gothamhunter
Diamond Member
- Apr 20, 2010
- 4,466
- 6
- 81
I just got my Hero's Guide to the Elder Scrolls Online; it's pretty freaking awesome. Let me know if any of you are interested in pictures and I'll post some.
So after about 40hrs of play I do still love this game! But there is something that is driving me crazy...inventory management! My bank and bags are always getting full of crafting mats and consumables. Ive joined 4 guilds now so I have plenty of places to sell my armor and weapons...but it has become a chore and burden to constantly manage my inventory. After every hour or two of questing I need to come back to town and deal with a buttload of organizing, selling, transferring mats to an alt etc., only to have the same problem a couple hours later!! The extra bag space is too expensive and not enough....
Dark Souls 2 coming out soon and a massive backlog...but this looks good
personally i would never go with a simplified gameplay like elder scrolls online or many mmos in fact over something like dark souls 2
You know, to be fair, Dark Souls (2) has pretty simplified game play.
compared to dark souls 1?
or do you mean the mechanics have simplicity that might still allow for compexity in gameplay
dark souls can be very hard and you have to think about how you fight and you often have to wait for the right time to attack like after the enemy attacks and fails
I mean generally, the game play is pretty simple (for all 3). I'm not saying it isn't difficult, because a mistake can potentially kill you, but really it's just...simple. It's not really any more "complex" than ESO, or any other MMO.
Yah, doing the level 20-23 dungeons is frankly mission impossible. The second optional boss is brutal for Elden Root. She herself isn't too difficult to damage, but she, like all the bosses there, has a big giant aoe attack that can do massive damage and 1 shot a squishie. On top of that she makes a "quicksand" pit constantly where 8 almost elite skeletons pop out of it. And she doesn't wait on summoning another pit until the previous 8 have all died. She summons them on a timer. So if your group can't kill those 8 skeletons in 60 seconds, she summons another 8. It gets brutal.
On top of that, if you are at the spot where the pit is summoned, you "sink" into the quick sand and are stunned during the duration of the summoning. Which is like 2.5 seconds. You also can't hit the skeletons during that time frame while the skeletons are coming out of the ground. The spot she summons is random. On top of that she is using spell ranged attacks that can pack a whallop too. So as the tank I'm stuck trying to keep her agro, stay out of her big aoe attack, stay out of the randomly placed instant stunning summoning pits, and try to help kill skeletons as fast as possible. All while making sure my healer is close enough to heal me when I start going down due to all the focus from my taunting and damage. As I said, absolutely brutal. We were all level 23-24 and in good gear too. Had the group with me as a sorc tank, 2 healer sorcs (that swapped to destruction staff for dps if needed or resto staff for healing), and a ranged nightblade pure dps setup. The bosses leading up to her were tough, but she was crazy. Completely overtuned for that dungeon and groups that would normally go into there.
personally i would never go with a simplified gameplay like elder scrolls online or many mmos in fact over something like dark souls 2
Heroes Guide to ESO:
http://imgur.com/a/GIBN8
No matter what I'm gettinG DS2
Nice looking book. Imo game companies can keep all the statues and coins and cloth maps, and put out nice books like that.
The group finder dungeons are difficult but you cannot say they are impossible.
I have noticed most of the players you find with the grouping tool are not very bright.
I think the main rookie mistake is too many people playing in first person view instead of third person zoomed out all the way. My teammates (including the healer) were simply standing in the red circle AOE effect range instead of simple rolling or moving out of the way. Probably because your vision is so limited in first person view. On the boss you are referring to in Elden Hallow, it is simple, save enough stamina to roll out of the AOE when you get sucked in. No one knows how to position their character or roll. I beat that boss by myself after everyone else died, taking about 10-20 minutes to do so.
The next group I found, we finished the entire dungeon in one attempt.
Put a few good hours into PVP tonight, and probably am going to cancel my sub before the next payment.
The PVP world is huge. Out of the 10 attempts trying to get with my group, 10 of those attempts ended in me getting ganked by a couple of guys sitting between my 'army' and where I spawn.
Not fun at all. I thought the 'everyone could stealth' idea would be cool, but it's not cool when highly specialized PVP DPS sit around invisible waiting to gank you. At least in Guild Wars I could see the enemy. Ten deaths, and never saw one enemy in ESO (before I was stunned on the ground with half health). Just saw flashing lightning sorc's jumping 50 feet every second, while I died trying to get my 2nd shot off.
Simply no way for me to counter this, unless I roll my own focused DPS stealth build.
/upset at how the PVP actually is, compared to how it was sold
Just wait with PvP until more people enter. Currently you are dealing with those that rushed/cheated to VR10 and you are much lower with worse gear.
Way too soon to make any conclusion.