EVGA GeForce GTX 295+ Review

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NoStateofMind

Diamond Member
Oct 14, 2005
9,711
6
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Originally posted by: chizow
Originally posted by: PC Surgeon
Wow, wrong. THE ISSUE (the one you conveniently sidestep) is FC2 and the screen shots taken. Instead of discussing that topic you go on a tangent about IQ for the past 2yrs and honestly I COULD GIVE LESS OF A **** what happened the last two years.
You should, given you claimed ATI still held the IQ crown, when once again, they clearly have not since G80 launced 2 years ago.

How about explaining the NVIDIA rendering issue in FC2 and then explain why ATi doesn't have that problem? Thats the issue and the only one. Get a grip and a clue :roll:
What is there to explain? It doesn't appear to be a rendering issue at all, as your friend's screenshots confirm the indentations are clearly there. The PCGH screenshots clearly show heavier shadowing on ATI parts after 8.12, so it could either be a shadow contrast tweak in ATI's drivers or a difference in shadow detail between the two vendor's drivers. Tweaks and optimizations between vendors are a far cry from actual rendering errors. Again, if you want to talk about rendering errors in Far Cry 2, just look up "half-rocks" or "sunken tires" with 8.10.

As others have already agreed, it would be difficult to come to the conclusion you've come to without seeing the difference from both vendors, which you claimed you did, yet you clearly haven't as you haven't seen the difference on an ATI part "with your own eyes".

Yeah because those SS are not "with my own eyes". How many ways can chizow divert the topic? Not only was it shown with xbit's SS, but ALSO with Sliceup's SS. This is the evidence submitted regarding FC2. How about you go into FC2 yourself and take some SS's from the same distance? Make sure you turn all the settings up too. I'll be waiting Or will you divert AGAIN into a completely different topic?
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
32
86
Originally posted by: taltamir
However I still see that theres people saying that ATi has the better IQ when you "see" it. Thats because the default color settings for ATi cards seem more vibrant than nVIDIA's default value which is for a fact abit "washed out". Thats why we have this little option in the nVIDIA control panel called digital vibrance. However, its true that not many people/enthusiasts like to fiddle the control panel, or testing gazillion AA/color settings (unlike SirPaulie ) and instead expect results straight outta the box.

Its not washed out, its the real colors that the item you are watching is supposed to have... digital vibrance, and its ATI equivalent, is just over saturating the colors to make them look like fruity puke. It is better to try to display colors as accurately as possible, not as loud as possible. This is like people saying that pair of speakers B is better than pair A because their lowest volume is higher by default.

Whether you like it or not, nVIDIAs default color values do make things look "washed out". It has been like this for a very long time now (NV4x and probably beyond). Some like you argue that one should display colors as accurately as possible while others like what they see straight outta the box (generally the latter refers to ATi fans). Guess you dont remember the holy crusades about this topic spanning for ~4 years between the two camps.



 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: PC Surgeon
Yeah because those SS are not "with my own eyes". How many ways can chizow divert the topic? Not only was it shown with xbit's SS, but ALSO with Sliceup's SS. This is the evidence submitted regarding FC2. How about you go into FC2 yourself and take some SS's from the same distance? Make sure you turn all the settings up too. I'll be waiting Or will you divert AGAIN into a completely different topic?
Funny, who was it that said God himself in a review SS wouldn't matter enough to dissuade you from what you had seen "with your own eyes".

Again, you don't seem to understand, there is a difference, but its clearly a shadowing difference and not necessarily a rendering error or even an difference in IQ. It could be caused by a number of things, most probably due to ATI's heavier shadowing silhouettes as clearly seen in PCGH's comparison SS. It could even be as simple as time of day with sun angle. Or it could be a difference in detail shadow distance between Nvidia and ATI. Sliceup's SS confirm this, as the deeper shadows are there and eventually fade out based on distance.
 

NoStateofMind

Diamond Member
Oct 14, 2005
9,711
6
76
Originally posted by: chizow
Originally posted by: PC Surgeon
Yeah because those SS are not "with my own eyes". How many ways can chizow divert the topic? Not only was it shown with xbit's SS, but ALSO with Sliceup's SS. This is the evidence submitted regarding FC2. How about you go into FC2 yourself and take some SS's from the same distance? Make sure you turn all the settings up too. I'll be waiting Or will you divert AGAIN into a completely different topic?
Funny, who was it that said God himself in a review SS wouldn't matter enough to dissuade you from what you had seen "with your own eyes".

This is where you miss it. You need to go back and read what I wrote. Seeing the SS is with my own eyes and how you don't understand that is beyond me. Maybe you have issues, thats not my problem. When you look at the SS from FC2 it is blatantly obvious NVIDIA's IQ is not on par with ATi.

Again, you don't seem to understand, there is a difference, but its clearly a shadowing difference and not necessarily a rendering error or even an difference in IQ. It could be caused by a number of things, most probably due to ATI's heavier shadowing silhouettes as clearly seen in PCGH's comparison SS. It could even be as simple as time of day with sun angle. Or it could be a difference in detail shadow distance between Nvidia and ATI. Sliceup's SS confirm this, as the deeper shadows are there and eventually fade out based on distance.

Well I guess when you look at it, it says shadowing to you. To most others its a damned flat surface. Yeah, its wind, rain, sun, moon, stars but definitely NOT an NVIDIA issue. :disgust:
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: PC Surgeon
This is where you miss it. You need to go back and read what I wrote. Seeing the SS is with my own eyes and how you don't understand that is beyond me. Maybe you have issues, thats not my problem. When you look at the SS from FC2 it is blatantly obvious NVIDIA's IQ is not on par with ATi.
You mean where you dismissed the screenshots and opinions of reviewers in favor of your own opinion, based on screenshots you saw "with your own eyes"?

  • Review sites don't speak for my own eyes. If I see a difference in the IQ, it doesn't matter if the reviewer said God himself was in the game, seeing is believing.
You're right though, they don't speak for your own eyes as review sites actually make sense.

Well I guess when you look at it, it says shadowing to you. To most others its a damned flat surface. Yeah, its wind, rain, sun, moon, stars but definitely NOT an NVIDIA issue. :disgust:
Rofl, it is a shadowing difference, its clearly obvious. The texture is exactly the same, the veins of marble are simply obscured in the pictures with ATI parts due to heavier shadowing. You can clearly see it in these two pictures from Xbit. Just copy and paste each into a browser tab and go back and forth.

ATI

NV

You can clearly see ATI's shadow contrast/silhouette is darker throughout the scene. Your friend's own SS also confirmed that the darker indentation is there with Nvidia parts, but fade out of view as you move further away.
 

NoStateofMind

Diamond Member
Oct 14, 2005
9,711
6
76
Originally posted by: chizow
Originally posted by: PC Surgeon
This is where you miss it. You need to go back and read what I wrote. Seeing the SS is with my own eyes and how you don't understand that is beyond me. Maybe you have issues, thats not my problem. When you look at the SS from FC2 it is blatantly obvious NVIDIA's IQ is not on par with ATi.
You mean where you dismissed the screenshots and opinions of reviewers in favor of your own opinion, based on screenshots you saw "with your own eyes"?

  • Review sites don't speak for my own eyes. If I see a difference in the IQ, it doesn't matter if the reviewer said God himself was in the game, seeing is believing.
You're right though, they don't speak for your own eyes as review sites actually make sense.

You still don't get it. You won't no matter how I spell it out for you. Again I'll tell you just for sh**s and giggles. Thier words mean nothing to me. None. Thier words mean nothing to me. None. What I see in those SS is what I go by. What I see with my own eyes is what I judge. That's it, its really simple. Did you get it this time? I hope so for your sake.

Well I guess when you look at it, it says shadowing to you. To most others its a damned flat surface. Yeah, its wind, rain, sun, moon, stars but definitely NOT an NVIDIA issue. :disgust:
Rofl, it is a shadowing difference, its clearly obvious. The texture is exactly the same, the veins of marble are simply obscured in the pictures with ATI parts due to heavier shadowing. You can clearly see it in these two pictures from Xbit. Just copy and paste each into a browser tab and go back and forth.

ATI

NV

You can clearly see ATI's shadow contrast/silhouette is darker throughout the scene. Your friend's own SS also confirmed that the darker indentation is there with Nvidia parts, but fade out of view as you move further away.

Been there done that, how do you think we started this discussion in the first place?

Where is your evidence to the contrary with FC2 SS's? Oh thats right, you have provided NONE. Still waiting....
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: PC Surgeon
You still don't get it. You won't no matter how I spell it out for you. Again I'll tell you just for sh**s and giggles. Thier words mean nothing to me. None. Thier words mean nothing to me. None. What I see in those SS is what I go by. What I see with my own eyes is what I judge. That's it, its really simple. Did you get it this time? I hope so for your sake.
LOL, sure I get it, which is why I was more than willing to leave it with your opinion meaning nothing. Unfortunately for you, reviewer's opinions are going to carry more weight than yours here or anywhere, and not even God is going to change that.

Been there done that, how do you think we started this discussion in the first place?

Where is your evidence to the contrary with FC2 SS's? Oh thats right, you have provided NONE. Still waiting....
We got here because you still can't seem to distinguish between a rendering error and a difference in shadowing techniques. I've already provided evidence confirming this in both screenshots and in their conclusion:

<a target=_blank class=ftalternatingbarlinklarge href="http://www.pcgameshardware.com/aid,670510/Reviews/Radeon_versus_Geforce_Visual_quality_compared_in_nine_games/?page=6">PCGH: Furthermore it seems like the Radeon renders more shadows in Far Cry 2 since the 8.12 driver was applied.
</a>


 

NoStateofMind

Diamond Member
Oct 14, 2005
9,711
6
76
Originally posted by: chizow
I can't replicate the screen shots PC Surgeon. Stop bothering me.

Well at least we have that straightened out. When you can show the same SS with the indentation correctly rendered at the same distance and settings please post them.
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: PC Surgeon
Well at least we have that straightened out. When you can show the same SS with the indentation correctly rendered at the same distance and settings please post them.
There's no need for me to, "Sliceup" has already confirmed the difference is due to shadowing contrast and viewing distance.
 

NoStateofMind

Diamond Member
Oct 14, 2005
9,711
6
76
Originally posted by: chizow
Originally posted by: PC Surgeon
Well at least we have that straightened out. When you can show the same SS with the indentation correctly rendered at the same distance and settings please post them.
There's no need for me to, "Sliceup" has already confirmed the difference is due to shadowing contrast and viewing distance.

I guess NVIDIA is incapable of rendering it correctly. Being that the ATi SS is further away, are you also implying that NVIDIA has a shorter viewing distance? In addition to lackluster "shadowing"?
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: PC Surgeon
I guess NVIDIA is incapable of rendering it correctly. Being that the ATi SS is further away, are you also implying that NVIDIA has a shorter viewing distance? In addition to lackluster "shadowing"?
The fundamental problem with your analysis is that you're assuming ATI's interpretation and render output is correct. Of course, that's highly questionable given the difference in shadowing from 8.11 to 8.12 as I've already linked to:

PCGH Far Cry 2 Comparison

Really simple, mouse over 8.11 compared to 8.12 and you'll notice a significant difference in shadowing contrast on the railroad tracks.

Now, mouse over 8.12 compared to NV's 180.48 and you'll see a similar difference.

The 8.12 is simply using a higher shadow contrast setting or perhaps a denser shadow mask. That doesn't necessarily mean its "correct" though, its simply an interpretation.
 

NoStateofMind

Diamond Member
Oct 14, 2005
9,711
6
76
Originally posted by: chizow
Originally posted by: PC Surgeon
I guess NVIDIA is incapable of rendering it correctly. Being that the ATi SS is further away, are you also implying that NVIDIA has a shorter viewing distance? In addition to lackluster "shadowing"?
The fundamental problem with your analysis is that you're assuming ATI's interpretation and render output is correct. Of course, that's highly questionable given the difference in shadowing from 8.11 to 8.12 as I've already linked to:

PCGH Far Cry 2 Comparison

Really simple, mouse over 8.11 compared to 8.12 and you'll notice a significant difference in shadowing contrast on the railroad tracks.

Now, mouse over 8.12 compared to NV's 180.48 and you'll see a similar difference.

The 8.12 is simply using a higher shadow contrast setting or perhaps a denser shadow mask. That doesn't necessarily mean its "correct" though, its simply an interpretation.

Yes there is more shadowing with ATi, I agree with that. What I have a problem with is in that one particular SS (xbit) showing where the indentation should be, but is not with NVIDIA. Which clearly means its inferior. Whether its shadowing or view distance, they need to fix it.
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: PC Surgeon
Yes there is more shadowing with ATi, I agree with that. What I have a problem with is in that one particular SS (xbit) showing where the indentation should be, but is not with NVIDIA. Which clearly means its inferior. Whether its shadowing or view distance, they need to fix it.
Again, go back to the Xbit pictures, place them in their own tabs, then switch between them quickly. The geometry and textures are the same, there is no difference in what is rendered besides the difference in shadow contrast. If you applied the deeper shadows to the Nvidia SS, you'd see this was the case, its the same as classical facade painting to give 3D perspective to a 2D surface.

Your friend's screenshots only confirm this, the geometry is the same between screenshots, the only difference is the shadowing. The difference in IQ is interpretation, nothing more. Just because ATI decided to change their shadowing contrast/depth in 8.12 doesn't mean Nvidia needs to fix their drivers to match.

Here's an example of one vendor using driver settings to alter IQ:

Originally posted by: masteryoda34
Crysis In-game Testing Mini Review

Image Quality

Graphic Settings

Image Comparison
Image Comparison 2

Ambient Occlusion gives a significant improvement to Crysis Image Quality. Even the low and medium settings are nearly as good as high in my opinion.
Clearly a nice difference in IQ, but does that mean AMD needs to change their render output to match? Of course not.....
 

NoStateofMind

Diamond Member
Oct 14, 2005
9,711
6
76
Originally posted by: chizow
Originally posted by: PC Surgeon
Yes there is more shadowing with ATi, I agree with that. What I have a problem with is in that one particular SS (xbit) showing where the indentation should be, but is not with NVIDIA. Which clearly means its inferior. Whether its shadowing or view distance, they need to fix it.
Again, go back to the Xbit pictures, place them in their own tabs, then switch between them quickly. The geometry and textures are the same, there is no difference in what is rendered besides the difference in shadow contrast. If you applied the deeper shadows to the Nvidia SS, you'd see this was the case, its the same as classical facade painting to give 3D perspective to a 2D surface.

Your friend's screenshots only confirm this, the geometry is the same between screenshots, the only difference is the shadowing. The difference in IQ is interpretation, nothing more. Just because ATI decided to change their shadowing contrast/depth in 8.12 doesn't mean Nvidia needs to fix their drivers to match.

Here's an example of one vendor using driver settings to alter IQ:

Originally posted by: masteryoda34
Crysis In-game Testing Mini Review

Image Quality

Graphic Settings

Image Comparison
Image Comparison 2

Ambient Occlusion gives a significant improvement to Crysis Image Quality. Even the low and medium settings are nearly as good as high in my opinion.
Clearly a nice difference in IQ, but does that mean AMD needs to change their render output to match? Of course not.....

So why is it when the SS are up close, both ATI and NVIDIA render that indentation nearly identical but when further away ATI still shows a clearly defined indentation while NVIDIA doesn't? There is clearly a problem here. One looks good and one doesn't, thats blatantly obvious to anyone. NVIDIA should fix this issue ASAP.
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: PC Surgeon
So why is it when the SS are up close, both ATI and NVIDIA render that indentation nearly identical but when further away ATI still shows a clearly defined indentation while NVIDIA doesn't? There is clearly a problem here. One looks good and one doesn't, thats blatantly obvious to anyone. NVIDIA should fix this issue ASAP.
Again, the indentation is rendered the same, the texture and geometry are identical for both ATI and NV. The difference is in the shadowing, which is just an interpretation seen in ATI's 8.12 driver.

You don't like how Nvidia doesn't have shadows as dark as ATI's at further ranges, but you haven't considered what ATI's shadows look at closer ranges. We've seen they look darker across the board and we've seen Nvidia's shadows look similar to ATI's as you get closer, but perhaps ATI's shadows get overly dark to the point they actually look worst at closer ranges. Its kind of like...wearing mascara vs. looking like a raccoon. Its just an interpretation and a judgment call as to which you prefer.
 

AmberClad

Diamond Member
Jul 23, 2005
4,914
0
0
PC Surgeon and chizow -- both of you take your discussion to PM if you wish to continue with it. This thread is not for the two of you to conduct your own private debate in, over issues that aren't specifically related to the video card being discussed.

- AmberClad (Video Mod)
 

dadach

Senior member
Nov 27, 2005
204
0
76
it has been like this for "ages"...even though nvidia was mostly fastest card on the market, if the sheer speed was not the most important, but rather IQ was, people will buy ati, and no ammount nvidia (wannabe) focus grp members will ever change that

at least i know im not the only one...after switch from 7950GX2 -> 1950xt, and 8800gts -> 2900/3870, it seemed like i have bought a brand new monitor that shows sharper and more colorful images...no ammount of screenshots and reviews will ever replace what i saw with my own eyes during the gameplaying...and thats what i tell people when they ask me which company has better IQ...trust me, if it was other way around, i would be on nvidia hardware
 

nRollo

Banned
Jan 11, 2002
10,460
0
0
Originally posted by: dadach
it has been like this for "ages"...even though nvidia was mostly fastest card on the market, if the sheer speed was not the most important, but rather IQ was, people will buy ati, and no ammount nvidia (wannabe) focus grp members will ever change that

at least i know im not the only one...after switch from 7950GX2 -> 1950xt, and 8800gts -> 2900/3870, it seemed like i have bought a brand new monitor that shows sharper and more colorful images...no ammount of screenshots and reviews will ever replace what i saw with my own eyes during the gameplaying...and thats what i tell people when they ask me which company has better IQ...trust me, if it was other way around, i would be on nvidia hardware

Hmmmm.

So we should "believe your eyes and mistrust the reviews"?


1. It's impossible for ATi AF to be better as it filters less angles.

2. It's pretty widely acknowledged the GTX295s super sampling transparency AA modes are the best for that.

NOTE: I personally consider the above two differences minimal, not deal makers or breakers. Only noted in response to idea we can't trust reviews.

3. The GTX295 offers the additional image quality PhysX provides.

4. The GTX295 offers an additional level of image quality with 3D Vision.

The GTX295 offers four image enhancing technologies it's competitors (e.g. S3 Chrome, Matrox Parhelia) do not provide at all, I don't see how anyone's direct comparison could find advantage with the competitors.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
Originally posted by: Cookie Monster
Originally posted by: taltamir
However I still see that theres people saying that ATi has the better IQ when you "see" it. Thats because the default color settings for ATi cards seem more vibrant than nVIDIA's default value which is for a fact abit "washed out". Thats why we have this little option in the nVIDIA control panel called digital vibrance. However, its true that not many people/enthusiasts like to fiddle the control panel, or testing gazillion AA/color settings (unlike SirPaulie ) and instead expect results straight outta the box.

Its not washed out, its the real colors that the item you are watching is supposed to have... digital vibrance, and its ATI equivalent, is just over saturating the colors to make them look like fruity puke. It is better to try to display colors as accurately as possible, not as loud as possible. This is like people saying that pair of speakers B is better than pair A because their lowest volume is higher by default.

Whether you like it or not, nVIDIAs default color values do make things look "washed out". It has been like this for a very long time now (NV4x and probably beyond). Some like you argue that one should display colors as accurately as possible while others like what they see straight outta the box (generally the latter refers to ATi fans). Guess you dont remember the holy crusades about this topic spanning for ~4 years between the two camps.

I mean that it has been analyzed by experts and they concluded that nvidias are more "accurate" out of box.
Sure you can call that washed out if that suits your preference.
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: AmberClad
PC Surgeon and chizow -- both of you take your discussion to PM if you wish to continue with it. This thread is not for the two of you to conduct your own private debate in, over issues that aren't specifically related to the video card being discussed.

- AmberClad (Video Mod)
How is it a private debate when someone makes a comment about image quality based on pictures linked by the OP from Xbit? The comment made is FUD, pure and simple. I understand AT and its moderators are biased towards AMD/ATI and unwilling to correct misinformation perpetuated on these forums, but saying its OT is clearly inaccurate.






How about this isn't up for debate. Thread is being derailed by two of you and you think still think it's OK. It's not. Take a day off to gather your thoughts.


esquared
Anandtech Senior Moderator

 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: dadach
it has been like this for "ages"...even though nvidia was mostly fastest card on the market, if the sheer speed was not the most important, but rather IQ was, people will buy ati, and no ammount nvidia (wannabe) focus grp members will ever change that

at least i know im not the only one...after switch from 7950GX2 -> 1950xt, and 8800gts -> 2900/3870, it seemed like i have bought a brand new monitor that shows sharper and more colorful images...no ammount of screenshots and reviews will ever replace what i saw with my own eyes during the gameplaying...and thats what i tell people when they ask me which company has better IQ...trust me, if it was other way around, i would be on nvidia hardware
LOL, another "believer". Unfortunately, reviewers and those familiar with the technical aspects of both cards do not agree with you, and have not for the last 2 years since G80. And their credibility will always be greater than yours, especially given some of the comments you've made in the past.
 

Woofmeister

Golden Member
Jul 18, 2004
1,385
1
76
Originally posted by: chizow
Originally posted by: Woofmeister
The thing that really throws me off from biting the bullet on the 295 is not the price/performance improvement ratio, its the complaints about heat and noise that shadow the 295 in every review. Add in the continuing problem of microstutter with NVIDIA dual GPU cards and SLI 285s look more attractive IMO even at a $150 price premium.
Ya the 295 cooler hurts it compared to single-card SLI and even the 4870X2, as it actually draws less power than the 4870X2 or even 260 SLI. As for microstutter only being an issue with dual GPU cards, that's not true, it occurs with single-card in SLI as well, it just might be less noticeable on faster solutions due to higher frame rates.

Good point. I certainly see some micro-stutter with my current SLI setup at 1920x1200.
 

chizow

Diamond Member
Jun 26, 2001
9,537
2
0
Originally posted by: Sliceup
http://www.computerbase.de/art...ia_geforce_gtx_295/20/

ATI still holds the crown? at high res aa/af
I guess it depends which reviews you trust, especially given the fact this site wasn't able to replicate their performance gains in their 9.1 comparison done a day later. Here's a few other reviews I posted earlier in this thread that all come to the conclusion the 295 is the faster part, even in a majority of high res AA/AF settings:

There's myriad reviews done with the latest drivers from both ATI and AMD (181.20 WHQL and 8.12 Hot Fix) comparing the GTX 295 and 4870X2 clearly showing the GTX 295 is the faster part, even in the majority of 8xAA or 2560+AA benches. Not all of the original launch GTX 295 reviews have the latest ATI hot fix, but almost all of the GTX 285 reviews have the latest drivers + GTX 295 and 4870X2.

FiringSquad
TechReport
PCGamesHardware
AnandTech

Certainly a bit surprising how Nvidia seems to have caught up in high bandwidth/VRAM situations from the initial set of previews done with beta drivers. Really comes down to whether or not the additional $50 or so is worth it.
 

Elfear

Diamond Member
May 30, 2004
7,126
738
126
Originally posted by: chizow

Certainly a bit surprising how Nvidia seems to have caught up in high bandwidth/VRAM situations from the initial set of previews done with beta drivers. Really comes down to whether or not the additional $50 or so is worth it.

From a quick glance at Newegg it looks like the price delta is back to ~$100. Makes it a tough sell for 2-4% more performance.
 
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