Final Fantasy XIV online!

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TJCS

Senior member
Nov 3, 2009
861
0
71
Thanks for sharing the news on the benchmark, and it looks very nice. I got around 2800 on my 275 gtx.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
You are...I did like the card game though, ha.

LOL, I couldn't have said it better myself!

The story was pretty decent, and the gameplay was fun, but the spell-draws and *constant* junctioning was tedious.

The card game was hands-down the best FF mini-game EVER! I enjoyed that so much....Blitzball, on the other hand, I just wanted to slit my wrists instead of playing that load of crap.
 

ViviTheMage

Lifer
Dec 12, 2002
36,190
85
91
madgenius.com
LOL, I couldn't have said it better myself!

The story was pretty decent, and the gameplay was fun, but the spell-draws and *constant* junctioning was tedious.

The card game was hands-down the best FF mini-game EVER! I enjoyed that so much....Blitzball, on the other hand, I just wanted to slit my wrists instead of playing that load of crap.

Yeah, the card game was really fun, I did like everything the golden saucer had to offer though in 7....good times. I had to have spent hundreds of hours riding chocobos, hahaha.
 

kalrith

Diamond Member
Aug 22, 2005
6,630
7
81
Does anyone have any input for the PC version vs. PS3 version? I have both systems and was thinking about signing up to the beta. I haven't run the benchmarks yet.

For reference I have a Q6600 with a 4870 512MB and put up just over a 10k 3DMark Vantage score (for gpu, cpu, and total) in the default performance mode.
 
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VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
Does anyone have any input for the PC version vs. PS3 version? I have both systems and was thinking about signing up to the beta. I haven't run the benchmarks yet.

For reference I have a Q6600 with a 4870 512MB and put up just over a 10k 3DMark Vantage score (for gpu, cpu, and total) in the default performance mode.

Your PC will handle the game fine, I'm not sure if there are any significant differences between the PC and console version. Personally I would hate playing a MMO and not be able to do other things at the same time on my PC since there is a lot of downtime when trying to find groups or something like that.
 

Shilohen

Member
Jul 29, 2009
194
0
0
Does anyone have any input for the PC version vs. PS3 version? I have both systems and was thinking about signing up to the beta. I haven't run the benchmarks yet.

For reference I have a Q6600 with a 4870 512MB and put up just over a 10k 3DMark Vantage score (for gpu, cpu, and total) in the default performance mode.


http://www.eorzeapedia.com/ is the best source of information I've found so far.

PC is going to support 1080p (and hopefully higher vertical resolution as well), PS3 is limited to 720p. PC version is also going to support Eyefinity/Surround (very high horizontal resolution), 3D is still unsure. Other than that it should be the same. Obviously, you'll have to build a keyboard for the PS3.

Getting in the beta with the PS3 is most likely going to be impossible if you don't have a voucher code from Final Fantasy XIII. You can try the benchmark to see how your PC will do, but I expect a score of ~3500 with your specification. I'm surprised that we didn't see more of those scores so that we could figure the exact requirements with more precision. So, if you run the benchmark, please post your result. Thanks.
 
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kalrith

Diamond Member
Aug 22, 2005
6,630
7
81
Thanks for the input, guys. I signed up for the PC beta and will let you know if I get in. If I remember, I'll run the benchmark on my computer tonight and post the results.
 

kalrith

Diamond Member
Aug 22, 2005
6,630
7
81
Hmmm...I got a score of 2324 in 1920x1080. I'll run it again at 1280x720.

Edit: 3574 in 1280x720.

That's with a Q6600 at 3.2 GHz and a 4870 512MB at 820/1050.
 
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Shilohen

Member
Jul 29, 2009
194
0
0
Hmmm...I got a score of 2324 in 1920x1080. I'll run it again at 1280x720.

Edit: 3574 in 1280x720.

That's with a Q6600 at 3.2 GHz and a 4870 512MB at 820/1050.

CPU : Core 2 Duo 7500 @2.2GHz
GPU : GeForce 8400M
RAM : 4Gbs
HDD : 5200 rpm
Score: 80 @720p

That's my laptop... I had to try... Time to bug my boss about an upgrade! I'm not sure if any mobile GPU could handle the game tough.

CPU : i3 530 @2.93GHz
GPU : ATI HD 5450 512 Mbs
RAM : 6 Gbs
HDD : 7200 rpm
Score: 700 @720p

New web browsing computer of one of my friend's parents, the GPU is the obvious bottleneck here.

CPU : i7 930 @2.80GHz
GPU : The benchmark says GTX 470, but I know for a fact that it's not, I think it's a GTX 260
RAM : 6 Gbs
HDD : Intel SSD
Score: 4105 @1080p

A friend's computer. It's sad that a benchmark on a TWIMTBP game fails to correctly identify a nVidia GPU, I'll try to get the real model data. 4105 with a 470 would be pretty sad too...
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
In the main thread of the bench (I think it was on the hardware news section) we found out several things about the bench:

The CPU is way more improtant than the GPU to attain high scores, as it seems the engine uses many-threads and CPU's with multicore and HT-like technologies would run it better.

It won't detect Crossfire or SLI configurations or benefit from an extra card for physx, so it will run on just one card regardless of what you have on your rig.

And also it won't allow to run maximized, and the windowed mode cut's performance greatly as the system has to render the 2D elements from the windows desktop, so if it let it run maximized everyone's scores should sky-rocket.

So yep it's a fail bench, but for the ones that are not in the beta, like me, we can get a glimpse of FFXIV graphics rendered on our PC's before the game is out

Just some info regarding the FFXIV benchmark, courtesy of OCN.

Bigass thread with a bunch of different computers and reported scores if you want an idea http://www.overclock.net/hardware-news/756407-square-final-fantasy-xiv-benchmark.html

So far it seems to be a pretty damn intense bench, though forcing 720/1080p and windowed isn't doing it any favors either.
 

VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
Just some info regarding the FFXIV benchmark, courtesy of OCN.

Bigass thread with a bunch of different computers and reported scores if you want an idea http://www.overclock.net/hardware-news/756407-square-final-fantasy-xiv-benchmark.html

So far it seems to be a pretty damn intense bench, though forcing 720/1080p and windowed isn't doing it any favors either.

It would be nice if they let you play around with some other settings, but this just seems like they took a console benchmark and put it on the PC to see what happened.
 

Shilohen

Member
Jul 29, 2009
194
0
0
Just some info regarding the FFXIV benchmark, courtesy of OCN.

Bigass thread with a bunch of different computers and reported scores if you want an idea http://www.overclock.net/hardware-news/756407-square-final-fantasy-xiv-benchmark.html

So far it seems to be a pretty damn intense bench, though forcing 720/1080p and windowed isn't doing it any favors either.

Gee, that benchmark is über crappy after all: no XFire/SLI, windowed and some posters think that it's CPU bound because their GPU never went up to 100%. I hope they rushed it and they're going to release a new version. It's sad that an official benchmark has so many shortcomings...

Thanks for the link though.
 

nageov3t

Lifer
Feb 18, 2004
42,816
83
91
how's everyone in the alpha/beta liking the game?

I've been really trying to talk myself into pre-ordering it... I really liked FFXI on paper but couldn't get past the whole needing a group to do anything thing, which it seems like they're trying to change in XIV. I mean, I don't mind having to group sometimes (thus the MM in mmo) but it's also nice to have the option to progress by myself if I just want to casually relax for a couple hours after work.

and then there was also the language barrier in FFXI. because it was released earlier in JP and the US and everyone was on the same servers, when I was starting out it seemed like the only people around were high level Japanese players that I couldn't communicate with.

I love the concept of being able to be multiple classes with the same character... WoW might have kept my interest with that. as much as I enjoyed playing alts, it always felt like a distraction from the character development of my main (eg: I *could* level my warlock, but shouldn't I really be working towards achievements X, Y, and Z?)
 
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manimal

Lifer
Mar 30, 2007
13,560
8
0
how's everyone in the alpha/beta liking the game?

I've been really trying to talk myself into pre-ordering it... I really liked FFXI on paper but couldn't get past the whole needing a group to do anything thing, which it seems like they're trying to change in XIV. I mean, I don't mind having to group sometimes (thus the MM in mmo) but it's also nice to have the option to progress by myself if I just want to casually relax for a couple hours after work.

and then there was also the language barrier in FFXI. because it was released earlier in JP and the US and everyone was on the same servers, when I was starting out it seemed like the only people around were high level Japanese players that I couldn't communicate with.

I love the concept of being able to be multiple classes with the same character... WoW might have kept my interest with that. as much as I enjoyed playing alts, it always felt like a distraction from the character development of my main (eg: I *could* level my warlock, but shouldn't I really be working towards achievements X, Y, and Z?)

After some time the autotranslator in FF11 was very easy to use. I could join a JP party and everything necessary to communicate was there with the use of the tab key. As of late in most other multiplayer games I play its no chat all business. The ability to level the same character on different jobs is a big reason so many people played for years and years. I leveled 8 jobs to the old cap just because I felt like I was maximizing the usefulness of my character. Hard to believe I played a game this long....
 

AlgaeEater

Senior member
May 9, 2006
960
0
0
how's everyone in the alpha/beta liking the game?

I've been really trying to talk myself into pre-ordering it... I really liked FFXI on paper but couldn't get past the whole needing a group to do anything thing, which it seems like they're trying to change in XIV. I mean, I don't mind having to group sometimes (thus the MM in mmo) but it's also nice to have the option to progress by myself if I just want to casually relax for a couple hours after work.

and then there was also the language barrier in FFXI. because it was released earlier in JP and the US and everyone was on the same servers, when I was starting out it seemed like the only people around were high level Japanese players that I couldn't communicate with.

I love the concept of being able to be multiple classes with the same character... WoW might have kept my interest with that. as much as I enjoyed playing alts, it always felt like a distraction from the character development of my main (eg: I *could* level my warlock, but shouldn't I really be working towards achievements X, Y, and Z?)

Loki's concerns are exactly the same as mine. When I played FFXI at launch and up until about 3 months down the road, I ran into the same problems and grievances. Auto-translation may be useful in town when nothing is really happening, but during the heat of things - unless you have a photographic memory or a giant list of macros or binds, it becomes a liability to the team when you can't understand what someone is referring to or requesting.

The grouping system was really a hit or miss for me. One bad team could ruin your night, and FFXI was the most forced grouping game I've every played in an MMO. Add in Level Downs and you have a formula of pure frustration.

I played the game on and off through the years and logged in probably a solid 8 months of subscription time... but I'm really on the fence about it. I'm just glad they did away with the whole giant mess of an interface that was PlayOnline, but I heard another similar system is in place and that kinda freaks me out. What I liked about FFXI however was the immersion of the environment. You actually wanted to go out and talk to NPC and find little nooks and crannies in the game.
 

morpheus305

Member
Jan 31, 2010
180
0
0
Got my beta invite yesterday. Downloading the game right now I probably wont be able to play it considering i only have a 9400 vid card
 

Entity23

Senior member
Jan 30, 2001
689
0
76
Loki's concerns are exactly the same as mine. When I played FFXI at launch and up until about 3 months down the road, I ran into the same problems and grievances. Auto-translation may be useful in town when nothing is really happening, but during the heat of things - unless you have a photographic memory or a giant list of macros or binds, it becomes a liability to the team when you can't understand what someone is referring to or requesting.

The grouping system was really a hit or miss for me. One bad team could ruin your night, and FFXI was the most forced grouping game I've every played in an MMO. Add in Level Downs and you have a formula of pure frustration.

I played the game on and off through the years and logged in probably a solid 8 months of subscription time... but I'm really on the fence about it. I'm just glad they did away with the whole giant mess of an interface that was PlayOnline, but I heard another similar system is in place and that kinda freaks me out. What I liked about FFXI however was the immersion of the environment. You actually wanted to go out and talk to NPC and find little nooks and crannies in the game.


Just like the game itself, it takes time to master the auto translate function. On both sides of the field. Believe it or not, most Japanese players can understand a bit of English but choose not to speak it due to self consciousness. It all just comes with seat time like every other game.
 

ZetaEpyon

Golden Member
Jun 13, 2000
1,118
0
0
... but I heard another similar system is in place and that kinda freaks me out. ...

This is not true; you log directly into the game with your Square Enix ID, which, admittedly, is different than your PlayOnline ID if you had one. Regardless, there's no "middle-man" system for XIV, just a clean, direct login.
 

AlgaeEater

Senior member
May 9, 2006
960
0
0
This is not true; you log directly into the game with your Square Enix ID, which, admittedly, is different than your PlayOnline ID if you had one. Regardless, there's no "middle-man" system for XIV, just a clean, direct login.

Well at least's that comforting to hear, thanks.
 

dakels

Platinum Member
Nov 20, 2002
2,809
2
0
I run a Q6600 - R 4870 recently upgraded to Win 7 Ultimate from XP and FFXIV is stressing my machine. I'm not sure how hard my GPU is being hit but I'm sure its maxing out. The CPU is a constant 40-50% average across all 4 cores spiking to 70-80%.

Specs:
Q6600 at stock 2.4ghz (used to OC at 3 - 3.2ghz but I turned it off because nothing I ran really needed it and it was extra heat and stress. Gonna have to reconsider for FFXIV).
4GB 1000mhz
R 4870 512mb Current Cat drivers
Asus P5Q Pro
74GB WD Raptor OS drive. FFXIV on Seagate 1TB 7200rpm.
25" + 24" dual screen mode both 1920x1080
Win 7 Ultimate - DX11
1680 resolution with max settings, AA 8x = 40-50% CPU, 5-20fps - 10fps average* (Very unplayable stuttering)
1680 resolution with max settings, AA 1x = 40-50% CPU, 10-25fps 20fps average (playable but stutters in high traffic areas)
* estimated averages (I have fraps and cpu meters running on 2nd screen)

Granted my system is far from optimized for this. In fact it's running a bit slower than a comparable build due to a few factors. Dual monitor is hurting me, the CPU is running stock speed, and my OS drive is a bit slow by today's standards. I also have too many other background processes usually running. Still, not that I have a great system but it usually runs most games at max settings without a problem, especially MMO's. FFXIV is kicking it's butt. When I cranked up the AA and everything to the max in FFXIV, it looked amazing, like no other MMO I have ever seen but 3-7fps is unplayable and only good for screen shots.

As far as the game is concerned, it's been interesting to see the development so far. I played several MMO's before including WoW (PVP and raider) and FFXI (lvl 75 before level sync, then came back after level sync). I don't have as much time for games anymore so being able to solo casually is a welcome change from the wait 3 hours to get a party in FFXI trip (although level sync changed that a lot). While the graphics of FFXIV are unmatched, the gameplay still needs a lot of development and I am referring to core elements not balance or content. Right now I think it has too much of an early SWG feel to it's combat system. I think it needs some work, a lot more precision is needed IMO to be more party friendly. One of the really fun and essential elements of any party grouping is coordinated attacks and in FFXI, specifically skill chains which required very accurate timing.

I hope FFXIV learns from it's predecessors. It's already a much faster playing game then FFXI which was so slow I used to 2 box, even main tank and main heal at the same time. That's not a testimate to my skill, but how predictable and methodically slow FFXI basic combat was. I hope the open UI of WoW is also considered. I hope they realize that bending PVE to PVP makes both weaker. I hope casual friendly doesn't mean your casual char is 1/10 the power of some raid geared demi god. I hope they don't use stupid time sinks and 40 minute walks as a way to disguise lack of content. It's an insult to player's intelligence and life. FFXIV is a game I will certainly be buying. I just hope I am not looking for a new game in 3 months.
 
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