Hello,
Just wanting to confirm that the GeForce 2 GTS is incompatible with the Nature Scene, Environmental Bump Mapping and Pixel Shader parts of the 3D Mark 2001 benchmark and that I didn't incorrectly set something up in my system (It also says it's running in D3D Hardware mode with DXTC Compression).
Scores are (1024x768x32bpp no FSAA)
Normal: 3056
OC: 3350
Normal = Athlon @ 1200, 256meg PC133, GF 2 GTS @ 200/333
OC = Athlon @ 1360, 256meg PC133, GF 2 GTS @ 230/400
Just wanting to confirm that the GeForce 2 GTS is incompatible with the Nature Scene, Environmental Bump Mapping and Pixel Shader parts of the 3D Mark 2001 benchmark and that I didn't incorrectly set something up in my system (It also says it's running in D3D Hardware mode with DXTC Compression).
Scores are (1024x768x32bpp no FSAA)
Normal: 3056
OC: 3350
Normal = Athlon @ 1200, 256meg PC133, GF 2 GTS @ 200/333
OC = Athlon @ 1360, 256meg PC133, GF 2 GTS @ 230/400