EA Wrecking Franchises

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shortylickens

No Lifer
Jul 15, 2003
80,287
17,079
136
Originally posted by: wazzledoozle
Originally posted by: Soviet
Originally posted by: wazzledoozle
C&C series.

C&C3 was a pretty faithful clone of the old gamestyle, but thats the problem. It was like playing the same exact game again, with shiny graphics. The series has no innovative future.

Yeah, remniscent of doom 3.

Exactly. But even doom 3 introduced more modern FPS concepts to the game than C&C3 did to the C&C game formula.
This is going to show my ignorance but.....
What concepts?
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: shortylickens
Originally posted by: wazzledoozle
Originally posted by: Soviet
Originally posted by: wazzledoozle
C&C series.

C&C3 was a pretty faithful clone of the old gamestyle, but thats the problem. It was like playing the same exact game again, with shiny graphics. The series has no innovative future.

Yeah, remniscent of doom 3.

Exactly. But even doom 3 introduced more modern FPS concepts to the game than C&C3 did to the C&C game formula.
This is going to show my ignorance but.....
What concepts?

You pickup PDAs with tidbits of plot, crude puzzles were implemented that involve finding the PDAs to gain access codes to weapon lockers, and they place a "gimmick" into the game, the soulcube.


People want FPS / RPG hybrids these days (see Oblivion, Deus Ex, and Bioshock), Doom 3 is obviously not one.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: Fadardo
Ubisoft is tainted as well, as they are now 15% owned by EA, after EAs hostile takover bid of Ubisoft. I blame EA for ruining Assassin's Creed

Ubisoft is rarely any better than EA in vomiting out unfinished crap. EA isnt helping, but Assassins Creed being nothing more than a pretty shell of a game is standard ubisoft.

I'm sure there will be another one next year, another one the year after that ad nauseum, just like splinter cell.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: Fadardo
Originally posted by: Bateluer
Originally posted by: Soviet


Dont vivendi own blizzard though?

I believe so, but the Blizzard name will sell pretty much anything. If Blizz decided to break with Vivendi and become an independent developer, they'd have no problems self publishing.

Vivendi owns Blizzard and can make business decission that bypass those of the Blizzard CEO or high level execs.

They've already tasted the mmorpg money pot, and have decided blizzard will be making 4 or 5 new mmo games every 2 years for the next 10 years.

Other divisions of Vivendi have gone through some major financial loss as Vivendi as a whole has lost over 1billion dollars last year. Vivendi Shareholders are eager to recupe those losses and Vivendi is looking to mmos to poor in the money.

Expect a Diablo and starcraft mmo.

you've got proof of this? what mmo are they working on after WoW? they're working on SC2 right now...
 

adairusmc

Diamond Member
Jul 24, 2006
7,095
78
91
Originally posted by: wazzledoozle
C&C series.

C&C3 was a pretty faithful clone of the old gamestyle, but thats the problem. It was like playing the same exact game again, with shiny graphics. The series has no innovative future.

If it is not broke, then why fix it?
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Originally posted by: adairusmc
Originally posted by: wazzledoozle
C&C series.

C&C3 was a pretty faithful clone of the old gamestyle, but thats the problem. It was like playing the same exact game again, with shiny graphics. The series has no innovative future.

If it is not broke, then why fix it?

Its not really about fixing it, its about making what isnt broke better to keep up with other similar franchises.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: microAmp
At least EA won't able to ruin Activision.
http://biz.yahoo.com/ap/071202/vivendi_activision.html

Yep, now Vivendi gets to ruin them.

Under the arrangement, the companies said that Vivendi would pay $27.50 a share and make a cash infusion of $1.7 billion to acquire a 52 precent stake in Activision, valuing the entire company at $18.9 billion. Vivendi will subsequently fold its games operations into those of Activision in a new company to be called Activision Blizzard.

The combined company also plans to repurchase $4 billion worth of its shares for $27.50 a share, a move that the companies said would raise Vivendi?s stake to 68 percent. [q/]
 

Jeff7

Lifer
Jan 4, 2001
41,596
19
81
Originally posted by: Regs
Sim City 4 had a lot of promise but had a lot of traffic bugs and the fact you were limited to a population of 100k. My town has a pop of 45k and we don't need subways and 1000 bus stops to help traffic move. The zoning was also off balance as you never had enough residential to supply the commerice, and you never had enough commerice to supply any jobs.
100K population limit? I've built a few cities with over 1 million residents. I found it rather easy to create balanced cities, within "normal" confines, and then I moved on to creating cities which exploited a few of the simulator's quirks and technical shortcuts.
However, I have SC4: Deluxe, which includes the Rush Hour "expansion" pack. This tweaks the traffic engine, and adds a few other useful transportation methods and tools.

My biggest issue with SC4: its propensity to crash. It will either crash to the desktop randomly, or sometimes freeze while saving.

 

T2k

Golden Member
Feb 24, 2004
1,665
5
81
Originally posted by: Schadenfroh
Originally posted by: shortylickens
Originally posted by: wazzledoozle
Originally posted by: Soviet
Originally posted by: wazzledoozle
C&C series.

C&C3 was a pretty faithful clone of the old gamestyle, but thats the problem. It was like playing the same exact game again, with shiny graphics. The series has no innovative future.

Yeah, remniscent of doom 3.

Exactly. But even doom 3 introduced more modern FPS concepts to the game than C&C3 did to the C&C game formula.
This is going to show my ignorance but.....
What concepts?

You pickup PDAs with tidbits of plot, crude puzzles were implemented that involve finding the PDAs to gain access codes to weapon lockers, and they place a "gimmick" into the game, the soulcube.


People want FPS / RPG hybrids these days (see Oblivion, Deus Ex, and Bioshock), Doom 3 is obviously not one.

D3 failed miserably because it was utterly boring with totally stupid AI, no storyline and half-baked graphics.
ANother techdemo from id - this time Carmack and Co couldn't make up the missing substance with hype, that's all. Of course, D3 miserably failed as engine as well, barely anybody ever licensed it AFAIK.
 

Vaktathi

Member
Feb 4, 2006
119
0
76
On the whole, I have to agree with the majority sentiment here that EA being involved with games is generally not a good thing, however I do feel that C&C 3 was a HUGE step in the right direction from the previous C&C games published under the EA banner.

Also, didn't Wing Commander die with Prophecy, where Blair died?
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: T2k
Originally posted by: Schadenfroh
Originally posted by: T2k
Starforce did not brick anything - educate yourself: http://en.wikipedia.org/wiki/StarForce#Controversy

Text
under Windows XP, if packets are lost during the reading or writing of a disk, XP interprets this as an error and steps the IDE speed down. Eventually it will revert to 16bit compatibility mode rendering a CD/DVD writer virtually unusable. In some circumstances certain drives cannot cope with this mode and it results in physical hardware failure (Most commonly in multiformat CD/DVD writer drives).

It has been reported by many users that the slowdown caused by StarForce on some recent multiformat DVD writers can cause irreversible hardware failures on those drives (they aren't recognized anymore)
And the point is...? Sorry as much as I hate Starforce and its arrogant, loser creator I have to admit it would be the last thing to take a website's word as objective when it starts with Boycott Starforce and Wiki does not have a word about it...

The link to said website was taken directly from the wikipedia page (that you linked), which had it listed as a reference.
 
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