Getting rid of Wii U

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Rant:

I've played quite a few Mario Maker levels in the last few months. The majority are 'meh' at best. Yes there are some great levels, but they aren't ones you just come across in day to day playing.

If you go based on rankings (stars) the 10-20 levels worldwide are play by themselves levels or basically..sit there and watch your character move on its own levels, you know, absolutely no skill. Or they are just hold right, with no chance of actually having to avoid anything.

Next you have the event levels. These are levels created for/by companies on occasion. You play these to get special things that normally you would need amiibos to get. They are generally HORRIBLE.

Next you have the 100 courses. The way I understand these work is Nintendo hand picks certain levels to part of this. Some are pretty good, and some are..wtf would you put this here. One level was a 5 second straight run to the flag with NOTHING in between.

As an aged gamer I prefer a little more thought and skill behind levels. My levels require a bit of thought. There are no 'hidden mechanic/cheat' gimmicks, no blind jumps (except optional occasional hidden areas), but there are some puzzles to them. I spent many hours meticulously designing them. They aren't things I cranked out in 10 minutes. I started crafting levels and uploading them and watching when
1. few people played them
2. no one played them more than 2 times which led to..
3. No one beat them which led to...
4. No stars
5. Deleted

What I didn't know is that after a period of time. Nintendo deletes 'unpopular' levels from their servers. They have not said what constitutes an unpopular level, and have been deleting seemingly at random even 'popular' levels. These aren't levels that have cheats or are impossibly hard. It is really at this point arbitrary and no one knows the criteria.

This in and of itself wouldn't necessarily be a bad thing. One could take it as constructive criticism to make a few changes to their levels and reupload them. However, THAT ISN'T POSSIBLE. Once your level has been deleted, it is banned for good. The ONLY way to get around it is to completely rebuild it from scratch. You can't even share them with your friends! There is NO way to let anyone else try them because you can't upload them to the server.

So simply by not winning a popularity contest your hard work is banished by some arbitrary process of which no one knows the processes or rules.

The conclusion I've come to is that there are so many levels out there that unless you have your own youtube channel promoting your levels, or unless someone accidentally finds your level and likes it and promotes it (which is how I find most the good levels) or you have a bunch of friends starring your levels then you are doomed to deletion w/o having hardly anyone even trying it. Those that do, aren't interested in any kind of challenge apparently. If it isn't beatable in just a few minutes w/o much effort they just move on. The scary part is..I've never starred a level. I didn't know it was necessary. I don't care about stars. It's the equivalent of a FB like. No care.

This is what is inherently wrong with the game. There is no reason for 1up's or coins because they are one off levels, hit and forget.

I'm not going to get into 'your level must suck' discussions because that is all subjective. If I wanted to make 'run right' levels like a 10 year old then I would do that. Anyway, I'm over it. I will be getting rid of the Wii U, I will not be getting X, or Zelda, I am done with Nintendo. I gave them a chance, and their behind the times thinking slapped that chance in the face. There are many ways to handle what they are trying to do, and this isn't it. There have been countless complaints around this since they started the process last month and no one seems to know what the decision is based on.

/rant

TLDR: Didn't win arbitrary popularity contest, levels banned. Screw Nintendo and their behind the times thinking.
 
Last edited:

thehotsung8701A

Senior member
May 18, 2015
584
1
0
Never like Nintendo and it not like I didn't give them a try. I bought the first DS and sold it within a month. Bought Animal Crossing and some other games, and they were such ripoff with very little to do. The online wi-fi was spotty at best. Since then, I never touch a Nintendo platform again. Also bought Mario Kart and Super Mario 64 and sold both of them before I finish them.

Though I am interested in the NSX or whatever they call it but after reading some more on it, it not a normal platform (once again) like the X1 and PS4 and I don't want "Gimmick" so that my opinion.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
If you go based on rankings (stars) the 10-20 levels worldwide are play by themselves levels or basically..sit there and watch your character move on its own levels, you know, absolutely no skill. Or they are just hold right, with no chance of actually having to avoid anything.

I love watching those on Youtube. Especially the creative ones where there is all kinds of stuff flying across the screen that COULD kill Mario but constantly just misses. Those are like works of art to me.

Nintendo's problem is that I get all the enjoyment out of those levels just by watching someone play them on Youtube, I don't need the game or a Wii U.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I get the appeal, but it's all trial and error, every step of the way until it works. I guess because I know the magic behind them I am not as blown away, but not taking anything away from those that make them. It still requires the thought and imagination to do it.

Just really bugs me that there isn't a better way to showcase levels. Again, goes back to the backwards way Nintendo does things.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
I get the appeal, but it's all trial and error, every step of the way until it works. I guess because I know the magic behind them I am not as blown away, but not taking anything away from those that make them. It still requires the thought and imagination to do it.

It is like a domino rally. It takes hours/days to set up the dominos in a process so simple a child could do it, and one second to knock them over and experience the magic.

Just really bugs me that there isn't a better way to showcase levels. Again, goes back to the backwards way Nintendo does things.

I can't disagree there. I also think it shows that people don't WANT to be challenged. The same generation that wants a level to play itself watches other people play games on Twitch.
 

slugg

Diamond Member
Feb 17, 2002
4,723
78
91
I got a Wii U for Christmas. I haven't played this many video games since I was a little kid! I love it! I have every first party game except for Mario Maker and Smash Bros; two games I don't really care about. The rest are just amazing.
 

ondarkness

Platinum Member
Nov 10, 2004
2,003
1
81
Im with OP 200%
I LOVED nintendo, mario, Miyamoto, smash, 3DS, ds, mico, virtualboy, and literally countless now garbage accessories that I would buy as a fanboy. I knew I was a fanboy too. Why do I own over 10 wiimotes? Because nintendo. Why do I own 5 Wii u gamepads? Because nintendo.
I did start to see the writing on the wall with the WiiU though, everything was trying to be a great thing and always missed the mark.
I feel that instead of looking at the world and standing on the shoulders of proven methods nintendo had to create the nintendo wheel from scratch... and the wheel just sucks now. Even linux, windows and apple share successful commonalities that work. not nintendo. its sad but im done with that dusty system, dusty company and the dusty hundred accessories that promised fun.
 

Bird222

Diamond Member
Jun 7, 2004
3,641
132
106
OP, I'm glad you are putting thought into your levels. If I had a WiiU I would want to play yours (as long as they aren't 'lost levels' hard ).
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
OP, I'm glad you are putting thought into your levels. If I had a WiiU I would want to play yours (as long as they aren't 'lost levels' hard ).

LOL. I do have a lost level hard level (actually I would say it is harder), but I've never uploaded it because I can't beat all of it in one sitting. I can beat each individual "challenge" but getting through the whole thing in one life with no power ups is near impossible as there is simply no room for error. Kind of a shame though because I think it is quite creative.

However after I saw how levels are progressing it wouldn't be very popular anyway I am sure.
 
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