Dying Light - new zombie game

Page 4 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Gryz

Golden Member
Aug 28, 2010
1,551
204
106
There are 2 types of rifles. Police and Military rifles. They all have a damage of 130-180, it looks like from my experience. Except the first rifle you'll find, it seems ! My first rifle was a police rifle, and it does 287 damage. That is a lot more than any rifle I've ever seen since (and I've seen over a hundred already).

So get 2-3 rifle first, and then you keep the best one, and give a worse one to the guy in the tower. There's no hurry.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
There are 2 types of rifles. Police and Military rifles. They all have a damage of 130-180, it looks like from my experience. Except the first rifle you'll find, it seems ! My first rifle was a police rifle, and it does 287 damage. That is a lot more than any rifle I've ever seen since (and I've seen over a hundred already).

So get 2-3 rifle first, and then you keep the best one, and give a worse one to the guy in the tower. There's no hurry.

Cool thanks! The one I found is a blue quality pistol that does around 150 dmg. It doubles my military shovel damage lol

I'll keep it until I find something worst, thanks for the advice.
 

Gryz

Golden Member
Aug 28, 2010
1,551
204
106
That's a pistol, not a rifle. 150 Damage seems normal. Not sure how it is with pistols. I've read in a thread a few people all saying the first rifle they got was better (250-290) than any other one (130-180) they ever saw. Maybe pistols aren't included here ?

But in any case, my advise is still valid. Wait till you get 2 fireweapons, and give the guy in the tower the worst one.

You probably already know it, but just in case: when you make loud noises, it attracts attention from (harder) zombies. So you'll always have to make a decision whether to use a firearm or not. Personally I only use my police rifle when dealing with a group of Rais men. When there's only one human, I use my machete or katana. When there are only zombies, I also use melee.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
Using guns is for cowards!

Yeah I really enjoy the melee aspect of the game. Damn yesterday I had fun killing time and killing zombies in the electrical plant. There was dozens of them and I got so many mats for crafting stuff that I could simply spam some molotovs here and there and burn the place clean.

I also used lesser melee weapons so I would no use my good ones.

After the cleanout I was rolling in mats and cash and got some levels in the process.
 

sze5003

Lifer
Aug 18, 2012
14,242
638
126
That one machete is great. I really enjoy using those or any of the knives in the game. As always keep the good weapons for missions.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Yeah I really enjoy the melee aspect of the game. Damn yesterday I had fun killing time and killing zombies in the electrical plant. There was dozens of them and I got so many mats for crafting stuff that I could simply spam some molotovs here and there and burn the place clean.

I also used lesser melee weapons so I would no use my good ones.

After the cleanout I was rolling in mats and cash and got some levels in the process.

Yeah, the place is great for farming xp and items. It's best to go at night when XP is doubled. run in there with 100 firecrackers and 100 molotovs (and 100 of the upgraded UV flares if you're a scaredy-cat) and knock yourself out.
 

Annisman*

Golden Member
Aug 20, 2010
1,918
89
91
I turned some random electric panel on early in the game it was near some alley, didn't think much of it. Well, yesterday I was running around just looting random houses going from rooftop to rooftop and I look over and see a zombie standing close to the electrified puddle near that panel I flipped on way back when. It was fun to watch him walk into it and electrocute himself lol. I had to take a pic.

 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
If you make conducting liquid, you can throw it (like a molatov) at a pack of them. If one being electrocuted gets splashed with the conducting liquid, the lightning will jump from him to all the other ones that got splashed.

You can make some really interesting chains of destruction with fire and electricity.
 

sze5003

Lifer
Aug 18, 2012
14,242
638
126
If you make conducting liquid, you can throw it (like a molatov) at a pack of them. If one being electrocuted gets splashed with the conducting liquid, the lightning will jump from him to all the other ones that got splashed.

You can make some really interesting chains of destruction with fire and electricity.
I picked up some conducting liquid but do you have to combine it with something to throw? I'm still early on and confused about the crafting system so I mostly use the blueprints for the weapons.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Still wonky with the 1.40 patch. Vsync and dying seems to lock 30FPS or above constant until you uncap it. Otherwise foilage drops it 30 FPS for some reason. With a 780Ti GHz. Crashed too with a texture error for the first in over 15hrs. Pffft. AAA games are just getting poorer and poorer.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
Damn this game is growing on me. At first I was not convinced with it but I gave it a eral shot and now i'm hooked. I just got a rifle yesterday during a sidequest and my melee weapons are starting to hit like a ton of bricks. The cleaver is nice hahah

I have a sidequest that look freaking awesome and proportionally frightening: I have to go grab UV light bulbs on the bridge, at night. I'm really looking forward for this quest.

I also have a lot of quarantine zones to explore. I tried one last week but was too weak to go in there and ended up reloading an early savegame because I coudln't complete it and get out. Are those zones just swarming you with runner zombies forcing you to run like mad and grab the stuff? They're really hard to do...should I go in there with firearms or is there a trick in completing it?

@escrow4: For me the game runs flawlessly with everything at the highest setting at 1080p.
 

D DoUrden

Member
Jul 19, 2012
47
0
0
I got near the end of the game and didn't finish it, the game wen't too jump puzzle heavy for me. It was a good game up to that point. It's a person thing for me I HATE jump puzzles.
 

CurseTheSky

Diamond Member
Oct 21, 2006
5,401
2
0
I'm only 8% of the way in, and I'm enjoying it. It has just the right amount of action and freedom. At this early stage, night time is truly terrifying.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
I'm only 8% of the way in, and I'm enjoying it. It has just the right amount of action and freedom. At this early stage, night time is truly terrifying.

Night time was so well done imo in this game. You'll get to the stage where you can kill 1 of those big guys barely, then you can kill them easily, then you can take 2-3 at a time. Night time slowly becomes less scary, but stays very hectic. I love it. At the start of the game though night time is truly terrifying.
 

sze5003

Lifer
Aug 18, 2012
14,242
638
126
I have to get back to playing this game, I don't remember what percentage I'm at but I have to collect money for rais from people near by. I stopped playing for a bit to finish up the order.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
I have to get back to playing this game, I don't remember what percentage I'm at but I have to collect money for rais from people near by. I stopped playing for a bit to finish up the order.

You aren't very far in at all. That's a very early mission.
 

justoh

Diamond Member
Jun 11, 2013
3,686
81
91
I got near the end of the game and didn't finish it, the game wen't too jump puzzle heavy for me. It was a good game up to that point. It's a person thing for me I HATE jump puzzles.

Jump puzzles? Are you sure were playing dying light?
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,079
136
Decided to pick it up.
Remarkably good. Enjoying.


Little tips for beginners:

1. Dont sell cheap weapons. Convert them to parts, which are worth more than the sell price.

2. Keep one strong weapon with mods and upgrades and only use it on tough enemies. For weak enemies, use cheap, non-modified weapons and let them break.

3. Do the parkour stuff even if you dont need to. It builds up Agility XP faster.

4. Spend some time on top of a car or dumpster, slowly beating up weak zombies with flimsy weapons. It builds up Combat XP.

5. Make one flame weapon and instead of crafting a single molotov, make 3 flammable liquids. Use them with the flame weapon. Saves your resources over the long run.

6. The game gets harder as you advance in story mode. If you spend your time building up XP it becomes comparatively easier.

7. Attack weak zombies at knight with low end weapons to build up combat XP. Jump from rooftops and ignore enemies entirely to build Agility XP.

8. Grab air drops and deliver them to quartermasters for easy Survivor XP. Ignore the humans guarding them, just run in, grab a pack or two quickly, and sprint out.
Drawing zombies near them can be a good distraction. They will likely ignore you and fight off the hordes while you steal the loot.

9. Unlock as many safe houses as possible to shorten your travel times. They also tend to unlock side missions and some of them have shops as well.

10. Farming the plants is a good use of time. Dont make any boosters until you have the perk that lets you craft more items at a time. Dont use any boosters until you have the perk that makes them last much longer.
 
Last edited:

shortylickens

No Lifer
Jul 15, 2003
80,287
17,079
136
- When you are inside a safe zone, time is your friend. You can either sleep until morning in which case the hard zombies like night hunters/stalkers disappear entirely. Or you can just stand there for a minute in which case they run off and forget about you.

- Out in the open, time is working against you. No matter how tough you are eventually you will attract a bunch of biters and volatiles (tough, fast, jumping zombies) and they will overwhelm and kill you. Shooting guns will speed up that process, as will setting off your own explosions, or using a molotov on a red barrel. Surprisingly, lots of melee combat also qualifies as noise and will slowly draw more & more enemies to you.
You will never be inhumanely powerful in this game, and always subject to a quick death if you are careless.

- Make good use of your limited time before you get mobbed. Running past enemies is preferred during most main and side quests. Quietly killing one and retreating will extend the time before mobs show up. Take the skill that lets you instantly kill an enemy when you are behind it.
Smart use of an explosive will kill enough enemies that you can loot boxes or get your head together and escape. Poor use of explosives doesn't kill many enemies and just draws a ton of them to your vicinity.

- Taking the camouflage skill works a lot better than UV flares or firecrackers when you need more time. Especially with the Takedown skill. You can nail one enemy, camouflage, do some work, takedown another enemy, and just keep on working. Bear in mind you need several seconds to apply the zombie goop and can be easily interrupted if surrounded.

- Night Hunters can be killed but they require many hits from a very strong melee weapon. More likely is that they will swarm you, latch on for a bite, and keep latching on until you are dead. Takedown and Camouflage is a MUCH better use of your time, and saves you from breaking weapons or wasting throwables.

- Green spitters can dish it out but they cant take it. They also tend to have elevated positions when possible. As such its better to deal with them first, move to an elevated spot, and then slowly take out the other enemies.

- Since you lose a fair amount of XP on death, it may be better to stockpile several survivor relief boxes and turn them all in at once for massive Survival XP and multiple levels. Grabbing any loot and opening locks is much easier when camouflaged as opposed to trying to fight off hordes or distract them with thrown items.

- Live, healthy humans are surprisingly tough. They can block melee attacks and thrown weapons, they have the good sense to run from explosives, and it seems like they tend to take more direct hits than most infected. However, they are still subject to instant decapitation, they tend not to guard their legs very well during melee, they drop instantly when losing any limb, they take fewer bullets to die than zombies, and they also die quicker from flames whether it be molotov or nearby barrels. Even if alive, they don't fight back while aflame.

- The game-play changes significantly when you acquire the grappling hook at level 12 and its recommended you focus on Survivor XP until you get it.
Keep in mind some missions in the main quest will preclude you from using the hook for utterly asinine reasons, and you will have to climb the old fashioned way on occasion. It is however the preferred method for escaping zombie mobs if camouflage just isn't enough or cant be done.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,079
136
- As tempting as it may be, do not sell crafting parts. They can be used to make more valuable items and sold, if you need the money. Also as the game goes on you find many more blueprints, and some old items which previously seemed useless will then become quite valuable. This includes the special Bolter Tissue, which is used for the best weapon mods late in the game.

- Eventually money will not be a problem as you'll have plenty of weapons to sell and not need any more Metal Parts. When that happens try to purchase all the basic crafting items you see in stores. You will rarely need to purchase weapons as the main quest provides plenty of powerful, colored equipment. Ammo is not expensive but you cannot carry much at one time. Gun fights should generally be restricted to Rais's men and when you are unable to engage them in melee. Again keep in mind they die quickly from molotovs and you should usually have the resources to make them as needed.

- Head strikes always do the best damage on any opponent, and on the softer foes you have a chance at an instant kill. Overall this will save you time and resources, and ensure you dont need to repair weapons too frequently. Go to the inventory to repair weapons instantly, it could mean the difference between life and death.

- Save precious inventory slots for valuable weapons which can be sold for cash. Instead of making one or two of each throwable weapon in the game, only craft a couple different items and keep them in your quick slots. I recommend one type of throwing star that is quiet (not the explosive one) and one loud item be it grenade or bomb or firecracker. The other slots you will need for a grappling hook and a booster. The rest of your crafted items should be kept in storage and swapped out as your playing style changes.

- Kurtss bombs are weak and dont have a very long firecracker effect, which is needed to attract and kill lots of enemies. It is not a recommended item to craft however the quest provides decent rewards. Same with the Witches Potion.
 

TidusZ

Golden Member
Nov 13, 2007
1,765
2
81
I got near the end of the game and didn't finish it, the game wen't too jump puzzle heavy for me. It was a good game up to that point. It's a person thing for me I HATE jump puzzles.

Me too, which is why I couldn't get into the new borderlands
 

XiandreX

Golden Member
Jan 14, 2011
1,172
16
81
Night time was so well done imo in this game. You'll get to the stage where you can kill 1 of those big guys barely, then you can kill them easily, then you can take 2-3 at a time. Night time slowly becomes less scary, but stays very hectic. I love it. At the start of the game though night time is truly terrifying.

I was fairly Bad ass at the end. My highest weapon was 2297 dmg, Katana and my run of the mill weapons (all Katanas) were all 1900+. 2 Hits to kill the big charging guys (sometimes I think one hit) was nice.
The Virals still suck because of the grab, then spam A to kick them away.
When you have 3-4 doing that its rough.

The one night I sat atop a building killing virals after virals after virals.
I kept 4 star alert the whole time. The pile of bodies in the morning brought
tears to my eyes.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |