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Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
omg, someone linked this in corp chat, dunno where they found it but omg..

http://www.eve-kill.net/?a=kill_detail&kll_id=6992303

Man I wish I had that kind of luck, I want a set of slaves badly, but I don't want to spend that kinda isk.

Wow, just wow.

The closest I have come is an Abaddon I killed with 1B ISK worth of sleeper salvage in a WH. Although someone else in the corp killed a Freighter with over 5B ISK worth of drops once in a WH as well.
 

Tsavo

Platinum Member
Sep 29, 2009
2,645
37
91
What do the slaves do?

I'm only on my 3rd day to the game, so I don't know what's what yet.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
What do the slaves do?

I'm only on my 3rd day to the game, so I don't know what's what yet.

They add % to armor. If you have the set of 5 you get higher % armor bonus, if you have the Omega you get even more % armor bonus. You also get the attribute points for whichever slot they are in as well. % amount and attribute points vary depending on low or normal grade

http://wiki.eveonline.com/en/wiki/Slave_Set

Basically if you armor tank, it is like a wet dream.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
How does someone with that kind of isk do something that incredibly stupid?

If the comments are accurate on the side, it appears he was kicked out of the station and was headed towards a non kicked out station, but who knows.

But that is just fail, I would have either plugged those implants into a jump clone, and if say he didn't have the skills to implant them yet into the JC, I would have transported them to the JC location and left them there, or at least a hi sec system that isn't far from "home".
 

TheVrolok

Lifer
Dec 11, 2000
24,254
4,076
136
If the comments are accurate on the side, it appears he was kicked out of the station and was headed towards a non kicked out station, but who knows.

But that is just fail, I would have either plugged those implants into a jump clone, and if say he didn't have the skills to implant them yet into the JC, I would have transported them to the JC location and left them there, or at least a hi sec system that isn't far from "home".

Even so, when you're moving that kind of merchandise you know the stations where you travel and you sure as hell don't move them in a t1 fail cruiser.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Even so, when you're moving that kind of merchandise you know the stations where you travel and you sure as hell don't move them in a t1 fail cruiser.

I agree, but hell we don't know all the variables in the situation but fail is fail.

This guy basically just reminded everyone why you should have a cov ops ship on hand at all times haha.

Hell, I move most my higher end goods in my T3, <3 covert/nullifier systems.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
This is my death:

http://eve-daisho.info/?a=kill_detail&kll_id=1492412

I wasn't even aware until the very end that there was more than one. But I kind of figured from the pounding I took. That heavy missile hurt.
Ugh maybe I'll keep chugging along. I haven't even bothered to have skills training for the last week I think I'm still under a million SP.

Dude... at under a mill and you went into Null Sec? No wonder you got killed and podded....

I'm sorry to hear it, but even I knew better then to do that, and I have only been playing for 2 1/2 weeks. I am over a mill sp, but I don't expect to really even attempt anything Null Sec until at least 3-4mill sp, and only then with a large gang with a corp. For a WoW analogy, you tried to solo an epic level dungeon with a lvl 2 character....
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
Dude... at under a mill and you went into Null Sec? No wonder you got killed and podded....

I'm sorry to hear it, but even I knew better then to do that, and I have only been playing for 2 1/2 weeks. I am over a mill sp, but I don't expect to really even attempt anything Null Sec until at least 3-4mill sp, and only then with a large gang with a corp. For a WoW analogy, you tried to solo an epic level dungeon with a lvl 2 character....

I disagree completely. Anyone who can fly a semi-decent frigate set up can start going into low or nul-sec to do some ratting. MUCH better than missioning in empire space. A lot of people in EVE seem to think that you need some magical amount of SP to go into 0.0 but that's not true. Keep an eye on local and on the directional scanner and there's no reason you won't be able to survive.
 

v8envy

Platinum Member
Sep 7, 2002
2,720
0
0
I had a sub-1M combat SP alts live in nullsec for years. It was perfectly fine. With a MWD-equipped fast frig you can survive most encounters.

The reality is: most of nullsec is utterly empty, nobody is going to roam 30 jumps to kill some poor bastard in a 300k isk frigate. Just look for # of pilots in space on the map and you're 50&#37; safe. Join a space holding alliance and you're safer than in highsec.

True story -- I didn't train to fly a hauler until I lived in 0.0. And then I routinely flew it loaded with hundreds of M worth of crap for 2-3 jumps. I'd NEVER do something that stupid in highsec.

Can't speak for lowsec but I presume you need a lot more SP and knowledge to thrive there.
 

TheVrolok

Lifer
Dec 11, 2000
24,254
4,076
136
I disagree completely. Anyone who can fly a semi-decent frigate set up can start going into low or nul-sec to do some ratting. MUCH better than missioning in empire space. A lot of people in EVE seem to think that you need some magical amount of SP to go into 0.0 but that's not true. Keep an eye on local and on the directional scanner and there's no reason you won't be able to survive.

It isn't so much that you need a SP level, but you need an experience level. Sure, a low SP char CAN kill stuff in null, IF he knows what he's doing. Null is a bit too complicated for someone who is still learning the basics to do well.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Null is rough if you aren't in a sov holding alliance/corp. If you get into one it can be one of the safest places in the game. My corps home system is so far away from empire that we are lucky if we see anyone other then allies once a week. With our intel channels we know 8-12 jumps ahead of time if someone is heading down the pipe to us as well. I almost fully afk rat anomalies in the system, only part of the window I can see is local and the rats I have targeted.

I can leave my computer to use the restroom or take a lil break leaving my ship alone a nearly full faction/deadspace fitted legion. That is something I couldn't do anywhere else without a gank coming.
 
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Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
I disagree completely. Anyone who can fly a semi-decent frigate set up can start going into low or nul-sec to do some ratting. MUCH better than missioning in empire space. A lot of people in EVE seem to think that you need some magical amount of SP to go into 0.0 but that's not true. Keep an eye on local and on the directional scanner and there's no reason you won't be able to survive.

Yeah, but that semi-decent frigate setup is going to cost you >20mill, something that a new character can't easily afford to lose, since you can't make that amount easily.

I pull in about 400-500k a mission (mostly from salvage). That means it is way to expensive to lose a ship fitted out with more than a couple mill of equipment.
 
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v8envy

Platinum Member
Sep 7, 2002
2,720
0
0
20 mil? What are you TALKING about. Meta 1-2 guns and other fittings are nearly free. A new character would have a hard time with t2 fittings. Name a frigate and I'll give you an effective 600k isk or less loadout for it.

Aside from that, the effectiveness difference between an officer fit frigate and a rat dropping fitted one would take scientific instruments to measure outside of artificial tournament settings or fitting tool readouts. Both would explode in fractions of a second vs a gang, and both would NPC at roughly the same unsatisfyingly slow rate.

Now, if you're talking t2 frigates that's a whole different ball of ham. I find AFs not as effective as cruisers for infinitely more ISK, but that's just me. A battlecruiser is far more cost/performance effective. I feel the same way about HACs -- BCs and BS are nearly as effective or more effective for a fraction of the cost. Most players agree, and fly cruisers and BCs for informal smallish scale PvP.
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
BC's are the workhorses of eve.

This. I use a Drake for both null-sec ratting and low-sec solo PvP/piracy. It's not the best ship out there but it's a decent compromise, and losing one is relatively affordable. The Cerberus is a very cool ship, but losing one is much pricier than a Drake and its specialized capabilities (really long range missile shooting) don't help much in solo PvP.
 

getbush

Golden Member
Jan 19, 2001
1,771
0
0
Dude... at under a mill and you went into Null Sec? No wonder you got killed and podded....

I'm sorry to hear it, but even I knew better then to do that, and I have only been playing for 2 1/2 weeks. I am over a mill sp, but I don't expect to really even attempt anything Null Sec until at least 3-4mill sp, and only then with a large gang with a corp. For a WoW analogy, you tried to solo an epic level dungeon with a lvl 2 character....

I went in knowing I had a 99% chance of dying. I'd never seen an eve fight and I was getting bored. As long as I survived to 0.0 I was happy. I picked the fight with him. Of course he let me, he was a decoy.

I lost 325k. I have 40mil from ninja salvaging I did when I played for a week last year So I lost a small potato from my small potatos.
 

ichy

Diamond Member
Oct 5, 2006
6,940
8
81
Haven't had the time to do much other than check the status of my orders in EVEMon recently, but I'm happy to see that buying high-end missiles in Jita and selling them further out is starting to pay off. Nice easy way to earn some ISK.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
Yeah, there is always a job for gun/ammo runners

The only issue is that you need to move a lot of product to make money. I mean, it is probably about a 10&#37; profit, but for things that are only a few $k, you need to really be selling a lot.
 

Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
Yeah, there is always a job for gun/ammo runners

The only issue is that you need to move a lot of product to make money. I mean, it is probably about a 10% profit, but for things that are only a few $k, you need to really be selling a lot.

Actually, you can often make better than 100% profit on guns and ammo, because they are consumed at a higher rate than things like ships. I have a rule that I won't buy and sell either modules or ammo unless I can make a 100% profit on them. For ships, I go for a 20% profit.
 
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