Elite Dangerous

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Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
I havn't even signed up on Elite Dangerous Forums. If someone did and used my name, then that was someone else. I am simply pointing out as a DEVELOPER who knows what goes into building software, what it takes to build ANY game, and that comparing projects based time can not be done when they have different scopes. I hope ED does great. I look forward to playing when it has the features that I am looking for in a game, but sadly, those features do not seem to be ever coming since they removed the stand alone/offline mode that was originally promised. I only hope that one day it comes back or stand-alone server released.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
There is a Solo mode in which you're still playing in the universe that Open Play players influence (market, faction expansion and control, and politics) and changes based on those Open Play player decisions (in which you can also influence, btw) but no players are ever seen.

Your argument is retarded.
 

TidusZ

Golden Member
Nov 13, 2007
1,765
2
81
There are a lot of issues with the game but not having offline play is definitely not one of them. Even playing online and not in solo mode you're unlikely to have any interaction with other players... When you do it is very rare
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
There is a Solo mode in which you're still playing in the universe that Open Play players influence (market, faction expansion and control, and politics) and changes based on those Open Play player decisions (in which you can also influence, btw) but no players are ever seen.

Your argument is retarded.

My argument isn't retarded. It is that I can't play it on a laptop or standalone system with no network access, which happens. I fully understand why they did it, and it is exactly as you state, market data, exploration, etc., would function completely differently, and would need a lot of extra code in order to allow stand-alone without network access. And that is exactly the reasons given as to why it was dropped. It was a choice of doing a lot of extra work for a relatively small group of people who wanted this feature and delaying the game's release in order for that work to be done, or drop support for it. They dropped support for it...
 
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ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
My argument isn't retarded. It is that I can't play it on a laptop or standalone system with no network access, which happens. I fully understand why they did it, and it is exactly as you state, market data, exploration, etc., would function completely differently, and would need a lot of extra code in order to allow stand-alone without network access. And that is exactly the reasons given as to why it was dropped. It was a choice of doing a lot of extra work for a relatively small group of people who wanted this feature and delaying the game's release in order for that work to be done, or drop support for it. They dropped support for it...

A lot of games require an internet connection to play so this isn't anything new.

QQ more. Your argument really is retarded. You're entirely discounting this game because of some petty nonsense, but you'll financially back a known thief for a game that is most likely going to be a serious let down if Roberts' LONG history remains true. LOL Get the flock out of here LOL
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
I agree that a lot of games require internet connection in order to play. My point is that on the original kickstart, it was ADVERTISED that NO NETWORK CONNECTION MODE would be available, and then less than 1 month before the release, they drop the bombshell on the public that it will no longer be the case, even though they would have known for several months that their code didn't support it.

And as I said earlier I fully understand why they did. But this was a feature I and many others wanted to see. If and when it ever gets done, I will be very happy with the game.
 
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preslove

Lifer
Sep 10, 2003
16,754
63
91
I have an I i3_4150 and 8 gigs of ram. Would a 750ti be good for at least medium settings at 1080p? I'd rather get a low profile card for my HTPC. It's mini-itx and can take most full size cards, but I'd rather have something that saves space, is quiet, and sips power. I'm not the biggest gamer in the world, I just want to play current console games at at least semi-better quality than a console, and perhaps play this game, too.

Also, what kind of joystick are you guys using? Would a logitech 3d be good for it?
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
I agree that a lot of games require internet connection in order to play. My point is that on the original kickstart, it was ADVERTISED that NO NETWORK CONNECTION MODE would be available, and then less than 1 month before the release, they drop the bombshell on the public that it will no longer be the case, even though they would have known for several months that their code didn't support it.

And as I said earlier I fully understand why they did. But this was a feature I and many others wanted to see. If and when it ever gets done, I will be very happy with the game.

So? In the original kickstarter, Star Citizen said that it intended to be released on time which should have been 2014 according to their original claim.

What's your point?

You're grasping at petty reasons to discredit this game.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
So? In the original kickstarter, Star Citizen said that it intended to be released on time which should have been 2014 according to their original claim.

What's your point?

You're grasping at petty reasons to discredit this game.

? Where? Seriously I hate doing this to you, but the dates listed on the Star Citizen kickstart are as follows:

12 months in, we will allow the early backers to play the multiplayer space combat Alpha

Gee, that sounds like they are saying we will have combat action in ~12 months so, on/around November-December 2013, they were promising alpha combat. Wouldn't you know it, space combat was demo'ed then, and public release was delayed a couple months while they fixed several major bugs. Since end users are not typically exposed to true "Alpha" software, and the bugs that are usually associated, they delayed it until many of those major bugs were fixed and other backend netcode was written to handle all the additional people they opened the "Alpha" up to.

and then 20-22 months in they will get to play the Star Citizen Beta, adventuring around the huge open galaxy, well before the general public.

We are at 24 months right now, and guess what? There is a limited group that have been invited to access the open galaxy (they did that over a month ago).

Those are and were the only dates/timeline given for the game on the kickstarter.Go read it yourself, since you obviously haven't and just like to spout off that they are not doing what they said they were doing. If you ever read any of their mountainous released updates, interviews, etc., you would have seen their current progress towards the goals they had set, and had seen that the games release has always been 2015-2016 timeframe, with the stand-alone Squadron 42 releasing around end of 2015 and the full MMO galaxy shortly afterwards.


If you also read the kickstarter, you would see that they had also expected to get funding from some other investors/publishers if their kickstarter showed that there was interest in this kind of game. That immediate funding was going to be the seed money to get them up and running, but as the kickstarter showed more and more interest and they received more and more funding from crowdsourcing, they decided not to use the investors/publishers and go it alone, which set them back slightly on timeline (because they needed to wait as the funding came in month by month from the crowdsourcing, as opposed to having several million dollars in the bank that could be used to rent office/work space, purchase desks/chairs/furniture, purchase computers/servers, etc, so it took longer to make some of those purchases, which causes dates to be pushed back slightly, but 2-4 months isn't much of a slip).


As for grasping at straws to discredit this game. No, I'm not. I am simply stating that for me, one of the reasons I wanted this (Elite) was for having a stand-alone mode, with no dependencies on anything from any other system. Having that complete independence meant that third party MODers could come in and add content, new ships, new weapons, space stations, graphics, change the physics, etc. (think Skyrim) and no one would care, because the only person it affects is myself. It also means that I don't need to play on a system connected to the network, and can use my laptop from the beach, on a plane, on a train, in a car, etc., and still play if I wanted. Finally it means that I would be able to play this game 20 years from now if I felt like it, even if the company has gone out of business, liquidated all their assets, and the servers have long since been abandoned and shutdown. That is why I wanted the game to work completely stand-alone like promised.

As I said, I understand why they changed their minds on being stand-alone. It is a LOT of extra work to have had the game still work like that and still be a game (you need tons of NPC content, good AI, and a feeling of fun/enjoyment doing the content that there is to do). There have been plenty of games that have developed content that might not be fun, and thus, the game might not be fun when you strip the multiplayer aspect. A good developer/game designer realizes this, and in terms of Elite Dangerous, they felt the content that they could currently provide without network connectivity was not a proper game experience, and to make it such would delay the game longer than they could afford to delay it. It is a business and vision decision that I can certainly understand, but for me, it removes all the reasons I was looking forward to the game, to the point that I will simply wait to see if support for the reasons stated in my previous paragraph can be supported in the game.
 
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ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
I'm not going to read all that whining and rationalization and pointless defense of another game. This is becoming a thread derailment.
 

nsafreak

Diamond Member
Oct 16, 2001
7,093
3
81
I'm not going to read all that whining and rationalization and pointless defense of another game. This is becoming a thread derailment.

So somebody completely rebuts your statements with shown facts and you decide to just ignore everything they state? Nice one. I'll bet you were great on the debate club.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
A SC backer in an ED thread talking bad about ED. Oh I am not surprised.

Must also be hard to see the miniscule development of SC, while others play and having fun

Dont worry Fallen kell, I am sure you can enjoy your space game in a few years in one state or the other. Just keep those millions rolling in.

...and then a beta of the persistent universe by the end of the year (2014), which essentially is bringing all of these things into one holistic piece, and then we'll go live after the beta which I would anticipate would probably be sometime in early 2015. But essentially from the end of 2014 you should be able to play the full game, it'll just be beta because there obviously still will be things to tweak and balance, and we'll try and keep the player base constrained until after we've gone through beta, because, you know, it's not really a beta if you've got a million players. ”
–Chris Roberts, Forbes May 2013 Interview​
https://www.youtube.com/watch?v=hYFCfRK4e6Y&t=1187s

I got a few bridges to sell to SC backers as well it seems.
 
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SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
A SC backer in an ED thread talking bad about ED. Oh I am not surprised.

Must also be hard to see the miniscule development of SC, while others play and having fun

Dont worry Fallen kell, I am sure you can enjoy your space game in a few years in one state or the other. Just keep those millions rolling in.

https://www.youtube.com/watch?v=hYFCfRK4e6Y&t=1187s

I got a few bridges to sell to SC backers as well it seems.

So if you're a SC backer you can't discuss Elite on this forum? As far as I've seen, he's said one thing (lack of offline access as promised in the original KS) which he's qualified as just affecting his own judgment on whether to purchase the game. Panties in a wad much?

People get so defensive over these games, grow the hell up and just accept that you can actually have BOTH games. I know, it's a hard concept to grasp for some of you
 

VtPC83

Senior member
Mar 5, 2008
447
12
81
Also, it seems TC likes to (or used to like to) go into the SC thread and trash it to high heaven and back... seems like it is only fair to allow Kell to do the same doesn't it?
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
Also, it seems TC likes to (or used to like to) go into the SC thread and trash it to high heaven and back... seems like it is only fair to allow Kell to do the same doesn't it?

I'm not seeing the trashing here. And no, just because TC TC's in the SC doesn't mean people should TC TC's Elite. However, we can definitely discuss the good and bad points on the game in this thread.

And for the record (again), I own Elite Dangerous and have been playing since the first beta. I also backed SC and have been playing since the DFM was released, and was very candid in my criticisms of it (namely the controls sucked on first release, since rectified in the last couple of patches thankfully).
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
A SC backer in an ED thread talking bad about ED. Oh I am not surprised.

This is exactly why I stopped reading his B.S.

Must also be hard to see the miniscule development of SC, while others play and having fun

Dont worry Fallen kell, I am sure you can enjoy your space game in a few years in one state or the other. Just keep those millions rolling in.

https://www.youtube.com/watch?v=hYFCfRK4e6Y&t=1187s

I got a few bridges to sell to SC backers as well it seems.

 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Also, it seems TC likes to (or used to like to) go into the SC thread and trash it to high heaven and back... seems like it is only fair to allow Kell to do the same doesn't it?

Should I take Chris Roberts' list of sins and post it in that thread? I'm considering it.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
People get so defensive over these games, grow the hell up and just accept that you can actually have BOTH games. I know, it's a hard concept to grasp for some of you

It's not about owning both games. For me, it's about a man who is very clearly a criminal, who is ethically corrupt, versus a man who works hard at his own personal expense to make sure that his customers get what they deserve.

For me, it's a lot more than just some dumb games.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
Over 300K copies are sold so far. And sales are strong. Their stock is also up 14% on the news.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
0
Thats wrong tho. First of some systems/regions are locked due to future parts. And nobody have claimed the elite status (And cash prize) yet in exploration. Not that you need anything remotely close to that amount of exploration.

Just a sec, there, Killer.

The article talks about people planning to. As in, it's a long term goal. Yes, small parts of the galaxy are locked off due to reservation for future storylines that haven't become evident yet: Thargoids The first week alone saw some players venturing out several tens of thousands of light years and cataloging their journey on the forums. Someday, it will happen. SOME day, the system counter in will right-hand panel will read 400,000,000+ for someone. I'm looking forward to reading about that event
 
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