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Lonbjerg

Diamond Member
Dec 6, 2009
4,419
0
0
How come whenever anyone announces they have unsubbed from a game it's always them and all their friends, families, guild mates, corp mates, alliance and anyone they've ever spoken too?

I wrote most of my corp...don't lie...makes you look like yoy have some sort of hidden agenda...or simply is to stupid to read....take a pick.
 

Ross Ridge

Senior member
Dec 21, 2009
830
0
0
I wrote most of my corp...don't lie...makes you look like yoy have some sort of hidden agenda...or simply is to stupid to read....take a pick.

J-Money didn't lie. When someone rage-quits from a game there's often lot of posts like yours claiming they speak for more than just themselves.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
461
126
So let me get this straight:

They added this NEX thing that you buy PLEX and exchange them for new currency to buy vanity items.

The concern is that you will be able to buy PLEX and exchange them for new currency to buy in game items (ships etc.)?

Isn't that pretty much exactly what you can already do by buying PLEX with real money and selling it for isk and then buying in game items? Which is legal. If they don't add SP purchase or faction standings, then it seems like EVE players are getting worked up about something that has existed for years.


Someone posted a diagram somewhere but I can't seem to find it. Basically if you buy a PLEX with real money and then trade it for ISK, you simply re-distribute ISK already in the game from people who either have lots of time and/or good in-game income streams to people who don't have the time and/or good in-game income streams. No magical ISK was created or added to the existing market. The people who then traded the plex for ISK then use that ISK to buy other ingame items, which are very likely player made. Thus, distributing that ISK back to the player-base/economy.

So say he used the ISK to buy a tengu. That transaction then paid the guys who mined the ore, the guys who transported the ore, the guys who protected the miners and transporters of the ore, the guys who refined the ore, the guys who mined the gasses, the guys who transported the gasses, the guys who protected the guys mining and transporting the gasses, the guys who owned the POS which ran the reactions to convert the gasses into regents, the guys who ran explorations sites to get the blueprints, the guys who researched the blueprints, the guys who ran the lab with researched the blueprints, the guys who guys who used the ore, regents, and blueprints to manufacture the hull, the guys who used the ore, regents, and blueprints to manufacture the subsystems, the guys who ran the manufacturing slots which performed the manufacturing runs, the guys who hauled either the regents out of the wormhole space (or the completed hulls/subsystems), the guys who protected the guys haulling the regents/hulls/subsystems out of wormhole space, and finally the guys who put the the items up on the market. That is what the ISK paid/affected when he buys that tengu (just the hull and subsystems).


Now say you can buy GTC, convert to PLEX, convert to AUR and buy a tengu with AUR. Guess what happens, CCP changes a number in a database/file and you have a tengu.

ISK that would have moved from someone with high in-game income, would not have transferred first to the guy who bought the GTC and then from him to all the people/services involved in building the tengu. And now you are adding more ISK into the game, since instead of simply re-distributing it, you are printing more ISK into the economy (as the tengu could be sold by the player) which anyone who studies economics knows it is never good to just print more money when dealing with a fiat currency, you simply cause inflation.

So the big deal is that with buying PLEX, sell for ISK, buy items, no economic inflation occurs and you "employ" lots of other players. If you buy PLEX -> AUR -> Items you cause inflation due to printing more ISK, and destroy the player market for the goods since the AUR price is set by CCP and not following the ISK market prices for the same Item, but since there is a direct conversion rate via PLEX to ISK relationship, the markets will adjust prices on the items (since they cannot have two different prices for the same item), and this will cause even more turmoil, either further inflating costs on the item (if CCP prices it high), or drive the in-game manufacturing of the item to cease because they can not compete with CCP's price if they price it low.

THAT is what the BIG DEAL is.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
461
126
Oh, and I did unsub as well. That said, my re-sub happened 4 days BEFORE this fiasco started (i.e. the Friday before blunder Tuesday).

I did start playing Perpetuum. Right now just trying to figure out what mechs/weapons will suit my play style (as well as what works in the game). Been doing the tutorial missions still and reading, reading, reading.... Will probably join the NeX corporation (which is what a whole bunch of Eve exiles have started).
 
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novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
Sadly my 4th out of 4 accounts runs with a 1 year sub, so they got my money for that already. Was only at the $9.99 (? or is it 10.99) rate.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I'm willing to wait till it actually happens (if it does) before I leave. Though it doesn't matter much anyways as I bought a ton of plex for cheap awhile ago and my mains account is good for a year almost and my 2 alt accounts are good for 6-8 months each.
 

1ceHacka

Senior member
Mar 3, 2006
565
1
0
How long have you all been playing? Sounds like you have some insane ISK income to pay for all your characters with PLEX.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
How long have you all been playing? Sounds like you have some insane ISK income to pay for all your characters with PLEX.

A little over 2 1/2 years. My 2 alt accounts both had traders/manufacturer/haulers/researcher on them, that is how I make my isk, I average about 400m a day in profit.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
You make 12B a month? Got me beat.

Probably a little bit more, but I round down my average for myself and use that as a baseline so if something happens/comes up it really doesn't have much effect. Better safe then sorry I see it.
 

1ceHacka

Senior member
Mar 3, 2006
565
1
0
Holy crap. I am lucky to get 10m a night doing a few L4 missions.

My main does have some skills in production, but I haven't really ever used them except for some early mining and PI when it first came out. She can fly jump freighters too.

Industry V
Refining V
Refinery Efficiency IV
Mass Production III
Production Efficiency II

Advanced Planetology II
Command Center Upgrades IV
Interplanetary Consolidation IV
Planetology IV
Remote Sensing III
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
A little over 2 1/2 years. My 2 alt accounts both had traders/manufacturer/haulers/researcher on them, that is how I make my isk, I average about 400m a day in profit.

I assume you're part of a corp that does a lot of industrial stuff? I've never been able to make big money in research or manufacturing.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I assume you're part of a corp that does a lot of industrial stuff? I've never been able to make big money in research or manufacturing.

We have an indy side. I only use the research/manu slots though. I make my isk from trading mostly, buying at Jita and selling else where. The manufacturing simply cuts the Jita middleman out for my best/highest sellers. I still buy an extreme amount of goods out of Jita though for resale (mostly t2 stuff, most t1 stuff that I sell a lot of I've bought the bpo's for now).

I know I could increase my profits probably by 20-25% by doing it all myself, though, like I said, I'm one lazy sob in general.

My alts afk frieghter/orca around most the time, then hand off the stuff to the character parked at the station with the trade skills and sell there and then switch back to afk mode back to Jita lol.
 

Kadarin

Lifer
Nov 23, 2001
44,296
15
81
Damn... You make a lot more isk than I ever did. I've only got about 8 billion total. When I multibox, I can go crazy either with mining or with L4 missions (3 maxed Hulk pilots, 2 Orca pilots, one with max link and implant).

I was planning to reactivate and start building my isk back up, but CCP decided to fuck over the game. Waiting on how the CSM thing turns out, but I'm training up a 4th Hulk pilot anyway for now.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Is there any other game out there that's even remotely like EVE? I've since left but have had no luck finding another game to fill my Sci-Fi appetite. I love just being able to fly around in space and explore.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Is there any other game out there that's even remotely like EVE? I've since left but have had no luck finding another game to fill my Sci-Fi appetite. I love just being able to fly around in space and explore.

Nope, the closes there is is Perpetuum but it is mechs instead of ships and I'm not sure what else. A lot of Eve players are starting to migrate over too it, they even started a corp there called NEX I believe. I'm going to try it out sometime when I get some free time and in the mood.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
461
126
Nope, the closes there is is Perpetuum but it is mechs instead of ships and I'm not sure what else. A lot of Eve players are starting to migrate over too it, they even started a corp there called NEX I believe. I'm going to try it out sometime when I get some free time and in the mood.

As I said in a previous post, I am there (and in NEX). We have about 300+ people from EVE in there, and probably quickly becoming one of the biggest corps in that game. Right now Perpetuum is having some growing pains due to the huge influx of EVE players. They put temporary caps on how many people can be logged in. There is a patch being deployed tonight which hopefully fixes some of the issues (they had a problem on the handoff of characters between game nodes from what I understand). This should let them remove the cap if it works properly.

That said, just as in EVE, sooner you join, sooner you will be less behind other players. The game has been open for about 9 months, so we really are not all that far behind other people, and will quickly become a corp not to mess with due to numbers.


Anyway back to EVE, I do very similar to Kaotik for ISK in EVE. I had been saving up to purchase a freighter/orca pilot since I really need that now with the amount of ISK I am now dealing with. That said, I have not been doing much trading the last 3-4 weeks due to how unstable the market has been (for instance, Sister's Core Scanner probes have dropped like 65% in cost! Faction ammo is also down 20-30% in many cases... prices are just going nuts).

If I try at it, I was making about 1.5 bill a week, but as I said, I need to get a freighter/orca, because trying to move 2-3bill of stuff from Jita to somewhere else is a real pain in an indy (without having balls of steel, even then it is still 3-4 trips and requires insta-warps out of Jita and hopefully a heads up by an idiot scanner/targeter in Perimeter who forgot to use a passive scanner).
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
haha I have my own small fleet of freighters and orcas now. Since on both alt accounts i have 2 characters (so 4 total) that can use both. So I have 2 orcas and 2 freighters. Works out great, like a revolving door of goodies I like the orca the most though cause I can haul tons of stuff in isk value in the corp hanger and do it afk and no one will bother with you since it wont drop, while I keep the freighters to 800m for my afking and load them with large items instead, freighters are also better for afking cause they are faster moving to the gate when they warp to it (freighter is 100m/s orca is 65m/s) so youll get to a spot quicker with the freighter afk.

I've spent way too much time doing that stuff as you can see lol.

How are you liking Perpetuum Fallen? I've been hearing mixed things about it, it looks interesting though.
 

Kadarin

Lifer
Nov 23, 2001
44,296
15
81
Aren't these mass departures a little silly considering that they haven't actually made it possible to trade cash for in-game items yet?

They're stalling for time. And, of course, the internal memo indicated it was the direction they were going, and they currently refuse to say that they won't do it.

We'll see. My two currently active accounts go through July, and time will tell if I decide to renew.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
461
126
How are you liking Perpetuum Fallen? I've been hearing mixed things about it, it looks interesting though.

Well, the in-game market needs a lot of work still. I think it is more a function of the fact that not too many people are building things to sell, and are simply building things for their own corps. The way the game works, you need access to "null" in order to build just about anything, so the corps are fighting to keep footholds on the "null" islands.

So we have been taking a beating, but we are learning a lot in each of our beatings (things like how to get ambushed, EWAR (which we learned is EXTREMELY IMPORTANT!!)). In fact EWAR is so important that many of us are going to reset our accounts (it is a little weird, your character gets just a few skills based on race/starting corp/school/etc, and then your account as a whole gets 20,000 EP (their equivalent of SP). The EP you gain is for the account, and you then distribute it across your characters on that account. So unlike EVE, when you start a new character, you really have very few skills and really need that 20k EP to make it into something useful, but you only get that once per account, not per character. Anyway, if you re-set (which you can do once without penalty, after that you lose 20% of your EP pre-reset, but they are looking to change this mechanism) all characters are removed and all EP is given back to the account.

So we are now learning that we need a lot more EWAR of the different races (each one gets a different EWAR bonus, like how recons work in EVE). EWAR are the tacklers, jammers, and neuters in this game. If you are not in an EWAR bot, you have VERY limited access to any of those features (as in, have any kind of tank, or have a tackle...).

The patch deployed last night helped a lot in terms of lag, and seemed to fix the issues they were having with the loadsharing between their servers, so they effectively removed the login cap (they moved it up to 30000 people which I am not sure they have that many accounts yet). NEX corp is already the biggest corp in the game by a fair amount, but since we are all so new, we still get clobbered if we fight any of the older corps since they have logi bots etc., and unlike in EVE, the big weapons hurt the little guys just like you would expect them to in real life (i.e. that huge cruise missile that blows up tanks in one hit will absolutely demolish a car...).
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Aren't these mass departures a little silly considering that they haven't actually made it possible to trade cash for in-game items yet?

Possibly but all of this from CCP shows massive warning signs. They are no longer connected to Eve's community or they don't care, both of which are pretty scary for a game like Eve. Honestly, I have no doubt they are going to sell actual items, it is just a matter of when at this point. IMO whatever we hear from the CSM with their emergency meeting is CCP doing damage control to buy time till they turn on what they said and fuck us.

Bleak outlook on my part sure, but not unjustified giving the current circumstances and info we have.
 
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