I killed a Maurader for the first time last night. Michael could tell you the whole story, as I was only involved at the tail end of the fight. The way I understood it, the Golem jumped in, got pointed, had his friends jump in and keep the small camp jammed while he fought them. The plan worked well for about a minute.
The issue is we had a 15 man roaming fleet that was literally 2 jumps away when this happened. So we saw what was happening in intel, entered system, warped to him, and popped him long before he had time to disengage and jump back to high sec. (My drones barely had time to get on the kill before he popped, and I was using warriors.) He lost 1.1B in total.
Later that night, he came back in a Drake, along with one of his friends (also a Drake), and I popped both of them as well. One Drake lit a cyno, but he popped before the carrier could jump (or the carrier pilot wasn't dumb enough to jump in at the gate.)
I am putting up my first POS tonight. Any quick suggestions for POS guides I should read?
Any suggestions for a mining fit on a Medium Gallente Tower? (Right now I have 2 silos, one miner, and the tower. I have a simple reaction module as well.)