Fallout 4 - it's official! Coming Nov 10, '15

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Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
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81
www.markbetz.net
Huge environment improvement. No more ugly filters. Good artistic direction. Yeah, the fidelity is pretty low, but I got over that along time ago. As long as there is good level design and good art style, I'm fine with it.

Yeah they have to make the assets work on different platforms now, so you get the least common denominator effect. It really doesn't detract from the atmosphere or appeal at all, imo, and for those that just can't stand it there will no doubt be a hi-res texture pack forthcoming.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I think the real disappointment is that it isn't improved/novel enough compared to FO3 and NV. The crafting is nice--but that is also something that was a common part of properly-modded FO games before. Technically, it really isn't all that new and as usual is another example of Bethesda depending on the work of fans, but it's still great to see it arrive in the vanilla release. I mean, the end result is what matters, right?

I personally think the game looks fine for what it is, but I also understand the need and desire for higher-res textures and visuals in a game released in 2015. Yes, I think it looks good, but this isn't "crippled" like DAI was last year, with PS3/360 requirements, and yet those managed to look a bit better. Granted, not the same type of open world.

In the end, I'm not disappointed because it's what one comes to expect and mostly what people want from a FO game. But, you should still some desire and effort from the Devs to move quality along and work on old and long-broken mechanics. Then again, I imagine that the same disappointed people would cry about "too much change! why fix what isn't broken!" on the other side....as would those that really just wanted more of the same. So, in the end, it's probably least problematic to just crank out the same game.

Hell, look at Madden and COD. Which is probably the core of the criticism--FO and TES players don't want this company to follow the EA model, even though it has been happening for some time.

They can only change so much before it becomes NOT a Fallout game.

High textures well that's not a big deal, high tex mod down the road will fix that, remember the game has to cater for not just low end PCs but consoles as well, so compromise will always be there, high end PC owners of this game are only a small profit percentage for Bethesda.


DA:I was more crippled for sure so I agree there, F4 has all the elements of Fallout games, ie radiation,skill point system,exploring,looting,crafting etc unlike DA:I which took quite a few things away from previous DA games.
 
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Jaepheth

Platinum Member
Apr 29, 2006
2,572
25
91
Is there a way to de-clutter? Like to remove junked cars or clean out dilapidated furniture from houses?

Go into build mode and point the crosshairs at the junk you want gone. When it's highlighted press the Scrap button.
 

Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
you need to holster your weapon and yes, it took me a while to recall and figure out how to do this as it isn't in the in-game control information.

Hold down the "R" button, or whatever you have set to reload or draw. When holstered or unarmed, you can then pan around your character with the mouse camera.

You sir, deserve a virtual high five - thanks! :thumbsup:
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yeah I kind of agree. So so many years in the making and so much hype and this is what we get.... its a disappointment. This again just goes to show me why the so called "game journalism" industry is complete BS, nearly every one of them gave this game such a high rating that it does not deserve. I certainly won't be bothering with any future FO4 DLC and won't be so quick to pull the trigger on future Fallout games. It's actually making me want to play New Vegas again


I knew it would be like this the day it was announced. People on these forums tried to make me go away and put on blinders. The game isn't terrible but it is on a far lower bar than it should be for such a big release.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
They can only change so much before it becomes NOT a Fallout game.

High textures well that's not a big deal, high tex mod down the road will fix that, remember the game has to cater for not just low end PCs but consoles as well, so compromise will always be there, high end PC owners of this game are only a small profit percentage for Bethesda.


DA:I was more crippled for sure so I agree there, F4 has all the elements of Fallout games, ie radiation,skill point system,exploring,looting,crafting etc unlike DA:I which took quite a few things away from previous DA games.


I think what a lot of us are saying is we should not have to wait for better textures and lighting effects. The developers should do that work prior to release.
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
I'm kinda disappointed so far. The environments look nice, but the character models are decidedly last gen. Its like they're using the medium LOD for close ups of something. Textures are also super blurry in a lot of circumstances. I keep running into bugs like when you read a terminal you might never be able to move again. Last night I ran into this quarry that had the textures all bugging out on the bounding boxes instead of the actual geometry so I had no idea where the ground was.

I think it might be a good idea to put it down for a couple month and come back to it once its been patched a few times.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
13
81
www.markbetz.net
I think what a lot of us are saying is we should not have to wait for better textures and lighting effects. The developers should do that work prior to release.

People like different games and I've been around long enough not to be surprised or discomfited by differences in taste. But, that said, I really don't see how you can be a fan of the Fallout games and not be having fun with this. If the disappointment comes from having expected much more, then I can understand that I suppose, although as a matter of degree I think the things they added here are pretty significant. Crafting, scrapping, modding weapons, building settlements, a working PIP Boy light, being able to "unlock" and move around during dialogs, roll-over looting, commanding pets and companions from distance... I mean that's not a minor list of features and I am sure I haven't covered them all.

So if that list of things and what they have been able to do with graphics, sound, etc., which is always less than people would like, is not enough, it would be an interesting discussion to hear what would have been enough. What could they have added/done differently that would have made this game a knockout for you? Better character models and animations I'm sure would be on the list, but beyond that?
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
People like different games and I've been around long enough not to be surprised or discomfited by differences in taste. But, that said, I really don't see how you can be a fan of the Fallout games and not be having fun with this. If the disappointment comes from having expected much more, then I can understand that I suppose, although as a matter of degree I think the things they added here are pretty significant. Crafting, scrapping, modding weapons, building settlements, a working PIP Boy light, being able to "unlock" and move around during dialogs, roll-over looting, commanding pets and companions from distance... I mean that's not a minor list of features and I am sure I haven't covered them all.

So if that list of things and what they have been able to do with graphics, sound, etc., which is always less than people would like, is not enough, it would be an interesting discussion to hear what would have been enough. What could they have added/done differently that would have made this game a knockout for you? Better character models and animations I'm sure would be on the list, but beyond that?

It could have made me a sandwich.

Seriously, I agree with you completely. at least 20% of the internet will always be super pissed about anything. The J. Jonah Jameson's of the world.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
13
81
www.markbetz.net
don't forget to do that on the ruined houses, as well. You'll plotz!

Oh, and Warcrow's video is really helpful:

That video is awesome. Thanks, Warcrow! Had no clue on most of that stuff. It's beyond cool. I might never leave Sanctuary . In previous FO games junk was always useless, and one of my main complaints was how many containers you opened only to find the same generic crap. Can't wait to start re-engineering Sanctuary tonight.

Can you build anywhere, or only in specific locations? It would be awesome to be able to use these features to construct a lair somewhere.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I think what a lot of us are saying is we should not have to wait for better textures and lighting effects. The developers should do that work prior to release.


Maybe bug fixing and getting the game released was their priority, end of the day you can't expect high textures etc to be the most important or highest priority, many things they can add or fix later.
 
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Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
Maybe bug fixing and getting the game released was their priority, end of the you can't expect high textures etc to be the most important or highest priority, many things they can add or fix later.

Different departments. In any case your highest resolution textures should have been created first.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
That video is awesome. Thanks, Warcrow! Had no clue on most of that stuff. It's beyond cool. I might never leave Sanctuary . In previous FO games junk was always useless, and one of my main complaints was how many containers you opened only to find the same generic crap. Can't wait to start re-engineering Sanctuary tonight.

Can you build anywhere, or only in specific locations? It would be awesome to be able to use these features to construct a lair somewhere.

As far as I can tell, building can only be done in "controlled territory." I believe this increases with the more settlers and settlements recruited to your cause. And I think there are some that you can simply claim--that red rocket service station or whatever, just outside of sanctuary, has it's own improvement boundaries...well, I think it does. I forget. But it is a place where you can send companions to wait and you can start off using the workbenches without completing any kind of mission.

As far as a hidden lair: That will certainly be possible once the community gets their hands on it. Such was eventually possible in FO3 and NV anyway.

Again, this crafting and use of junk isn't really new to the FO games...it's just new to Bethesda or Obsidian's release version of FO.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
Different departments. In any case your highest resolution textures should have been created first.

I am 99.9998% certain that the raw assets exist in very high res files already, and they are probably ready to go as an optional release patch. The resolution is dialed down for install size and to insure that the release goes "as smoothly as possible" across as many platforms (including various PC configurations) as possible. With all of the expected bugs and non-optimized video drivers, might as well make sure things are as smooth as one can hope (for Bethesda) before outright breaking everything with proper textures.

That being said, most of the same people will still be unimpressed with the official texture pack.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Different departments. In any case your highest resolution textures should have been created first.


I don't know about that, personally bug fixes and stable game I rate above high textures on priority, regardless I'm sure we will see them sooner or later.

Also remember when you are one of the first wave to buy F4 you have to expect some things will arrive later, ie patches,improvements to name a few.


Remember the game has only been out a few days.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
People like different games and I've been around long enough not to be surprised or discomfited by differences in taste. But, that said, I really don't see how you can be a fan of the Fallout games and not be having fun with this. If the disappointment comes from having expected much more, then I can understand that I suppose, although as a matter of degree I think the things they added here are pretty significant. Crafting, scrapping, modding weapons, building settlements, a working PIP Boy light, being able to "unlock" and move around during dialogs, roll-over looting, commanding pets and companions from distance... I mean that's not a minor list of features and I am sure I haven't covered them all.

So if that list of things and what they have been able to do with graphics, sound, etc., which is always less than people would like, is not enough, it would be an interesting discussion to hear what would have been enough. What could they have added/done differently that would have made this game a knockout for you? Better character models and animations I'm sure would be on the list, but beyond that?

If they didn't add that it would be a re-skinned FO3.

An actual plot and decent writing for one. I can't shake the feeling that this is still being neglected. Your character is voiced, it has a purpose but the plotting is just sidelined. Combine that with the sub-standard NPCs and its just meh. Serviceable but meh.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
13
81
www.markbetz.net
Again, this crafting and use of junk isn't really new to the FO games...it's just new to Bethesda or Obsidian's release version of FO.

Yeah I didn't play the original, so all my impressions are from FO3 onward. So to me it's awesome anyway .
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
13
81
www.markbetz.net
An actual plot and decent writing for one.

This is probably the Great Divide. I care about plot and writing in only the very thinnest sense. It's nice background noise, and the main plot gives a nice bit of overall structure to the experience, but beyond that I really don't care. I just want to be thrown into a world and left to mostly explore, fight, loot, build, etc. I like side quests, and I like crafting, and I like when those come together for some goals, but "production value" in the story aspects really isn't important to me.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
13
81
www.markbetz.net
So can anyone explain the power armor thing? There are probably things I missed knowing since I never used it in the earlier games. In Warcrow's vid I see a couple of suits of it standing around as complete units, and that is how the first one you see is presented in the game. When you put it on you basically open the back and climb in through a canned animation.

So what are these individual pieces in my inventory... torso, arm, and such? What do I do with them? Is this thing a suit or individual pieces that can be worn or not?
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
So can anyone explain the power armor thing? There are probably things I missed knowing since I never used it in the earlier games. In Warcrow's vid I see a couple of suits of it standing around as complete units, and that is how the first one you see is presented in the game. When you put it on you basically open the back and climb in through a canned animation.

So what are these individual pieces in my inventory... torso, arm, and such? What do I do with them? Is this thing a suit or individual pieces that can be worn or not?

Like your own armor the suit has bits that increase the overall armor - legs and arms which you can modify if you have the perk and parts. You can find a power armor leg piece that is better than the one you have say.
 

Childs

Lifer
Jul 9, 2000
11,450
7
81
How important is the base building? I'm waiting for the weekend to start playing, but many of the videos I've seen highlight the base building. I hope I dont have to spend time on that...always irritated me in Far Cry when I spawn in an go off to do something, and just when I'm over a hill my base is under attack and have to run back.

I just like exploring in these games...maintaining bases seems like work.
 

Harabec

Golden Member
Oct 15, 2005
1,371
1
81
So far it feels like a 3D version of Fallout Shelter and a bit of Sims house building. I don't really like it, I think...we'll see.

Regarding the power armor - boooooo! I'm just going to spawn myself dozens of fusion cores and forget they ever added it as a requirement. Anyway, you can mix and match pieces and upgrade them, which is why they're all different parts instead of a complete suite. The idea is that you start with the rusty T-45 and find more advanced pieces.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
13
81
www.markbetz.net
Like your own armor the suit has bits that increase the overall armor - legs and arms which you can modify if you have the perk and parts. You can find a power armor leg piece that is better than the one you have say.

Thanks but I guess I'm still missing it. If I drop one of the items in my inv, say the torso, then are the remaining pieces useful for anything? What makes up a full suit of power armor, i.e. that thing you're shown climbing into when you put it on? One of the reasons this confuses me is that during that quest when you encounter it for the first time, equipping/unequipping the pieces in my inv didn't have any effect on the fact that I was still in the suit.

I guess I need to google this one and read up.

Anyway, you can mix and match pieces and upgrade them, which is why they're all different parts instead of a complete suite. The idea is that you start with the rusty T-45 and find more advanced pieces.

Ok thanks, that makes sense. So do you only have a fully functioning suit when you have all five pieces on you?
 
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