destrekor
Lifer
- Nov 18, 2005
- 28,799
- 359
- 126
Of course it is, but that in no way contradicts what I said. Bioware would still be making the same mass appeal milk toast whether or not they got involved with EA, because that's the entire industry now.
Not necessarily. Without a major publisher like EA breathing down their neck, they might not push relentlessly toward a boring mass appeal game.
The Witcher 3 is going to be bigger in every way than the second one, and added consoles from the get-go, and yet, I'm not worried one bit that the game will be anything but great. With it having some features from the Nvidia GameWorks libraries added, I'm a bit worried about how well it runs on AMD GPUs, but that's a different matter. I don't expect the game to be watered down or any less difficult, or have extensive hand-holding.
Games are moving toward the mainstream simply because gaming itself has moved into the mainstream. Games can now rival major motion pictures for production quality, voice talent, and story. That's what the market generally wants, and frankly, I like that too. Good soundtracks, good voice work, terrific and engrossing story, and a world worth exploring. Multiplayer-focused games are going to be what they are, but the big RPG experiences, from even lesser-known studios, are going to be big productions, or at least dressed up to seem like a big production. That doesn't mean it has to be dull and hand-holding, that's something the major studios push because they want every last potential dollar. A studio like CDPR will make their big game the way they see fit, not worried if 20% of the potential market hates it because it is too challenging.