Elite Dangerous

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ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
I think the whole huge galaxies thing isn't really a selling point.

I'm looking forward to checking out this game as planets and structures become available to explore.

I personally would rather have a single, interesting galaxy with truly explorable environments than 400 billion procedurally generated galaxies with pseudo-planets that are really just basic models with a texture slapped on them.

Engines can create that stuff for infinity, but it takes a lot more labor and involvement to create a single planet or space station that you can port to, get out of the ship, and explore.

Doing some reading about this game, it seems like the developer has that kind of goal in mind, so I'm pretty excited about where he is going to take it if that's really the case. I'll be keeping a close eye on it.

It's a good time to be a fan of space combat / exploration games right now.

You aren't paying attention. There aren't 400 billion galaxies to explore.

There's one single galaxy with 400 billion star systems to explore.

The environments really CAN be explored. It's not like only half the advertised systems can be visited. That doesn't even make sense. Planet surface content is coming soon with the first DLC. Multi-user ships are coming, too.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
You aren't paying attention. There aren't 400 billion galaxies to explore.

There's one single galaxy with 400 billion star systems to explore.

The environments really CAN be explored. It's not like only half the advertised systems can be visited. That doesn't even make sense. Planet surface content is coming soon with the first DLC. Multi-user ships are coming, too.


I think you're missing the point of my post. I don't care about exploring infinite star systems. I would rather explore a single star system with more interactive content.

And yes, I am paying very close attention to this game, but for reasons that actually matter (billions of star systems isn't one of them). As soon as planets get content, I'll be plopping down some cash for this game.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
I think you're missing the point of my post. I don't care about exploring infinite star systems. I would rather explore a single star system with more interactive content.

You can do that.

When you get bored, you can move on to another star system.

Get it?

And yes, I am paying very close attention to this game, but for reasons that actually matter (billions of star systems isn't one of them). As soon as planets get content, I'll be plopping down some cash for this game.

Planetary content will not be a primary focus. The meat of this game is a space sim, not a planet sim. If you don't like what the game already offers, you won't ever like the game.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
Planetary content will not be a primary focus. The meat of this game is a space sim, not a planet sim. If you don't like what the game already offers, you won't ever like the game.

It may not be a primary focus, but it would seem to be a definite, relevant development goal:

Can I walk around the ship, planets and space stations?

Yes, you will be able to walk around the ship interiors, operate ships with multiple players, board and steal other ships with Zero-G FPS combat, walk around and do FPS combat in space stations, do space walks to repair your ship, operate land and underwater vehicles and walk on entire 1:1 scale populated planets with NPCs in living cities, forests and be able to big-game hunt wildlife, like chasing big dinosaurs around as part of expansions.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
You can do that.

When you get bored, you can move on to another star system.

Get it?

That is not what he is saying. He is saying he would rather only have one star system where you can land on every planet, fly into cities, get out of your star craft, visit every moon, harvest any of the million of asteroids, etc. He means he'd rather have a larger breadth of content in a smaller area with more depth. I can get behind that. I'll never visit more than a few hundred star systems in Elite, so I don't care if there are billions. Its just a bullet point in the feature list that won't enhance the game to many people.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
I've had about 10-15 hours in the game so far and am enjoying my time, but I am starting to see how shallow the game is. Instead of the game opening up more, it seems to be closing in on me. It doesn't feel as alive as something like Eve Online where there are wars going on. The lack of huge ships is disappointing. I saw the small landing pad and wondered where the bigger ships would dock on the space stations. I guess any playable ship still lands on that small pad.

I see the game as a great start and I plan to continue playing it. Its a great game to listen to podcasts to and I'll probably get my $60 out of it, but its not a expansive as I was hoping for. Feels kind of like Destiny. Great gameplay feel, but not enough content.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
That is not what he is saying. He is saying he would rather only have one star system where you can land on every planet, fly into cities, get out of your star craft, visit every moon, harvest any of the million of asteroids, etc. He means he'd rather have a larger breadth of content in a smaller area with more depth. I can get behind that. I'll never visit more than a few hundred star systems in Elite, so I don't care if there are billions. Its just a bullet point in the feature list that won't enhance the game to many people.


Thanks. This is EXACTLY what I was trying to convey.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
That is not what he is saying. He is saying he would rather only have one star system where you can land on every planet, fly into cities, get out of your star craft, visit every moon, harvest any of the million of asteroids, etc. He means he'd rather have a larger breadth of content in a smaller area with more depth. I can get behind that. I'll never visit more than a few hundred star systems in Elite, so I don't care if there are billions. Its just a bullet point in the feature list that won't enhance the game to many people.

Then why is he even interested in this game or posting in this thread since this game is not that?

I've visited 361 systems in the few short days that I've played. In just a few weeks, that'll be up over a thousand.

That bullet point is enhancing the game for me and everyone else who plays it. If you don't see value in it, fine. The rest of us who are enjoying the piss out of this game certainly do!
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
I've had about 10-15 hours in the game so far and am enjoying my time, but I am starting to see how shallow the game is. Instead of the game opening up more, it seems to be closing in on me. It doesn't feel as alive as something like Eve Online where there are wars going on.

When Eve first launched, there was literally nothing to do. Elite is lightyears ahead of where Eve was when it launched.

There ARE wars going on, between NPC entities like the Federation, The Alliance, and The Empire. There are major wars going on and they're scattered around the galaxy. You can take part. You can join up on one side against other players. Just because YOU haven't found them or haven't bothered looking or asking doesn't mean they don't exist.

FUD at its finest.

The lack of huge ships is disappointing. I saw the small landing pad and wondered where the bigger ships would dock on the space stations. I guess any playable ship still lands on that small pad.

There weren't even battleships in Eve at the start, let alone the dozens of other kinds of ships. There wasn't even anything to DO in Eve at the start other than mining and shooting other players. There wasn't even PVE in Eve when it started. Other ships came later in Eve, right? There are other ships slated for later release and there are plans for even bigger and more complex ships to come.

No, there are medium and large ships in the game. Medium ships can't land on small pads. Large ships can't land on medium pads. The biggest ships can't land at orbital platforms at all because orbital platforms don't have large pads.

In fact, I'm flying a large class ship right now.

Clearly you have no idea what you're talking about. More FUD from you.

I see the game as a great start and I plan to continue playing it. Its a great game to listen to podcasts to and I'll probably get my $60 out of it, but its not a expansive as I was hoping for. Feels kind of like Destiny. Great gameplay feel, but not enough content.

Clearly, there are many aspects of the game that you have no idea about. There's obviously plenty left for you to discover and experience. You have no idea that the content exists but you claim that it flat out does not exist.

You are the kind of player that gives honestly good games a bad name. FUD up the wazoo.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
Then why is he even interested in this game or posting in this thread since this game is not that?


I've already stated why I'm interested in the game.

The developer seems to have a far more ambitious plan for the environment and interaction mechanics than you want to acknowledge. I would recommend checking out some of his development interviews.

Just because the game isn't "that" now certainly doesn't mean that it won't be in the future expansions, and that's what I'm excited about.
 
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ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Than I want to acknowledge? I said, several times, that planetary interaction is planned. I must not understand what you're trying to insinuate. I've been following this for years and have seen every dev blog and dev video and dev interview ever released.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
Than I want to acknowledge? I said, several times, that planetary interaction is planned. I must not understand what you're trying to insinuate. I've been following this for years and have seen every dev blog and dev video and dev interview ever released.

So in one post, you tell me that if I don't like the game in its current state, that I won't ever like it.

I point to developer information indicating that the things I'm looking for are planned for future expansions of the game, and that's why I'm interested in the game.

You respond by asking why am I even in this thread and why am I even interested in the game.

This is like trying to have a conversation with a ceiling tile.

Let me summarize this and I'll get out of your thread (I'm sure this conversation is starting to annoy the hell out of everybody here, anyway).

I am very excited about the direction the developer has indicated he wants to take the game for future expansions.

If you have a problem with that, I don't know what else to say.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
If all you're going to do is argue against a reductionist version of my statements, why should I bother replying?

Have a nice day.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
When Eve first launched, there was literally nothing to do. Elite is lightyears ahead of where Eve was when it launched.

There ARE wars going on, between NPC entities like the Federation, The Alliance, and The Empire. There are major wars going on and they're scattered around the galaxy. You can take part. You can join up on one side against other players. Just because YOU haven't found them or haven't bothered looking or asking doesn't mean they don't exist.

FUD at its finest.



There weren't even battleships in Eve at the start, let alone the dozens of other kinds of ships. There wasn't even anything to DO in Eve at the start other than mining and shooting other players. There wasn't even PVE in Eve when it started. Other ships came later in Eve, right? There are other ships slated for later release and there are plans for even bigger and more complex ships to come.

No, there are medium and large ships in the game. Medium ships can't land on small pads. Large ships can't land on medium pads. The biggest ships can't land at orbital platforms at all because orbital platforms don't have large pads.

In fact, I'm flying a large class ship right now.

Clearly you have no idea what you're talking about. More FUD from you.



Clearly, there are many aspects of the game that you have no idea about. There's obviously plenty left for you to discover and experience. You have no idea that the content exists but you claim that it flat out does not exist.

You are the kind of player that gives honestly good games a bad name. FUD up the wazoo.

Why are you so angry? If there is stuff I don't understand about the game then by all means fill me in, but, man, calm down a bit. This isn't P&N, we can be civil here. I looked up the ships and saw nothing about a ship being too big to land at an orbital platform. My ship is 25T, the biggest I saw was 500T. Didn't seem like that big of a difference. I'm not trying to "spread FUD."

You can teach people stuff without being so negative about it. Its stuff like that that makes me not want to be a part of games like DOTA.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Why are you so angry? If there is stuff I don't understand about the game then by all means fill me in, but, man, calm down a bit. This isn't P&N, we can be civil here. I looked up the ships and saw nothing about a ship being too big to land at an orbital platform. My ship is 25T, the biggest I saw was 500T. Didn't seem like that big of a difference. I'm not trying to "spread FUD."

You can teach people stuff without being so negative about it. Its stuff like that that makes me not want to be a part of games like DOTA.

I have no problem teaching people who ask a question. I have a profound objection to someone who makes a blatantly false claim as if it's the truth when they clearly have no idea what they're talking about.

Bygones, though.

 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
Then why is he even interested in this game or posting in this thread since this game is not that?

I've visited 361 systems in the few short days that I've played. In just a few weeks, that'll be up over a thousand.

That bullet point is enhancing the game for me and everyone else who plays it. If you don't see value in it, fine. The rest of us who are enjoying the piss out of this game certainly do!

So in 200,000,000 weeks you will see the entire galaxy!

I'm interested because:

1) Space
2) I get to use my HOTUS and trackIR
3) The game feels great

Believe it or not, you can enjoy a game without fully liking every aspect of it.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Haha, yeah something like that. The Orion nebula is something like 7,000 LY from Sol.

When I'm done fooling around with trading for a bit, I'm going to venture out to the Crab Nebula which I think was 18,000 LY from Sol. I don't quite remember the distance, but it's roughly twice as far as Orion.

Fuel Scoop Engaged...
 

HitAnyKey

Senior member
Oct 4, 2013
648
13
81
This game looks really neat. Tempted and I really need more feedback about the game. Guys chime in on the game and like / dislikes. Would love to hear some stories about your time in the game.

Watching some of the Youtube vids has generated interest but I am still not sure this game is the real deal. Also a bit concerned that my i7/2600K/6970 might be a bit weak for smooth 1080p play - would love to find out your rigs and your game quality experiences so far.

Cheers!
 

Annisman*

Golden Member
Aug 20, 2010
1,918
89
91
I'm going to wait until the game is more 'complete' and maybe cheaper, but I'm definitely getting it.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
This game looks really neat. Tempted and I really need more feedback about the game. Guys chime in on the game and like / dislikes. Would love to hear some stories about your time in the game.

Watching some of the Youtube vids has generated interest but I am still not sure this game is the real deal. Also a bit concerned that my i7/2600K/6970 might be a bit weak for smooth 1080p play - would love to find out your rigs and your game quality experiences so far.

Cheers!

If you ask specific questions, I can give you specific answers. Otherwise, read the thread. There's a lot of false information debunked and a lot of good information provided in this thread.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
This game looks really neat. Tempted and I really need more feedback about the game. Guys chime in on the game and like / dislikes. Would love to hear some stories about your time in the game.

Watching some of the Youtube vids has generated interest but I am still not sure this game is the real deal. Also a bit concerned that my i7/2600K/6970 might be a bit weak for smooth 1080p play - would love to find out your rigs and your game quality experiences so far.

Cheers!

The game is not particular demanding hardware wise, you're rig is plenty.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
461
126
It wasn't an objection of any kind. It's simply an interesting claim to me, in that it can't be verified in any practical way. What they are saying, at heart, is that the procedures that generate the content can generate 400 billion playable systems. That number comes from some mathematical constraint or thin air. It doesn't really matter. They might as well have said "endless" or "infinite."

It most likely comes from a mathematical constraint. An unsigned 32 bit integer is ~4 billion, with this being 100x more, it is fairly logical that there is a data structure for addressing the star systems based on that (possibly just a multi-dimensional array of pointers to the system objects).

You can't just say infinite mainly due to memory constraints (as you would need infinite memory (either RAM and/or non-volatile storage like a hard drive) in order to have infinite star systems).
 
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