(Dragon Age's immediate predecessor, Neverwinter Nights, allowed for modding, free custom content, and online multplayer, all of which were absent from Dragon Age.)
Pretty much all of Bioware's RPGs are like this. It works alright for a science fiction RPG like KOTOR, but for most medieval fantasy RPGs, I also like to have an open world that you can explore endlessly without loading until you go into a dungeon or something.I found travel in DA a little to confining for me. I like at open world where I can go where I want.
I found travel in DA a little to confining for me. I like at open world where I can go where I want.
More like the map is just an interface to load what ever level you want to play next.You can go where you want... as long as it's on the map.
I like WOW, and was a big fan of the earlier Final Fantasy games (II, III, IV, VII, VIII). I don't have all the time in the world, but wouldn't mind a nice new fantasy game to spend some time on. Worth it?
Have you played Baldur's Gate II? You might enjoy that and it's probably cheaper than Dragon Age while having similar game play (I think). If you like that, then perhaps consider getting Dragon Age.
I guess i should add that i finished the game and liked it a lot.More like the map is just an interface to load what ever level you want to play next.
For some reason Dragon Age didn't feel like traveling to other parts of the game world for me.
The gameworld just never felt "whole".
It seemed like i just loaded one map/level after the next.
Heck there were even levels inside other levels that loaded. LOL
Yes, you should play it, why not?
More like the map is just an interface to load what ever level you want to play next.
For some reason Dragon Age didn't feel like traveling to other parts of the game world for me.
The gameworld just never felt "whole".
It seemed like i just loaded one map/level after the next.
Heck there were even levels inside other levels that loaded. LOL
I was unaware that Bioware had released a toolset allowing for modding. That's good news and it increases the chances that I'll pick up the game one day. I hope someone makes an online multiplayer mod.
I understand what you're saying about development costs, but we had PC games, including first-rate FPS and RPG, long before the current generation of consoles came along. Perhaps without the consoles we would have fewer PC games but better PC games.
Are you at all open to the possibility that consolization may have negative affected some games? It certainly killed the Unreal Tournament franchise, and with the demise of UT came the death of arena-style FPS.