Full Dynamic Lighting absolutely kills my system in STALKER!

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apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Ibiza
Originally posted by: apoppin
and you are full of it

perhaps you don'k know how to optimize your rig ... who cares


i DID run FRAPS
... in game for a long time .. over several maps .. it *runs* consistently in the 30s .... from low 30 to high 30s ... everywhere

and since you will call me a liar - anyway - i don't need to prove anything to someone who is a complete jerk to me :|

apoppin, you have to remember that ulfhednar is mentally unstable and takes enough drugs in a day to kill a large horse, he confessed this on this very forum. Boy, he's one ugly SOB too.

Just laugh at him buddy

i figured it out ... already ... all sound and fury ... no substance ... he doesn't believe anyone because he isn't trustworthy himself

STALKER is amazingly smooth for [over] 30 FPS and i don't give a crap what the HW 'elitists' "consider" to be 'playable' for them
 

Ulfhednar

Golden Member
Jun 24, 2006
1,031
0
0
Originally posted by: Ibiza
apoppin, you have to remember that ulfhednar is mentally unstable and takes enough drugs in a day to kill a large horse, he confessed this on this very forum. Boy, he's one ugly SOB too.

Just laugh at him buddy
So I'm all of those things, and yet, I'm not the one who can't simply run a benchmark and put some evidence behind the absurd performance claims that I am making. I guess that makes apoppin even less reliable than I am. :Q
 

Cairo777

Member
Jan 8, 2006
25
0
0
Using a 1950XT crossfire with my 1900XT and playing this game at 1680x1050 with everything maxed and it does slow down and chopy at times. Never figured out why -- maybe I got something messed up with my Crossifre set up not sure. ANyhow figured it would fly.
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
There are moments when the game stutters heavily, more like pauses for several seconds, and it seems to happen consistently in certain areas. But it happens regardless if I turn the settings up or down, so I believe it's a game issue.
 

Matt2

Diamond Member
Jul 28, 2001
4,762
0
0
Originally posted by: munky
There are moments when the game stutters heavily, more like pauses for several seconds, and it seems to happen consistently in certain areas. But it happens regardless if I turn the settings up or down, so I believe it's a game issue.

I agree.

Even when I run with static lighting and am getting 80+ fps consistantly, the game stutters very bad. It's so bad that I think my computer has locked up for a a split second.

The game definitely needs to be patched.
 

theguardianlegend

Junior Member
May 21, 2007
9
0
0
stalker is a strange beast. i think its probably the worst game to use as an example when talking about first person shooters, as well as frame rates. supposedly, the human eye cannot recognize the difference between 30 and 60fps. but i know from experience that this is a very subjective thing. if a video card suddenly becomes bogged down from the hdr lighting that a campfire is producing in stalker, and it still happens to be running over 30fps, you'll probably still notice what you might call "lag". i love first person shooters, rpgs, and games in general. but especially with a fps, i try to get it running at atleast a constant 60fps, or as close as possible.

resident evil 4 is capped at 30fps, but there's a reason for this. the developers knew that the game would probably run at a higher frame rate-- but they knew that that frame rate wouldn't be consistent. in this case, 30fps is totally acceptable, because it stays at pretty much the same rate throughout. thats the biggest difference between a game like that, and stalker. it needs a lot of optimization that hasn't yet been introduced. i personally would prefer playing stalker at 60fps-- who wouldn't? but if asked the question "do you think its playable at around 30fps"? i would answer "yes", but only because thats about the norm right now. in a month or two, when the new patches make 45-50fps in stalker the norm, i definately won't settle for less, and neither will any of you.

by the way-- have any of you tried the floating point mod? results? my machine specs are:

lian-li pc-65b w/ pc power & cooling 510w atx psu
asus a8n-e motherboard
athlon 64 3000 939 venice w/ zalman cnps7700 + fatal1ty red 120mm fan @ 2.6ghz
2gb ocz platinum pc3200 @ 2-2-2-5
evga geforce 8800gts 640

i'll post some benchmarks soon.
 

theguardianlegend

Junior Member
May 21, 2007
9
0
0
ulfhednar, it does seem weird that others sort of suddenly "attacked you" for asking for some proof. and i appreciate your benchmarks, because they give me some insight, just like all benchmarks do.

i also think its totally weird that apoppin would say "i figured it out ... already ... all sound and fury ... no substance ... he doesn't believe anyone because he isn't trustworthy himself..."

...its just kind of a weird thing to say about someone that you only know through a forum. common guys! this is supposed to be about computing, gaming, overclocking, benchmarking--the fascinating things! not calling people names. maybe you should try asking politely for a benchmark. would that get a bench out of apoppin? who knows? if it doesn't, get some benches from someone else!

...can't wait for bioshock!
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: theguardianlegend
ulfhednar, it does seem weird that others sort of suddenly "attacked you" for asking for some proof. and i appreciate your benchmarks, because they give me some insight, just like all benchmarks do.

i also think its totally weird that apoppin would say "i figured it out ... already ... all sound and fury ... no substance ... he doesn't believe anyone because he isn't trustworthy himself..."

...its just kind of a weird thing to say about someone that you only know through a forum. common guys! this is supposed to be about computing, gaming, overclocking, benchmarking--the fascinating things! not calling people names. maybe you should try asking politely for a benchmark. would that get a bench out of apoppin? who knows? if it doesn't, get some benches from someone else!

...can't wait for bioshock!

you haven't been "following" very well ... i DID give a benchmark ... i ran FRAPS continuously for an hour and posted my results ...

--he still called me a liar
:thumbsdown:
 

BFG10K

Lifer
Aug 14, 2000
22,709
2,980
126
I never said that I can't notice anything over 30fps so don't put words in my mouth.
Yes you did, that's exactly what you said.

Let's quote you from page 1:

you do realise that the human eye can't see any more than 30 fps right?

anything more isn't nessecary and is more of a placebo effect.

There are FPS playable at 30 fps, I'll name one: Halo.
Halo is an absolute slideshow at 30 FPS. The game drops to 30 FPS during cinematics and I can spot it immediately.

The only FPS I've seen that is playable even at 25 FPS is Medal of Honour Pacific assault. They did something with the 1.2 patch that makes input response very tight even in low framerate situations.

But that game is the exception, not the norm.
 

Stumps

Diamond Member
Jun 18, 2001
7,125
0
0
so let me get this right, you took over a week an half to respond...and you call 30fps slow?
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Halo is an absolute slideshow at 30 FPS. The game drops to 30 FPS during cinematics and I can spot it immediately.

The only FPS I've seen that is playable even at 25 FPS is Medal of Honour Pacific assault. They did something with the 1.2 patch that makes input response very tight even in low framerate situations.

But that game is the exception, not the norm.

there is a "world of difference" between 25 and 30 FPS

STALKER is quite "responsive" above 30 FPS ... better than many games
 

theguardianlegend

Junior Member
May 21, 2007
9
0
0
oh, my bad. i joined the forums late, and obviously overlooked that part. strange that he still doesn't believe you then. what else have you been playing lately?
 

theguardianlegend

Junior Member
May 21, 2007
9
0
0
well, its not that i took over a week and a half to respond, its just that i just recently joined the forums for the first time, and obviously over-read some things, which is my bad and i never said that i think 30fps was "slow"...its always relative to what you're doing, man. for instance, watching television at 30fps is by no means "slow", but when you're controlling a game, you'll definitely notice the response time between 30 and 60fps. for instance, there's a reason the guys at ID software capped the frames at 60 in doom 3, rather than 30
 

theguardianlegend

Junior Member
May 21, 2007
9
0
0
and for the record stumps, what i'm saying is that its the changing, or fluctuating in frame rate that makes it feel jerky. and i'm sure you have to admit that stalker is pretty inconsistent with that. some areas are smooth, others crawl. should you really have that problem when you've got a 400$ video card?
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
for me STALKER simply "stays" in the 30s ... high 30 ... low30s .... mid30s ... [rarely into low 40s] damn consistent all throughout ... like no other game i actually tested with FRAPS

it is quite responsive for "30s" ... unlike some other games ... of course, if it were 60 FPS, sure i would notice it is even smoother ... but this is better than "acceptable" ... or i would simply drop grass "density" and ease off on the AF ... no biggie for the visuals for either if i felt i needed "smoother" FPS

no lags ... no slowdowns in the firefights or in fields full of grass with mutant dogs attacking ... a very [very] occasional 'instant' hesitation - but nothing like G3's "seamless" transitions or HD thrashing and it has 'blipped' 29 ... but it never repeats it in the same spot ...

i call it "smooth" ... for me, STALKER is fine at 30+ fps

other games ... not much ... i am posting WAAY too much here .. especially with a silly "exercise" with an imaginary AMD "promo'

... Armed and Dangerous ... for a laugh in-between

and i am waiting for the RE-4 patch to DL ... i guess i have the European ed. ... i *hated* it with a controller [no mouse support till now] and without shadows it was fUgly ... should be much nicer ... tomorrow i'll start over
-RE-4 does have "atmosphere"
 

Stumps

Diamond Member
Jun 18, 2001
7,125
0
0
Originally posted by: theguardianlegend
well, its not that i took over a week and a half to respond, its just that i just recently joined the forums for the first time, and obviously over-read some things, which is my bad and i never said that i think 30fps was "slow"...its always relative to what you're doing, man. for instance, watching television at 30fps is by no means "slow", but when you're controlling a game, you'll definitely notice the response time between 30 and 60fps. for instance, there's a reason the guys at ID software capped the frames at 60 in doom 3, rather than 30

Huh????

My last post wasn't refering to your comments, but rather BFG10K's...but hey feel free to join in the more the merrier I say.
 

CP5670

Diamond Member
Jun 24, 2004
5,527
604
126
Note that there is a big difference between "playable" and "smooth." The whole concept of a playable framerate is rather meaningless, since just about any framerate is playable if you're used to it. I used to play an old racing game called Vette in the early 90s and it generally ran at 3-7fps on my Mac, but I didn't care back then and it was still tons of fun. A smooth framerate, on the other hand, should basically look like (or very close to) motion in real life. I can't imagine how anyone finds 30fps to be anywhere close to that. 60fps is the bare minimum for me, with 80 or 100 being significantly better.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Stumps
Originally posted by: theguardianlegend
well, its not that i took over a week and a half to respond, its just that i just recently joined the forums for the first time, and obviously over-read some things, which is my bad and i never said that i think 30fps was "slow"...its always relative to what you're doing, man. for instance, watching television at 30fps is by no means "slow", but when you're controlling a game, you'll definitely notice the response time between 30 and 60fps. for instance, there's a reason the guys at ID software capped the frames at 60 in doom 3, rather than 30

Huh????

My last post wasn't refering to your comments, but rather BFG10K's...but hey feel free to join in the more the merrier I say.

agreed ... if he actually joined to answer us ... well, then .. i AM flattered

--and welcome! theguardianlegend to ATF Video
=================
Originally posted by: CP5670
Note that there is a big difference between "playable" and "smooth." The whole concept of a playable framerate is rather meaningless, since just about any framerate is playable if you're used to it. I used to play an old racing game called Vette in the early 90s and it generally ran at 3-7fps on my Mac, but I didn't care back then and it was still tons of fun. A smooth framerate, on the other hand, should basically look like (or very close to) motion in real life. I can't imagine how anyone finds 30fps to be anywhere close to that. 60fps is the bare minimum for me, with 80 or 100 being significantly better.




and thank-you, CP5670 your opinion is duly noted as *opinion* ... as is mine

have you actually played STALKER and run FRAPS?
 

Stumps

Diamond Member
Jun 18, 2001
7,125
0
0
Originally posted by: theguardianlegend
and for the record stumps, what i'm saying is that its the changing, or fluctuating in frame rate that makes it feel jerky. and i'm sure you have to admit that stalker is pretty inconsistent with that. some areas are smooth, others crawl. should you really have that problem when you've got a 400$ video card?

yes I will agree with that, for 99% of the game it's a nice smooth 35-45FPS (average for my rig is 38fps) and then for no reason (usually with in a minute or two of entering a new area) a sudden pause for 2 or 3 seconds...but after that it nice and smooth again, strange thing is even when using FRAPS, it never records anything lower than 27FPS for my system, so other than that strange "anomaly" it smooth even at the low frame rates I get.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
my "sudden pause" is an 'instant' and it has hit 29 with FRAPS running - a "blip"
--but it never does it in the same place twice ... and it may go for a very [very] long time without any hesitation
 

Stumps

Diamond Member
Jun 18, 2001
7,125
0
0
Originally posted by: apoppin
my "sudden pause" is an 'instant' and it has hit 29 with FRAPS
--but it never does it in the same place twice ... and it may go for a very long time without any hesitation

same here, I have gone hours with out a single stutter than bam...a single hiccup in an otherwise smooth stutter free session, but as soon as it happens it might not happen again for another couple of hours...I just put it down as a vista thing, becuase of the high memory usage.
 
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