Empire: Total War 1.2 Patch

mrkun

Platinum Member
Jul 17, 2005
2,177
0
0
I've been wanting to get the game for awhile now, but I'd read that it's massively buggy. Is it significantly improved with the new patch, or should I wait for the next one before buying it?
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
From what I read on the Steam notes for it, 1.2 seemed to be pretty big. Might be worth a shot, but I haven't tested it myself yet. ETW was pretty much unplayable for me at release.

I'd say if you can find it at a good price, something in the 20 dollar range, go for it. Steam still has it at the full 49.99 launch price.
 

Kalmah

Diamond Member
Oct 2, 2003
3,692
1
76
Is those going to be another one of those games that's not playable until 1.5-2.5 years after release?
 

Sylvanas

Diamond Member
Jan 20, 2004
3,752
0
0
No, it's perfectly playable after patch- sometimes (before 1.2) after a few hours you used to encounter a bug/crash. Playing through the new patch I have not encountered any crashes yet and it has fixed a few key things that needed to be done.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Just loaded up ETW, the major bug that rendered the game unplayable for me, namely, no UI in the battle map, seems to have been resolved.
 

rick475

Member
Jan 16, 2007
27
0
0
I bought Empire as soon as it was out and because it was too unstable I decided to wait for a worthy patch. I thought 1.2 would be it but I still experience flickering and crashes. Only after 2-3 hours of 1.2 gameplay I considered the game unplayable, I guess my save got corrupted somehow, even if I started a new campaign. I have the latest drivers of everything.

What more can I say, the campaign map fps is low even If I set the resolution to 1280x1024, hell the fps are even slow on the tiny miny map from the road to independence part 1 (map including 2 towns only). The graphics and icons are cheap in this game, some icons remind me of nintendo games and they probably put 1% effort into it thinking a modder would do their job for them eventually. Medieval 2 total war with all its flaws is a brilliant game compared to this. Definetly a waste of money at this point.

INTEL 8400
6 gig of DDR2
Nvidia GTX 260
Vista 64 bits
 

JoshGuru7

Golden Member
Aug 18, 2001
1,020
0
0
Patch notes here.

I never really had problems before other than the occasional stuck army bug and playability seems to be rather hit and miss with it judging by some posters who found it unplayable. My working theory is people with large amounts of ram saw far fewer problems than people with 2GB but that's just speculation. My vista 64 box w/ 12GB has had perhaps one game crash in over a dozen full length campaigns (100+ hours).

This is still my favorite game of 2009 and if you enjoy turn based strategy games then I recommend it highly. Each turn is intended to take far longer than a turn in a game like Civ IV, so if you are impatient and want to rush through a campaign then you probably won't get as much fun of it. On the other hand, if the idea of fighting the battles out yourself sounds fun, then you'll love it. Building armies that you are going to actually be using really adds a lot of fun to the game for me.

The primary difference with this patch IMO is the increased difficulty. Now the AI trades techs between itself very often, scatters well in naval battles, is more aggressive overall on the campaign map, and recruitment costs jumping up steeply as you increase the difficulty level.
 

acheron

Diamond Member
May 27, 2008
3,171
2
81
I still have the crash bug that I had before, but so far I haven't seen anyone else who has it, so it's apparently just me.

(My entire PC crashes and I have to do a hard reset whenever I go to one of the trade theaters. I can play through an entire campaign without a problem as long as I avoid the trade theaters though.)
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Originally posted by: JoshGuru7
Patch notes here.

I never really had problems before other than the occasional stuck army bug and playability seems to be rather hit and miss with it judging by some posters who found it unplayable. My working theory is people with large amounts of ram saw far fewer problems than people with 2GB but that's just speculation. My vista 64 box w/ 12GB has had perhaps one game crash in over a dozen full length campaigns (100+ hours).

This is still my favorite game of 2009 and if you enjoy turn based strategy games then I recommend it highly. Each turn is intended to take far longer than a turn in a game like Civ IV, so if you are impatient and want to rush through a campaign then you probably won't get as much fun of it. On the other hand, if the idea of fighting the battles out yourself sounds fun, then you'll love it. Building armies that you are going to actually be using really adds a lot of fun to the game for me.

The primary difference with this patch IMO is the increased difficulty. Now the AI trades techs between itself very often, scatters well in naval battles, is more aggressive overall on the campaign map, and recruitment costs jumping up steeply as you increase the difficulty level.

I still think the game is great but it still needs some major improvements.

Once they fix the naval invasions (I know now it is possible but still not likely) I will be immensly happy )
 
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