brblx
i'm not really understanding this game. it seems like a step backward for bioware- the graphics are bland, including the characters, and the cinematic feel of mass effect (or even jade empire) seems to be gone. not big on most of the voiceovers i've heard, either.


Don't be so Captain Negative. The graphics look fine, if anything they capture that medieval color palette look while still being very cool looking in their own right.

The only thing I can find wrong with the game is that the facial expressions aren't the most articulated, but considering this game is about it's combat, I find that somewhat irrelevant.

I'll be honest, I thought this game looked awesome, then I got pissed that the armor style looked pretty standard (and if I'm honest, anti-gritty and "dark") but then I saw the details and the style, and I read Desslock's chat on QT3, and now I'm pretty interested.
 

ZzZGuy

Golden Member
Nov 15, 2006
1,855
0
0
Well, aside from oblivion I have to disagree with everything you said.

Looking at video posted in the OP, it's just awesome. But different people like different things. I don't expect everyone to love this game and don't consider everyone who hates this game to be a idiot, so my take is this is not the type of game you would like and you should look at other games.
 
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