for not a whole lot of money ... just my timeOriginally posted by: swtethan
thats a whole lot of upgrading.
Originally posted by: Golgatha
Originally posted by: Nightmare225
Originally posted by: Kromis
Originally posted by: MadBoris
Yeah I heard in a dev interview that apparently Crysis will not be able to be fully maxed out in settings regardless of any current commercially available hardware. That is promising and kind of scarry all at once.
I only have original FEAR, not the expansion, may check it out.
I guess when those first cards came out I was thinking the new amount of RAM being 640MB was going to be a new standard baseline for large 2048 textures and shadow maps, only to realize they now have 256MB as the common baseline. Just makes it seem like the 768MB or 1GB RAM cards are way overkill with all the 256MB value cards still majority.
:shocked:H MY G:shocked...
Yup, I remember a quote in a magazine where they said they had a mode which would make Quad-core dual GTX systems work with FPS in the low teens...
I betcha that's one beautiful slide show though.
The Fraps benchmarking utility does not slow down performance, all it does is records min/avg/max framerate information to a text file.Originally posted by: apoppin
actually FRAPS does slow down the performance
I just want to see some numbers so that I know what you consider to be "smooth" relative to what I consider to be smooth, but now I am just going to take your hesitance to simply record some numbers to a text file as an admission that it's not smooth at all and you know it.Originally posted by: apoppin
and it's true there are some HW "elitists" that *need* FRAPS to make them feel better about what they experience
:roll:
i am just not one of them
It's at 1.45v in the BIOS, but it goes down to 1.42v after vdroop.Originally posted by: swtethan
how many volts does your 6300 get to 3.5? i think i want to push mine further
Originally posted by: Ulfhednar
It's at 1.45v in the BIOS, but it goes down to 1.42v after vdroop.Originally posted by: swtethan
how many volts does your 6300 get to 3.5? i think i want to push mine further
Thing is it could go higher and temps are fine, just not sure it's worth it and 3.5 is a nice figure.
Using the Noctua NH-U12F for cooling.
Originally posted by: Ulfhednar
The Fraps benchmarking utility does not slow down performance, all it does is records min/avg/max framerate information to a text file.Originally posted by: apoppin
actually FRAPS does slow down the performance
I just want to see some numbers so that I know what you consider to be "smooth" relative to what I consider to be smooth, but now I am just going to take your hesitance to simply record some numbers to a text file as an admission that it's not smooth at all and you know it.Originally posted by: apoppin
and it's true there are some HW "elitists" that *need* FRAPS to make them feel better about what they experience
:roll:
i am just not one of them
Have your rolleyes back, you earned it. :roll:
Sounds normal to be TBH and the P5B Deluxe can take a lot more volts.Originally posted by: swtethan
im 1.425 bios and 1.38 windows hmmmmm....Originally posted by: Ulfhednar
It's at 1.45v in the BIOS, but it goes down to 1.42v after vdroop.Originally posted by: swtethan
how many volts does your 6300 get to 3.5? i think i want to push mine further
Thing is it could go higher and temps are fine, just not sure it's worth it and 3.5 is a nice figure.
Using the Noctua NH-U12F for cooling.
No, you don't. I'm saying above 30fps 100% of the time is bullcrap with utterly max settings in that game even at 1440x900, and you don't have to prove it since we both know it.Originally posted by: apoppin
i don't have to prove anything to you ... you can believe wtf you want
Originally posted by: YearZero
Not to open a can of worms on my first post, but I definitely cant accurately judge any game to be 'smooth' without actually playing it.
That is so say giving inputs and experiencing how the game 'feels' - to me this is a way more important aspect in determining if something is running 'smoothly'.
Once you've found a minimum fps that still delivers smooth gameplay, then you can look at benches and see what fps different setups are pushing and if that extra game-specific smoothness would be worth an upgrade.
I know this post is coming a bit late because apoppin has already ran the bench in stalker but nonetheless, I couldn't really identify with his example of determining a smooth frame rate by looking at 3dmark benches and translating that into an acceptably smooth stalker game performance level. Blah.
Originally posted by: apoppin
Originally posted by: CaiNaM
Originally posted by: CaiNaM
Originally posted by: apoppin
i am going to check right now
i do notice that the nvidia drivers seem to have more "issues" than the ATi drivers with STALKER
... so your *belief* that "both machines" cannot be set up 'wrong' as your conclusion, is based on ... nothing
well, other than i'm not so stupid as to mess up 2 pc's, let alone 1, and like i said, my observations seem to correlate with others (both reviews and forum users).
besides, after almost 20 years of building desktops and servers, they are not that hard to set it up
so did you finally upgrade your cpu?
all i can say is *whatever* .. i read the reviews too and that *entire* HUGE thread in Games Forum ... you ATi rig might be set up wrong ... but at any rate, i *know* my C2D is more powerful than either of your CPUs ... as to your gtS, there seem to be issues with nvidia drivers and STALKER - much more so than with ATi drivers
'got it' .... your ATi resolution is the same as mine BUT your GTS is bogged down with a higher one ... makes sense now that BOTH of your rigs can't do STALKER maxed but mine can - especially those "last-gen" CPUs are gonna struggle with the resolution.
i just played STALKER ... patched to the latest [only] patch ... long enough to have a complete cycle of day into night with lightening and etc [btw, the C2D temps only rise about 3 degrees C - under max load]
*all* Sliders to the Right
[except the useless AA]
*all* setting Maxed ... FDL
and it is *smooth* ... even Fluid at 14x9 ... NO ... *zero* slowdowns
and i have been playing games and building rigs ... forever
that means Grass density is 100%, lighting distance is 100%, all the shadows are maxed --including grass and sun
did i miss anything ?
"new" rig is updated in sig
and you are 'so stupid' as to have posted the same thing twice-in-a row instead of editing :Q
-- everyone makes mistakes
[j/k'ing]
:laugh:
Windows 2000 > Windows XP in Stalker performance possibly??
Originally posted by: apoppin
Originally posted by: YearZero
Not to open a can of worms on my first post, but I definitely cant accurately judge any game to be 'smooth' without actually playing it.
That is so say giving inputs and experiencing how the game 'feels' - to me this is a way more important aspect in determining if something is running 'smoothly'.
Once you've found a minimum fps that still delivers smooth gameplay, then you can look at benches and see what fps different setups are pushing and if that extra game-specific smoothness would be worth an upgrade.
I know this post is coming a bit late because apoppin has already ran the bench in stalker but nonetheless, I couldn't really identify with his example of determining a smooth frame rate by looking at 3dmark benches and translating that into an acceptably smooth stalker game performance level. Blah.
since a couple of people couldn't identify with it i simply ran it
what i was *trying* to say is that "smooth" - for me - is ABOVE 30 fps ... just like in the first scene in 3DMark05 - the 'return' fight - where it is consistently above 30 - except for a 'blip' into the hi-20s
actually*running* FRAPS in STALKER simply "confirmed" what i was trying to explain ... that STALKER is "smooth" on my system with *all* in-game sliders completely maxed
Check out the Pix ... no really ... check them out ...Unreal Tournament3 web site comes to life
. . . the ground has finally been set for arrival of mega-hit title for this year, Unreal Tournament III. This game is being finalised as we speak, and haiving ditched UT2k7 to become UT III, it looks even more impressive now.
We first saw UT2k7 back at E3 2006 with a gameplay demonstration showing some serious kick-ass action and the power of two GeForce boards in SLI left a lasting inqpression on everyone present.
With the launch of the official site, Epic also released couple of new screenshots, showing what FPS gamers will play later this year. So if you are wondering are high-end DirectX 10 GPUs worth the money, take a good look a these pictures
The screenshots are mighty impressive, even though these represent souped-up versions for magazines (judging by resolution of some shots, that were in 24 Mpixel resolution), still these graphics show just how impressive UT3 is shaping up to be. This will also be one of the games for graphics benchmarking ? expect UT3 scores in reviews of Back-to-School refreshes of G90 (NV55) and R670, and upcoming marchitectural generations like G100 (NV60) and R700, Larrabee, G110 and R800 and so on