Duke Nukem Forever on Steam

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Jon-T

Senior member
Jun 5, 2011
482
285
136
One of the biggest complaints I keep reading (several times in this thread) is "OMG the graphics are crappy and blurry at a distance". The game supports a depth of field simulation, it's on by default. If you don't like it go to to the graphics menu and deselect "POST SPECIAL EFFECTS". No more blur at a distance.
 

Raduque

Lifer
Aug 22, 2004
13,141
138
106
One of the biggest complaints I keep reading (several times in this thread) is "OMG the graphics are crappy and blurry at a distance". The game supports a depth of field simulation, it's on by default. If you don't like it go to to the graphics menu and deselect "POST SPECIAL EFFECTS". No more blur at a distance.

Yeah, but people are stupid. So much easier to just bitch about on the internets.

Demo was underwhelming. Definitely a bargin-bin game. Into the "Under $15" list it goes!
 

CVSiN

Diamond Member
Jul 19, 2004
9,301
0
0
Wow.. this demo lasted all of 30 mins on my drive..
and I was a huge Duke fan in the 90s..

this game is garbage...

11 years to release this suckfest.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
I can't get over how bad the mouse control is.. Moving side to side is painfully slow, even on the highest in game sensitivity settings. It makes the second level almost unplayable as I can't target the pigcops without strafing and moving the shit out of the mouse. Talk about consolitis..

Are others having this problem? The game seems like it might be ok if I could actually aim properly.
 

Raduque

Lifer
Aug 22, 2004
13,141
138
106
I can't get over how bad the mouse control is.. Moving side to side is painfully slow, even on the highest in game sensitivity settings. It makes the second level almost unplayable as I can't target the pigcops without strafing and moving the shit out of the mouse. Talk about consolitis..

Are others having this problem? The game seems like it might be ok if I could actually aim properly.

I didn't have a problem. Mouse control was spot-on and fast for me. Almost too fast.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
I didn't have a problem. Mouse control was spot-on and fast for me. Almost too fast.

I wonder what the problem with my setup is then.. I haven't experienced this in any other game thus far. I'm using a wireless Logitech G7.

I'm not the only one with this issue it seems. Hopefully it's sorted out in the full release.

http://gbxforums.gearboxsoftware.com/showthread.php?t=122891
http://gbxforums.gearboxsoftware.com/showthread.php?t=122463
http://gbxforums.gearboxsoftware.com/showthread.php?t=122873
 

Keeper

Senior member
Mar 9, 2005
932
0
71
I can't get over how bad the mouse control is.. Moving side to side is painfully slow, even on the highest in game sensitivity settings. It makes the second level almost unplayable as I can't target the pigcops without strafing and moving the shit out of the mouse. Talk about consolitis..

Are others having this problem? The game seems like it might be ok if I could actually aim properly.


My mouse moves like the turret on a world war one battle ship. PAINFULLY slow. I had to start Borderlands up to make sure my PC was running OK. (Ony picked Borderlands becuse that is what I am "PCing" right now).

SOOOOO GLAD I did not pre order. I too shall save a few Andrew Jackson's and wait for the bargin-bin.

FAUX BJ's cant make up for this apparent debacle...... (Cut scene after beating the one episode)

It is a sad day............ Indeed.
 

Fhistleb

Member
Mar 26, 2008
161
0
76
I wouldn't base a game on a demo. Demos are usually nothing more than a beta build of a game with many things disabled and/or unpolished. I don't think DNF will be anything extraordinary to begin with. Nothing revolutionary in tech or graphics. Probably nothing more than an average good game. Which wouldn't be a bad thing. I'm waiting for reviews of the finished game before opening my wallet.

This. Though i'm probably going to buy it to play some Deathmatch with my friends.
 

greenhawk

Platinum Member
Feb 23, 2011
2,031
0
71
For me the game (after playing the demo) is about a 4/10.

but still getting it as it is duke.

That and the price I am paying for it ~$45US is better than the local $72US (after 10% off) that us Australian's are being offered the game for via steam.

Personally, Graphics are OK, but then I turned off motion bluring before I started the game (and any other reference to bluring).

I also turned off aim assist that was on by default (IT"S ON THE PC!!!!!!!!!).

Gripes witht the game is the running system. The noise (puffing) was off to my liking, but then he is ment to be a OLD man. That and it is not hold to run, but more of a click then release to enable running.

boss battels, well, the ending "kill move" style sucks. mashing keys is a pass.

car was ok, but having to press "e" to start the thing (IIRC) when already in the car was stupid, but that is proberly just the demo hacking levels together).

Duke vision, well, that is just stupid. Thought my video card was broken / game was broken until getting near the end of the second level to see what it actually is, and then it makes the name of it extra stupid.

Not sure if turning aim assist off helped vs one complaint I read about the rocket launcher, but I could fire as I wanted with it. Had a problem of putting it down when it was out of ammo to try a different gun, but having the gun vanish on me so nearly had to re-load the level (found a second one? or the first that had moved out of my reach).

The rail style game play is very restrictive. Even for areas where I can see I should be able to get to to pick up objects, but am blocked from doing that.

The lag on some interactions is just painfully slow from a PC FPS player. click and wait 1/2-1 second for animation to occur is just painful.

The video clips where you are not in control gets tiring very fast, but did not find a way to skip them. Of note is near the end of the second level. Sure I would just spend several seconds dusting myself off when the enemy is just a car length away waiting to shoot me. Rather bad implementation on the level designers for that.

Mouse control did appear broken at one point in the first level, but at the time, I had 2 mouse pointers on the screen from alt-tabing. The normal mouse did not work and needed the slower "in game" mouse to do anything, but it was near useless with both on screen.

There is some talk I noticed that this was the demo shown about a year ago. If that is the case, then I sure hope it is not released to anyone but the first access club as it is a crap demo. But then it just makes me hope the final game is better.

Just got to wonder now if the international release is US time or local time. If US, then for me, the difference between the two dates is not going to be too great.
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
I think some people are looking at this all wrong. Instead of thinking "wow 12 years of development, this ought to be great", I'm thinking of if more like this this: About 12yrs ago one of my favorite bands was working on putting out a new album, but due to disagreements and finances they broke up. They tried to replace some of the band members, work on the album, and even tried to tour; but none of it ever panned out. Eventually, out of money, the band sold their rights to the songs to a record label who dug through all their crap and pieced together a bunch of demos and studio takes to create an album. The album was okay, but people mainly bought it because they loved the band not because it really introduced anything new.

Of course, it's a legit question on whether a bunch of Duke Nukem 'studio outtakes' are worth the price of a full game... I'm probably going to buy it, just not right away.
 

Chaotic42

Lifer
Jun 15, 2001
33,929
1,098
126
Duke is all about the multiplayer. I preordered with some friends, so I'm not worried. I doubt I'll even try the single player.
 

WelshBloke

Lifer
Jan 12, 2005
30,984
8,699
136
I am so disappointed with that demo.

I wasn't expecting it to be amazing considering the development problems the game has had but still...

Hopefully it isn't indicative of the full game.

Maybe I just grew up and duke didn't, but being able to piss in game or pick up turds out of the toilet just doesn't have any appeal.
 

Bill Brasky

Diamond Member
May 18, 2006
4,345
1
0

That is really good to see. Basically, the authors played the whole game in the beta stage a few weeks ago, and they call the demo 'pre-alpha.' In that light, it was pretty stupid of gearbox to release such a crappy demo. They lost my pre-order for it.

"The PC version (of the demo) for example is exceptionally console-orientated. It doesn’t even have a mouse pointer on the menu screen. Me and Dave played basically the final game a few weeks ago and that had a greater range of options, including mouse control on the main menu. This demo isn’t just an insult to fans who got caught up in the hype, it’s also poor marketing."
 

PingSpike

Lifer
Feb 25, 2004
21,733
565
126
I guess I'll wait for full release and reviews. Probably was going to be a bargain bin buy anyway for sheer novelty but I'm pretty disappointed to hear about some of the consolitis problems...seems stupid since the games main sales demographic is going to be PC player nostalgia from the 90s.
 

finbarqs

Diamond Member
Feb 16, 2005
4,057
2
81
they shouldn't have released at demo at all... it's pointless and negative marketing.... DNF will sell based on the name itself!
 

WelshBloke

Lifer
Jan 12, 2005
30,984
8,699
136
they shouldn't have released at demo at all... it's pointless and negative marketing.... DNF will sell based on the name itself!

Not anymore, lots of todays gamers probably never played the originals, and if this one is crap it'll carry on being the butt of jokes.
 
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