I sided with jack.This is for those that have done "The secret Cabot house quest" , so which side/way did you go?
I've not decided yet, but right at that point of doing so, I must say enjoying this one quite a bit.
Jack, unless you're an evil character.
These games say you can play however you want, and I guess you can, but most of it is geared towards playing a good character.
Yep- the settlement babysitting is getting old and the fact their "happiness " goes down for no reason over time is irritating.
clok1966 -Great idea- don't turn in a kidnapping quest and then maybe the settlements will quit needing help all the time - I mean really- have defense at 138 for 20 person settlement and someone gets kidnapped. HOW?? I am level 37 with 10 in charisma, which is supposed to help settlements with Happiness= NOT really!! Best I have gotten is 85%. I wonder if you give them real beds instead of sleeping bags if that makes any difference?
Well i meant in general not that quest in particular.To be honest without giving spoilers away, I thought they were both shades of grey, if you look into their history neither was really that good.
So I know I'm pretty late to the thread but what's the biggest single shot weapons people have found?
I have a 2-shot gauss rifle that hits for 630ish. Is that before perks? If so, that thing crits for just over 3K (rifleman+better crits).
I wanted to give folks individual bedrooms, but the game just doesn't give you the tools. You can put up internal walls, but no internal doorways. At most you can fake it with the 1x2 walls, but only it's difficult and unattractive. The result is that my housing always feels like a barracks to me.I read they don't like buildings with multiple beds, give each a room/bed, but haven't verified it. Screw them, you get one big building and your happiness will stay around 75.
That's mostly spot-on, though I consider all of those positives except the weakness of the dialog tree. I really, really miss that various dialog options that were clearly marked as unlocked via a stat or skill level. The other problem is that the D-pad friendly dialog selection means there are always exactly four options. Which is often very limiting, and you can see that when comparing the choices available to FO3 / FO4.
I wanted to give folks individual bedrooms, but the game just doesn't give you the tools. You can put up internal walls, but no internal doorways. At most you can fake it with the 1x2 walls, but only it's difficult and unattractive. The result is that my housing always feels like a barracks to me.
No way I'm putting up individual shacks for each resident. Most of the time, there really isn't room. Even in Sanctuary it's really awkward, since the house foundations are quite large. How you'd cram individual buildings into Hangman's Alley I can't imagine.
Also, if the game does track that, what defines an individual building? Is it a space completely enclosed by walls, or something else?
How would you verify that there's a happiness hit for this, anyway?
I wanted to give folks individual bedrooms, but the game just doesn't give you the tools. You can put up internal walls, but no internal doorways. At most you can fake it with the 1x2 walls, but only it's difficult and unattractive. The result is that my housing always feels like a barracks to me.
No way I'm putting up individual shacks for each resident. Most of the time, there really isn't room. Even in Sanctuary it's really awkward, since the house foundations are quite large. How you'd cram individual buildings into Hangman's Alley I can't imagine.
Also, if the game does track that, what defines an individual building? Is it a space completely enclosed by walls, or something else?
How would you verify that there's a happiness hit for this, anyway?
I think it's as good as it gets. My Two-Shot Gauss Rifle has the same damage and one shots pretty much everything... maybe not a high level legendary sentry bot...
In terms of raw damage, only a two-shot MIRV upgraded Fat Man does more (I think...).
I find happiness depends a lot on different things (trial and error)ie in one case defences, I had to give one settlement over 140 defence before it was really happy, single beds in one room is not that important, just make sure you have enough.
Settlers need jobs, your happiness is probably going down because your settlement is growing. I read 80 happiness is the soft cap w/o stores. Not sure how to maximize it beyond that, I assume higher level stores. They also don't like being ignored, spend time with them. Problem is when you have ~15 settlements you can't keep them all happy.
I read they don't like buildings with multiple beds, give each a room/bed, but haven't verified it. Screw them, you get one big building and your happiness will stay around 75.
Defense has nothing to do with the kidnapping/raider/super mutant attacks thing, that's a constantly repeating set of quests from Minute men. You'll pretty much have 2-3 of these quests up at all times.
No way I'm putting up individual shacks for each resident. Most of the time, there really isn't room. Even in Sanctuary it's really awkward, since the house foundations are quite large. How you'd cram individual buildings into Hangman's Alley I can't imagine.
If I had to guess happiness is:
0-80
Does the settler have a job?
Enough food/water?
Enough defense?
80-100
Are there shops around?
Are there other placed items like paintings, tables, chairs, pool table, jukebox etc?
I had a saved up perk, so I tested this. Taking a rifleman perk increased the damage number in my pipboy. I can't check better crits because I don't have enough luck.So I know I'm pretty late to the thread but what's the biggest single shot weapons people have found?
I have a 2-shot gauss rifle that hits for 630ish. Is that before perks? If so, that thing crits for just over 3K (rifleman+better crits).
I had a saved up perk, so I tested this. Taking a rifleman perk increased the damage number in my pipboy. I can't check better crits because I don't have enough luck.
Most of my settlers at the drive in have jobs--farming, a few stores, guard duty, supply runs, etc. I returned recently, with about 4 new settlers, and now none of them seem to be doing anything.
Hangman's is a nightmare.