Arachnotronic
Lifer
- Mar 10, 2006
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if it was like that, they could have say it was just a AMD Vulkan patch, they did not, and the way they killed kepler, that was no accident, not even the worse Gamework implementation ever could have managed to do that.
If they did that, they would appear biased and it would ruin the whole point of the marketing that AMD is doing. The idea is to make it look as though id optimized equally for both in its Vulkan renderer, but in reality AMD GPUs got the most love because they were probably able to take all of the low level optimizations that they did for the Xbox One/PS4 and implement them in the Vulkan codepath.
id wins because the work to squeeze the most out of AMD's architecture is probably trivial compared to the low level work that would need to be done to squeeze the most out of NVIDIA's architectures, and AMD wins because it gets people talking on forums about how RX 480 is "more future proof."
It's not great and I don't like it as a consumer, but from a biz perspective, this is good marketing/optics for AMD.