Huh? Those prove my point about the VRAM not exceeding 2GB (it is easy to look and see).
We will be getting non-Russian/Polish reviews shortly, and then hopefully mods lock this thread.
The fact that CF and SLI works awfully in the benches you linked makes that site's testing irrelevant imo. Looks like the benches from GameGPU, Guru3D, PCLab.pl, and TechSpot are all over the place. I am waiting for HardOCP's review of real world gameplay for once. Also, your bench is with FXAA which is hardly going to be used by anyone since Temporal SMAA and SMAA is far superior in this game and still has a small hit.
Man, the graphics in this game are pretty terrible for the performance level it requests from modern GPUs.
For a title that is supposed to be a next generation game, in the daytime it is not a beautiful game to say the least....
Besides grass, water and night time rain/reflections, I expected a lot more from this new engine. Sure, it's not fair to compare an open world game to a shooter like C3 or M:LL but this game has a long way to go before being a contender for the top 3 best looking PC games.