Eurogamer claims Elder Scrolls 5 is in the works, direct sequel to Oblivion.

Dr. Acid Avatar

Junior Member
Oct 2, 2010
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http://www.eurogamer.net/articles/2010-11-23-rumour-elder-scrolls-5-in-the-works

However when they say "direct sequel to Oblivion" they could just mean that it's a new sequel to the Elder Scrolls series and not a spinoff. We'll see soon enough.

Bethesda Game Studios is hard at work on the fifth game in the Elder Scrolls series, according to a new report.

It's a direct sequel to 2006's stonking great fantasy role-playing game Elder Scrolls IV: Oblivion, Eurogamer Denmark said.

We've asked the author of the story, Eurogamer Denmark Editor-in-chief Kristian West, to translate into English for us (apparently Google doesn't do it justice). Here's what he said:

"This source not only confirmed that the game is in current production, but also spoke briefly about the content - with fantasy-sounding phrases like Dragon Lord, something with The Blades - and that voice acting for the characters in the game is currently happening in the weeks to follow.

"The same source confirmed, with official game documents in hand, that this will be the chronological sequel to what happened in The Elder Scrolls IV: Oblivion, which is the latest game in the now 16-years-old Elder Scrolls saga and by itself one of the better RPGs for PC and consoles.

"The sequel to Oblivion is coming, we can hereby confirm without hesitation. It's been a while since 2006, hasn't it?"

Rumour of an Elder Scrolls sequel has been rife since Oblivion's launch.

In August Bethesda Game Studios told Eurogamer the majority of its 90 or so staff are beavering away on the new game - thought to be a new Elder Scrolls title - which has been in development for two years.

Executive producer Todd Howard said in an interview with Eurogamer at QuakeCon that the studio's current title will be announced soon, but he couldn't say exactly when. "I have a sense but we're not ready even to talk about [the timing of the announcement], because it might change. I don't want to disappoint people.

"One thing I can say is that from when you first hear about it to when it's out will be the shortest it's been for us. It's pretty far along. When we show it, we want to show a lot, because there's a lot of game there to play right now.

"You know, if [global VP of PR and marketing] Pete Hines came in and said, 'I want you to show it,' I'd be like, 'Okay, I'm ready to show it.' But we've just decided for now not to yet."

Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3, albeit with significant modifications.

"Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that," he said.

"I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game."
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
"Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3, albeit with significant modifications.

"Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that," he said."

Hmm, not sure if this sounds like a good thing or a bad thing. When Oblivion came out in 2006, it looked amazing. While I love playing FO3, the character animation leaves something to be desired. Hopefully they beef-up the polygons of the people and have a lot more of them. Graphics aren't everything, but when you are standing in front of people for 20-30% of the game, it's nice if they look good.

Look's exciting. My beef with a lot of current games is that they populate the screen with so few people (even if you can't interact with everyone). A city should look full, a town should have people walking around. It's odd when a large city has so few people actually anywhere in it.
 

ayabe

Diamond Member
Aug 10, 2005
7,449
0
0
Pass for me, I think I'm getting too old for the choose your own adventure sandbox stuff. I just don't have the idle time.

Coherent story please, Dragon Age did a good job at balancing freedom with a decent story and interesting side quests.
 

Merad

Platinum Member
May 31, 2010
2,586
19
81
I just hope it's a relatively decent game out of the box. As much as I loved ES4 and dumped time into modding and playing with mods, I just don't have the energy to juggle a couple hundred mods these days....

I can dream, right?
 

Kudro

Member
Mar 29, 2008
90
0
66
My biggest gripe with Bethesda is that they've recycled the same handful of voice actors for all of their games. In Oblivion, one voice actor voiced all male Dunmer, Altmer, and Bosmer elf NPCs. And his voice was only suitable for the Bosmer. I prefer a bit of variety in the voices and personality of NPCs. Instead of paying a ton of money to get Patrick Stewart or Liam Neeson to voice one character, just hire a decent, varied, and sizeable group of voice actors.

Also, give me a set of realistic (and badass) face presets to work with during character creation. Millions of slider bars are nice and all, but I have yet to make a character in Oblivion that looks remotely realistic. Artistic fail on my part, sure, but some great face presets would be helpful.
 

snewdle

Member
May 17, 2010
90
1
0
My biggest gripe with Bethesda is that they've recycled the same handful of voice actors for all of their games. In Oblivion, one voice actor voiced all male Dunmer, Altmer, and Bosmer elf NPCs. And his voice was only suitable for the Bosmer. I prefer a bit of variety in the voices and personality of NPCs. Instead of paying a ton of money to get Patrick Stewart or Liam Neeson to voice one character, just hire a decent, varied, and sizeable group of voice actors.

Also, give me a set of realistic (and badass) face presets to work with during character creation. Millions of slider bars are nice and all, but I have yet to make a character in Oblivion that looks remotely realistic. Artistic fail on my part, sure, but some great face presets would be helpful.

Those were your biggest problems with the title? I mean the repetitive voice acting I can understand, but I don't know how I feel about what seems to be the character customization ability overwhelming you. :biggrin:

Edit: Admittedly now that I've started recalling my time spent with the game, I definitely remember it was very easy to make a character that looked like it had down syndrome by playing around with the eyes/forehead sliders.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
"Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3, albeit with significant modifications.

"Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that," he said."

Hmm, not sure if this sounds like a good thing or a bad thing. When Oblivion came out in 2006, it looked amazing. While I love playing FO3, the character animation leaves something to be desired. Hopefully they beef-up the polygons of the people and have a lot more of them. Graphics aren't everything, but when you are standing in front of people for 20-30% of the game, it's nice if they look good.

Look's exciting. My beef with a lot of current games is that they populate the screen with so few people (even if you can't interact with everyone). A city should look full, a town should have people walking around. It's odd when a large city has so few people actually anywhere in it.

Don't get me started about that. And the animations. ugh!
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
Also, give me a set of realistic (and badass) face presets to work with during character creation. Millions of slider bars are nice and all, but I have yet to make a character in Oblivion that looks remotely realistic. Artistic fail on my part, sure, but some great face presets would be helpful.

Like Dragon Age: Origins?
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
will it suck as much as Morrowind?

:whiste:
Morrowind was so many miles ahead of Oblivion in every important way it's just silly. Oblivion did show how much people prefer dumbed down role playing features, zero character advancement, and completely coddling gameplay however. So I suppose if that's the future of the series, count me disgusted with everyone.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Morrowind was so many miles ahead of Oblivion in every important way it's just silly. Oblivion did show how much people prefer dumbed down role playing features, zero character advancement, and completely coddling gameplay however. So I suppose if that's the future of the series, count me disgusted with everyone.

This. Morrowind was a lot better than Oblivion in all respects. Even better graphically in some areas when modded.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
Morrowind was so many miles ahead of Oblivion in every important way it's just silly. Oblivion did show how much people prefer dumbed down role playing features, zero character advancement, and completely coddling gameplay however. So I suppose if that's the future of the series, count me disgusted with everyone.

I didn't touch oblivion b/c I hated Morrowind so much.

disclaimer: I understand why people love Morrowind and such--I totally get that.

my complaint with those games is exactly what was mentioned before--I simply don't have the time anymore, to spend hours and hours running back and forth across this massive, seemingly unending world to complete some piddly, meaningless quest, just to have something to do.

or spend the next couple of hours in some herb shop rooting through all the stages of details attached to 1 of some 30 available skills and talents.

Morrowind is massive, massive depth. I know people love that. I argue that this cripples such games. :\

Also, i just don't like FP perspective games, in general.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
I just assumed they are working on this when they passed new vegas off on obsidian. Why wouldnt they? Eldar Scrolls is their baby and it will get the flagship treatment.
 

Arglebargle

Senior member
Dec 2, 2006
892
1
81
This. Morrowind was a lot better than Oblivion in all respects. Even better graphically in some areas when modded.

Yeah, Morrowind was on the computers at the house for over three years. Oblivion was off every computer here after two months. It single handedly got me to stop buying Bethesda games. Though I did get given Fallout 3 as a gift, and it was better than the Bad O. When it wasn't crashing.

Oblivion was a classic victory for the hype machine.
 

lozina

Lifer
Sep 10, 2001
11,709
8
81
Bethesda Game Studios is hard at work on the fifth game in the Elder Scrolls series, according to a new report.


yes!



"This source not only confirmed that the game is in current production, but also spoke briefly about the content - with fantasy-sounding phrases like Dragon Lord, something with The Blades - and that voice acting for the characters in the game is currently happening in the weeks to follow.


Yes!


In August Bethesda Game Studios told Eurogamer the majority of its 90 or so staff are beavering away on the new game - thought to be a new Elder Scrolls title - which has been in development for two years.


YES!


Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3

....

:hmm:



:thumbsdown::thumbsdown::thumbsdown:
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
Eh. I'll wait and see. Oblivion was an improvement over Morrowind, but that really didn't require much. While it got rid of the most outlandishly broken mechanics, and the ludicrous wikipedia that passed for conversation, the underlying leveling mechanic was still fundamentally backward.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
I didn't touch oblivion b/c I hated Morrowind so much.
We all have our tastes, so no worries. Not liking either makes sense anyway. I thought the post was more "Morrowind sucks, while Oblivion is good".
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Eh. I'll wait and see. Oblivion was an improvement over Morrowind, but that really didn't require much. While it got rid of the most outlandishly broken mechanics, and the ludicrous wikipedia that passed for conversation, the underlying leveling mechanic was still fundamentally backward.

Wait, Oblivion had virtually the same dialog system as Morrowind, except they simplified down so that a 5 year old could understand it. You didn't have conversations in either game, you clicked keywords and the NPC responded. Thats not conversation.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
Oh it wasn't great, by any stretch. But they didn't feel the need to list every single topic on every single character, despite that 99% of the time they'd have nothing to say on those topics.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
We all have our tastes, so no worries. Not liking either makes sense anyway. I thought the post was more "Morrowind sucks, while Oblivion is good".

well, I always thought I would pick up Oblivion and give it a shot if super cheap....but I just can't bring myself to sink that much time anymore.

But, if it's as dumbed-down as you guys say it is...mebbe I'll like it? :hmm:

:awe:
 

Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
This. Morrowind was a lot better than Oblivion in all respects. Even better graphically in some areas when modded.

I know this is off topic now, but I was unable to find any good graphical mods for Morrowind. Can someone PM me with some good graphical mods? The default graphics are painful.
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,832
880
126
Wow...they are still using that engine. I have a feeling Fallout 4 is going to use it as well.
 
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