Falcon 4.0: Allied Force

pontifex

Lifer
Dec 5, 2000
43,806
46
91
is this game any good? is it hard to learn the controls and stuff?
anyone play it multiplayer?
 

Atheus

Diamond Member
Jun 7, 2005
7,313
2
0
Originally posted by: pontifex
is this game any good?

Yes! I don't play a lot of flight sims, but this is definately the most fun and realistic one I've played.

is it hard to learn the controls and stuff?

It's an actual F-16 simulator - it is exactly as hard to fly as a real F-16. On the most realistic mode it takes 15 minutes just to start the engines and get it off the ground...

 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
My dad is a former pilot and loves the game... However, the game is extremely difficult on realistic mode.

My opinion of the game is that it stinks, mostly because it is too difficult. I have grown up on flight sim games and I enjoy the lot of them, I enjoyed the old F18, F22, F19, FS 2002/04/X etc, but this game is just to difficult. I don't have the patience of the skill to play it.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
it is basically a switchology simulation and not a flight simulator
its good though, if you're that diehard into learning something like this, and enjoy the difficulty.
 

amish

Diamond Member
Aug 20, 2004
4,295
6
81
isn't the manual ~300 pages? i also heard that it is basically a required read just to play.

i'd like to play it, but i need to finish off a few other games first.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
Originally posted by: amish
isn't the manual ~300 pages? i also heard that it is basically a required read just to play.

i'd like to play it, but i need to finish off a few other games first.

forget that then. maybe when i was younger but these days i just want to sit down and play, not read a 300 page manual first.
 

gsellis

Diamond Member
Dec 4, 2003
6,061
0
0
I bought it thinking that they had reworked Falcon 3.0's graphics. Nope. In fact it was worse on my old system (or my memory is). But it is the most realistic. Just very dated in the graphics department. Kind of like Gran Prix Legends. Best of breed for simulators, but really dated.
 

Atheus

Diamond Member
Jun 7, 2005
7,313
2
0
Originally posted by: gsellis
I bought it thinking that they had reworked Falcon 3.0's graphics. Nope. In fact it was worse on my old system (or my memory is). But it is the most realistic. Just very dated in the graphics department. Kind of like Gran Prix Legends. Best of breed for simulators, but really dated.



http://www.avsim.com/pages/0505/falcon/pic_4.jpg

looks pretty damn good to me...
 

gsellis

Diamond Member
Dec 4, 2003
6,061
0
0
Originally posted by: Atheus
Originally posted by: gsellis
I bought it thinking that they had reworked Falcon 3.0's graphics. Nope. In fact it was worse on my old system (or my memory is). But it is the most realistic. Just very dated in the graphics department. Kind of like Gran Prix Legends. Best of breed for simulators, but really dated.



http://www.avsim.com/pages/0505/falcon/pic_4.jpg

looks pretty damn good to me...
Hmm... I could not get it to look that good on my dual Xeon with a X800XT.

 

brandonb

Diamond Member
Oct 17, 2006
3,731
2
0
Allied force is one of the best games ever made for a PC.

However, its not for everyone.

Good:
1) Good support from the developers.
2) Dynamic Campaign.
3) Realistic.

Bad:
1) DirectX7 based graphics engine (shaders? None found here, its GeForce2 compatible!)
2) Inconsistant quality, when things work good, they are outstanding, other things barely functional.
3) Campaigns can seem a bit whacky sometimes.

The reason why I say its one of the best games ever made: They built a realistic simulator ontop of a complex strategic war game. Think of a real time strategy game where you have land, assets, production, time to repair, time to resupply, radars, defensive units, offense units, etc. The dynamic campaign in Falcon4:AF is like a realtime strategy game.

The game is going to set goals for your campaign "Capture North Korea." In order to do that you need to capture the 2 largest cities, Wonson, and Pyongyang. Now, as F-16's you are based in South Korea. So the game starts calculating how to achieve the goals.

First things first, we need recon, and see where enemy troops are at. So launch some recon helicopters. We need refueling planes in the air for our aircraft. We also need AWACS aircraf to spot enemy aircraft. We also need fighters patrolling these assets so they don't get shot down. We also need to start scheduling transport missions so fuel and supplies don't runout at certain bases.

Now that we have the recon, schedule some attacks, enemy tanks keep coming over this bridge, so lets schedule a strike mission to take it out, now they have to find other roads to travel to get across the border. Enemy fighters keep coming in, so we need to take out their airbase. In order to do that, we need to schedule SAM strike missions to take out anti-air missiles on their side. Then we need to send in escort to take out enemy aircraft. Now we've punched a hole through their defenses. Now we need strike missions on the runway. It's all coordinated, and planes converge on a target at the right time. Once you strike the airbase, the enemy has repair units to fix the runways, now the game has to schedule attack missions on that repair unit to prevent runway from being fixed. In order to prevent repair units, you have to bomb their factories, etc etc etc.

Entire war is being run in realtime, even if you are not even flying a mission. You should literally play the entire game without even flying a mission, just watching how the war unfolds on the 2d map. You also have the ability to command tanks, and schedule flights, etc.

Thats the cool part. The fun part is jumping in and doing the fighting in game flying your F-16... As you are flying your mission, all the other missions and the war is still happening around you. You can see tanks fire shells at each other, SAM missiles shooting down other aircraft doing their respective missions, etc.

This really brings out the immersion, you feel like you are a single peon doing your part in an entire war. If you get lucky and shoot down 6 enemy aircraft on your mission, you will notice it on the later missions, as their air patrols won't be as thick. You can obliterate their aircraft through attrition or bombing all their airfields, and you will have air superiority and you won't have any enemy fighters against you in future missions.

If you are really interested in flight sim that tries to replicate realistically being part of a war, this is the game to get. But be warned, the graphics are basically year 2000 quality. You will probably want to puke at the quality of th graphics. However, if you can get over it, and try to learn the game, you will have a ton of fun.

This video should give you a feeling for it:

http://www.youtube.com/watch?v=eF1RJwg902A
 

ValValline

Senior member
Feb 18, 2005
339
0
76
Might also want to check out Wings Over Vietnam and Wings Over Europe. Both jet sims that are fun and a lot less complex than F4
 

kingtas

Senior member
Aug 26, 2006
421
0
0
I love Falcon 4.0. Haven't played in ages. The manual is thick and if you lost the keyboard overlay, your pretty much screwed. At least I would be.
 

biggestmuff

Diamond Member
Mar 20, 2001
8,201
2
0
Originally posted by: gsellis
Originally posted by: Atheus
Originally posted by: gsellis
I bought it thinking that they had reworked Falcon 3.0's graphics. Nope. In fact it was worse on my old system (or my memory is). But it is the most realistic. Just very dated in the graphics department. Kind of like Gran Prix Legends. Best of breed for simulators, but really dated.



http://www.avsim.com/pages/0505/falcon/pic_4.jpg

looks pretty damn good to me...
Hmm... I could not get it to look that good on my dual Xeon with a X800XT.

I think that pic is from a user community add-on. Notice the ground is obscured by clouds. The ground looks bad, too, but there are add-ons to make the ground look better.

The sim is quite awesome. I wouldn't bother with it unless you have a joystick, throttle and pedal setup.

Learn how to land first. Don't start a campaign until you can master landing.

I got about 80% through the modern day Europe (Bosnia) campaign without many (less than 4) air engagements. I mainly did bombing sorties; started with taking out SAM sites, then an airport, then tons of SAM sites and then another airport.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
also there are two illegal mods for the original falcon 4
both use DX 9 and shaders if I'm not mistaken, but the dynamic campaign is not as good or stable as falcon 4 af
they are open falcon and redviper
 

Chaotic42

Lifer
Jun 15, 2001
33,929
1,098
126
Yeah, it's a great game. You can fly any plane you want, it's a huge, open world, and it runs pretty well on lower-end systems.

I keep my fingers crossed hoping for a true Falcon 5. :heart:
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: pontifex
Originally posted by: amish
isn't the manual ~300 pages? i also heard that it is basically a required read just to play.

i'd like to play it, but i need to finish off a few other games first.

forget that then. maybe when i was younger but these days i just want to sit down and play, not read a 300 page manual first.

reason is the game is exactly like a real F-16...every switch and dial works as it should and the radar is 100% accurately modeled. The physics of flight are as perfect as they can be in a game and the weapons are modeled down to the blast radius and tracking systems. Bombs even drift in the wind.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: gsellis
Originally posted by: Atheus
Originally posted by: gsellis
I bought it thinking that they had reworked Falcon 3.0's graphics. Nope. In fact it was worse on my old system (or my memory is). But it is the most realistic. Just very dated in the graphics department. Kind of like Gran Prix Legends. Best of breed for simulators, but really dated.



http://www.avsim.com/pages/0505/falcon/pic_4.jpg

looks pretty damn good to me...
Hmm... I could not get it to look that good on my dual Xeon with a X800XT.

DId you select the proper resolution and graphics mode. I think you have to select Direct 3D from the menu.
 

biggestmuff

Diamond Member
Mar 20, 2001
8,201
2
0
Originally posted by: cmdrdredd
Originally posted by: pontifex
Originally posted by: amish
isn't the manual ~300 pages? i also heard that it is basically a required read just to play.

i'd like to play it, but i need to finish off a few other games first.

forget that then. maybe when i was younger but these days i just want to sit down and play, not read a 300 page manual first.

reason is the game is exactly like a real F-16...every switch and dial works as it should and the radar is 100% accurately modeled. The physics of flight are as perfect as they can be in a game and the weapons are modeled down to the blast radius and tracking systems. Bombs even drift in the wind.

not true.

 

Rottie

Diamond Member
Feb 10, 2002
4,795
1
81
I enjoy playing MicroProse F-15 Strike Eagle but MicroProse was gone forever now.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: biggestmuff
Originally posted by: cmdrdredd
Originally posted by: pontifex
Originally posted by: amish
isn't the manual ~300 pages? i also heard that it is basically a required read just to play.

i'd like to play it, but i need to finish off a few other games first.

forget that then. maybe when i was younger but these days i just want to sit down and play, not read a 300 page manual first.

reason is the game is exactly like a real F-16...every switch and dial works as it should and the radar is 100% accurately modeled. The physics of flight are as perfect as they can be in a game and the weapons are modeled down to the blast radius and tracking systems. Bombs even drift in the wind.

not true.

Not true how? have you even played it?
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
nuclear consent doesn't work
there are a few others too, and some functionality that is missing
overall though it does try to recreate most of what you need to fly, and does it pretty well
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The only issue I have with the game is that you are almost forced to buy a special controller just to play this game. Trying to remember everything in keystrokes and using the cockpit in the game is not very user friendly. I remember a long time ago they had a stick and throttle system that was all metal construction and modeled after the actual F-16 controls. It had something like 30 buttons and toggle switches that changed modes and you got another 30 in the other mode. It was expensive at $300. Obviously you don't need all that, but trying to use the keyboard is horrible to me.
 
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