[GPU.RU]Battlefield 4 Beta Bench

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toyota

Lifer
Apr 15, 2001
12,957
1
0
2500k @ 4.5ghz
8 gigs ram
770 with 2gb vram

1920x1080
Ultra everything
Motion Blur off
HBAO
MSAA 4x
FXAA low

The game ran smooth and was at 60fps most of the time except I would get a few seconds of massive fps stutter when I would move into a new area. Looking at my Afterburner metrics, this is because of a bottleneck with my 2gb of vram. I wish I sprung for the 4gb version of the card.
or you could just simply use 2x msaa or just stick with fxaa only. Its not like the game is super jaggy with fxaa plus this is multi so are you really staring at the screen for jaggies?
 

Achilles97

Senior member
May 10, 2000
401
14
81
or you could just simply use 2x msaa or just stick with fxaa only. Its not like the game is super jaggy with fxaa plus this is multi so are you really staring at the screen for jaggies?

I'll try 2xMSAA and FXAA. Thanks for the tip!
 

Paul98

Diamond Member
Jan 31, 2010
3,732
199
106
Seems that the beta doesn't have a bunch of the textures, along with a lot of the other settings not working. Along with not to well optimized. So don't look much into these numbers or into how the game will look on release at different settings.
 

BoFox

Senior member
May 10, 2008
689
0
0
It seems to happen in a lot of games. The gap between the 7970GE and 780 closes as the resolution increases. It's too consistent to be a driver issue. I suspect it's an efficiency issue; AMD's rasterizers and ROPs are probably hitting higher efficiency levels at greater resolutions (where triangles cover larger fractions of their rasterization tiles).

Not that consistent, really..

Look at this:

(Although that was shortly after Titan launched - while ignoring that were some massive improvements for a handful of games especially for 7970GE, ignoring 5760 resolution)..

And see how the performance advantage vs 7970GE were pretty much the same for both 1920 and 2560 resolutions overall.

Titan seems to do better with 8xAA (thanks in a large part to 48 ROPs), but also loses efficiency at higher resolutions in SOME games due to bandwidth limitations (while Geforces are known in general to excel at lower resolutions due to superb CPU management by the drivers).
 
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Makaveli

Diamond Member
Feb 8, 2002
4,760
1,155
136
6) FX8350 @ 4Ghz is keeping up with i7 2600K and is embarrassing the old 1100T. Very nice optimization for Vishera here. If only more games took advantage of 6-8 CPU threads.

Wanted to comment on this russian.

It looks like they really optimized for AMD this time around.

I was kinda surprised to see the 8350 so high up in the charts usually the 930 is killing it.

Granted if you clock the 930 to 4Ghz also you should see the seperation in the numbers.
 
Last edited:
Feb 19, 2009
10,457
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As some of us speculated on the CPU forum, because weak 8 core APUs are powering next gen consoles, future cross platform games should benefit AMD on the PC as well, as its a requirement to make the games very threaded to take advantage of many weaker cores of the consoles.

In essence, Intel 4/8HT will also benefit, but not as large as 8 real core would, thus, it enables AMD's FX 8 core CPU to match a 4/8 of Intel for less $$, and finally allow the FX to beat intel i5s.

Ofc it doesnt bother intel since the 4/4 CPU is essentially the same die/cost as their 4/8.
 
Aug 11, 2008
10,451
642
126
As some of us speculated on the CPU forum, because weak 8 core APUs are powering next gen consoles, future cross platform games should benefit AMD on the PC as well, as its a requirement to make the games very threaded to take advantage of many weaker cores of the consoles.

In essence, Intel 4/8HT will also benefit, but not as large as 8 real core would, thus, it enables AMD's FX 8 core CPU to match a 4/8 of Intel for less $$, and finally allow the FX to beat intel i5s.

Ofc it doesnt bother intel since the 4/4 CPU is essentially the same die/cost as their 4/8.

Well, according to this test in BF4 beta, 8350 trails badly with its own AMD 7970, while being much more competitive with an nVidia card.

pcper BF4 benches.

With either card, the 8350 trails the non hyperthreaded 4670k, stock vs stock, and trails badly with an AMD gpu.
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
218
106
Perhaps the cpu optimizations were included in the 8 million deal, we could see a trend developing with future AMD sponsored games.
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
218
106
Fx8350 - $200 (100%)
4670k - $240 (120%)

Fx8350 -58,5 (100%) OC: 65/68 fps (100/105%)
4670k - 63 (108%) OC: 71,5 fps(110%)

Easy pick. Intel have everything higher than FX! Price included! Clearly a better choice!

Don't you find it silly to fight over peanuts? Like i said, wait for the official launch, it could go either way right now. You cheering for the higher price was amazing... sad
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
218
106
Granted if you clock the 930 to 4Ghz also you should see the seperation in the numbers

My old i7 860@ 4.0ghz would bench higher than the FX8350 in a lot of games. To match it in most my FX needed to be pushed to 4.7ghz
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Well, pclab.pl used the "Domination" mode. Thats why they have different performance than GameGPU.ru review which they used the "Conquest" mode.

Conquest mode includes Infantry, Vehicles and Aircraft with up to 64 player maps.
Domination is a infantry only mode with up to 20 player maps.
 

SPBHM

Diamond Member
Sep 12, 2012
5,058
410
126
Well, pclab.pl used the "Domination" mode. Thats why they have different performance than GameGPU.ru review which they used the "Conquest" mode.

Conquest mode includes Infantry, Vehicles and Aircraft with up to 64 player maps.
Domination is a infantry only mode with up to 20 player maps.

yes... both tests are relevant but a little different, gamegpu scenario seems to be using more "cores/threads" (just look at 2500 vs 2600), but unfortunately gamegpu is stuck in Q1 2011 when it comes to mainstream Intel CPUs, and they have the useless 3970x, but no ivy bridge or haswell... which makes their tests less interesting.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
yes... both tests are relevant but a little different, gamegpu scenario seems to be using more "cores/threads" (just look at 2500 vs 2600), but unfortunately gamegpu is stuck in Q1 2011 when it comes to mainstream Intel CPUs, and they have the useless 3970x, but no ivy bridge or haswell... which makes their tests less interesting.

I didnt say they are not relevant, i just pointed out why there is that discrepancy in the results so everyone should know how the systems perform in the various Gaming Modes.
If you are planing on playing in Conquest mode you will need more than 4 core CPUs. For all the other gaming modes (20 to 32 player), High performance 4 Core CPUs are better (as of now in Beta).
 

SPBHM

Diamond Member
Sep 12, 2012
5,058
410
126
I didnt say they are not relevant, i just pointed out why there is that discrepancy in the results so everyone should know how the systems perform in the various Gaming Modes.
If you are planing on playing in Conquest mode you will need more than 4 core CPUs. For all the other gaming modes (20 to 32 player), High performance 4 Core CPUs are better (as of now in Beta).


really? the game GPU tests is showing something different, the sandy bridge i7 with the same performance as the higher clocked AMD 8 core CPU, now the HT-less i5, if you overclock the 2500K you will also be getting around the same performance as the 8350, since there is a 600-700MHz deficit, but both have around the same max clock while overclocking,

not to mention the newer quad cores...
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
really? the game GPU tests is showing something different, the sandy bridge i7 with the same performance as the higher clocked AMD 8 core CPU, now the HT-less i5, if you overclock the 2500K you will also be getting around the same performance as the 8350, since there is a 600-700MHz deficit, but both have around the same max clock while overclocking,

not to mention the newer quad cores...

It also shows that 6-Core Core i7 is 23% faster than 4C 8T for Minimum fps and 21% faster on Average fps.

And if you take 4C 4T, the performance difference is even higher. Im not only talking about AMD 8-cores but Intel 6C 12T and 8-Threded CPUs.

64player maps need more than 4C 4T CPUs.
 

SPBHM

Diamond Member
Sep 12, 2012
5,058
410
126
It also shows that 6-Core Core i7 is 23% faster than 4C 8T for Minimum fps and 21% faster on Average fps.

And if you take 4C 4T, the performance difference is even higher. Im not only talking about AMD 8-cores but Intel 6C 12T and 8-Threded CPUs.

64player maps need more than 4C 4T CPUs.

you need to test the game with newer Intel quad cores before saying anything, the game does benefit from more than 4T, but it looks like a fast 4T CPU (like Haswell i5) is great for it, so "need" is not exactly what I would say.

remember the 6 core CPUs have other advantages, cache, memory, clock (for the 3970x), PCIE 3.0 (for AMD cards at least), all of this could contribute to the difference,

if you compare the 2600K with the 3930K the difference is not that big, and the clock difference while running the game I don't know, both have the same turbo for 1c load, but during the game it's probably 200 or 300mhz advantage for the 2600?
but again, 12MB vs 8MB of l3, quad channel memory
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
you need to test the game with newer Intel quad cores before saying anything, the game does benefit from more than 4T, but it looks like a fast 4T CPU (like Haswell i5) is great for it, so "need" is not exactly what I would say.

remember the 6 core CPUs have other advantages, cache, memory, clock (for the 3970x), PCIE 3.0 (for AMD cards at least), all of this could contribute to the difference,

if you compare the 2600K with the 3930K the difference is not that big, and the clock difference while running the game I don't know, both have the same turbo for 1c load, but during the game it's probably 200 or 300mhz advantage for the 2600?
but again, 12MB vs 8MB of l3, quad channel memory

I bet the Core i7 930 will have more consistent frame rate than the Core i5 2500K. Just looking at minimum and average numbers doesn't shows the whole picture. Next week ill try to make a small review with different CPUs to have more data.
 

SPBHM

Diamond Member
Sep 12, 2012
5,058
410
126
I bet the Core i7 930 will have more consistent frame rate than the Core i5 2500K. Just looking at minimum and average numbers doesn't shows the whole picture. Next week ill try to make a small review with different CPUs to have more data.

it would be great to see one of the review sites that got the FCAT hardware for free using it for comparing CPUs...
but... the only thing the graphic is showing is the 2500K and 930 delivering basically the same experience (same min and avg), and doing some basic math, a small OC would be sufficient for the 2500K to deliver the same as the stock 2600K and 8350.

if you have any i7 disabling HT on the bios should help to evaluate (my experience with task manager affinity had some strange results)
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
it would be great to see one of the review sites that got the FCAT hardware for free using it for comparing CPUs...
but... the only thing the graphic is showing is the 2500K and 930 delivering basically the same experience (same min and avg), and doing some basic math, a small OC would be sufficient for the 2500K to deliver the same as the stock 2600K and 8350.

if you have any i7 disabling HT on the bios should help to evaluate (my experience with task manager affinity had some strange results)

The problem is that by only looking at minimum and average numbers you dont know how often the fps drops. But i will try to find out.

I can disable the HT on my 3770K from the bios, i will also try a real 2500K. I also have the FX8150, 8350 and 6300 and some FM2 CPUs. And dont forget my favorite core i7 920
 

MBrown

Diamond Member
Jul 5, 2001
5,724
35
91
Last Night I was getting 60FPS with my rig with Everything high except textures on ultra and vsync. It was running beautifully. Now this morning I can't get above 45fps. I know its a beta but it seems strange still.
 

Triglet

Senior member
Nov 22, 2007
260
0
76
Last Night I was getting 60FPS with my rig with Everything high except textures on ultra and vsync. It was running beautifully. Now this morning I can't get above 45fps. I know its a beta but it seems strange still.

I experienced similar from Tuesday to Wednesday night -- not sure what happened.
 

MBrown

Diamond Member
Jul 5, 2001
5,724
35
91
In trying to figure out what happened like maybe an accidental settings change, I put everything at the lowest settings and I still can't get above 45fps. It bounces around 25 to 45 at LOW settings. WTF? Seriously less than 24 hours ago I was running 60fps smooth as butter. My CPU usage is 100% in the game right now. I might try a re-install.
 
Feb 19, 2009
10,457
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skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
In trying to figure out what happened like maybe an accidental settings change, I put everything at the lowest settings and I still can't get above 45fps. It bounces around 25 to 45 at LOW settings. WTF? Seriously less than 24 hours ago I was running 60fps smooth as butter. My CPU usage is 100% in the game right now. I might try a re-install.

I am one of the few who installed windows 8.1 preview and saw a impressive gain in fps,talking 55+ for the most part with the majority of the stutter gone.

Doesn't seem like everyone gets this same result but i know i did,the 8.1 preview is free from microsoft,clear off a partition on your hard drive,install that iso on a blank disc or usb thumb and give it a go,its free till the 15th of Jan.

Perhaps when the game is patched during beta or when it is released then my little windows 8 workaround will be rendered obsolete but currently its been the only fix for the erratic fps dips i had with windows 7.
 
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