- Feb 19, 2003
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Video? Experience? Opinions? Be heard! Who's the winner? I'm saving my own opinion until I hear urs? So I can jump on the bandwagon. ;D hehehe...j/p.
I havnt played a multiplayer game that was as enjoyable as the ones on N64. Especially GoldenEye and Perfect Dark. The amount of time me and my mates just sat in front of the tely playing multiplayer on them for hours on end. Its just amazingly fun. Shame i sold my N64 to fund my pre-order on my GameCube.I remember when the N64 was new, there was a wealth of mutliplayable games, and for me, that's the reason I bought one. Nothing like tearin it up in Goldeneye with a bunch of friends, or blowing each other away in Mario Kart. The games were simple, but very fun multiplayer. Now, it seems like consoles are geared for single play, and aren't very I've-got-four-friends-over-and-we-wanna-just-play friendly.
Originally posted by: BenSkywalker
In terms of games, I would say overall consoles win by a landslide. Every month there are more games coming out for the consoles then I have time to play, I don't have that problem with the PC. Then again, while I am a big fan of the FPS genre, flight sims do nothing for me and RTSs offer limited appeal most of the time(although once in a while one will come along and grab me fairly well).
Overall your best bet is to own all of the consoles and a good PC, that way you don't have to worry about what games are coming out for which system.
Good point.Originally posted by: wixt0r
You can't play good ol' Nintendo exclusives on the PC though.
Originally posted by: BoomAM
Good point.Originally posted by: wixt0r
You can't play good ol' Nintendo exclusives on the PC though.
Nintendo consoles allways have gaming classics on them, not matter what generation of console it is.
Originally posted by: FearoftheNight
i like pc...but consoles are devoted systems like they're purely made for gaming...u never have incompatibility and driver problems....and its alot cheaper..u don't need a 3 gig processor and stuff.....but 2 pts that have been made is that in the area of rts/fps/and mmorpg console will never match my addictions w/ counterstrike, unreal tournament, starcraft, warcraft, and diablo.....not in 10000000 years.
I agree with you about the communities being more developed, but its harder and harder to find that type of community as more and more games/publishers move away from supporting online lobbies and gaming services. Zone sucks, GameSpy is a big piece of bloatware, and the rest have gradually died off. In game chat lobbies are a thing of the past, as companies simply don't want to support the bandwidth for massive dedicated servers. Battle.net is still the lone shining example of what an online gaming service should be. Things like stat and progress tracking is also lacking in PC gaming except for a rare few games. How much better would NWN have been if Atari/Bioware had dedicated secure servers and a real character vault? As of now, there's too much reliance on local servers and offline league/clan and stat tracking through websites. On the other hand XBox offers stat tracking and will also offer progress tracking (Fantasy Star Online as an example), which eliminates the server hunting required nowadays for most games.Originally posted by: bunnyfubbles
PC gaming communities are far more developed and dynamic than you can ever have on consoles as they currently stand. My headphones and TS2 own voice chat (well at least for my team based competition, mic support often sucks when it is available through the games)
Heheh no. Even though the XBox and nForce use the same APU, the quality of the sound samples and the encoded positional sound for DD 5.1 is much better on the XBox. Again, developers know exactly what hardware they are working with when programming for a console, so they can push the limits of the console in every way, which is why I feel console games are generally more polished out of the box when compared to the vast majority of PC games. Considering all the different audio APIs out there and the storage limitation of CDs vs DVDs, it'd be very difficult for PC game devs to accomplish the same quality sound for PC games.And as far as the sound on the Xbox, Chiz are you saying that the nForce APU > Audigy 2? That's what's in there, perhaps developers are just able to impliment to the fullest extent on the Xbox whereas they've got a wide host of hardware to cater to when they consider the PC environment...
Yep, miss those days. But console online gaming is vastly improved with XBox, again narrowing the gap with PC online gaming. Multiplayer support extends way beyond 4-player action, and it provides better competition as well (the friends of mine that do play once in a while quickly give up after I throttle them a few times).The one perhaps unbeatable aspect about consoles is the multiplayer support they provide (not over network connections). Gaming with a bunch of your buddies crowed around a TV is a great experience that keeps bringing me back for more. I sometimes break out the n64 from time to time to play some of the "classic" 4 person multiplayer games with the friends. Good times hard to experience over a network where you cannot easily share enjoyment of the game with your fellow gamers.