- Mar 11, 2004
- 23,173
- 5,639
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I just finally upgraded to one of the 2020 Adrenaline drivers as I've gotten a few BSODs lately (in past few weeks, like 3, but then got two today), something about driver IRQ, not sure if its the video drivers, others, or just Windows itself (probably a mix). The previous driver wouldn't even update as it said it was up to date (although last time I'd messed with drivers (after one of the previous BSODs, where I have to go and reload my profile to get my undervolt settings back) it said to update. So I download and install the new one. Not a fan of the interface but whatever its probably fine and just takes time to get used to. I'm going through and putting my settings back. Looks like I got everything and will try out some of the new stuff (Anti-lag, sharpening - probably won't use it much since I'll likely run native res, but have a few simpler games that have blurry looking parts of their visuals that it might help).
Last thing is, I go to enable Frame Rate Target Control, which lets you cap framerate globally. Which I've found to be a great setting as it limits excess rendering (which makes it so you don't need to bother with VSync, and also has benefit of not getting pointlessly high framerates - I'm on 60Hz monitors right now, but seems like plenty of people with high framerates ones feel its great for bypassing VSync). Its not there. So I google and see apparently its gone now for some reason, and while people play with chill, its not a suitable replacement. For starters it then disables Anti-Lag. The other is that it causes stuttering and input lag (due to it dropping framerates at just about every opportunity). Which its been awhile since I played with it, but I didn't use Chill or the normal Power Efficiency option as they both caused stuttery behavior (think it was even outside of games, although that might have just been Power Efficiency, but I recall Chill not being great in games due to the stuttery aspect).
And I've been relatively lucky, sounds like a lot of others have had nightmares with the 2020 drivers. I don't know what AMD borked, but if they can't get their driver quality back then it won't matter if they have competitive hardware, people won't put up with the software. I'm seeing a lot of people saying losing FRTC is the last straw, and while I'll give it a bit of time to see, it might end up being that for me as well.
I'd hold some hope that perhaps they have that as some default driver behavior (meaning it checks what displays you have and then automatically sets a limit), but people dug into registry editing and were able to enable it that way (which I'm not keen to, and I'm not sure if its even the same thing). I've seen some other options for similar capability, I think RivaTuner and MSI Afterburner might still have that as options. But it'd be a lot nicer if they'd just put it back in.
EDIT:
Got another blue screen so I redid the TIM on the CPU (and added a fan, plus blew out the dust, reseated cards and memory). Bent a pin (but was able to bend it back, its an FX chip so I wouldn't have lamented it much if I'd lost it, I still have the Phenom II so I could've gotten it back up and running; plus it would've given me a good reason to buy one of the new 4000 series laptops).
But then I got back up and running but everytime I opened the Radeon Settings it'd crash (which apparently has happened to people off and on, most seem to find disabling their Intel IGP in Device Manager resolved it, but I didn't have that). So I rolled back to I think the last driver that before Adrenaline 2020 and its working. Had to redo all my settings (including undervolt) as I did a clean install. But I got FRTC back.
The baffling thing to me is that AMD even says on their page showing how to use Radeon Chill that its not a replacement for FRTC (although it can offer similar behavior for limiting max frames), so I don't know why they got rid of it. Which they did indicate something that makes me wonder if its not going to just be automatically handled, but I think that only applies when using Chill (where the max frame is limited to the max refresh rate of the display). Although if they did that globally I could see it being problematic for certain cases (like maybe Folding or something where the user wouldn't have input), which is why having it be a simple option for the user makes sense.
Last thing is, I go to enable Frame Rate Target Control, which lets you cap framerate globally. Which I've found to be a great setting as it limits excess rendering (which makes it so you don't need to bother with VSync, and also has benefit of not getting pointlessly high framerates - I'm on 60Hz monitors right now, but seems like plenty of people with high framerates ones feel its great for bypassing VSync). Its not there. So I google and see apparently its gone now for some reason, and while people play with chill, its not a suitable replacement. For starters it then disables Anti-Lag. The other is that it causes stuttering and input lag (due to it dropping framerates at just about every opportunity). Which its been awhile since I played with it, but I didn't use Chill or the normal Power Efficiency option as they both caused stuttery behavior (think it was even outside of games, although that might have just been Power Efficiency, but I recall Chill not being great in games due to the stuttery aspect).
And I've been relatively lucky, sounds like a lot of others have had nightmares with the 2020 drivers. I don't know what AMD borked, but if they can't get their driver quality back then it won't matter if they have competitive hardware, people won't put up with the software. I'm seeing a lot of people saying losing FRTC is the last straw, and while I'll give it a bit of time to see, it might end up being that for me as well.
I'd hold some hope that perhaps they have that as some default driver behavior (meaning it checks what displays you have and then automatically sets a limit), but people dug into registry editing and were able to enable it that way (which I'm not keen to, and I'm not sure if its even the same thing). I've seen some other options for similar capability, I think RivaTuner and MSI Afterburner might still have that as options. But it'd be a lot nicer if they'd just put it back in.
EDIT:
Got another blue screen so I redid the TIM on the CPU (and added a fan, plus blew out the dust, reseated cards and memory). Bent a pin (but was able to bend it back, its an FX chip so I wouldn't have lamented it much if I'd lost it, I still have the Phenom II so I could've gotten it back up and running; plus it would've given me a good reason to buy one of the new 4000 series laptops).
But then I got back up and running but everytime I opened the Radeon Settings it'd crash (which apparently has happened to people off and on, most seem to find disabling their Intel IGP in Device Manager resolved it, but I didn't have that). So I rolled back to I think the last driver that before Adrenaline 2020 and its working. Had to redo all my settings (including undervolt) as I did a clean install. But I got FRTC back.
The baffling thing to me is that AMD even says on their page showing how to use Radeon Chill that its not a replacement for FRTC (although it can offer similar behavior for limiting max frames), so I don't know why they got rid of it. Which they did indicate something that makes me wonder if its not going to just be automatically handled, but I think that only applies when using Chill (where the max frame is limited to the max refresh rate of the display). Although if they did that globally I could see it being problematic for certain cases (like maybe Folding or something where the user wouldn't have input), which is why having it be a simple option for the user makes sense.
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