Elite Dangerous

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ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
You can't manipulate markets for other players that easily. Really, you can't. We tried. A dozen of us, for days. It would take a lot more than that over a longer period of time and the impact is minimal because stations supply/demand are replenished so frequently. It would take thousands of players a concerted effort.

So don't worry about it. It really DOESN'T affect you.

This is NOT an economy like Eve. Not even close.
 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
You can't manipulate markets for other players that easily. Really, you can't. We tried. A dozen of us, for days. It would take a lot more than that over a longer period of time and the impact is minimal because stations supply/demand are replenished so frequently. It would take thousands of players a concerted effort.

So don't worry about it. It really DOESN'T affect you.

This is NOT an economy like Eve. Not even close.

Right...well I guess maybe about ships then. Like say they release a ship that is twice as powerful and twice as expensive as the Anaconda. That person will just be like: "Welp, good thing I exploited the shit out of trading and have half a billion credits just sitting here, I'll just pick that up and if I die oh well." Whereas I will be scrounging for YEARS to even get the Anaconda.

I dunno, still feel affected. Sigh...

Anyone have any trade routes they want to share? Mine dried up, it's been 2 days of searching with no luck. I should probably use on of those online tools. I haven't had much time to play this week but I plan on putting in a good 8 hours tomorrow while the kids are at school. I just want a beast mode ASP! Or type-7!
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
and someone will come along in a Cobra and kill it.

I've killed Anacondas in a stock sidewinder.

The value of the ship has no bearing whatsoever on the pilot skill.

You feel jealous is all. Another pilot's wallet does not affect you, really.

I have no trade routes to share. I only have 1 and I'm keeping that private for my personal use... whenever it is that I never get back to trading.
 

taserbro

Senior member
Jun 3, 2010
216
0
76
Right...well I guess maybe about ships then. Like say they release a ship that is twice as powerful and twice as expensive as the Anaconda. That person will just be like: "Welp, good thing I exploited the shit out of trading and have half a billion credits just sitting here, I'll just pick that up and if I die oh well." Whereas I will be scrounging for YEARS to even get the Anaconda.

I dunno, still feel affected. Sigh...

Anyone have any trade routes they want to share? Mine dried up, it's been 2 days of searching with no luck. I should probably use on of those online tools. I haven't had much time to play this week but I plan on putting in a good 8 hours tomorrow while the kids are at school. I just want a beast mode ASP! Or type-7!

Better to teach a man how to fish as they say. Use thrudd's trading tool in conjunction of your star map to find good trading lanes. Beware of old data because now that the supply is dynamic, a couple type-9s or tradacondas can easily dry up a lane in less than a day. That said, decent routes (2200+ cr per ton with single jump and >500Ls supercruise from the main star) are still common so you can always hop away where the grass is greener and make some money with some discovery data on the way.

Your best bet for looking is to outfit your cargo ship with as much jump range as possible even if it means sacrificing a tad bit of optimal cargo space. It means that you will be finding routes that most traders won't ever see because they max out their cargo space and compete in the same single jump range as one another while you get to see all the ones that they miss by a little bit of jump range if that makes sense. Also, sometimes a second jump is totally worth it if the margins are much better because it literally takes 15 seconds to jump in, cooldwon and realign then jump again.

The Asp is a terrific ship with mind-blowingly good jump range. The only minus is that you'll want to have a healthy pool of money before investing into one. I've maxed out an explorer Asp and the grand total came up around 50millions. Don't fly a ship you can't afford to replace a few times over.
 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
Better to teach a man how to fish as they say. Use thrudd's trading tool in conjunction of your star map to find good trading lanes. Beware of old data because now that the supply is dynamic, a couple type-9s or tradacondas can easily dry up a lane in less than a day. That said, decent routes (2200+ cr per ton with single jump and >500Ls supercruise from the main star) are still common so you can always hop away where the grass is greener and make some money with some discovery data on the way.

Your best bet for looking is to outfit your cargo ship with as much jump range as possible even if it means sacrificing a tad bit of optimal cargo space. It means that you will be finding routes that most traders won't ever see because they max out their cargo space and compete in the same single jump range as one another while you get to see all the ones that they miss by a little bit of jump range if that makes sense. Also, sometimes a second jump is totally worth it if the margins are much better because it literally takes 15 seconds to jump in, cooldwon and realign then jump again.

The Asp is a terrific ship with mind-blowingly good jump range. The only minus is that you'll want to have a healthy pool of money before investing into one. I've maxed out an explorer Asp and the grand total came up around 50millions. Don't fly a ship you can't afford to replace a few times over.

Yeah I am notorious for not using third party tools. I dunno my first route I found by accident when I first started, seemed pretty easy but I was only making 1500t/700t round trip. I wonder if you could also do like a 3 way trip. extraction -> high tech -> ???? and then back to extraction. I'll have to check it out when I get home, I forget where I'm at at the moment but I'm pretty close to the fringes, I assumed trading would be better
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
You can't manipulate markets for other players that easily. Really, you can't. We tried. A dozen of us, for days. It would take a lot more than that over a longer period of time and the impact is minimal because stations supply/demand are replenished so frequently. It would take thousands of players a concerted effort.

So don't worry about it. It really DOESN'T affect you.

This is NOT an economy like Eve. Not even close.

That was only the case between 1.0 and 1.1 where there was a bug (or something intentionally disabled) causing market quantities to remain static. Now that the economy is "live" again, a single trader can quite easily deplete a market single handedly.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Right...well I guess maybe about ships then. Like say they release a ship that is twice as powerful and twice as expensive as the Anaconda. That person will just be like: "Welp, good thing I exploited the shit out of trading and have half a billion credits just sitting here, I'll just pick that up and if I die oh well." Whereas I will be scrounging for YEARS to even get the Anaconda.

I dunno, still feel affected. Sigh...

Anyone have any trade routes they want to share? Mine dried up, it's been 2 days of searching with no luck. I should probably use on of those online tools. I haven't had much time to play this week but I plan on putting in a good 8 hours tomorrow while the kids are at school. I just want a beast mode ASP! Or type-7!

My old trade route required an Asp with an 18.5 LY loaded jump range. It went between Elli and LT something. Both stations were only ~20 LS away from the star, was trading gold/consumer goods for ~2500 cr/t about as fast as people could do seeking luxuries.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
That was only the case between 1.0 and 1.1 where there was a bug (or something intentionally disabled) causing market quantities to remain static. Now that the economy is "live" again, a single trader can quite easily deplete a market single handedly.

Good to know. Maybe I'll get back in to trading if I, alone, can artificially inflate demand or deflate supply. :awe:
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Better to teach a man how to fish as they say. Use thrudd's trading tool in conjunction of your star map to find good trading lanes. Beware of old data because now that the supply is dynamic, a couple type-9s or tradacondas can easily dry up a lane in less than a day. That said, decent routes (2200+ cr per ton with single jump and >500Ls supercruise from the main star) are still common so you can always hop away where the grass is greener and make some money with some discovery data on the way.

Slopeys is FAR superior.

I used Thrudds as soon as it came out and suffered through his domain changes and his web code fluff-ups and glitches and garbage left and right. The guy's database is missing a LOT of systems. The only thing Thrudds is really good for is his jump planner.

Eventually I got fed up with the problems with Thrudds and moved over to Slopeys. The first day I used it, I found an absolutely GOLD trading route that's so close that there's only 1 system to jump to between the 2 systems that I bounce between to buy and sell. Each round trip takes about 15 minutes and I make about 2600/ton per trip so I can make about 2 million an hour in my Type 7. Each station was ~60LS away from the star, too. It's common goods with hundreds of thousands of units at each station and I never see other players running this specific route so I know that my buddy and I are the only ones with this route and that it'll last essentially forever.

Slopeys FTW.
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
Looks like I need to find this other tool. I've been using Thrudd's. Don't get me wrong Thrudd's will be infinitely better than trying to find your own trades in game, but after I had spent some time searching really hard for better routes with Thrudd's I was getting kind of disappointed with the game's trading. I was having a hard time finding something better than 1300ish/ton round trip...no matter how many stops.
 
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ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Slopeys requires quite a bit more effort to locate trades. It doesn't just GIVE you trade routes. You actually have to do some research, but it's a lot more reliable and comprehensive.
 

Bubbleawsome

Diamond Member
Apr 14, 2013
4,834
1,204
146
Ah dear, I'm a bit short of that with my cobra or even type 6. I do feel safe carrying 60t of rares though with my guns.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
yeah, but 2 million per hour



That's, like, 4 hours for a fully kitted out Cobra. That's like, 2 hours for a fully kitted out Viper.

That's like... 88 hours for a stock Anaconda chassis.

Giggle. :awe:
 

Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
yeah, but 2 million per hour



That's, like, 4 hours for a fully kitted out Cobra. That's like, 2 hours for a fully kitted out Viper.

That's like... 88 hours for a stock Anaconda chassis.

Giggle. :awe:

Shut your mouth! I'm over here grinding away for a fucking Asp and it's not going so well. Don't bring up the 'Conda :awe:
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Hahahaha.

Although the ASP is a little slower, it's beefy and packs a Mike Tyson Fruit Punch.

It's easily my favorite ship. It's the right balance between firepower, survivability, and cost or value (or time spent grinding for it combined with price for replacement).

A well fit ASP is only about 15 hours of grinding for me to buy from scratch. It's less than 2 mil to replace and that's easy enough to scrape up.

I love love love my ASP.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Willing to accept donations. :'(

There's an update planned where two player ships will be able to dock in which case they can directly transfer cargo and credits between themselves.

I'll help any newbie get started with a few hundred thousand.
 

Bubbleawsome

Diamond Member
Apr 14, 2013
4,834
1,204
146
What's supersampling do in ED? Is it where 1.0x is native 1080p, whereas 0.5x is smaller or is 0.5x 0.5x bigger than normal. I'm running 1.0x and getting slightly worse performance than before 1.1
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
I accepted one of those ~130k bounty missions at a terminal, went to the 3 locations and now I am told he is at Kremann but I just cannot find him, what am I missing here? Went to half a dozen planets and RES's, nav beacons too, time is slowly running out...
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
I accepted one of those ~130k bounty missions at a terminal, went to the 3 locations and now I am told he is at Kremann but I just cannot find him, what am I missing here? Went to half a dozen planets and RES's, nav beacons too, time is slowly running out...

Its always at unindentified signal sources. Just wait for them to pop up and enter them.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
I accepted one of those ~130k bounty missions at a terminal, went to the 3 locations and now I am told he is at Kremann but I just cannot find him, what am I missing here? Went to half a dozen planets and RES's, nav beacons too, time is slowly running out...

Yeah, good luck. There's a reason they're 100k+.
 
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