DX12 and developer freedom

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ThatBuzzkiller

Golden Member
Nov 14, 2014
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LOL. On paper maybe. I still can't find DX12 games running on Skylake iGPU. I just looked at GameGPU.Ru and their Hitman APU benchmark, and they ran it in DX11 mode only because they said the iGPU can't run DX12...

At least Maxwell can run DX12 games.

At this point, with many DX12 games already and none capable of running on Skylake iGPU, it's time to call Intel's paper specs rubbish. They aren't even DX12 compatible.

Nothing's wrong with Intel's hardware or drivers ...

There are cases in which driver workarounds work on both AMD and Nvidia but not Intel ...

Hopefully GPU based validation will catch these errors ...
 

tential

Diamond Member
May 13, 2008
7,348
642
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Nothing's wrong with Intel's hardware or drivers ...

There are cases in which driver workarounds work on both AMD and Nvidia but not Intel ...

Hopefully GPU based validation will catch these errors ...

Surely someone here could run a game off their igpu. Doesn't shintai have a 6700k? We have skylake owners any one of them can post dx12 games running.
 

ThatBuzzkiller

Golden Member
Nov 14, 2014
1,120
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Surely someone here could run a game off their igpu. Doesn't shintai have a 6700k? We have skylake owners any one of them can post dx12 games running.

I have a Skylake system but I don't own any games that have DX12 support ...
 

3DVagabond

Lifer
Aug 10, 2009
11,951
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LOL. On paper maybe. I still can't find DX12 games running on Skylake iGPU. I just looked at GameGPU.Ru and their Hitman APU benchmark, and they ran it in DX11 mode only because they said the iGPU can't run DX12...

At least Maxwell can run DX12 games.

At this point, with many DX12 games already and none capable of running on Skylake iGPU, it's time to call Intel's paper specs rubbish. They aren't even DX12 compatible.

Yeah. Reminds me of Fermi being DX12 capable. Maybe we just have to wait for proper drivers for Intel and Fermi?
 
Feb 19, 2009
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Yeah. Reminds me of Fermi being DX12 capable. Maybe we just have to wait for proper drivers for Intel and Fermi?

Right, and if Total War WH DX12 can't run on Skylake iGPU, it's time to call Intel's claims pure BS. If they are advertising DX12 compatible, they should be sued for false advertisement.
 

ThatBuzzkiller

Golden Member
Nov 14, 2014
1,120
260
136
Right, and if Total War WH DX12 can't run on Skylake iGPU, it's time to call Intel's claims pure BS. If they are advertising DX12 compatible, they should be sued for false advertisement.

It's not Intel's fault that DX12 allows some nonstandard/rogue behaviour ...

Then again their ISV relations team sucks so maybe it's deserved on their part ?
 

ShintaiDK

Lifer
Apr 22, 2012
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Surely someone here could run a game off their igpu. Doesn't shintai have a 6700k? We have skylake owners any one of them can post dx12 games running.

It requires a DX12 path for Intel IGPs to work. Just as we have down to SKU level optimizations for Nvidia and AMD.

Good luck with future unsupported GPUs in DX12 games
 

ShintaiDK

Lifer
Apr 22, 2012
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Right, and if Total War WH DX12 can't run on Skylake iGPU, it's time to call Intel's claims pure BS. If they are advertising DX12 compatible, they should be sued for false advertisement.

Again, you completely remove any responsibility from the developer.

But I would like to see your lawsuit. If what you say is due to Intel and not the developer. You should have a field day against Intel. Its a win/win for you, unless the claim is based on something that isn't true...
 
Feb 19, 2009
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Again, you completely remove any responsibility from the developer.

Intel sells hardware to run software. They claim their GPUs are DX12 compatible and it's been shown in all DX12 games to be false.

The onus is on Intel to get their hardware to run with software designed for DX12. If they cannot do that, they ought to stop advertising that capability because it's BS.

And don't defend a company that made 14B in PROFIT last year. They have zero excuse besides an utter contempt for consumers to get advertised features working.
 
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ShintaiDK

Lifer
Apr 22, 2012
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Intel sells hardware to run software. They claim their GPUs are DX12 compatible and it's been shown in all DX12 games to be false.

The onus is on Intel to get their hardware to run with software designed for DX12. If they cannot do that, they ought to stop advertising that capability because it's BS.

And don't defend a company that made 14B in PROFIT last year. They have zero excuse besides an utter contempt for consumers to get advertised features working.

Better get your lawsuit going then. Because obviously you made sure the games actually contain that DX12 path for Intel IGPs
 
Feb 19, 2009
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Better get your lawsuit going then. Because obviously you made sure the games actually contain that DX12 path for Intel IGPs

For a European, your attitude to false advertisement is a surprise. Where's the consumer interest?

Surely Intel can afford a few million here or there to actually work with studios to ensure DX12 games can run on their so called "DX12 compatible" hardware.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
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For a European, your attitude to false advertisement is a surprise. Where's the consumer interest?

Surely Intel can afford a few million here or there to actually work with studios to ensure DX12 games can run on their so called "DX12 compatible" hardware.

You made a claim, but I didn't see you evidence. So as a European I dont see either a case or false advertisement yet. But I am sure you can get some developers to tell how they made a specific Intel IGP path, just as they did with AMD and Nvidia down to SKU level. And then have them tell you how it didn't work on Intel IGP anyway. Assuming you are telling the truth that is. I am looking forward to see it.
 
Feb 19, 2009
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No evidence? There's complete lack of evidence that it's actually capable of running DX12 games.

I thought you have a Skylake, surely you can go test it out yourself and make it run DX12 games. lol

Some people will defend the indefensible it seems...
 

Krteq

Senior member
May 22, 2015
993
672
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It requires a DX12 path for Intel IGPs to work. Just as we have down to SKU level optimizations for Nvidia and AMD.

Good luck with future unsupported GPUs in DX12 games
What? DX12 is an explicit API and it's still using caps to exposing features etc.

Developer is NOT writing a different code for different uarch, there is nothing like "coding to a metal" in DX12.
 
Feb 19, 2009
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Why do I have to do the work for your claim?

You may not have noticed, but some review/tech sites are now saying they can't get Skylake iGPU to run DX12 games.

Maybe your personal feelings about Intel has clouded your judgement, but a company with that much profit, failing to deliver on a key hardware feature promise, and you continue to defend Intel, blaming devs. It really shows where you stand.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
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You may not have noticed, but some review/tech sites are now saying they can't get Skylake iGPU to run DX12 games.

Maybe your personal feelings about Intel has clouded your judgement, but a company with that much profit, failing to deliver on a key hardware feature promise, and you continue to defend Intel, blaming devs. It really shows where you stand.

And what did the developers say? Not working on the biggest graphics market shareholder is a big thing. Consider how many time we have seen people refer to Oxide developers and such for Nvidia issues. Why no posts about Intel? Cant be that hard to get if its really Intels fault can it. So where are they?

Guess what the integrated one was...


https://blogs.msdn.microsoft.com/di...p-dormant-silicon-and-making-it-work-for-you/

MS says you are wrong.
 
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Flapdrol1337

Golden Member
May 21, 2014
1,677
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I think I'd rather have the 36 fps without the extra latency of copying to the igp, having a slow igp do the postproces, copying back and displaying.

Maybe it's nice for VR, do the rendering nonstop on the big gpu, then have the vr headset hooked up to the intel gpu, which could do the timewarp without stopping the main gpu, which is supposedly problematic on nvidia gpu's.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
It requires a DX12 path for Intel IGPs to work. Just as we have down to SKU level optimizations for Nvidia and AMD.

Good luck with future unsupported GPUs in DX12 games

This guy just continually thread craps until people get in trouble for arguing with him or the thread gets locked.

Member callouts are not allowed.

-Rvenger
 
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