I tried playing this in the beta and it was too buggy/lonely for me to buy into the whole mmorpg grind fest. I've always been an fps player that liked all the older console jrpg's.
Anyways I picked it up last month and started grinding. I find the world to be incredibly lonely and sparse. there's only really one sectino Ul'Dah that even has anyone to talk to. I find setting up parties to be time consuming and hard to find anyone near your level to get exp with.
I like the graphics a lot and enjoy some aspects of the game. I find the story to be rather dull if not just insulting and never unwinding. I'm at level 35 and trying to find reason to keep pushing when it's pure grind. Anyone else in Besaid that wants to level around mid thirties?
FFXI (11) is a brilliant shinning star, in the world of PVE MMO's.
FFXIV (14) is a console port piece of crap, with horrible everything.
Like you I played the beta, and knew early on that this game was gonna flop.
You could read the beta forums, and it was full to the brim with people complaining about all types of issues. And SE just ignored everyone and went ahead and launched a product as is.
And whats worse is that in ffxi (11) the system(s) for stuff they had in place work flawlessly.
The keyboard controlls, the UI interface, the combat system ect.
Then they go and change everything (in 14),.... which is fine, they want to differenciate their products... I get it. I just dont understand why you change something thats tested and true, and loved by everyone, into something everyone complains about in beta forums and just leaves it as is.
Are you still unable to jump in FF XIV? Found that to be a little silly.
What is the point of jumping, if your in a game world designed properly, so you dont need "jump" to avoid obsticals ect.
There is no point, and its not a feature you ll miss any. This is heavly focused PVE game, a strategie game.
This isnt a pvp twitchy finger, quick circle strifeing + jumping like a idot to win in pvp game.
You realize that a MMO without a jump command would be designed around not needed to jump to get around an environment right?
Beautifully worded.
On the same note, that is what makes Flying so unique in Aion. The game is designed around players haveing angel wings and all being able to fly. When other games put in flying mounts, or wings, in a game not designed for it, it takes away from the game (people just skip parts, use it for transport), instead of adding something to it.
People like being able to jump because it gives them something to do when they're just staring at their screen trying to figure out what they want to do.
yes... erh.... animations for no reason. FFXI has that too, just instead of jumping, your makeing cute kissie animations or some such instead.
This artist's mockup is basically what they are shooting for in terms of visuals and functionality of the UI.
The UI. looked good when FF14 first came out, the problem wasnt really with it.
It was that it was sluggishly slow, unresponsive, and the interface system for menus was horrid.
Simulary the combat system being partly turn based.... was a huuuuuuge f**k up.
FF14 is a polished turd.
It looks beautifull on the outside, get into it, and play with it long enough, and you realise its really just a turd.
Game really does need to thrown into trash bin, and only the story+animations kept, and then reworked from the ground up.