andrei3333
Senior member
- Jan 31, 2008
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Originally posted by: Piuc2020
I always let the application decide, I don't see the point in FORCING it off, no games enable it by default and most games have options to disable it anyways...
Doom 3 enables it by default (and perhaps even Quake 4 and whatever that new 'Quake' is). :beer:Originally posted by: Piuc2020
I always let the application decide, I don't see the point in FORCING it off, no games enable it by default and most games have options to disable it anyways...
Originally posted by: hclarkjr
i usualy leave things at default settings unless a problem creeps up.
Originally posted by: waffleironhead
vsync? what?(not kidding)
If someone could be so kind as to link to a decent article on vsync and why I should care to have it on or off, that would be great.
Originally posted by: SniperDaws
ive just been messing with Need for speed Most wanted with Vsync on and off.
NFS:MW Vsync on with TB = 60max fps and a lot of stuttering.
NFS:MW Vsync off = 90+ fps but with some tearing
But and heres the clincher turning Triple buffer on or off made no diffrence in the control panel and to get triple buffer working correctly you need to use DXTweaker.
NFS:MW Vsync on with TB and DXtweaker = 75max fps with no stuttering and game is smooth as silk.
All of the above were with 16xAF, 8xQAA, Muliti sample and max quality available ingame and in Nvidia's control panel.
ive not tried nHancer to enable triple buffer so i dont konw if it works using that or not.
Originally posted by: SteelSix
Voted. I never force it off.
If I can get over 40fps with it enabled (in-game or force on in CP), I use it. I hate screen tearing! I think as framerates took a dive with DX10 era games, fewer people are using vsync. It's a luxury setting IMO. I'll always use it if I can get 40-60fps, and I can with everything except for the game I don't speak of..
Originally posted by: SniperDaws
With Triple buffer it brings that max of 60fps upto 75fps and also sorts out stuttering that can occur somtimes.
Originally posted by: ArchAngel777
Originally posted by: SniperDaws
With Triple buffer it brings that max of 60fps upto 75fps and also sorts out stuttering that can occur somtimes.
Unless I am mistaken, Triple Buffering doesn't move the fps from 60 to 75, that is determined by the vertical refresh rate (Hz) of your monitor. Triple Buffering fixes the problem of when the frames go lower than the refresh rate. iIt will not cut it down by a multiple of the refresh rate. In other words, without triple buffering a set of frames that could be rendered at 53fps would be chopped down to 40fps, and 37 would be chopped down to 30, etc... So you have 60/40/30, etc instead of 60/47/37 respectively, which is why it appears to 'stutter' but actually doesn't.