Final Fantasy

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poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
I have not read so many posts in a row that I agree with in a while. Well except I would put 6 over 4 (SNES not mobile/Steam) simply for the insane depth and replayability (hell just the Colosseum alone takes a few playthroughs to max out). But yeah otherwise I 100% agree with everything said.

I refuse to buy MMO Final Fantasy and painfully that means I won't buy the FF7 remake. I have bought every actual JRPG on Steam to support them porting old games though. I want Chrono Trigger dammit.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
Agreed. 2/4 was just at that perfect moment in childhood where everything lined up for it. I also preferred the story and characters in 2/4 as well over 3/6. Both had these massive overarching save the world plots but the constant shifting of characters in 3/6 never allowed them to grow thus never developing that level of attachment from 2/4 outside of a select few.
Cecil at Mount Ordeals where he meets his father. Kain and his inner turmoil. The Cecil/Kain/Rosa relationship. Yang's sacrifice and then finding him in the sylph cave and needing the frying pan. Tellah's hatred and his sacrifice. Edward, Palom, Porom, and Fusoya's sacrifice. Edge and his parents. Poor Rydia. Those damn dolls in the dwarven castle. They made those dolls into a boss fight in 14 and it's great. The opening theme music. Baron's true king. The list goes on and on. The game's story is simply one of the best ever.[SPOILER/]

You could even go through the game without again finding Yang. i recall that being a conversation that may send you that direction if you happen to talk to whoever it was in that town, but it's just one of those things that is easy to miss. I don't recall such a game at that time that had big sideplots like that which you could totally miss.

and the frying pan--I recall that being one bad-ass throwing weapon for Edge. I always saved it up for Zomorusmastor fight, or whatever was that final boss, lol.

Yes...I actually had a straight 99-level party save. Honestly, I think everything that Edge threw at that point did 9999 damage, haha.

I think with my primary FF7 playthrough, I had a level 99 team: Cloud, Cid, and Tifa I think...Barret was probably also level 99. I never used Cait Sith. not once outside of those brief requirements. What a joke. Hate that character so much, lol.
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,546
499
126
This seems a good enough place to ask.

I played all the FF games up to 8 (never finished it) and stopped caring for them after that. However, since the series has kept on going, I assume they must have done something right because everyone was claiming the series was doomed around FFX. My question is, are the games now open world or are they still linear story-driven RPGs? I heard some people talking about one of the newer ones while I was at work and from what they were saying, it sounded like they went with open world with the later games in the series.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
The latest is supposedly open world. I havn't really played any since XIII (only lasted about 2 hours into the game before setting it aside as crap... which is about 1 1/2 hours more than I could stand XII... I have tried revisiting both of those games and put them down for the same reasons I did the first time, if anything I might watch a bit of youtube videos to at least see the story unwind, but I simply couldn't play them, they were just aweful in my opinion for combat/gameplay reasons that have already been detailed. I want strategy based combat in FF, as it had been since the beginning of the series, not utter luck based on how another party member happens to realize that they should case a heal spell or drink a potion because the next attack is going to kill them and they have no clue and keep on attacking like nothing is going to happen and force your only actions to always be the one to try and keep everyone alive since the rest of the party certainly has no clue).
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
I would say plenty of people threw their hats into the ring, opinion-wise.

We don't need to give you a final okay, the choice is ultimately yours. At least it's not like it won't be on sale again.

As for the people whining XII, I don't really see it. The idea of "programming" your companions appeals to me a lot. If they don't do what I want, it's my fault. If I'm good enough, I don't really have to interact that much during battle. That last part, I can see as not being fulfilling, but I never want to be "present" when grinding anyway.
 

Craig234

Lifer
May 1, 2006
38,548
349
126
There were a lot of opinions about a lot of the games. There was not a reply to the post about X. You have a bad attitude with your comment about 'final approval'. If you don't want to post something helpful, don't, but keep the attitude.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
I enjoyed 1, 2, and 3. I don't even understand how the new games are part of the same series, 15 looks more like a future-world fps with porkour added. I mean, I'm sure it's a fun game for what it is, but the series has just changed so much why even call it final fantasy anymore?
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
There were a lot of opinions about a lot of the games. There was not a reply to the post about X. You have a bad attitude with your comment about 'final approval'. If you don't want to post something helpful, don't, but keep the attitude.
"a lot of opinions about a lot of the games" including X and X-2. I even talked them in my earlier post.

Multiple people talked about X (8 mentions on the first page, opinions going both ways). You were basically asking for another "okay" from someone else. There's no two ways around that. I feel like I did contribute, in response to the fact that you're saying you didn't buy a game because of us. That's completely bogus, and quite childish. So maybe stop pointing the finger at the people who DID contribute to the thread.

I have a "bad attitude," and you apparently need approval from someone on the forum to before you spend your own money. Because information provided and your own research isn't enough.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Man, I know I was young and all, but that bit in the dwarf castle where you're getting wrecked and then suddenly that chick returns from nowhere with all of her new pets and proceeds to kick ass. I'd say that was one of my favorite video game moments, probably tops, so it's moments like that which always seem to keep FF2 at the top of the heap for me. FF3 was great for environments, character mechanics and the story was also great, but it never had those big punchy moments like FF2.

I think Final Fantasy 3/6 had some good moments, but they were a bit more somber and dramatic than 2/4's more heroic moments. However, both games had an aspect removed from their release. In 3/6, Celes no longer commits suicide if she fails to keep Cid alive. In 2/4, Palom and Porom are alive at the end. If I remember correctly, that was actually added for the American release as the Japanese release did not have them at the end, which made you assume that they were still dead/petrified. Even considering Rydia's return to the group as an adult, the Palom and Porom sacrifice scene is probably my favorite scene from the game. It's so sad when Tellah tries to cure them and it doesn't work due to them turning to stone through their own volition.
 

nurturedhate

Golden Member
Aug 27, 2011
1,762
761
136
This seems a good enough place to ask.

I played all the FF games up to 8 (never finished it) and stopped caring for them after that. However, since the series has kept on going, I assume they must have done something right because everyone was claiming the series was doomed around FFX. My question is, are the games now open world or are they still linear story-driven RPGs? I heard some people talking about one of the newer ones while I was at work and from what they were saying, it sounded like they went with open world with the later games in the series.

11 and 14 are MMO's and are quite well made with 14 being a rather nice game with lots to do as a solo player.
12 is an open world in the more traditional FF sense.
13 is incredibly linear while 13/2 and 13/3 added more open world.
15 is massively open world and is a pretty good game. I only have about 50 hours into it atm. The combat is a large departure from the core battle systems used in the past but works rather well. The story is more character/internal focused compared to the overarching stories of the past as well. It took me a little getting use to it considering I love the gameplay and storybuilding found in 4-7 but it is none the less an 8.5/10 game.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
or 100's of other places. There WERE opinions on here. Lots of them. You're just being hard headed as usual and quit making it about everyone else.
 

Craig234

Lifer
May 1, 2006
38,548
349
126
or 100's of other places. There WERE opinions on here. Lots of them. You're just being hard headed as usual and quit making it about everyone else.

You're being irrational.

It's pretty much a waste of time to try to discuss with such a person.

I could explain concepts such as if five people say SOMETHING about a game, like 'boy I had fun when that came out' or 'I liked the music', that's a far cry from a clear opinion on whether it's
worth buying now at this price. I could explain if someone wants to solicit more input, they can solicit more input. But waste of time explaining so end of that discussion.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
I bought 10 because I never played it all the way through as a kid because my PS2 broke. From what I remember I didn't like it as much as 4-7 or even 9, but now that I have retrospect (I.E. I know they ruin every Final Fantasy after X2) it makes me appreciate X more.
 

Aristotelian

Golden Member
Jan 30, 2010
1,246
11
76
So, get x/x-2 remastered for $15?

If you are still able to, I'd recommend getting FFX to play through. It was a different kind of final fantasy for me, but one which I remember more for the story than (for me) the painful power up system (reminded me of FFVIII which I loathed). I preferred other FFs (notably FFIV and FFVI) because of their more dominant focus on story - yes, levelling up and gear helped, and FFVI esper strategy counted too, but I much preferred those systems over the more modern ones.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
You're being irrational.

It's pretty much a waste of time to try to discuss with such a person.

I could explain concepts such as if five people say SOMETHING about a game, like 'boy I had fun when that came out' or 'I liked the music', that's a far cry from a clear opinion on whether it's
worth buying now at this price. I could explain if someone wants to solicit more input, they can solicit more input. But waste of time explaining so end of that discussion.
So, you think that when someone says they had fun with a game, that's not an implicit recommendation? If you constantly have to have stuff spelled out for you, you're going to have a bad time.

And have you ever read Steam reviews? They are about the caliber of what you got here on average.

All I'm learning is that you are incapable of doing your own research, and perfectly capable of shifting blame off of yourself.

But, back to actually discussing FF.

I am still holding out some hope of a PC release of FFXV. If it doesn't happen, I don't think I'll be too heartbroken picking it up for PS4 Pro. I don't know if it's just how long it's been since the last single player FF, or the idea of the theme, but I'm very intrigued by it.

I picked up FFXIII-2 during the holiday sale, and regretting it a little (I was choosing between more games vs. God Eater). I'll still beat it, but I must have got some reviews mixed up. I think it's Lightning Returns that is supposed to be a marked improvement. I would love to play XIV, but I have a hard rule about paying a monthly fee for my games.
 

Craig234

Lifer
May 1, 2006
38,548
349
126
Sorry you have such problems sweenish. Thanks to everyone else for the opinions - unfortunately the sale ended yesterday, but I have some FF games to play at some point.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
You're being irrational.

It's pretty much a waste of time to try to discuss with such a person.

I could explain concepts such as if five people say SOMETHING about a game, like 'boy I had fun when that came out' or 'I liked the music', that's a far cry from a clear opinion on whether it's
worth buying now at this price. I could explain if someone wants to solicit more input, they can solicit more input. But waste of time explaining so end of that discussion.

Yep, it's clearly everyone else that's the problem.
 

ewdotson

Golden Member
Oct 30, 2011
1,295
1,520
136
I think Final Fantasy 3/6 had some good moments, but they were a bit more somber and dramatic than 2/4's more heroic moments. However, both games had an aspect removed from their release. In 3/6, Celes no longer commits suicide if she fails to keep Cid alive. In 2/4, Palom and Porom are alive at the end. If I remember correctly, that was actually added for the American release as the Japanese release did not have them at the end, which made you assume that they were still dead/petrified. Even considering Rydia's return to the group as an adult, the Palom and Porom sacrifice scene is probably my favorite scene from the game. It's so sad when Tellah tries to cure them and it doesn't work due to them turning to stone through their own volition.
That's very interesting to me. One of the things I've always positively despised about 2/4 was that P&P came back to life. I thought it massively cheapened their death scene. I'm not sure whether I'm more relieved that it was originally written that way or annoyed that they thought I couldn't handle a bit of grimness as a Merkin child.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
That's very interesting to me. One of the things I've always positively despised about 2/4 was that P&P came back to life. I thought it massively cheapened their death scene. I'm not sure whether I'm more relieved that it was originally written that way or annoyed that they thought I couldn't handle a bit of grimness as a Merkin child.

Well, I'm pretty sure them being alive is part of the lore now since the two exist in the sequel, "The After Years". Although, I'm having trouble finding a reference to them being permanently dead. Makes me wonder where I heard it from all those years ago.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
This seems a good enough place to ask.

I played all the FF games up to 8 (never finished it) and stopped caring for them after that. However, since the series has kept on going, I assume they must have done something right because everyone was claiming the series was doomed around FFX. My question is, are the games now open world or are they still linear story-driven RPGs? I heard some people talking about one of the newer ones while I was at work and from what they were saying, it sounded like they went with open world with the later games in the series.

8 probably could have killed it for most people. 9 was really quite good, though, and very much like the earlier FF1-3 (1-6 or whatever) in the series, with the classic character types. It is certainly worth playing if you can play that sort of thing these days.

FWIW, I consider those type of worlds, up through FF9, to be "open world" at that time anyway: you have a world map, can pretty much go where you want when you want (Assuming you have the airship), but the story and leveling does tend to push you on a specific path. That all changed with FFX, which removed the world map and just became kinda like CoD on rails.
 
Reactions: poofyhairguy
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