Freesync monitors to start releasing in November

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SoulWager

Member
Jan 23, 2013
155
0
71
I'll believe it when I see it. PCPer was apparently promised a demo monitor in September, and that didn't happen.

Do we even know who's designing these monitors?
 
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bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
No not quite. It works with 99% of them but some games use forms of frame capping that are simply incompatible with having DirectX meter the frame rate. One of the few examples for a big game is Diablo 3.

Farming simulator had it turned off in the profile so I am guessing that is another game that doesn't support it. The way Nvidia deal with it is they produce a profile for the game turning if off where it doesn't work. There isn't anything they can do on their end to fix it, the game is breaking the DX API pre and post conditions so they just have to disable it when a game does it in a way that conflicts with gsync.

Its not common however but its certainly not 100% of all games.

granted, Diablo 3 is the kind of game where G-Sync really isn't that necessary unless you're trying to do it on a severely underpowered rig (which would be odd for someone to prioritize purchasing G-Sync before faster components), a 670 and an underclocked 8150 could keep frames above 120.

and at least with most G-Sync monitors, the user would then have the option of using ULMB for any games that do run as well as Diablo 3, are we going to have such an option with Freesync? I'd imagine it would still be very possible for the individual monitor manufacturers to include such a feature to go along with it, but that's the kind of crapshoot that I'm worried about with Freesync.
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
We haven't heard anything about Freesync in regards to ULMB or anything even like that, we don't even really know how Freesync differs from gsync in implementation details, all we have been told is "its better" without any details. I am hoping those sorts of details come out with the Prototype monitors in November, would be pretty bad if the monitors go on sale and AMD at no point explains how they are working beyond the Nvidia descriptions given.
 

wand3r3r

Diamond Member
May 16, 2008
3,180
0
0
Who said it's better other than possibly some forum users?

If the only thing it does is removes tearing, it seems unlikely that either will stand out presuming they are doing it efficiently.

The other features haven't even been mentioned from what little I've seen. I'll be surprised if there is anything extra tacked on since the only thing the VESA standard seems to do is synchronize the monitor to the current FPS (afaik).
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
Who said it's better other than possibly some forum users?

If the only thing it does is removes tearing, it seems unlikely that either will stand out presuming they are doing it efficiently.

The other features haven't even been mentioned from what little I've seen. I'll be surprised if there is anything extra tacked on since the only thing the VESA standard seems to do is synchronize the monitor to the current FPS (afaik).

AMD did. They had a Q&A (probably still do) where they asked themselves the question what the difference was and said it was better. Its not some forum dweller that said that it was AMD.

I too would be very surprised if anything else that comes with the gsync module (ULMB, 3D vision, motion blur reduction, very low input latency) come with the Freesync panels as well. It seems to be just about the panel sync and nothing else.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
AMD did. They had a Q&A (probably still do) where they asked themselves the question what the difference was and said it was better. Its not some forum dweller that said that it was AMD.

I too would be very surprised if anything else that comes with the gsync module (ULMB, 3D vision, motion blur reduction, very low input latency) come with the Freesync panels as well. It seems to be just about the panel sync and nothing else.

Due to the likely lack of other features, they likely will be relatively inexpensive. That part sounds appealing.
 

Fastx

Senior member
Dec 18, 2008
780
0
0
New NEC 32" 4K 120Hz monitor, also looks like possibly FS with the multi refresh rates.

NEC Display Solutions of America, a leading provider of commercial LCD display and projector solutions, announced today its latest Ultra High-Definition (UHD) display, the new MultiSync PA322UHD, for professionals requiring the most accurate colors in their workflow.

ith the addition of this flagship 32-inch MultiSync PA Series monitor, NEC Display now offers a range of desktop and large-format displays as well as projectors in UHD and 4K resolutions, extending the company's portfolio of solutions toward solving business challenges. The North American market for UHD desktop displays is expected to reach 5 percent by the end of 2014, according to industry observers.

The wide gamut PA322UHD display uses a wide gamut white LED backlight and an IGZO technology IPS-type LCD panel that delivers excellent image quality with lower power consumption than comparable LCD displays while delivering 99.2 percent coverage of the Adobe RGB color space. Boasting a multitude of inputs, including two DisplayPort, two DVI-D and four HDMI as well as a USB 3.0 hub with DisplaySync Pro technology, the new MultiSync PA Series display gives professionals broad input flexibility for any application.

This is also the first desktop display to feature an Open Pluggable Specification (OPS)-compliant option slot for expanded input options, including the SB-04HC 3G/SD/HD-SDI and SB-01HC HD-SDI input cards available from NEC.

The PA322UHD offers a high-resolution, color accurate solution that videographers, photographers and print production specialists can trust for almost every application," said Art Marshall, Product Manager of Professional and Medical Displays at NEC Display. "These professionals will enjoy the higher pixel density and commercial-grade features in this cutting-edge display."

Among the other benefits of the PA322UHD display are:
•Native resolution of 3840 x 2160 with 10-bit color support
•350 cd/m2 brightness and 1000:1 contrast ratio
•Support for a multitude of refresh rates, including 24, 30, 50, 60, 85, 100, and 120 Hz modes
•The USB 3.0 hub (two up, three down) with DisplaySync Pro, which is a high resolution keyboard / video / mouse (KVM) switch that can control two computers with only one keyboard and mouse
•Two DisplayPort inputs, and the options of two DVI-D and two HDMI, or four HDMI inputs as well as an OPS compliant option slot for additional input flexibility
•The stand supports both landscape and portrait modes, and the display will automatically rotate the image when the display is rotated
•Color and white Digital Uniformity Correction with 93 percent more correction points than previous MultiSync PA Series displays
•Picture in Picture and Picture by Picture mode, which splits the screen in half or in quarters to up to 4 full HD images in one more multiple color spaces in real time
•Two internal 2W speakers for business-class multimedia sound
•Free MultiProfiler software for complete control of picture modes, enabling additional presets like REC 709 and simple ICC profile emulation

The MultiSync PA322UHD-BK ships with a four-year limited 48-hour advanced exchange parts and labor warranty, and will be available at an estimated street price of $2,299 with first shipments in December 2014. The PA322UHD display with SpectraViewIItm calibration software and sensor also will be available at an estimated street price of $3,249. The units will be demonstrated on October 22, 2014, at the NEC Display Showcase in New York City.



http://www.guru3d.com/news-story/nec-adds-multisync-pa322uhd-32-inch-ultra-hd-monitor.html
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
We haven't heard anything about Freesync in regards to ULMB or anything even like that, we don't even really know how Freesync differs from gsync in implementation details, all we have been told is "its better" without any details. I am hoping those sorts of details come out with the Prototype monitors in November, would be pretty bad if the monitors go on sale and AMD at no point explains how they are working beyond the Nvidia descriptions given.

Well, we know ULMB has nothing to do with any variable refresh tech. It's incompatible with Gsync and you have to use one or the other. Add to that it's nVidia tech and that makes the odds at zero we'll see it with Async, even if it was fully compatible.

As far as descriptions of the monitors, AMD doesn't have anything to do with that. They only came up with the standard and have offered an advisory position to the monitor manufacturers. The monitor manufacturers are the ones who need to speak up.
 

SoulWager

Member
Jan 23, 2013
155
0
71
Well, we know ULMB has nothing to do with any variable refresh tech. It's incompatible with Gsync and you have to use one or the other. Add to that it's nVidia tech and that makes the odds at zero we'll see it with Async, even if it was fully compatible.

As far as descriptions of the monitors, AMD doesn't have anything to do with that. They only came up with the standard and have offered an advisory position to the monitor manufacturers. The monitor manufacturers are the ones who need to speak up.

backlight pulsing can be done on any monitor with fast pixel transition times, and it's pretty cheap to implement. I expect to see it on the vast majority of 120hz+ displays, regardless of whether they implement variable refresh.
 

CakeMonster

Golden Member
Nov 22, 2012
1,428
535
136
When they release a consumer version with DP1.3 and HDMI2.0 I would be willing to pay quite a premium for it. not $2299, but still a lot.
 

geoxile

Senior member
Sep 23, 2014
327
25
91
What's the competitive advantage for Nvidia to adopt AMD's process?

If Freesync wins out in three generations i'm sure they will shift and adopt. If it doesn't i'm sure they'd be more than happy to license gsync to anyone who is willing to pay.

They aren't in the business of making their competition more competitive.

It's not AMD tech they would be supporting. AMD's freesync is just their name for their product-side support for adaptive sync, a feature under the DisplayPort spec, DisplayPort being an "open standard" established by the VESA group. As it stands, Freesync compatible only means the monitor supports adaptive sync. That means Nvidia wouldn't be making AMD more competitive, they would just be supporting an open standard (no royalties to AMD) and adding another feature to their graphics cards, a good thing for the customers.
 

godihatework

Member
Apr 4, 2005
96
17
71
It's not AMD tech they would be supporting. AMD's freesync is just their name for their product-side support for adaptive sync, a feature under the DisplayPort spec, DisplayPort being an "open standard" established by the VESA group. As it stands, Freesync compatible only means the monitor supports adaptive sync. That means Nvidia wouldn't be making AMD more competitive, they would just be supporting an open standard (no royalties to AMD) and adding another feature to their graphics cards, a good thing for the customers.

No, they would be making AMD more competitive by supporting AMDs standard ("open" or not) rather than their own. This makes no business sense for the company - especially considering their first to market status and the unknown/unclear feature set associated with freesync.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
It's not AMD tech they would be supporting. AMD's freesync is just their name for their product-side support for adaptive sync, a feature under the DisplayPort spec, DisplayPort being an "open standard" established by the VESA group. As it stands, Freesync compatible only means the monitor supports adaptive sync. That means Nvidia wouldn't be making AMD more competitive, they would just be supporting an open standard (no royalties to AMD) and adding another feature to their graphics cards, a good thing for the customers.

The adaptive sync part is where it gets tricky. Because its purely optional if you wish to support it or not since its not mandatory in the spec. And so far neither nVidia or Intel supports it. And the wast majority of monitor manufactors will most likely also skip it to save money. And those that dont will demand a premium for it.
 

SoulWager

Member
Jan 23, 2013
155
0
71
It's not AMD tech they would be supporting. AMD's freesync is just their name for their product-side support for adaptive sync, a feature under the DisplayPort spec, DisplayPort being an "open standard" established by the VESA group. As it stands, Freesync compatible only means the monitor supports adaptive sync. That means Nvidia wouldn't be making AMD more competitive, they would just be supporting an open standard (no royalties to AMD) and adding another feature to their graphics cards, a good thing for the customers.

Nvidia won't support adaptive sync until there are enough adaptive sync monitors in circulation to justify the loss of g-sync display sales in favor of gpu sales. If adaptive sync does well, that balance point might be a couple years away, when lots of people with a-sync displays start upgrading video cards.
 

Fastx

Senior member
Dec 18, 2008
780
0
0
Aren't those just the standard refresh rates for any 120hz monitor?

I recently had a BenQ XL2430T for a month and do not remember seeing 24, 30, 50Hz settings on that monitor which I think is required (fps min) for FS. But I am that knowledgeable on 120hz monitors.
 
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godihatework

Member
Apr 4, 2005
96
17
71
I recently had a BenQ XL2430T for a month and do not remember seeing 24, 30, 50Hz settings on that monitor which I think is required (fps min) for FS. But I am that knowledgeable on 120hz monitors.

I may be wrong, but I thought 24 and 30 were for movie/TV playback and 50 was for PAL playback.

But that may be old memory conflating stuff.
 

geoxile

Senior member
Sep 23, 2014
327
25
91
No, they would be making AMD more competitive by supporting AMDs standard ("open" or not) rather than their own. This makes no business sense for the company - especially considering their first to market status and the unknown/unclear feature set associated with freesync.

It's not AMD's standard. Period. Providing support for both features would make Nvidia's graphics cards more competitive.

Nvidia won't support adaptive sync until there are enough adaptive sync monitors in circulation to justify the loss of g-sync display sales in favor of gpu sales. If adaptive sync does well, that balance point might be a couple years away, when lots of people with a-sync displays start upgrading video cards.

Not supporting adaptive sync also runs the risk of diminishing the value of their own cards if adaptive sync compliant monitors turn out to be cheaper but just as good as g-sync (when used in conjunction with AMD's freesync enabled cards). In any case, the initial introduction of a-sync enabled monitors is moving ahead regardless. Nvidia is handing AMD exclusivity to said monitors for an unknown period of time.
 
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godihatework

Member
Apr 4, 2005
96
17
71
It's not AMD's standard. Period. Providing support for both features would make Nvidia's graphics cards more competitive.



Not supporting adaptive sync also runs the risk of diminishing the value of their own cards if adaptive sync compliant monitors turn out to be cheaper but just as good as g-sync (when used in conjunction with AMD's freesync enabled cards). In any case, the initial introduction of a-sync enabled monitors is moving ahead regardless. Nvidia is handing AMD exclusivity to said monitors for an unknown period of time.

Providing support for an unknown feature set that (possibly) directly competes with an in house developed first to market known product does not make Nvidia more competitive. What it does do is lend value to that competing feature set that appears to only be supported by Nvidias only direct competitor in the space.

This is not good business and it will not be good business unless freesync becomes the defacto implementation.

And regardless of your statement all indications are active sync was developed by AMD and gifted to VESA (likely on an effort to undermine an existing similar implementation created by a competitor - which is good business!) This makes it AMDs standard by virtue of creation and by virtue of being the only graphics manufacturer who is actually utilizing the process.
 
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