pandemonium
Golden Member
- Mar 17, 2011
- 1,777
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The "skillchain" system, battle regimens, worked just fine from the beginning if you learned how to use them and your party was on the ball. However the interface for it was clunky, and of course the game was so bogged down with other problems that most people didn't ever bother trying to figure out how to properly use it or got frustrated trying to use it. That being said...while battle regimens were awesome as far as DPS increase and mob debuffs if used correctly, the entire system was kinda bleh as far as being fun to use. They removed battle regimens from the game many patches ago though, and no word yet what they're gonna do to replace it (if anything) other than the self-combos. IIRC the self-combos aren't necessarily set in stone atm either.
No, they didn't actually work. You could initiate and execute battle regimens, but no additional effect was produced from beta->2 months of release (about when I quit). I tried, as well as others I played with. All of the Japanese that I was playing with also confirmed it not working. That was one of the several things that was only partially developed and in the game at the time.