Elite Dangerous

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Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
Pirated a dude today... type 9.. he was headed in for a landing so I know he was carrying.

Interdict: greetings cdr...I'm afraid there's a 10% tax in these parts.
5 seconds.
"Surge detected"
open fire. Shields go out, hull to 80% and he's gone.
I fsd, find him again, interdict.
"10% would be better than 100% if I were to kill you?"
Surge detected.
opened fire, hull to 35% and poof. I hit my fsd and again track him, 4mm from the port!! Interdict. Player eliminated. :awe:

What a rush! So much fun. I only trade in solo, but man pirating is fuuuun! wish people would just cough up the goods...I need to figure out the hatch breakers.
 

Bubbleawsome

Diamond Member
Apr 14, 2013
4,834
1,204
146
Trying to find military composite for my viper. Also planning on getting a cobra and trying the pirate life.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Pirated a dude today... type 9.. he was headed in for a landing so I know he was carrying.

Interdict: greetings cdr...I'm afraid there's a 10% tax in these parts.
5 seconds.
"Surge detected"
open fire. Shields go out, hull to 80% and he's gone.
I fsd, find him again, interdict.
"10% would be better than 100% if I were to kill you?"
Surge detected.
opened fire, hull to 35% and poof. I hit my fsd and again track him, 4mm from the port!! Interdict. Player eliminated. :awe:

What a rush! So much fun. I only trade in solo, but man pirating is fuuuun! wish people would just cough up the goods...I need to figure out the hatch breakers.

FYI communications are buggy and sometimes do not work. And if they are using Oculus Rift, text messages are pretty much unreadable anyway.
 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
FYI communications are buggy and sometimes do not work. And if they are using Oculus Rift, text messages are pretty much unreadable anyway.


Good to know but I can't imagine a lot of players are using the oculus...a few to be sure but...I can't see a huge population.

Either way, if they are using something that isn't functional with in game chat AND playing open then I really have no sympathy.
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
From what I gathered, they can lean forward which should make the hud readable.

The python takes a while to roast, with decent lasers in a sidey.Guess I need to look into more firepower. I'm having a very good time playing overall now, what a difference compared to just a few days ago.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Good to know but I can't imagine a lot of players are using the oculus...a few to be sure but...I can't see a huge population.

Either way, if they are using something that isn't functional with in game chat AND playing open then I really have no sympathy.

I'd guess as much as 10-20% of people may be using Oculus as ED is one of the few real games that works well with it.

From what I gathered, they can lean forward which should make the hud readable.

Yeah if you lean in you can read it, but that is assuming you notice the text coming in to begin with. It's not directly in your field of view so you may not notice it at all. Especially when worried about avoiding getting killed.
 

bbhaag

Diamond Member
Jul 2, 2011
6,897
2,260
146
Sounds like pretty steep learning curve in this game?

Ya it can get complicated. There are a lot of things to remember. Last night when my son was suppose to be in bed he snuck up the stairs and watched me play for a bit. When I woke him up this morning he handed me this very insightful galaxy map. He told me if I followed this map I would be a better Commander.

I have a hard time finding the $ sings. I think he has a better grasp on this game than I do.....:\
 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
Ya it can get complicated. There are a lot of things to remember. Last night when my son was suppose to be in bed he snuck up the stairs and watched me play for a bit. When I woke him up this morning he handed me this very insightful galaxy map. He told me if I followed this map I would be a better Commander.

I have a hard time finding the $ sings. I think he has a better grasp on this game than I do.....:\


Be honest... you drew that :awe:
 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
I downloaded the 1.1 patch (2.5g holy shit) and then went to sleep. When I woke up I had to download another mini patch, anyone know what that was about?

I also had ZERO time to play today so I'm kind of bummed. I spent hours yesterday selling my Type-6 and outfitting a new viper. Collected 10k in bounties and then realized I needed to go back to trading so I am now looking for another Type-6
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
I'm almost at the Cat's Paw Nebula. I might take a detour to check out a string of O-class stars to try to find some black holes. Hopefully I'll find some more interesting systems once I get to the Scutum Arm as the space in between the Sagittarius Arm is quite boring, just a bunch of boring regular stars.
 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
I'm not much into exploring. Although...if I "discover" a system will my galaxy map become more complete with info and better routes? I hate seeing that there is NO info on systems right in the middle of inhabited space. Like...how is that possible?
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
Pirated a dude today... type 9.. he was headed in for a landing so I know he was carrying.

Interdict: greetings cdr...I'm afraid there's a 10% tax in these parts.
5 seconds.
"Surge detected"
open fire. Shields go out, hull to 80% and he's gone.
I fsd, find him again, interdict.
"10% would be better than 100% if I were to kill you?"
Surge detected.
opened fire, hull to 35% and poof. I hit my fsd and again track him, 4mm from the port!! Interdict. Player eliminated. :awe:

What a rush! So much fun. I only trade in solo, but man pirating is fuuuun! wish people would just cough up the goods...I need to figure out the hatch breakers.

I think that anyone who commits an act of piracy in online play should be required to stay in online play or maybe be hunted down by AI pirates if they then go offline. I like PVP, but only if it applies to everyone equally. It's like playing on a carebear server and only getting on the PVP server when you know you can stack odds in your favor.

Games like Eve Online survive because everyone is subject to the same ruthless gameplay. If you allow people to game the system in this game, casuals will be forced into solo gameplay and the online universe will never reach full potential.

How can you demand them to cough up the goods when you won't even carry your own cargo in the light of the day? I'm just picking on you of course; however, I would like to see the developers implement discrete personas for solo and online play. Naturally, solo play can still benefit from the evolving online universe, but anyone who actively participates in the online universe should be required to face the dangers in addition to the perks.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Simply put, the game is not even close to being balanced around having open pvp.

The problem with enforcing Open Play is the extreme differential in risk/reward. A pirate can go around griefing people all day long and only risk losing ~5 minutes worth of money if they die. A trader can lose 2-8 hours worth of effort, instantly, without any warning, defense, or recourse if they die. If you could buy cargo insurance so that the loss of dying was only ~15 minutes or so worth of effort, I wouldn't mind so much. And if griefers had more to lose upon dying they would be less reckless and aggressive.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
This is something that the Wings expansion in 1.1 is going to attempt to fix. Fly with friends. If you know you have no defense and you're a sitting duck, then don't be stupid enough to trade in populated systems without escort.

I've said it a million times. If you die in this game, it's likely your own fault.
 

Bubbleawsome

Diamond Member
Apr 14, 2013
4,834
1,204
146
Thinking of going to yembo to build that new station.
Also just found a general. What's that?
 
Last edited:

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Not sure, but there are some NPCs that are generals and such that are tied in to specific missions to raise Empire faction rank. Not sure about Fed rank. I don't remember seeing any NPC with a "general" in the name or the rank outside of those missions.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Made it to NGC 6231 and Zeta Scorpii (one of the brightest stars in the galaxy), also lots of black holes in the cluster. Unfortunately, everything of note has already been discovered by someone else, boo.

 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
I think that anyone who commits an act of piracy in online play should be required to stay in online play or maybe be hunted down by AI pirates if they then go offline. I like PVP, but only if it applies to everyone equally. It's like playing on a carebear server and only getting on the PVP server when you know you can stack odds in your favor.

Games like Eve Online survive because everyone is subject to the same ruthless gameplay. If you allow people to game the system in this game, casuals will be forced into solo gameplay and the online universe will never reach full potential.

How can you demand them to cough up the goods when you won't even carry your own cargo in the light of the day? I'm just picking on you of course; however, I would like to see the developers implement discrete personas for solo and online play. Naturally, solo play can still benefit from the evolving online universe, but anyone who actively participates in the online universe should be required to face the dangers in addition to the perks.

I demand them to give up a portion of their goods, for some reason though they are stubborn, and I am forced to kill them. (Plus the group I joined [Well the sub-section of the group I joined]) we are pirates/traders. I won't carry my cargo in open play (currently) because I am too poor to lose 104 palladium. It would quite literally bankrupt me. So I don't.

I don't have pity for people in open, just as I can't be upset if something happens to me in open. If someone interdicts me, and kills me for the hell of it, well thats what I get for playing in open. So I just trade in solo for now, until I can risk more.

I do agree it should be all open, but I am going to play the game the way it was designed, with two play modes.

One thing that I am pretty furious about is what they did to trading. I agree it needed a nerf. Well actually what was needed was a buff to mining/pirating/bounty hunting and exploring. But the fact that players got to rack up MILLIONS in credits using a broken system just makes me so mad. Yes it is my fault I didn't buy the game sooner, yes it is my fault that I didn't discover trading until it was too late, but either way. If you let something like that be on live servers for long and then nuke it, you've literally just cut the community in half: Poor people like me, and rich people that pretty much cheated the system to get MILLIONS of credits in fractions of the time it will take to grind out.

Some people might argue "well it doesn't really affect you" well you know what it does. When they release new content, guess who will be the first to be able to get into it if it costs credit? Guess who will be able to almost single handedly manipulate markets because of the HUGE chunk of change they got on a broken system?

Seems really lame that they let the economy do that for so long, nerf it, but not do a reset. They really needed to reset it in my opinion.
 
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