biostud
Lifer
- Feb 27, 2003
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So you dont know, just making random assumptions.
This survey says 77% overclock their cpu
http://forums.anandtech.com/showthread.php?t=2234279&highlight=overclock
So you dont know, just making random assumptions.
What's the use for AVX2? For gaming, graphics, physics and such...can I get a dumbed down version on how this is a good thing for performance? I mean, does it even impact gaming? (If it gets supported)
And how or why is it different than other "technologies", why should people care? We got OpenCL, CUDA, OpenMP, C++AMP, DirectCompute, HSA etc..
Iris/Iris Pro hasn't been benchmarked anywhere yet. You're looking at benchmarks of HD4600
very very disappointing...
if i dont see a 8core variant, im waiting til at least refresh.
Edit: OK, people are excited about AVX2 because it extends a lot of this to integer math (AVX is almost all FP) and the new data-gather support enables non-contiguous data to be used.
Expect Intel to save the 8core variant for the Xeon line and expect it to cost a lot more.
Depends on game, and what it has that might benefit. It's very generic, and situational. In cases where games could do more with Altivec or VMX on the consoles, like Havok or Physics, and probably the latest one getting popular, bullet, it should fly. It should offer anywhere from a 2x to 8x speedup, compared to SSE2, and possibly 20x compared to having to use scalar processing instead of vector. But, those big speedups only apply to certain code loops, so even if those loops get 20x faster, the whole application will only get so much faster, based on how much time those loops had been taking up. FI, if that was 20% of its time, and it got sped up by 10x, it will now need 82% of the original time for some work unit, and so can run 22% faster.So can that help games?
What would be the TDP of an 8-core variant? 190W?
Old 6-core models such as the 3960k and the 3970X have TDPs of 130W and 150W respectively.
Depends on game, and what it has that might benefit. It's very generic, and situational. In cases where games could do more with Altivec or VMX on the consoles, like Havok or Physics, and probably the latest one getting popular, bullet, it should fly. It should offer anywhere from a 2x to 8x speedup, compared to SSE2, and possibly 20x compared to having to use scalar processing instead of vector. But, those big speedups only apply to certain code loops, so even if those loops get 20x faster, the whole application will only get so much faster, based on how much time those loops had been taking up. FI, if that was 20% of its time, and it got sped up by 10x, it will now need 82% of the original time for some work unit, and so can run 22% faster.
Sounds like game physics will get a big boost from AVX2 then. A lot of the GPU accelerated PhysX effects we see in now that don't run very well in software mode, will get a massive boost in performance once the code has been optimized.
That's good!
So can that help games?
Majority of desktop users still cares about performance/watt and request smaller form factors.
+10Good point. If perf/watts was the most important we would see a lot of advertising about it on desktop PC's
It should offer anywhere from a 2x to 8x speedup, compared to SSE2, and possibly 20x compared to having to use scalar processing instead of vector.
false, though if you keep saying it over and over and over and over and over like a mantra then maybe someone here will be convinced by the make-believe.
The kind where 256/32 = 8, one was stuck with scalar x87 or scalar SSE2, and is lucky enough to be able to process a whole cache line without interdependence, and arrange the data to be read in one cache line, and use adds and/or multiplies a lot. Hence why it's a range. You're not going to flip a compiler switch and get an 8x speedup, but that's about where a potential speedup would top out, for already-tight loops, though there is more potential for int cases, due to fewer instructions, registers, and operands needed for the front-end to keep track. Theoretically, Haswell can also perform twice as fast as Ivy Bridge, when it comes to vectors, so its not all just from AVX2 itself, though AVX2 will be needed to take full advantage of it.In what world are these multipliers plausible.
This is far from iron-clad, but Xbit has a pretty good track record IME.
This is far from iron-clad, but Xbit has a pretty good track record IME.
That just says that they will keep LGA for desktop- it doesn't specify that Broadwell is coming to desktop. Broadwell may be a mobile only release. Makes sense- they want to release 14nm Atom next year, and they can use the 14nm volume that would have gone to desktop Broadwell for Atom instead, and keep using 22nm for the desktop parts. Not really that big a deal, either- remember how disappointed us desktop enthusiasts were with IB?
Broadwell is not mobile only. We also got H97 and Z97 chipsets confirmed. So lets not keep spinning the fear^H^H^H^H rumour mill.