Geforce GTX 1060 Thread: faster than RX 480, 120W, $249

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Sweepr

Diamond Member
May 12, 2006
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So there's a few factors that give the RX 480 a future proof edge. Deny all you want, I'll see you guys in 2017 and call out how you were all wrong, again.

How about this, enjoy and justify the purchase of your 'RX 480s' in the (many) proper threads and let people who opted for the faster (overall) and more power efficient card today enjoy their as well, without thread derailing and FUD.
 
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Feb 19, 2009
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How about this, enjoy and justify the purchase of your 'RX 480s' in the (many) proper threads and let people who opted for the faster (overall) and more power efficient card today enjoy their as well, without thread derailing and FUD.

Facts and historic evidence isn't FUD buddy. It's neither derailing, on topic in-fact, because your thread title has "faster than the RX 480", which is clearly missing information, because it ain't faster in DX12/Vulkan.

And because you weren't active here in VCG in 2013, we had the same arguments back then. Heck, even in 2012, 7970 vs GTX 680. Look how that turned out. So don't you say me presenting facts is spreading FUD!
 

Sweepr

Diamond Member
May 12, 2006
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Facts and historic evidence isn't FUD buddy.

Oh, yes it is. This thread is not about Kepler/Maxwell vs GCN 1.0/1.1 over time, so leave your off topic out.

It's neither derailing, on topic in-fact, because your thread title has "faster than the RX 480", which is clearly missing information, because it ain't faster in DX12/Vulkan.

It is faster overall, based on countless different reviews including DX11/DX12/OpenGL/Vulkan games, which is the most relevant metric unless you only play the DX12 titles where AMD has an edge. It also draws less power and you can buy custom (slightly OCed) versions for $249 right now. For that alone it's a great card, and many people couldn't care less about your ad nauseam 'it will age worse than AMD', 'check again in' (insert random number of years) posts.
 
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Abwx

Lifer
Apr 2, 2011
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Edit - It seems you think these market share numbers are cumulative? They are just based on number of units shipped that quarter, so Nvidia shipped 77% of the desktop discrete cards in Q1'16.

They shipped 77% of the cards sold within OEMs PCs, thoses numbers do not include the retail market, so that s mainly low costs GPUs.
 
Feb 19, 2009
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Oh, yes it is. This thread is not about Kepler/Maxwell vs GCN 1.0/1.1 over time, so leave your off topic out.

It is faster overall, based on countless different reviews including DX11/DX12/OpenGL/Vulkan games, which is the most relevant metric unless you only play the DX12 titles where AMD has an edge. It also draws less power and you can buy custom (slightly OCed) versions for $249 right now. For that alone it's a great card, and many people couldn't care less about your ad nauseam 'it will age worse than AMD', 'check again in' (insert random number of years) posts.

So you're saying future proof isn't a factor in purchasing decisions?

Would you recommend somebody buy a discounted custom 970?

It's faster than the GTX 980/1060. It really is, and can OC to 1550mhz.

Would you recommend that over the 1060?

If not, then why not? Right, future proof.

The reason I brought up the 2012 and 2013 argument was because of people like you back then, saying the same short sighted stuff. Well, late 2014 and early 2015 came and they ditched Kepler and got the 970/980. I was still on 290 and 290X. Didn't need to upgrade because my GPU kept on keeping up with the times.

These threads are about informing readers who visit this forum, average joe, asking what card they should get. As somebody on a limited budget, saving up to get it, and unlikely to upgrade every year or new-gen, they should be fully informed. Which is what you are against!

If you want it to be your personal thread and an echo chamber, I don't think this is what tech forums are about. If you dislike what I say, put me on ignore, but other readers can decide for themselves, rather than you calling me out for spreading fud when in-fact I am presenting facts & historic evidence.
 
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Sweepr

Diamond Member
May 12, 2006
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Would you recommend that over the 1060?

If not, then why not? Right, future proof.

No, but for other reasons like VRAM, power consumption, etc. Future proofing is one factor, not the only factor, and your 'historic evidence' about 2012-2013 VGAs doesn't count as proof that the same will happen to Pascal or future NVIDIA cards, neither does it belong to this thread.
 
Feb 19, 2009
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So you won't recommend a custom 970 over a 1060...

Future proof is a combination of architecture, vram, driver support, developer optimizations (console effect).

The RX 480 is more future proof in the same way the 1060 is more future proof than the gtx 970. It's got more vram and it's architecture is optimized for by console development and it's still GCN so AMD's driver optimizations will continue for many years.

See, is that fud?
 

Ranulf

Platinum Member
Jul 18, 2001
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Oh, yes it is. This thread is not about Kepler/Maxwell vs GCN 1.0/1.1 over time, so leave your off topic out.

Bah, of course it is relevant. But lets just look at Kepler/Maxwell. I got a custom 970 last year in May or so. Depending on how you value the two free games it came with, its price was $230-290. I'm not real impressed with the prices for the 1060/70/80 cards across the board. Throw in past driver support issues, you'll forgive me if I'm wary of the 1060 and longevity even if it is at the moment even or better than the 480 (custom aib prices suck).
 

96Firebird

Diamond Member
Nov 8, 2010
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They shipped 77% of the cards sold within OEMs PCs, thoses numbers do not include the retail market, so that s mainly low costs GPUs.

Completely wrong, read the article.

JPR said:
JPR’s AIB Report tracks computer add-in graphics boards, which carry discrete graphics chips (GPUs). AIBs used in desktop PCs, workstations, servers, and other devices such as scientific instruments. They are sold directly to customers as aftermarket products, or are factory installed. In all cases, AIBs represent the higher end of the graphics industry using discrete chips and private high-speed memory, as compared to the integrated GPUs in CPUs that share slower system memory.
 
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Shivansps

Diamond Member
Sep 11, 2013
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"historic evidence" of AMD card being more future proof means nothing now, as they all depend now on devs, its not directly on AMD or Nvidia hands, actually i think that just gona get worse for both now, the only thing that may be safe its wharever is on the next console, if P10 is on the nest PS4, Vega is not safe, neither is P11 or any nvidia card.

Anyway, nvidia cards having less Vram did affect in the long run, 2GB particually killed the GTX770, and 3GB affected the GTX780s, specially in the last 2 years, since the PS4 was launched games started to use way more VRAM than before.
 
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nurturedhate

Golden Member
Aug 27, 2011
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No, but for other reasons like VRAM, power consumption, etc. Future proofing is one factor, not the only factor, and your 'historic evidence' about 2012-2013 VGAs doesn't count as proof that the same will happen to Pascal or future NVIDIA cards, neither does it belong to this thread.

You do not get to decide this. You have repeated this sentiment several times now that you think you own these threads. That seems like a direct attack or subversion of the job and responsibility of the mods.
 

nurturedhate

Golden Member
Aug 27, 2011
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"historic evidence" of AMD card being more future proof means nothing now, as they all depend now on devs, its not directly on AMD or Nvidia hands, actually i think that just gona get worse for both now, the only thing that may be safe its wharever is on the next console.

Anyway, nvidia cards having less Vram did affect in the long run, 2GB particually killed the GTX770, and 3GB affected the GTX780s, specially in the last 2 years, since the PS4 was launched games started to use way more VRAM than before.

1.5gb on the 580 and so on. Also, AMD is already in both the next sony and ms consoles.
 
Aug 11, 2008
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Well, there are multiple 480 threads, where one could extoll its supposed future advantages. I also dont think it is necessary to repeat them over and over in the 1060 thread, especially in the confrontational and condescending manner in which some are approaching it. And before anyone accuses me of being some sort of nVidia fanboy, if I were to buy a card in this class, it would most likely be a 4gb 480 once they are available at msrp. I just dont think it is necessary to bash every positive comment about the 1060 with the "its going to suck in the future" mantra.
 

Sweepr

Diamond Member
May 12, 2006
5,148
1,142
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See, is that fud?

Yes, it is the definition of FUD. You're trying to convince people that choosing this card would be a bad option over time based on 'historic evidence' relative to different architectures, all while ignoring its advantages over the competitor today.
 
Mar 10, 2006
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Yes, it is the definition of FUD. You're trying to convince people that choosing this card would be a bad option over time based on 'historic evidence' relative to different architectures, all while ignoring its advantages over the competitor today.

It's really getting old. Both the RX 480 and GTX 1060 are good performers, but in the vast majority of titles that people are going to play the 1060 is measurably faster. It also has more overclocking headroom and is much more power efficient.

There are also far more AIB models announced with a wide range of cooling and form factor options. And, availability seems better.

Anyway, AMD did a good job of picking a few high profile titles and working to optimize them for their architecture on Vulkan, for that their marketing department deserves some props. This is helping to create the perception that AMD's architecture is more future proof, whether it is actually true or not.
 

Shivansps

Diamond Member
Sep 11, 2013
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Doom is using GCN-Only Vulkan extensions in order to use those shader intrinsics, Async only on AMD, killed Kepler performance vs OpenGL even trought the patch was to make "older cards" perform better, launched a half-baked patch at the best possible time for AMD, just before the GTX1060 reviews got out so they can call the RX480 more future proof, and they are making AMD publicity on twitter.

Anyone that calls Dooms "neutral" just because some marketing presentation is biased and i cant take it seriusly. /period
 
Mar 10, 2006
11,715
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Doom is using GCN-Only Vulkan extensions in order to use those shader intrinsics, Async only on AMD, killed Kepler performance vs OpenGL even trought the patch was to make "older cards" perform better, and launched a half-baked patch at the best possible time for AMD, just before the GTX1060 reviews got out so they can call the RX480 more future proof, and they are making AMD publicity on twitter.

Anyone that calls Dooms "neutral" is biased and i cant take it seriusly. /period

What appears to have happened is that NVIDIA optimized their OpenGL driver/worked with id mainly on the OpenGL path ahead of the launch so that it could deliver a good day 1 experience for customers, and they achieved this goal.

AMD's launch day performance was terrible and even after they got that initial patch in, their cards badly under-performed in OpenGL relative to what the hardware really should have been able to do.

It's clear that AMD went all-in on the Vulkan code path, sacrificing day 1 OpenGL performance. This hurt them when the RX 480 first launched but it allowed them to make a lot of PR noise when id finally released the Vulkan renderer. The big underperformance of their GPUs in OpenGL made the gains in going to the Vulkan renderer (which has additional "secret sauce" thanks to Async Compute support and use of GCN-specific shader intrinsics) look even bigger than they should have been had their OpenGL driver been properly done.

This big gain allows AMD to market to people that once Vulkan/DX12 is ubiquitous, its hardware is really going to shine.

I suspect we will see id improve the Vulkan codepath to better take advantage of Pascal (adding async compute support should give another 5% boost or so and I wouldn't be surprised if there are other optimizations to be done to take better advantage of NVIDIA's hardware), but who knows when that updated renderer will arrive.

p.s. I was shocked when I saw id's lead rendering engineer retweeting "#BetterRed" posts from AMD marketing personnel on Twitter. This is easily the most obvious "smoking gun" with respect to id giving AMD hardware more love in their Vulkan renderer than they did NVIDIA hardware.
 
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Shivansps

Diamond Member
Sep 11, 2013
3,873
1,527
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What appears to have happened is that NVIDIA optimized their OpenGL driver/worked with id mainly on the OpenGL path ahead of the launch so that it could deliver a good day 1 experience for customers, and they achieved this goal.

AMD's launch day performance was terrible and even after they got that initial patch in, their cards badly under-performed in OpenGL relative to what the hardware really should have been able to do.

It's clear that AMD went all-in on the Vulkan code path, sacrificing day 1 OpenGL performance. This hurt them when the RX 480 first launched but it allowed them to make a lot of PR noise when id finally released the Vulkan renderer. The big underperformance of their GPUs in OpenGL made the gains in going to the Vulkan renderer (which has additional "secret sauce" thanks to Async Compute support and use of GCN-specific shader intrinsics) look even bigger than they should have been had their OpenGL driver been properly done.

This big gain allows AMD to market to people that once Vulkan/DX12 is ubiquitous, its hardware is really going to shine.

I suspect we will see id improve the Vulkan codepath to better take advantage of Pascal (adding async compute support should give another 5% boost or so and I wouldn't be surprised if there are other optimizations to be done to take better advantage of NVIDIA's hardware), but who knows when that updated renderer will arrive.

if it was like that, they could have say it was just a AMD Vulkan patch, they did not, and the way they killed kepler, that was no accident, not even the worse Gamework implementation ever could have managed to do that. And what they said about nvidia Async.... come on, it was everything make up to make Nvidia to look not future proof, and it worked, Doom is the key in RX480 popularity today.
 
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