Why don't you play it and tell us?
My opinion doesn't matter since it's going to be discarded. You have to ask long-term fans of the franchise:
1) "I've never played a Gears game that has been in development for this long be this bad... the matchmaking is almost unplayable, the hit detection is so bad no game feels official. Horde has less features, and the fortifications don't hold up well... this is half the game Gears 3 was, and it's almost double the price if you include the pass."
2) "gears of war mechanically is a good game, all the new weapons feel good and the game feels awesome, the problems i have are with the story and the progression system. The story is meh and i didn't connect to the characters"
3) "It's far from bad but it's also a ways away from great. It does improve the combat system from Gears of War 3 and is a total overall improvement over Judgement BUT the storytelling and amount of content (at launch) is SO weak compared to Gears 3 that it's almost painful. The horde mode is fun but the class system isn't as deep as it could be, and again, the content to be unlock just feels weak"
4) "I really don´t know what The Coalition pretended to do with this Gears. The entire game itself looks like an entire Fanservice demonstration from star to end.
The main characters are empty, there is no emotional link between them and the player, mecanically the game feels exactly like the rest of the franchise titles, forcing combat situations and making the scenarios artificial with the only purpose of placing coverages to shooting enemies.
Also the ending doesn´t add a thing to the saga, it´s just a story with new characters, children of the famoust soldiers of the Gears... but thats all."
Those are "Mixed" reviews from MetaCritic, not even bad reviews. The proof is in the first week sales.
Right now it's picking up sales since it's discounted and bundled with XBoxes, which means once again MS is taking more arrows in the knees.
All the games I mentioned earlier too failed to sell well, and many of those, if not all of them sold far worse than their predecessors. See a trend forming? Gamers are tired of sequels. Gamers are tired of broken launch games. Gamers are tired of being forced into 1 store platform. Gamers are getting tired getting milked for DLC. They want new experiences, flexibility and free DLC.
"No more DLC that gamers have to buy for the full experience" - Ubisoft
https://www.google.ca/amp/www.games...s-have-to-buy-for-the-full-experience-ubisoft
The guys with 1080/980Ti/1070 SLI/Titan XP do not represent the gaming market. They are a tiny fraction of the gaming market. And everyone else is getting tired of paying $60-80 to be beta testers. Unfortunately, good games like GoW4 suffer because of so many other disappointing, over-hyped and poorly optimized AAA games that came before it. This is really an alarming trend.