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JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
Ravens get primaried and die quick. However, they do good damage before they die.

Drakes are only good in blobs at medium range. They really shine there.

Michael

I have no desire to fly ravens for that exact reason. I cant be tossing 100 million isk every time we go out on a roam.
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
I got very lucky and managed to kill a HAC with my Drake on Saturday. I was coming back from a fairly long and unproductive solo roam (I'd managed to pop an Osprey with some Tech 1 mining gear and nothing else) when I probed down a red HAC. He was initially there with a couple of corp mates, but they left so it was just the two of us in the system. I knew that taking on a HAC in my Drake might end badly, but I was itching for a fight and decided to risk it. When I warped to him I realized he was sitting right at a gate, which meant that once I started shooting I had to tank the gate guns as well. I should've lost that fight, but the HAC pilot must've gone AFK because he never even seemed to shoot back. He dropped some pretty nice loot, and I got to add a HAC to my killboard.
 

Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
I got very lucky and managed to kill a HAC with my Drake on Saturday. I was coming back from a fairly long and unproductive solo roam (I'd managed to pop an Osprey with some Tech 1 mining gear and nothing else) when I probed down a red HAC. He was initially there with a couple of corp mates, but they left so it was just the two of us in the system. I knew that taking on a HAC in my Drake might end badly, but I was itching for a fight and decided to risk it. When I warped to him I realized he was sitting right at a gate, which meant that once I started shooting I had to tank the gate guns as well. I should've lost that fight, but the HAC pilot must've gone AFK because he never even seemed to shoot back. He dropped some pretty nice loot, and I got to add a HAC to my killboard.

Nice job. I always enjoy taking out more expensive ships with my cheap ships.

You did much better than my last hunting experience, unfortunately. After a long roam (we killed 2 command ships, 1 HAC, 1 Recon, a T3 ship, and some T1 stuff), I took a long break. When I logged back on, I saw that we had killed a bunch of nice targets while I was gone, so I got jealous and went to work.

I started following a Covert Ops Legion around, but got bored with that, and started branching out. About 10 jumps later, I found this gate camp composed of 2 Megathrons, 1 Broadsword, 1 Blackbird, and 1 Drake. They had set-up about 150 shuttles at 12 km all around the gate to uncloak any ships that jumped in. I knew of few of these people, and they were total douchebags that smack in local, but never engage unless they can outnumber you 3-1. Anyway, I called out in intel about the gang, and managed to get together a small BC gang to kill the camp. On our way there, we were scouted by one of their corp mates that was lucky enough to be running through the same side systems we took. They all legged it, so we went to the gate and used their setup of shuttles for our own gatecamp. Since they must have taken hours to set this up, we wanted to make sure it got used. After about 30 minutes getting nothing but a Badger, we got bored and left (I really wanted to pop the shuttles to make them do all the work again, but it would have been a lot of work.)

We heard intel of 2 Proteus's and a Guardian in a system just a few jumps from our home. We took our gang to the gate, and I jumped in my prober. I found them quickly, and warped to their location. It was a L5 mission site, and they were not in the first room. Jumped my main in, along with a HIC and another BC. None of our MWD's worked, so we had to slow boat it to the gate. The other two tried BMing the gate, warping off, then warping back, but that just get them back to the beginning of the mission site. So I ended up getting to the gate first. To my surprise, they weren't paying attention to scans for the 5 minutes it took me to slow boat to the gate, and they were all still there. I pointed and webbed the nearest Proteus, and started shooting with my Ferox. The guardian stayed and repped the proteus, while the rest warped off. The rest of the gang warped in, but since they all had to slow boat to gate, I had to hold up to the heavy DPS of the Proteus until they got there. Finally the HIC pointed the Proteus just as I entered structure, so I warped off. The problem was that he did not have a web on him, and the proteus was able to burn out of point range and warp off before we were able to kill him.

I should have just hero tanked him until the basilisk got there to keep me alive. I might not have made it, but the risk was likely worth it. I had him webbed, and he wasn't going anywhere when I was next to him.
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
That level 5 mission gank attempt was fail on some many levels that it will be a good story for years. We were roaming with a shield BC gang with logistics and were looking for a fight in regular space (that gate camp Martimus mentioned) so all the DPS/tackling ships were MWD fitted. The Basilisks had AB, but no points (of course).

Considering we miss-called the inital warp in to the scout, had massive slow-boating to the gate, we didn't send in a rapier in the first wave with his long-range webs etc., I am amazed that the mission-runners were so clueless that we even got one tackle.

In the end, we had a good laugh at ourselves and we'll refit with AB next time we try it.

Michael
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
It could be a good policy to carry a ab in the cargo hold. That way everyone can just dock up and switch out.
 

v8envy

Platinum Member
Sep 7, 2002
2,720
0
0
(I really wanted to pop the shuttles to make them do all the work again, but it would have been a lot of work.)

If they do this regularly then bring a smartbomb next time. You don't have to completely clean a spam site like this out, burning around smartbombing for a few minutes will do it. As a bonus the map lights up a nice brilliant red which looks like a 0.0 blobfest.
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
Well, we failed twice and then scored big tonight.

1st, we found those 2 Proteus's again. I had the right fleet and was in my cloaky Zu. I jump into system, they're being idiots and keep running the level 5 mission. Then our drunk HIC pilot jumps in and warps to the BM. Uncloaked ... We get their Geddon but 2 T3 and a Guardian warps off. I cry.

Then we get good bait set up for a camp that we scouted (by an Alliance member that escaped the camp). Just as the bait is jumping in, the idiot member that found the camp warps to 100. They warp to him and kill him. As he was 100 away from gate, we can't help.

As we limp back home with our tail between our legs, we get a report from a corp mate that he's in a WH and he found an IHUB that was being unanchored. We gather up a small fleet on the WH (direct from our low sec to 0.0 Wicked Creek). We wait until the timer is almost done and then I go in and wait in my Arazu. There are only 2 of them there. We know that we can get a freighter in and out. They suspect that there is a cloaky there, and the 2 characters clear local. In comes our freighter and I do this convo after the freighter leaves with the IHUB:

Perpetual Void > How can I help you today?
Myrdin Potter > just wanted to thank you kindly for the ihub
Myrdin Potter > we appreciate the isk donation to our Alliance
Perpetual Void > no no no thank you very much we didn't want to move it.
Myrdin Potter > anytime
Myrdin Potter > NAWTI moving services are happy to help

And I end my Eve evening with some pure win.

Myrdin (Martimus and Eranther were there too)
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
I lost a Drake in an extremely stupid way last night. There was a small gate camp in low-sec that I was scouting out for a fleet of ours. It was small enough that I figured I could jump through, scurry on back to the gate and jump back into the system I came from before they could kill me. Unfortunately I didn't realize that I shot back at them I would lose the ability to use the gate for a few minutes. Stupid, stupid, stupid. I don't even know why I shot back, it's not like I could've killed any of them before jumping through.
 

Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
I lost a Drake in an extremely stupid way last night. There was a small gate camp in low-sec that I was scouting out for a fleet of ours. It was small enough that I figured I could jump through, scurry on back to the gate and jump back into the system I came from before they could kill me. Unfortunately I didn't realize that I shot back at them I would lose the ability to use the gate for a few minutes. Stupid, stupid, stupid. I don't even know why I shot back, it's not like I could've killed any of them before jumping through.

Don't worry too much about it. You only lost a Drake, and you learned your lesson quickly. The next time you will know what to do.

Our very dumb HIC pilot that cost us two Proteus kills (grr...) continued to argue that what he did was right for about a half hour. If he can't learn the obvious lesson in that case, I don't feel I can trust him in my fleets. You have already shown that you can learn from your mistakes, which is far better than this other character.

I also made a stupid mistake last night. I jumped my alt into a system with a reported neutral cruiser to scout, as he was jumping into my system where my main was waiting on the gate. Instead of just pointing him and killing him, I moved my alt to cloak him first and missed the point on the Arbitrator. It wasn't a big loss, but it was caused by pure stupidity on my part. I felt bad about it, until I found those Proteus's and worked out a direct warp in. Too bad one idiot ruined that for me too Luckily, we worked out the heist of a 350M ISK Infrastucture Hub from Atlas to make my day end on a high note.
 
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Michael

Elite member
Nov 19, 1999
5,435
234
106
unfortunately, IHUBs are not worth that much (they're more int he 400M range), but it was fun stealing it from under their noses. And it was Total Damnation Alliance, not Atlas.

Michael
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
I lost a Drake in an extremely stupid way last night. There was a small gate camp in low-sec that I was scouting out for a fleet of ours. It was small enough that I figured I could jump through, scurry on back to the gate and jump back into the system I came from before they could kill me. Unfortunately I didn't realize that I shot back at them I would lose the ability to use the gate for a few minutes. Stupid, stupid, stupid. I don't even know why I shot back, it's not like I could've killed any of them before jumping through.

The greatest lessons in eve are learned at the loss of 30 million isk
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
The greatest lessons in eve are learned at the loss of 30 million isk

True.

Another thing I've realized is that I should build up an equipment stockpile at my corp's current home base. Every time I lose a ship I've been flying back to Jita, getting a new one, and heading back. Now that I realized that other alliance members are selling Drakes with alliance contracts I finally got it through my head that it makes more sense to just get several ships worth of equipment and keep them handy. I may also play around with equipping my ship with a cloak rather than a probe launcher, sitting on a gate and seeing what comes my way.
 

Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
True.

Another thing I've realized is that I should build up an equipment stockpile at my corp's current home base. Every time I lose a ship I've been flying back to Jita, getting a new one, and heading back. Now that I realized that other alliance members are selling Drakes with alliance contracts I finally got it through my head that it makes more sense to just get several ships worth of equipment and keep them handy. I may also play around with equipping my ship with a cloak rather than a probe launcher, sitting on a gate and seeing what comes my way.

A cloak keeps you from targeting for 15 seconds (at level 5) and halves your targeting range. Unless you are flying a recon, I wouldn't suggest that route for solo PvP work.

The better course of action is likely to have a second account as a scout, or just a friend ( I do it often, so just hit me up and I will scout for you.)
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
Good point. I didn't really think that idea through very thoroughly, I've just noticed these transport ships constantly cruising through the area that our alliance controls and I would love to catch one of them.
 

HybridSquirrel

Diamond Member
Nov 20, 2005
6,161
2
81
anyones corp looking looking for more members? I am going to reactivate my account soon and don't want to be grinding missions out. I do mainly pve/pvp....I have shit mining skills.
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
My corp (Diplomatic Disruption) is open for recruiting. there are a few of us from Anandtech in the corp. We live in low sec and PvP all the time.

Message Myrdin Potter in game.

Michael
 

Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
Good point. I didn't really think that idea through very thoroughly, I've just noticed these transport ships constantly cruising through the area that our alliance controls and I would love to catch one of them.

Yeah. You mean like this:
http://nawti.evekb.co.uk/?a=kill_detail&kll_id=1518578
http://nawti.evekb.co.uk/?a=kill_detail&kll_id=1518546
http://nawti.evekb.co.uk/?a=kill_detail&kll_id=1518299

Guess some others liked that idea too. Must be kill the macro hauler day in Genesis
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
BTW - for people that think you're immune if you're in low sec and a cloaky hauler (barring something like a smart bomb-based camp), the 3 kill mails Martimus just posted shows that if you understand low sec mechanics well and set-up correctly, you can get thouse haulers.

Michael
 

nsafreak

Diamond Member
Oct 16, 2001
7,093
3
81
So how did you get those haulers?

Looking at the three killmails with the ships & fittings of the haulers involved I have one good guess. All of the haulers were fit for the most part to haul a decent sized load and weren't too worried about align time. They probably had enough quick ships around that were able to decloak the hauler, bump it and then scramble it. Every single one of those haulers had cargohold optimization rigs and expanded cargo hold mods which increase the amount of time it takes for the ship to align. I typically use my hauler for moving more valuable cargo which doesn't need bulk. So I simply fit it to align as quickly as possible. So unless you can decloak what can cloak & warp in roughly the same amount of time a recon ship can you typically won't catch my covops hauler.
 

Michael

Elite member
Nov 19, 1999
5,435
234
106
There are 2 basic techniques to get cloaky haulers. Takes practice and a little luck for the 1st one, but you can get them:

1) One ship is set up to be a very fast locker. Once locked a ship can't cloak. Have your small gang orbit at 12 with drones out. Maybe the hauler comes out next to one of your ships. Often the sight of a camp causes a pilot to fumble a little. You're sort of playing off your confidence of getting the target with the target's normal over confidence of being a cloaky hauler in low sec and everyone knows they can't get you. You can fit a ship to lock very, very fast and if you're used to trying to lock quick, you would be surprised how many you actually catch. 5-6 guys out with drones can also impact the grid loading time just enough to catch them. In the case of our space, we have gates with debris and gas clouds that also can prevent a cloak from working. So partially knowledge of where you live.

2) See where the hauler docks. Alpha the hauler when it undocks. Not as good as the 1st method as the hauler has already delivered cargo by that time.

The 3 kills Martimus linked were all in a short time and show that even cloaky haulers are not immune to a determined and experienced camp. The hauler still has a decent chance of making it out, but we have a decent chance of getting them.

Michael
 
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ichy

Diamond Member
Oct 5, 2006
6,940
8
81
Last night I finally got around to the un-glamorous task of cleaning up some of the items that I've left all over the place. During my time in EVE I've left several hundred million isk worth of salvage, loot and random ship equipment in various high and low-sec stations, and I decided it was time to begin hauling it back to Jita to sell it off. The most nerve-wracking part was flying through low-sec in a Badger with about 75 million isk worth of cargo, but I ended up making it back ok. I also have all sorts of ships sitting around in different stations that I'm going to begin consolidating in my corp's home base.

I also think I've found a somewhat less tedious way of moving cargo through empire space. I have a Cerberus sitting around (bought it to try it out, but it's too expensive to actually risk in PvP :-/ ) so I decided to fit it with a couple of cargo expanders, shield extenders and passive shield resist boosters. Now I just fill it up with cargo and autopilot it through high-sec. I can't imagine anyone is going to suicide gank a Cerb, and while its cargo space isn't the same as an industrial's it is good enough for my purposes and allows me to move cargo AFK.
 

v8envy

Platinum Member
Sep 7, 2002
2,720
0
0
I did something like that when hauling megacyte around in highsec. Filled a megathron with 1600mm plates, 2 eanm and shield extenders figuring for < 300m nobody is going to bother suiciding something with about half the ehp of a freighter. Sure enough, it worked.

Nowadays in the rare instance that I need to haul something I use an orca's corp hanger. It doesn't drop loot on blowup, and is not scannable. The orca pilot has been in an NPC corp since day1, and isn't widely known as my alt so it's been working out great.
 
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