Fallout 4 - it's official! Coming Nov 10, '15

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
THey already kinda did LA though by memory (in fallout 2).

I think it will be Boston. Or maybe somewhere in Texas.

Skyrim engine?

I hope it doesn't use Skyrim's engine. Looks like crap by today's standards and stutters like nothing else I've seen outside of UE3. Plus the physics are not too impressive. Lastly, Witcher 3 has set a new standard IMO for an open world. Enter a large city and it's seamless. No loading necessary.

Bethesda needs a new engine.
 
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Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
Any chance they attempt a Fallout MMO? Hope not.

I do not believe they could make one if they wanted to. I believe interplay still has the rights to make the MMO. Not sure if they have expired yet or not

I hope it doesn't use Skyrim's engine. Looks like crap by today's standards and stutters like nothing else I've seen outside of UE3. Plus the physics are not too impressive. Lastly, Witcher 3 has set a new standard IMO for an open world. Enter a large city and it's seamless. No loading necessary.

Bethesda needs a new engine.

That they do but they seem heavily invested in the Gamebryo engine. Although the Creation engine in skyrim is apparently done in house. So if anything it would be gamebryo or a modified Creation engine.

Although they could use an ID Tech engine as they are now inhouse too... not sure that they would use the one powering the new doom as that would be the "flagship" game for it
 
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OCNewbie

Diamond Member
Jul 18, 2000
7,603
24
81
Good Lord I hope not. The world needs more great single-player games.

The day single player games die out is the day I stop gaming. We need more games like the Witcher III not more mulitplayer rubbish. Look what happened to GTA V. Travesty.

I agree (though I don't know anything about GTA V) - I love me a great single-player experience.
 

chubbyfatazn

Golden Member
Oct 14, 2006
1,617
35
91
new engine

moar new engine

Here's hoping... from November 2013 (~7 months after Skyrim development was completed):

Bethesda parent company Zenimax has filed a trademark application for "Void Engine Powered by Id Tech," suggesting the company has created an all-new game engine. The news comes as the PlayStation 4 and Xbox One are soon to be released, though it is unclear if the new engine is related to the next-generation systems.

The trademark application, filed November 8 with the United States Patent & Trademark Office (USPTO), covers "software game engine used to design and develop computer games," among other things. A Bethesda representative told GameSpot, "we don't really comment on trademark filings."

id Tech is the name of a series of game engines created by the Bethesda-owned id Software. The latest iteration, id Tech 5, is powering next-generation games like Wolfenstein: The New Order, The Evil Within, and Doom 4.

Unannounced but rumored upcoming Bethesda games include Fallout 4, potentially set in Boston, and a new project called Soulburst, which Bethesda trademarked this year.

http://www.gamespot.com/articles/fa...-company-trademarks-void-engine/1100-6416178/
 

Feneant2

Golden Member
May 26, 2004
1,418
30
91
Looking forward to this one!

And how quickly people forget but there was a Fallout MMO in development a few years ago. It vanished one day though, stopped getting Emails about it and nothing now for at least 2 years if not more.
 
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Merad

Platinum Member
May 31, 2010
2,586
19
81
That they do but they seem heavily invested in the Gamebryo engine. Although the Creation engine in skyrim is apparently done in house. So if anything it would be gamebryo or a modified Creation engine.

IMO (after spending lots of time digging through the guts of Oblivion) the main thing Bethesda was using from Gamebryo was their renderer and probably animation systems. The "guts" of the game dealing with how the world is designed/laid out, items, characters, quests, NPC AI, scripting, etc is all done by Beth. Other than the new scripting language, the bulk of that stuff didn't go through extreme changes from Oblivion to Skyrim. For Beth to really improve on the limitations of Skyrim (and their prior games), they're going to have to do major overhauls of some of those core systems. I'm not holding my breath for it to happen any time soon.
 

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Lastly, Witcher 3 has set a new standard IMO for an open world. Enter a large city and it's seamless. No loading necessary.

Naw, GTA5 still has it beat by quite a considerable margin. Much more going on at any given time. Witcher 3 only has a few things it needs to take care of. Rockstar's engine is simulating a much wider variety of "stuff". And also, no loading screens.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Naw, GTA5 still has it beat by quite a considerable margin. Much more going on at any given time. Witcher 3 only has a few things it needs to take care of. Rockstar's engine is simulating a much wider variety of "stuff". And also, no loading screens.

Yet the buildings and world is still empty after the story. Nice shiny building . . . that you can't enter. What was the point of Paleto Bay beyond a heist? Or the desert? Or the wilderness? Witcher III has stuff in all locations.
 
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futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Yet the buildings and world is still empty after the story. Nice shiny building . . . that you can't enter. What was the point of Paleto Bay beyond a heist? Or the desert? Or the wilderness? Witcher III has stuff in all locations.

It's all there to provide a sense of location. The game does that extremely well. It's by far the most convincing open world environment ever realized in a game. That you can't go into most of the buildings is a design choice, has nothing to do with the engine itself or the technology powering it. The entire map is covered in things to do, just because you don't like them doesn't mean they aren't there.
 
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Nograts

Platinum Member
Dec 1, 2014
2,534
3
0
I want to fap to this news but I am also worried that they're going to have like a 2017 release date. At which point I will be very dissapoint.
 
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sandorski

No Lifer
Oct 10, 1999
70,130
5,658
126
I need some Fallout. Kinda tempted to replay 3 or NV, but would rather start on a new one.
 

Leyawiin

Diamond Member
Nov 11, 2008
3,204
52
91
Thank you, thank you thank you. I'm just glad for a new single player open world Bethesda game of ANY kind. 11/11/11 to now (since Skyrim) is too damn long.

I try to go back to FO3 but it seems the more powerful my PC gets the more it microstutters. Locked 60 fps but just won't feel smooth.

Its always had a micro-stutter. Plays more of less the same on my GTX 780 as it did back in the day on a GTX 460 1GB. Point Lookout is the only place it really plays much better on the newer card.
 
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BFG10K

Lifer
Aug 14, 2000
22,709
2,980
126
This news makes me extremely happy.

Leveling: always a hot topic. New Vegas was definitely harder than Fallout 3 overall.

Firstly, because of the infamous Deathlaw/Cazador alley. Secondly, with DT having a massive effect on hitting higher level opponents, a statistic that wasn't even in Fallout 3. It was trivially easy to inadvertently wander into a high level area and be completely overwhelmed without notice.

Also the DLCs completely broke at high levels. Old World Blues recommended 15, so I went at 45. I may as well have been level 1 and taking on Cazadors with a pistol. So I went back at level 55, and things got even harder. This is broken scaling. A game should never punish a player for increasing levels.

On the other hand, I wouldn't say Oblivion's method of auto-leveling everything is the answer either, as it was still possible to get progressively weaker if you didn't make optimal character builds.


I think the best way is Borderlands' - zones have fixed levels and it's immediately obvious if you need to back off:
  • Skulls above enemies' heads who are too high level.
  • The first hit takes away most of your health, but still leaves you alive as a warning.
  • Enemies don't aggressively pursue the player out of their zones.
  • Side mission notice boards have levels clearly listed, so you can control the game difficulty yourself instead of being surprised on arrival.
About the only improvement I can think of is instead of a generic skull, hover the actual enemy level. Give options for [hidden], [show with a key toggle], or [always on] - of course.
 
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clok1966

Golden Member
Jul 6, 2004
1,395
13
76
If it wasn't a WOW clone/super easy mode mmo I'd be ok with it

EQ progression servers are free (been for a long time), nothing easy about them. There is a reason nobody makes that type of MMO, everybody says they want one, but nobody plays one. "Please true PvP, no carebear" Shadowbane, which tanked hard. There have been hard MMO's (mostly grindy hard) but they have no numbers to sustain them. The people have spoke, they like easy (well most of them). Those of us who like a challenge are never going to get one.
 
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QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
I think it'd be hilarious if they made a Fallout MMO with a true wasteland feel that allowed you to PK, steal, and enslave other players. No restrictions on Player on Player interactions. Something similar to the early days of Ultima Online, where a small subset of players were huge jerks who went around murdering and stealing from other players.

That is the condition of Elite Dangerous today and well, it sucks. Bad. To the point where the game is losing popularity and players. The only people who want a griefer's paradise are griefer douchebags.
 
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Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
What does everyone think about the graphics? Lighting looks pretty good, but everything else just looks okay... little better than SKYRIM.
 
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Tweak155

Lifer
Sep 23, 2003
11,448
262
126
What does everyone think about the graphics? Lighting looks pretty good, but everything else just looks okay...

Graphics don't look all that amazing, but I really couldn't care less as they're good enough to tell an awesome story. I'm still fine with FO3.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
Awesome! I hope it's more "Fallout 3" in it's feeling and awesomeness than NV!
Loved both but Fallout 3 had something more to it.

This announcement made my day.
 
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